• Title/Summary/Keyword: Gesture taxonomy

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Three Dimensional Hand Gesture Taxonomy for Commands

  • Choi, Eun-Jung;Lee, Dong-Hun;Chung, Min-K.
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.4
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    • pp.483-492
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    • 2012
  • Objective: The aim of this study is to suggest three-dimensional(3D) hand gesture taxonomy to organize the user's intention of his/her decisions on deriving a certain gesture systematically. Background: With advanced technologies of gesture recognition, various researchers have studied to focus on deriving intuitive gestures for commands from users. In most of the previous studies, the users' reasons for deriving a certain gesture for a command were only used as a reference to group various gestures. Method: A total of eleven studies which categorized gestures accompanied by speech were investigated. Also a case study with thirty participants was conducted to understand gesture-features which derived from the users specifically. Results: Through the literature review, a total of nine gesture-features were extracted. After conducting the case study, the nine gesture-features were narrowed down a total of seven gesture-features. Conclusion: Three-dimensional hand gesture taxonomy including a total of seven gesture-features was developed. Application: Three-dimensional hand gesture taxonomy might be used as a check list to understand the users' reasons.

Interacting with Touchless Gestures: Taxonomy and Requirements

  • Kim, Huhn
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.4
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    • pp.475-481
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    • 2012
  • Objective: The aim of this study is to make the taxonomy for classifying diverse touchless gestures and establish the design requirements that should be considered in determining suitable gestures during gesture-based interaction design. Background: Recently, the applicability of touchless gestures is more and more increasing as relevant technologies are being advanced. However, before touchless gestures are widely applied to various devices or systems, the understanding on human gestures' natures and their standardization should be prerequisite. Method: In this study, diverse gesture types in various literatures were collected and, based on those, a new taxonomy for classifying touchless gestures was proposed. And many gesture-based interaction design cases and studies were analyzed. Results: The proposed taxonomy consisted of two dimensions: shape (deictic, manipulative, semantic, or descriptive) and motion(static or dynamic). The case analysis based on the taxonomy showed that manipulative and dynamic gestures were widely applied. Conclusion: Four core requirements for valuable touchless gestures were intuitiveness, learnability, convenience and discriminability. Application: The gesture taxonomy can be applied to produce alternatives of applicable touchless gestures, and four design requirements can be used as the criteria for evaluating the alternatives.

A Notation Method for Three Dimensional Hand Gesture

  • Choi, Eun-Jung;Kim, Hee-Jin;Chung, Min-K.
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.4
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    • pp.541-550
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    • 2012
  • Objective: The aim of this study is to suggest a notation method for three-dimensional hand gesture. Background: To match intuitive gestures with commands of products, various studies have tried to derive gestures from users. In this case, various gestures for a command are derived due to various users' experience. Thus, organizing the gestures systematically and identifying similar pattern of them have become one of important issues. Method: Related studies about gesture taxonomy and notating sign language were investigated. Results: Through the literature review, a total of five elements of static gesture were selected, and a total of three forms of dynamic gesture were identified. Also temporal variability(reputation) was additionally selected. Conclusion: A notation method which follows a combination sequence of the gesture elements was suggested. Application: A notation method for three dimensional hand gestures might be used to describe and organize the user-defined gesture systematically.