• Title/Summary/Keyword: GPGPU 컴퓨팅

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Analysis of the GPGPU Performance for Various Combinations of Workloads Executed Concurrently (동시에 실행되는 워크로드 조합에 따른 GPGPU 성능 분석)

  • Kim, Dongwhan;Eom, Hyeonsang
    • KIISE Transactions on Computing Practices
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    • v.23 no.3
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    • pp.165-170
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    • 2017
  • Many studies have utilized GPGPU (General-Purpose Graphic Processing Unit) and its high computing power to compute complex tasks. The characteristics of GPGPU programs necessitate the operations of memory copy between the host and device. A high latency period can affect the performance of the program. Thus, it is required to significantly improve the performance of GPGPU programs by optimizations. By executing multiple GPGPU programs simultaneously, the latency hiding effect of memory copy is achieved by overlapping the memory copy and computing operations in GPGPU. This paper presents the results of analyzing the latency hiding effect for memory copy operations. Furthermore, we propose a performance anticipation model and an algorithm for the limitations of using pinned memory, and show that the use of the proposed algorithm results in a 41% performance increase.

A Simulation Framework for CUDA Computing on Non-x86 Platforms based on QEMU and GPGPU-Sim (비x86 플랫폼 상에서의 CUDA 컴퓨팅을 위한 QEMU 및 GPGPU-Sim 기반 시뮬레이션 프레임워크 개발)

  • Hwang, Jaemin;Choi, Jong-Wook;Choi, Seongrim;Nam, Byeong-Gyu
    • Journal of Korea Society of Industrial Information Systems
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    • v.19 no.2
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    • pp.15-22
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    • 2014
  • This paper proposes a CUDA simulation framework for non-x86 computing platforms based on QEMU and GPGPU-sim. Previous simulators for heterogeneous computing platforms did not support for non-x86 CPU models or CUDA computing platform. In this work, we combined the QEMU and the GPGPU-Sim to support the non-x86 CPU models and the CUDA platform, respectively. This approach provides a simulation framework for CUDA computing on non-x86 CPU models.

Research of accelerating method of video quality measurement program using GPGPU (GPGPU를 이용한 영상 품질 측정 프로그램의 가속화 연구)

  • Lee, Seonguk;Byeon, Gibeom;Kim, Kisu;Hong, Jiman
    • Smart Media Journal
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    • v.5 no.4
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    • pp.69-74
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    • 2016
  • Recently, parallel computing using GPGPU(General-Purpose computing on Graphics Processing Units) according to the development of the graphics processing unit is expanding. This can be achieved through the processing speeds faster than traditional computing environments across many fields, including science, medicine, engineering, and analysis. However, in using the GPU technology to implement the a parallel program there are many constraints. In this paper, we port a CPU-based program(Video Quality Measurement Program) to use technology. The program ported to GPU-based show about 1.83 times the execution speed than CPU-based program. We study on the acceleration of the GPU-based program. Also we discuss the technical constraints and problems that occur when you modify the CPU to the GPU-based programs.

Analyzing delay of Kernel function owing to GPU memory input from multiple VMs in RPC-based GPU virtualization environments (RPC 기반 GPU 가상화 환경에서 다중 가상머신의 GPU 메모리 입력으로 인한 커널 함수의 지연 문제 분석)

  • Kang, Jihun;Kim, Soo Kyun
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2021.07a
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    • pp.541-542
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    • 2021
  • 클라우드 컴퓨팅 환경에서는 고성능 컴퓨팅을 지원하기 위해 사용자에게 GPU(Graphic Processing Unit)가 할당된 가상머신을 제공하여 사용자가 고성능 응용을 실행할 수 있도록 지원한다. 일반적인 컴퓨팅 환경에서 한 명의 사용자가 GPU를 독점해서 사용하기 때문에 자원 경쟁으로 인한 문제가 상대적으로 적게 발생하지만 독립적인 여러 사용자가 컴퓨팅 자원을 공유하는 클라우드 환경에서는 자원 경쟁으로 인해 서로 성능 영향을 미치는 문제를 발생시킨다. 본 논문에서는 여러 개의 가상머신이 단일 GPU를 공유하는 RPC(Remote Procedure Call) 기반 GPU 가상화 환경에서 다수의 가상머신이 GPGPU(General Purpose computing on Graphics Processing Units) 작업을 수행할 때 GPU 메모리 입력 경쟁으로 인해 발생하는 커널 함수의 실행 지연 문제를 분석한다.

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Performance Enhancement and Evaluation of AES Cryptography using OpenCL on Embedded GPGPU (OpenCL을 이용한 임베디드 GPGPU환경에서의 AES 암호화 성능 개선과 평가)

  • Lee, Minhak;Kang, Woochul
    • KIISE Transactions on Computing Practices
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    • v.22 no.7
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    • pp.303-309
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    • 2016
  • Recently, an increasing number of embedded processors such as ARM Mali begin to support GPGPU programming frameworks, such as OpenCL. Thus, GPGPU technologies that have been used in PC and server environments are beginning to be applied to the embedded systems. However, many embedded systems have different architectural characteristics compare to traditional PCs and low-power consumption and real-time performance are also important performance metrics in these systems. In this paper, we implement a parallel AES cryptographic algorithm for a modern embedded GPU using OpenCL, a standard parallel computing framework, and compare performance against various baselines. Experimental results show that the parallel GPU AES implementation can reduce the response time by about 1/150 and the energy consumption by approximately 1/290 compare to OpenMP implementation when 1000KB input data is applied. Furthermore, an additional 100 % performance improvement of the parallel AES algorithm was achieved by exploiting the characteristics of embedded GPUs such as removing copying data between GPU and host memory. Our results also demonstrate that higher performance improvement can be achieved with larger size of input data.

GPGPU Task Management Technique to Mitigate Performance Degradation of Virtual Machines due to GPU Operation in Cloud Environments (클라우드 환경에서 GPU 연산으로 인한 가상머신의 성능 저하를 완화하는 GPGPU 작업 관리 기법)

  • Kang, Jihun;Gil, Joon-Min
    • KIPS Transactions on Computer and Communication Systems
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    • v.9 no.9
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    • pp.189-196
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    • 2020
  • Recently, GPU cloud computing technology applying GPU(Graphics Processing Unit) devices to virtual machines is widely used in the cloud environment. In a cloud environment, GPU devices assigned to virtual machines can perform operations faster than CPUs through massively parallel processing, which can provide many benefits when operating high-performance computing services in a variety of fields in a cloud environment. In a cloud environment, a GPU device can help improve the performance of a virtual machine, but the virtual machine scheduler, which is based on the CPU usage time of a virtual machine, does not take into account GPU device usage time, affecting the performance of other virtual machines. In this paper, we test and analyze the performance degradation of other virtual machines due to the virtual machine that performs GPGPU(General-Purpose computing on Graphics Processing Units) task in the direct path based GPU virtualization environment, which is often used when assigning GPUs to virtual machines in cloud environments. Then to solve this problem, we propose a GPGPU task management method for a virtual machine.

H.264/AVC Fast Intra Mode Decision using GPGPU Parallel Programming (GPGPU 병렬 프로그래밍을 이용한 H.264/AVC 고속 화면내 예측 모드 결정)

  • Choi, Sung-Jun;Han, Ki-Hun;Yoo, Yeong-Soo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2011.11a
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    • pp.110-112
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    • 2011
  • GPU의 병렬성과 연산능력을 일반적인 공학적 문제 해결에 적용하는 GPGPU 컴퓨팅에 대한 연구가 최근 활발히 진행되고 있다. 비디오 압축과정에는 많은 양의 화소 데이터에 동일하게 반복되는 연산을 수행하는 알고리즘이 많이 적용되므로 GPGPU를 통한 고속 병렬 계산의 응용 분야로 매우 적합하다. H.264/AVC는 비디오를 압축하는 가장 최신의 국제표준으로 여러 제품군과 서비스에 대한 적용되어 시장에서 널리 사용되고 있다. 본 논문에서는 GPGPU의 응용 분야로 주목 받고 있는 비디오 압축 분야에 대한 적용으로 H.264/AVC의 화면내 예측 모드 결정과정에 GPGPU 병렬 프로그래밍을 적용하여 예측 모드 결정 속도를 향상하는 방법을 제안한다. GPU상에서의 데이터 병렬처리를 위해 CUDA C언어를 사용하였으며, CPU상에서의 연산은 C언어를 사용하여 구현되었다. GPU상에서 프레임 전체에 대한 화면내 예측 모드를 병렬적으로 결정함으로써 이에 소요되는 시간을 줄여 줄 수 있었다. 실험결과 GPU상에서 병렬적으로 예측 모드를 결정할 때 Full-HD급 영상에서 약 2.8배 정도의 속도 향상을 확인할 수 있었다. 향후 GPGPU 병렬 프로그래밍을 화면 내 예측뿐만 아니라 반복되는 연산을 수행하는 다른 알고리즘에도 적용하여 부호화기의 계산 부담을 덜어준다면 고속 실시간 비디오 압축 부호기 개발이 더욱 용이해 질것으로 기대된다.

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Analysis on the Active/Inactive Status of Computational Resources for Improving the Performance of the GPU (GPU 성능 저하 해결을 위한 내부 자원 활용/비활용 상태 분석)

  • Choi, Hongjun;Son, Dongoh;Kim, Jongmyon;Kim, Cheolhong
    • The Journal of the Korea Contents Association
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    • v.15 no.7
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    • pp.1-11
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    • 2015
  • In recent high performance computing system, GPGPU has been widely used to process general-purpose applications as well as graphics applications, since GPU can provide optimized computational resources for massive parallel processing. Unfortunately, GPGPU doesn't exploit computational resources on GPU in executing general-purpose applications fully, because the applications cannot be optimized to GPU architecture. Therefore, we provide GPU research guideline to improve the performance of computing systems using GPGPU. To accomplish this, we analyze the negative factors on GPU performance. In this paper, in order to clearly classify the cause of the negative factors on GPU performance, GPU core status are defined into 5 status: fully active status, partial active status, idle status, memory stall status and GPU core stall status. All status except fully active status cause performance degradation. We evaluate the ratio of each GPU core status depending on the characteristics of benchmarks to find specific reasons which degrade the performance of GPU. According to our simulation results, partial active status, idle status, memory stall status and GPU core stall status are induced by computational resource underutilization problem, low parallelism, high memory requests, and structural hazard, respectively.

A Study on GPGPU Performance Improvement Technique on GCN Architecture Using OpenCL API (GCN 아키텍쳐 상에서의 OpenCL을 이용한 GPGPU 성능향상 기법 연구)

  • Woo, DongHee;Kim, YoonHo
    • The Journal of Society for e-Business Studies
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    • v.23 no.1
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    • pp.37-45
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    • 2018
  • The current system upon which a variety of programs are in operation has continuously expanded its domain from conventional single-core and multi-core system to many-core and heterogeneous system. However, existing researches have focused mostly on parallelizing programs based CUDA framework and rarely on AMD based GCN-GPU optimization. In light of the aforementioned problems, our study focuses on the optimization techniques of the GCN architecture in a GPGPU environment and achieves a performance improvement. Specifically, by using performance techniques we propose, we have reduced more then 30% of the computation time of matrix multiplication and convolution algorithm in GPGPU. Also, we increase the kernel throughput by more then 40%.

스마트폰에서의 영상처리를 위한 GPU 활용

  • Park, In-Gyu;Choe, Ho-Yeol
    • Information and Communications Magazine
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    • v.29 no.4
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    • pp.46-51
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    • 2012
  • 본 기고에서는 최근 스마트폰에서 요구되는 다양한 멀티미디어 어플리케이션을 embedded GPU(Graphics Processing Unit)를 이용하여 고속 병렬처리하기 위한 GPGPU (General-Purpose Computing on GPU) 기술 및 영상처리 분야의 응용 사례를 소개한다. 일반적인 데스크탑 컴퓨팅 환경과 달리 제약사항이 많은 embedded 환경에서의 GPGPU 응용 기술은 아직 초기단계이다. 그러나 급격히 발전하는 embedded GPU IP와 OpenCL과 같은 API의 등장으로 embedded GPU를 이용한 고속 병렬처리 환경이 수 년 이내에 일반화 될 것이다. 본 기고에서는 그 가능성을 점검하기 위하여 embedded GPU에서의 영상처리를 위한 최신 하드웨어와 소프트웨어 환경의 발전 동향을 소개한다. 더불어 최신 스마트폰에서의 GPGPU기술을 사용한 영상처리 사례와 영상처리 알고리즘의 GPGPU 알고리즘 구현시 고려해야 할 주요 사항을 정리한다.