• Title/Summary/Keyword: Gabor energy

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Content-based Image Retrieval Using Texture Features Extracted from Local Energy and Local Correlation of Gabor Transformed Images

  • Bu, Hee-Hyung;Kim, Nam-Chul;Lee, Bae-Ho;Kim, Sung-Ho
    • Journal of Information Processing Systems
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    • v.13 no.5
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    • pp.1372-1381
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    • 2017
  • In this paper, a texture feature extraction method using local energy and local correlation of Gabor transformed images is proposed and applied to an image retrieval system. The Gabor wavelet is known to be similar to the response of the human visual system. The outputs of the Gabor transformation are robust to variants of object size and illumination. Due to such advantages, it has been actively studied in various fields such as image retrieval, classification, analysis, etc. In this paper, in order to fully exploit the superior aspects of Gabor wavelet, local energy and local correlation features are extracted from Gabor transformed images and then applied to an image retrieval system. Some experiments are conducted to compare the performance of the proposed method with those of the conventional Gabor method and the popular rotation-invariant uniform local binary pattern (RULBP) method in terms of precision vs recall. The Mahalanobis distance is used to measure the similarity between a query image and a database (DB) image. Experimental results for Corel DB and VisTex DB show that the proposed method is superior to the conventional Gabor method. The proposed method also yields precision and recall 6.58% and 3.66% higher on average in Corel DB, respectively, and 4.87% and 3.37% higher on average in VisTex DB, respectively, than the popular RULBP method.

Automatic Extraction of Rescue Requests from Drone Images: Focused on Urban Area Images (드론영상에서 구조요청자 자동추출 방안: 도심지역 촬영영상을 중심으로)

  • Park, Changmin
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.15 no.3
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    • pp.37-44
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    • 2019
  • In this study, we propose the automatic extraction method of Rescue Requests from Drone Images. A central object is extracted from each image by using central object extraction method[7] before classification. A central object in an images are defined as a set of regions that is lined around center of the image and has significant texture distribution against its surrounding. In this case of artificial objects, edge of straight line is often found, and texture is regular and directive. However, natural object's case is not. Such characteristics are extracted using Edge direction histogram energy and texture Gabor energy. The Edge direction histogram energy calculated based on the direction of only non-circular edges. The texture Gabor energy is calculated based on the 24-dimension Gebor filter bank. Maximum and minimum energy along direction in Gabor filter dictionary is selected. Finally, the extracted rescue requestor object areas using the dominant features of the objects. Through experiments, we obtain accuracy of more than 75% for extraction method using each features.

Similarity Measurement using Gabor Energy Feature and Mutual Information for Image Registration

  • Ye, Chul-Soo
    • Korean Journal of Remote Sensing
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    • v.27 no.6
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    • pp.693-701
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    • 2011
  • Image registration is an essential process to analyze the time series of satellite images for the purpose of image fusion and change detection. The Mutual Information (MI) is commonly used as similarity measure for image registration because of its robustness to noise. Due to the radiometric differences, it is not easy to apply MI to multi-temporal satellite images using directly the pixel intensity. Image features for MI are more abundantly obtained by employing a Gabor filter which varies adaptively with the filter characteristics such as filter size, frequency and orientation for each pixel. In this paper we employed Bidirectional Gabor Filter Energy (BGFE) defined by Gabor filter features and applied the BGFE to similarity measure calculation as an image feature for MI. The experiment results show that the proposed method is more robust than the conventional MI method combined with intensity or gradient magnitude.

Classification of Man-Made and Natural Object Images in Color Images

  • Park, Chang-Min;Gu, Kyung-Mo;Kim, Sung-Young;Kim, Min-Hwan
    • Journal of Korea Multimedia Society
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    • v.7 no.12
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    • pp.1657-1664
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    • 2004
  • We propose a method that classifies images into two object types man-made and natural objects. A central object is extracted from each image by using central object extraction method[1] before classification. A central object in an images defined as a set of regions that lies around center of the image and has significant color distribution against its surrounding. We define three measures to classify the object images. The first measure is energy of edge direction histogram. The energy is calculated based on the direction of only non-circular edges. The second measure is an energy difference along directions in Gabor filter dictionary. Maximum and minimum energy along directions in Gabor filter dictionary are selected and the energy difference is computed as the ratio of the maximum to the minimum value. The last one is a shape of an object, which is also represented by Gabor filter dictionary. Gabor filter dictionary for the shape of an object differs from the one for the texture in an object in which the former is computed from a binarized object image. Each measure is combined by using majority rule tin which decisions are made by the majority. A test with 600 images shows a classification accuracy of 86%.

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Gabor-Features Based Wavelet Decomposition Method for Face Detection (얼굴 검출을 위한 Gabor 특징 기반의 웨이블릿 분해 방법)

  • Lee, Jung-Moon;Choi, Chan-Sok
    • Journal of Industrial Technology
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    • v.28 no.B
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    • pp.143-148
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    • 2008
  • A real-time face detection is to find human faces robustly under the cluttered background free from the effect of occlusion by other objects or various lightening conditions. We propose a face detection system for real-time applications using wavelet decomposition method based on Gabor features. Firstly, skin candidate regions are extracted from the given image by skin color filtering and projection method. Then Gabor-feature based template matching is performed to choose face cadidate from the skin candidate regions. The chosen face candidate region is transformed into 2-level wavelet decomposition images, from which feature vectors are extracted for classification. Based on the extracted feature vectors, the face candidate region is finally classified into either face or nonface class by the Levenberg-Marguardt back-propagation neural network.

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Energy-Efficient Biometrics-Based Remote User Authentication for Mobile Multimedia IoT Application

  • Lee, Sungju;Sa, Jaewon;Cho, Hyeonjoong;Park, Daihee
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.12
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    • pp.6152-6168
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    • 2017
  • Recently, the biometric-based authentication systems such as FIDO (Fast Identity Online) are increased in mobile computing environments. The biometric-based authentication systems are performed on the mobile devices with the battery, the improving energy efficiency is important issue. In the case, the size of images (i.e., face, fingerprint, iris, and etc.) affects both recognition accuracy and energy consumption, and hence the tradeoff analysis between the both recognition accuracy and energy consumption is necessary. In this paper, we propose an energy-efficient way to authenticate based on biometric information with tradeoff analysis between the both recognition accuracy and energy consumption in multimedia IoT (Internet of Things) transmission environments. We select the facial information among biometric information, and especially consider the multicore-based mobile devices. Based on our experimental results, we prove that the proposed approach can enhance the energy efficiency of GABOR+LBP+GRAY VALUE, GABOR+LBP, GABOR, and LBP by factors of 6.8, 3.6, 3.6, and 2.4 over the baseline, respectively, while satisfying user's face recognition accuracy.

Multichannel Gabor Filler and Log-Polar Transform for Content-Based Image Retrieval (다채널 Gabor 필터와 Log-Polar 변환을 사용한 내용기반 영상 검색)

  • Park, Hyun;Moon, Young-Shik
    • Proceedings of the IEEK Conference
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    • 2000.06c
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    • pp.181-184
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    • 2000
  • In this paper, we propose new features for describing texture images by using multi-channel Gabor filter and log-polar transform based on human visual system (HVS). Gabor features are extracted by the mean and standard deviation of energy in Gabor response, followed by Fourier series extension. Log-polar features are extracted by log-polar transform and projection. The proposed texture descriptor performs reasonably well with less number of features than other texture descriptors, which has been verified by experiments using some texture images of MPEG-7 data set.

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Gait Recognition Algorithm Based on Feature Fusion of GEI Dynamic Region and Gabor Wavelets

  • Huang, Jun;Wang, Xiuhui;Wang, Jun
    • Journal of Information Processing Systems
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    • v.14 no.4
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    • pp.892-903
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    • 2018
  • The paper proposes a novel gait recognition algorithm based on feature fusion of gait energy image (GEI) dynamic region and Gabor, which consists of four steps. First, the gait contour images are extracted through the object detection, binarization and morphological process. Secondly, features of GEI at different angles and Gabor features with multiple orientations are extracted from the dynamic part of GEI, respectively. Then averaging method is adopted to fuse features of GEI dynamic region with features of Gabor wavelets on feature layer and the feature space dimension is reduced by an improved Kernel Principal Component Analysis (KPCA). Finally, the vectors of feature fusion are input into the support vector machine (SVM) based on multi classification to realize the classification and recognition of gait. The primary contributions of the paper are: a novel gait recognition algorithm based on based on feature fusion of GEI and Gabor is proposed; an improved KPCA method is used to reduce the feature matrix dimension; a SVM is employed to identify the gait sequences. The experimental results suggest that the proposed algorithm yields over 90% of correct classification rate, which testify that the method can identify better different human gait and get better recognized effect than other existing algorithms.

Basis Function Truncation Effect of the Gabor Cosine and Sine Transform (Gabor 코사인과 사인 변환의 기저함수 절단 효과)

  • Lee, Juck-Sik
    • The KIPS Transactions:PartB
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    • v.11B no.3
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    • pp.303-308
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    • 2004
  • The Gabor cosine and sine transform can be applied to image and video compression algorithm by representing image frequency components locally The computational complexity of forward and inverse matrix transforms used in the compression and decompression requires O($N^3$)operations. In this paper, the length of basis functions is truncated to produce a sparse basis matrix, and the computational burden of transforms reduces to deal with image compression and reconstruction in a real-time processing. As the length of basis functions is decreased, the truncation effects to the energy of basis functions are examined and the change in various Qualify measures is evaluated. Experiment results show that 11 times fewer multiplication/addition operations are achieved with less than 1% performance change.

A Study on NPC Grouping of 3D Game using Gabor Characteristics (가버 특성을 이용한 3D 게임의 NPC 그룹핑에 관한 연구)

  • Park, Chang-Min
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.12
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    • pp.2836-2842
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    • 2010
  • An NPC grouping method is proposed for various 3D games depending on their characteristics. Immovable objects tend to have particular orientation features in their Gabor filtering results whereas the movable objects controlled by AI appearing as a human or an animal do not. First of all, We analyzed directional and frequency domain features in the NPC object and configured them as 24 Gabor filter banks. Then, 24-dimensional feature vectors according to the scale and direction of the filter are calculated. Each extracted vector represents the energy of a certain direction. This energy indicates the particular direction strength of the object texture. Thus, using this property, NPCs could be grouped as artificial objects and natural objects effectively and it draws the game more speed and strategic actions as a result.