• 제목/요약/키워드: Ground Weapon System

검색결과 62건 처리시간 0.033초

WinJMEM 모형을 이용한 시설물 피해산정에 관한 연구 (A Study on the Attrition Rate of Facility Using the WinJMEM)

  • 백종학;이상헌
    • 한국국방경영분석학회지
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    • 제28권2호
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    • pp.70-84
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    • 2002
  • This paper deals with the attrition rate of major facility such as a particular building that is one of the most important target in the war time. In order to estimate the attrition rate, we use JAWS, WinJMEM which are programed by JTCG/ME of AMSAA and spreadsheet package which is able to assist the limitation of those programs and calculate all the procedure of this computation. This method uses the effectiveness index(El) which indicates the numerical measure of the effectiveness of a given weapon of a given target. The range error probable(REP) and the deflection error probable(DEP) in the ground plane also should be used. Those mean the measure of delivery accuracy of the weapon system. In this paper, it is improved that the El can be obtained from the regression analysis using the weight of the warhead explosive as the independent variable. It implies that we are able to obtain the El and the conditional probability of damage of the enemy weapon. After that, the single-sortie probability of damage can be computed using WinJMEM or another assistant program such as the spreadsheet package which shows the result immediately.

M&S 시스템을 활용한 Tac-ELINT 지상운용 SW 개발 방안 연구 (A Research on Tac-ELINT SW Development Method Using M&S System)

  • 신동조;곽현규;이광일
    • 한국군사과학기술학회지
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    • 제14권6호
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    • pp.1058-1066
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    • 2011
  • This research paper on Tac-ELINT SW development method using M&S system describes the validation and verification methods of Tac-ELINT ground operating software development each stages, and the method of improving reusability of software using SBD(Simulation Based Design/Development) concept. In this project, We obtain the EW software SBD technologies and improved Tac-ELINT ground operating software through software crisis mitigation. This method and technology will expect to support a future EW system and any other various weapon software development.

Beer-Lambert 법칙을 적용한 레이저 열원 프로파일 모델링 및 레이저무기용 반사경의 열변형 해석을 통한 구조-열-광학 성능 연구 (A Study on Structural-Thermal-Optical Performance through Laser Heat Source Profile Modeling Using Beer-Lambert's Law and Thermal Deformation Analysis of the Mirror for Laser Weapon System)

  • 홍대기
    • 항공우주시스템공학회지
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    • 제17권4호
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    • pp.18-27
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    • 2023
  • 본 논문에서는 열해석의 하중조건으로 레이저 열원을 설정하여 반사경의 구조-열-광학 성능 분석을 수행하였다. 레이저 열원 모델은 가우시안 빔을 바탕으로 반투명한 소재를 고려한 Beer-Lambert 법칙을 적용하여 하중조건으로 선정하였으며, 반사경만의 성능 분석을 위하여 기구부는 고려하지 않았다. 열변형해석을 수행하여 반사경 표면의 온도 변화로 인한 열응력과 열변형 데이터를 얻었다. 열변형에 의한 반사경 표면의 변위 데이터를 Zernike 다항식에 피팅하여 파면오차를 계산하였으며, 이를 통해 고에너지 레이저가 반사경으로 입사될 때 반사경의 광학 성능을 예측할 수 있었다.

통신효과를 고려한 미래지상체계 효과분석 시뮬레이션에 대한 연구 (A Study on Simulation of Future Ground System Effectiveness Analysis Model with Communication Effects)

  • 신선우;이재영;배성민;김종만
    • 한국신뢰성학회지:신뢰성응용연구
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    • 제17권2호
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    • pp.168-180
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    • 2017
  • Purpose: In this research, we develop an effectiveness analysis simulation model using Agent Based Modeling with Communication Effects for the development of a new weapon system. Methods: To describe the future battlefield that has more complexity, we develop Agent Based Modeling to describe communication Effects. We use the communication theory (Path-Loss Model) and the real map. Results: We have compared simulation model with real map and simulation model without real map. The Blue Survival Ratio of simulation model with real map is worse than one without real map since the performance of communication gets lower. Conclusion: There are many studies about the effectiveness analysis of a weapon system. Most of previous researches assumed no communication error. In the real world, however, it's not appropriate assumption. Therefore, this study considers the communication error and shows that it is important factor in the effectiveness analysis.

비행시험 자료 분석 및 가시화 프로그램 개발 (Flight data analysis and visualization program development)

  • 박영근;이성진;이기두;임상수;이인원
    • 한국항공우주학회지
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    • 제42권3호
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    • pp.263-269
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    • 2014
  • 비행시험 자료 가시화 기능은 비행시험 이후 비행체의 시험 절차 및 현상을 이해하는데 많은 도움이 된다. FlyingView는 비행시험 자료를 활용하여 3차원 가상환경 기반으로 비행체의 비행화면을 전시할 수 있으며, 동시에 자료 분석을 위한 X-Y 그래프를 전시할 수 있도록 개발되었다. 본 프로그램은 국방과학연구소의 공대지 무장 비행시험에 적용하여 활용하였다. 본 논문에서는 FlyingView의 기능과 향후 개발계획에 대해서 기술하고 있다.

비행시험을 통한 비대칭 무장 형상의 조종성 개선에 관한 연구 (A Study on Improvement of Aircraft Handling Quality for Asymmetric Loading Configuration from Flight Test)

  • 김종섭;황병문;김성준
    • 제어로봇시스템학회논문지
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    • 제12권7호
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    • pp.713-718
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    • 2006
  • Supersonic jet fighter aircraft have several different weapon loading configuration to support air-to-air combat and air-to-ground delivery of weapon modes. Especially, asymmetric loading configurations could result in decreased handling qualities for the pilot maneuvering of the aircraft. The design of the T-50 lateral-directional roll axis control laws change from beta-betadot feedback structure to simple roll rate feedback structure and gains such as F-16 in order to improve roll-off phenomena during pitch maneuver in asymmetric loading configuration. Consequently, it is found that the improved control law decreases the roll-off phenomenon in lateral axes during pitch maneuver, but initial roll response is very fast and wing pitching moment is increased. In this paper, we propose the lateral control law blending between beta-betadot and simple roll rate feedback system in order to decreases the roll-off phenomenon in lateral axes during pitch maneuver without degrading of roll performance.

장갑차량 공격용 지능형 포탄의 전시 소요량 산정 모형에 관한 연구 (Study of Estimation Model for Wartime Stockpile Requirement of Intelligent Ammunition against Enemy Armored Vehicles)

  • 조홍용;정병희
    • 한국국방경영분석학회지
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    • 제34권2호
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    • pp.143-162
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    • 2008
  • 이 연구는 현재 개발이 진행 중인 장갑차량 상부 공격용 지능형 탄약을 포함한 155mm 포병 탄약의 전시소요량을 산정하는 방법론을 정립하려는 것이다. 종래의 워게임 시뮬레이션에 의한 방법에서는 장갑표적 공격용 무기체계별 기대점유비율이 지상군 및 공군간에 과도하게 차이가 발생하고 있다. 또한 상향식 소요산정방법은 최소소요량에 비하여 너무나 과도하게 산출하는 경향이 있으므로 이러한 점들을 보완하기 위하여 표적 수량에 따른 무기체계별 할당에 의한 하향식 모형을 구성한 것이다. 이모형이 워게임에 의한 상향식 소요산정보다는 더 믿을 만한 결과를 산출한다.

이중충격파형 충격시험장비를 이용한 충격시험 결과 및 분석 (The Shock-Test Result and Analysis Using Dual-Pulse Shock Testing Machine)

  • 배종수
    • 한국군사과학기술학회지
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    • 제21권3호
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    • pp.342-348
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    • 2018
  • The important issue of equipment installed in maritime weapon system is shock survivability against underwater explosion(UNDEX). If the shock survivability of equipment should not be guaranteed, the successful mission also could not be achieved. For that reason, the shock-resistance of each equipment under UNDEX environment should be demonstrated before deployment at combat field. However, the actual UNDEX test on the ocean is too expensive to conduct. Also, it has diverse dangerous factors. The main characteristic of UNDEX is a dual-pulse shock. The vertical shock test machine able to simulate dual pulse shock signal on the ground will be introduced in this paper. The dual-pulse shock signal presented in certain shock standard was achieved with this shock-test machine on the ground. The analytical procedure to set a test condition was verified by comparing simulation result with experiment result.

Land Mine Detecting Technology by Using IR Cameras

  • Shimoi, Nobuhiro;Takita, Yoshihiro;Nonami, Kenzo;Wasaki, Katsumi
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2001년도 ICCAS
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    • pp.28.4-28
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    • 2001
  • This paper proposes an IR camera system that performs the task of removing mines for humanitarian purposes. Because of the high risks involved, it is necessary to conduct mine detection from the most remote endeavoring. By mating use of infrared ray (IR) cameras, scattered mines can be detected from remote locations. In the case of mines buried in the ground, detection is possible if the peripheral temperature difference is large enough between the ground and mine weapon. As one of the world´s advanced nations in sensor technology, Japan should promote surveys and studies for detecting mines safely by using its advanced remote sensing technologies.

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A Raid-Type War-Game Model Based on a Discrete Multi-Weapon Lanchester's Law

  • Baik, Seung-Won
    • Management Science and Financial Engineering
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    • 제19권2호
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    • pp.31-36
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    • 2013
  • We propose a war-game model that is appropriate for a raid-type warfare in which, a priori, the maneuver of the attacker is relatively certain. The model is based on a multi-weapon extention of the Lanchester's law. Instead of a continuous time dynamic game with the differential equations from the Lanchester's law, however, we adopt a multi-period model relying on a time-discretization of the Lanchester's law. Despite the obvious limitation that two players make a move only on the discrete time epochs, the pragmatic model has a manifold justification. The existence of an equilibrium is readily established by its equivalence to a finite zero-sum game, the existence of whose equilibrium is, in turn, well-known to be no other than the LP-duality. It implies then that the war-game model dictates optimal strategies for both players under the assumption that any strategy choice of each player will be responded by a best strategy of her opponent. The model, therefore, provides a sound ground for finding an efficient reinforcement of a defense system that guarantees peaceful equilibria.