• Title/Summary/Keyword: Garment Industry

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Effect of the Projectile and the Air-jet Weaving Machine Characteristics on the Physical Properties of Worsted Fabrics for Garment(II) - Physical Properties of Worsted Fabrics for Garment - (프로젝타일과 에어제트 직기특성이 의류용 모직물 물성에 미치는 영향(II) - 의류용 모직물 물성변화 -)

  • Kim, Seung-Jin;Jung, Gee-Jin
    • Fashion & Textile Research Journal
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    • v.7 no.1
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    • pp.106-110
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    • 2005
  • This research surveys the mechanical properties of worsted fabrics for garment according to the loom characteristics and fabric positions with relation to the warp and weft weaving tensions on the projectile and air-jet looms, which is previously surveyed in the 1st paper. For this purpose, the grey fabrics are processed in dyeing and finishing processes. The mechanical properties of the finished fabrics are measured and discussed with relation to the warp and weft weaving tensions of projectile and air-jet looms and the variations of the fabric mechanical properties according to the fabric positions are also surveyed for investigating the homogeneity of the tailorability and fabric hand.

Effects of Rapier Weaving Machine Characteristics on the Physical Properties of Worsted Fabrics for Garment (II) -Physical Properties of Worsted Fabrics for Garment- (래피어 직기 특성이 의류용 모직물 물성에 미치는 영향 (II) - 의류용 모직물 물성 변화 -)

  • Kim, Seung-Jin;Kang, Ji-Man
    • Fashion & Textile Research Journal
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    • v.6 no.6
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    • pp.772-777
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    • 2004
  • This research surveys the mechanical properties of worsted for garment according to the loom characteristics and fabric positions with relation to the warp and weaving weft tensions on the 3 types of rapier looms, which is previously surveyed in the 1st paper. For this purpose, the grey fabrics are processed in dyeing and finishing processes. The mechanical properties of the finished fabrics are measured and discussed with relation to the warp and weft weaving tensions of 3 types of rapier looms and the variations of the fabric mechanical properties according to the fabric positions are also surveyed for investigating the homogeneity of the tailorability and fabric hand.

3D Pattern Construction and Its Application to Tight-fitting Garments for Comfortable Pressure Sensation

  • Jeong Yeon-Hee;Hong Kyung-Hi;Kim See-Jo
    • Fibers and Polymers
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    • v.7 no.2
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    • pp.195-202
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    • 2006
  • Tight-fitting clothing pattern reflecting the accurate information of the 3D body shape has been one of the challenges for garment industry, however, fitting problems still exist. The objectives of the paper is to develop a 2D pattern which fits tightly to the 3D human scan data for sports suits that need comfort and function for maximum performance. In this study, the user graphic interface application software for the semi-automatic garment pattern generation has been implemented using the triangle simplification scheme together with 2D projections of free-falling of 3D surface polygons keeping the original 3D surface area preservation. A typical application of the developed pattern to the functional body suits is presented and verification of the proposed method is also provided.

Implementation of Web-page & Development of Size Informational Model on Fashion Electronic Commerce (패션전자상거래 치수정보모델 개발 및 웹페이지 구현)

  • Kang, Myoung-Hui;Nam, Yun-Ja;Choi, Young-Lim
    • Fashion & Textile Research Journal
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    • v.13 no.2
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    • pp.205-214
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    • 2011
  • The purpose of this study is to develop a size information providing model which is easy recognition and utilization for customer. This study also implemented web page to apply the size-informational model. Web page implemented using Apache Web Server and JAVA client-side scripting. Research result on the actual condition of fashion electronic commerce, most of the firms are used the old named same with period of 1980. On the same named-code, they are used different sizing systems by firms or items. Size interval is used 2~5 cm, different by firms. In the size information, is provided only named-code(55, 66 etc.) or garment size, and is confusing whether the marked is body size or garment size. Many of the marked size information were wrong. The sizing system of KS K5001(2009) is not used well. These problems are increased a lose customer and firm by return, exchange, mending-cost, stock, etc. Therefore, the problems should be improved by providing correct and detailed information of size and garment, as well as standardization of sizing systems based on KS K5001.

Knowledge Sharing Influence on Innovation: A Case of Textile and Garment Enterprises in Vietnam

  • HOA, Nguyen Dinh;THANH, Vu Ba;MAI, Vu Thanh;TUNG, Le Van;QUYEN, Huynh Vo Thuc
    • The Journal of Asian Finance, Economics and Business
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    • v.7 no.7
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    • pp.555-563
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    • 2020
  • The study seeks to investigate the relationship between knowledge sharing and innovation in garment and textile enterprises. While previous research has found many factors influencing knowledge sharing, little research has been done about the influence of knowledge sharing on innovation in enterprises in developing countries like Vietnam. In particular, the textile industry plays an important role in export, but outsourcing is accounting for a high proportion of trade; it is necessary to increase innovation in order to increase the competitive advantage by internal capacity. The data is collected from a survey of 245 employees at 20 textile and garment enterprises in Vietnam to study the knowledge sharing influence on innovation. The methodology includes pilot study and quantitative method. The pilot study tests the questionnaire on the respondents. The quantitative method applies SEM analysis to measure the knowledge sharing influence on innovation. The results identify eight factors that positively impact knowledge sharing: rewarding, teamwork, management support, joy of knowledge sharing, communication, trust, commitment, and information technology. This study also shows that knowledge sharing affects innovation. The main findings are discussed for textile and garment enterprises to apply innovative capacity in the context of increasing global integration.

A Comparative Analysis of Virtual Clothing Materials Using a Digital Clothing (디지털 클로딩을 활용한 가상의복의 소재별 비교분석)

  • Chang, Heekyung;Lee, Jungmin
    • Journal of Fashion Business
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    • v.21 no.5
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    • pp.30-42
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    • 2017
  • A comprehensive research must be conducted on manufacturing techniques such as patterns and sewing, with the understanding of material properties to satisfy consumers' emotions with a strong fashion trend orientation. Physical and emotional characteristics may change depending on the characteristics of the material, and the overall silhouette and feeling of the garment can change depending on how sewing is conducted.To examine the completeness of a finished garment depending on different kinds of clothing material, this study fabricated an actual garment and a 3D virtual garment as well using 3D CAD IMAGE SYSTEM (CLO 3D, DC Suite, etc.) for a comparative analysis. These two methods have their own advantages and disadvantages. This study selected five of the most representative clothing materials and conducted a comparative analysis on appearance differences between actual clothing and virtual clothing by material. Additionally, the study verified the similarity between actual clothing and virtual clothing by comparing their physical properties by material, and evaluated the objectivity and accuracy of the reproducibility of material properties of virtual clothing.

Interactive 3D Pattern Design Using Real-time Pattern Deformation and Relative Human Body Coordinate System (실시간 패턴 변형과 인체 상대좌표계를 이용한 대화형 3D 패턴 디자인)

  • Sul, In-Hwan;Han, Hyun-Sook;Nam, Yun-Ja;Park, Chang-Kyu
    • Fashion & Textile Research Journal
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    • v.12 no.5
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    • pp.582-590
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    • 2010
  • Garment design needs an iterative manipulation of 2D patterns to generate a final sloper. Traditionally there have been two kinds of design methodologies such as the flat pattern method and the pattern draping method. But today, it is possible to combine the advantages from the two methods due to the realistic cloth simulation techniques. We devised a new garment design system which starts from 3D initial drape simulation result and then modifies the garment by editing the 2D flat patterns synchronously. With this interactive methodology using real-time pattern deformation technique, the designer can freely change a pattern shape by watching its 3D outlook in real-time. Also the final garment data were given relative coordinates with respect to the human anthropometric feature points detected by an automatic body feature detection algorithm. Using the relative human body coordinate system, the final garments can be re-used to an arbitrary body data without repositioning in the drape simulation. A female shirt was used for an example and a 3D body scan data was used for an illustration of the feature point detection algorithm.

Reproducibility of Virtual Power Shoulder Jacket by Silhouette Variation (파워숄더 재킷의 실루엣에 따른 가상착의 재현)

  • Park, Jeongah;Lee, Jeongran
    • Fashion & Textile Research Journal
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    • v.24 no.3
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    • pp.315-324
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    • 2022
  • This study aims to verify the sewing technology and the expression of the virtual garment program by comparing the appearance similarity between the real and the virtual power shoulder jacket. To this end, the H and the X silhouettes of the power shoulder jacket were selected as the reference designs. After making the reference designs into real jackets by applying the human body dimensions of women in their twenties, virtual avatars and jackets were produced using CLO 3D programs. The results showed that the H-type with only expanded shoulders and less design variation had a high similarity between the reference photo and real garment, the real and virtual garment, and the reference photo and virtual garment. The power shoulder jacket of the reference picture was well reproduced in the real and virtual garments. Conversely, the X-type jacket, which is a tight fit and has many design variations, showed somewhat low similarity in the circumference items and the basic construction line. Especially in tight-fitted power shoulder jackets, the fact that shoulder angles and the essential items for pattern making cannot be reflected in reproducing virtual models was found to be a limitation in increasing the similarity of virtual clothing. Furthermore, the sewing system gap between the real and the virtual clothing exposed a difference in the appearance of virtual clothing.

Characteristics of Female College Students Clothing in Campus with Fixed Point Observation - Focusing in Seoul - (정점관측법에 의한 여대생들의 착의특성 - 서울의 여대생을 중심으로 -)

  • Choi, Young-Soon;Park, Mi-Ae
    • Fashion & Textile Research Journal
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    • v.7 no.4
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    • pp.401-406
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    • 2005
  • The objective of this field research is to determine consumer's fashion sense and provide helpful information to manufacturers when planning designs and merchandizing strategies. This study's purpose was to observe what was being worn, colors and tones. The method of research was fixed point observation using digital photos. The subjects of the research were female college students, 18-22 years old. The T-shirt has become the representative item for casual and comfortable wear by the female college students. Pants and blue jeans were worn more often than skirts as a lower garment. This shows that the students think about their activities when choosing a lower garment. The majority of these students chose clothing that functioned well for their school activities. Among students that wore skirts about half wore a functional knee length while the other half wore a more fashionable mini-skirt. These students appear to care about both fashion and function. Blue was especially popular, with 70.4% of all lower garments being blue. This effect makes the body look thinner and may be one reason why blue is so popular. White is a popular color as an upper garment. White upper garments are easily matched with any color, while blue upper garments coordinate well with similarly colored blue lower garments. The distribution of upper garment color is significantly influenced by the seasons. Blue jean tones were many and varied, while upper garments were mostly weak tones and bright tones of pale, light and soft.