• Title/Summary/Keyword: Fuzzy method

Search Result 4,492, Processing Time 0.029 seconds

Control Performance Evaluation of Smart Mid-story Isolation System with RNN Model (RNN 모델을 이용한 스마트 중간층 면진시스템의 제어성능 평가)

  • Kim, Hyun-Su
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.21 no.1
    • /
    • pp.774-779
    • /
    • 2020
  • The seismic response reduction capacity of a smart mid-story isolation system was investigated using the RNN model in this study. For this purpose, an RNN model was developed to make a dynamic response prediction of building structures subjected to seismic loads. An existing tall building with a mid-story isolation system was selected as an example structure for realistic research. A smart mid-story isolation system was comprised of an MR damper instead of existing lead dampers. The RNN model predicted the seismic responses accurately compared to those of the FEM model. The simulation time of the RNN model can be reduced significantly compared to the FEM model. After the numerical simulations, the smart mid-story isolation system could effectively reduce the seismic responses of the existing building compared to the conventional mid-story isolation system.

A Study on the Evaluation on the Logistics Performance of Incheon Port (인천항만의 물류수준 평가 및 개선방안 도출에 관한 연구)

  • Yeo, Gi-Tae
    • Journal of Navigation and Port Research
    • /
    • v.32 no.3
    • /
    • pp.179-184
    • /
    • 2008
  • The aim of this paper is to establish the evaluation system of port logistics of Incheon using the QFD(Quality Function Deployment) model. The research methodology is consisted of four phases. The first step is to investigate the important factors consisting the port logistics of Incheon and then calculate the weighting of factors by Analytic Hierarchy Process (AHP). The second step is to draw out the degree of inter-relation among factors by Fuzzy Subordination Relations (FSR). At the third step, the established system through the QFD method using results of the first and second steps will be used to evaluate and diagnosis the level of port logistics of Incheon. Finally, the sensitivity analysis will be performed and the degree of improving port logistics will be presented according to the rising the relevant factors.

A Study on Design and Implementation of Speech Recognition System Using ART2 Algorithm

  • Kim, Joeng Hoon;Kim, Dong Han;Jang, Won Il;Lee, Sang Bae
    • International Journal of Fuzzy Logic and Intelligent Systems
    • /
    • v.4 no.2
    • /
    • pp.149-154
    • /
    • 2004
  • In this research, we selected the speech recognition to implement the electric wheelchair system as a method to control it by only using the speech and used DTW (Dynamic Time Warping), which is speaker-dependent and has a relatively high recognition rate among the speech recognitions. However, it has to have small memory and fast process speed performance under consideration of real-time. Thus, we introduced VQ (Vector Quantization) which is widely used as a compression algorithm of speaker-independent recognition, to secure fast recognition and small memory. However, we found that the recognition rate decreased after using VQ. To improve the recognition rate, we applied ART2 (Adaptive Reason Theory 2) algorithm as a post-process algorithm to obtain about 5% recognition rate improvement. To utilize ART2, we have to apply an error range. In case that the subtraction of the first distance from the second distance for each distance obtained to apply DTW is 20 or more, the error range is applied. Likewise, ART2 was applied and we could obtain fast process and high recognition rate. Moreover, since this system is a moving object, the system should be implemented as an embedded one. Thus, we selected TMS320C32 chip, which can process significantly many calculations relatively fast, to implement the embedded system. Considering that the memory is speech, we used 128kbyte-RAM and 64kbyte ROM to save large amount of data. In case of speech input, we used 16-bit stereo audio codec, securing relatively accurate data through high resolution capacity.

A Study on the Extraction of Slope Surface Orientation using LIDAR with respect to Triangulation Method and Sampling on the Point Cloud (LIDAR를 이용한 삼차원 점군 데이터의 삼각망 구성 방법 및 샘플링에 따른 암반 불연속면 방향 검출에 관한 연구)

  • Lee, Sudeuk;Jeon, Seokwon
    • Tunnel and Underground Space
    • /
    • v.26 no.1
    • /
    • pp.46-58
    • /
    • 2016
  • In this study, a LIDAR laser scanner was used to scan a rock slope around Mt. Gwanak and to produce point cloud from which directional information of rock joint surfaces shall be extracted. It was analyzed using two different algorithms, i.e. Ball Pivoting and Wrap algorithm, and four sampling intervals, i.e. raw, 2, 5, and 10 cm. The results of Fuzzy K-mean clustering were analyzed on the stereonet. As a result, the Ball Pivoting and Wrap algorithms were considered suitable for extraction of rock surface orientation. In the case of 5 cm sampling interval, both triangulation algorithms extracted the most number of the patch and patched area.

Digital Mapping Based on Digital Ortho Images (수치정사투영영상을 이용한 수치지도제작)

  • 이재기;박경식
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
    • /
    • v.18 no.1
    • /
    • pp.1-9
    • /
    • 2000
  • In the recent day, the necessity and the effective usage are increased rapidly, and it is applied in many other fields as well as in the field of ortho-photo map. In this study, we extract each objects on the aerial image and automatically classify graphic information to produce digital map using only digital ortho-image without particular drawing devices for producing digital map. For this purpose, we have applied a lot of the image processing techniques and fuzzy theory, classified outline and lane of road and building, and had each layer according to each feature. Especially, in the case of the building, the outer vector lines extracted by pixel unit at the building were very complex, but we have developed the program to be expressed by I-dimensional linear type between building corners. In the result of this study, we could not extract and recognize all of the object on the image all together, but we have got the error within 50cm using semi-automatic technique. Therefore, this method will be used effectively in producing 1/5,000 digital map.

  • PDF

Adaptive prototype generating technique for improving performance of a p-Snake (p-Snake의 성능 향상을 위한 적응 원형 생성 기법)

  • Oh, Seung-Taek;Jun, Byung-Hwan
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.16 no.4
    • /
    • pp.2757-2763
    • /
    • 2015
  • p-Snake is an energy minimizing algorithm that applies an additional prototype energy to the existing Active Contour Model and is used to extract the contour line in the area where the edge information is unclear. In this paper suggested the creation of a prototype energy field that applies a variable prototype expressed as a combination of circle and straight line primitives, and a fudge function, to improve p-Snake's contour extraction performance. The prototype was defined based on the parts codes entered and the appropriate initial contour was extracted in each primitive zones acquired from the pre-processing process. Then, the primitives variably adjusted to create the prototype and the contour probability based on the distance to the prototype was calculated through the fuzzy function to create the prototype energy field. This was applied to p-Snake to extract the contour from 100 images acquired from various small parts and compared its similarity with the prototype to find that p-Snake made with the adaptive prototype was about 4.6% more precise than the existing Snake method.

Gesture based Input Device: An All Inertial Approach

  • Chang Wook;Bang Won-Chul;Choi Eun-Seok;Yang Jing;Cho Sung-Jung;Cho Joon-Kee;Oh Jong-Koo;Kim Dong-Yoon
    • International Journal of Fuzzy Logic and Intelligent Systems
    • /
    • v.5 no.3
    • /
    • pp.230-245
    • /
    • 2005
  • In this paper, we develop a gesture-based input device equipped with accelerometers and gyroscopes. The sensors measure the inertial measurements, i.e., accelerations and angular velocities produced by the movement of the system when a user is inputting gestures on a plane surface or in a 3D space. The gyroscope measurements are integrated to give orientation of the device and consequently used to compensate the accelerations. The compensated accelerations are doubly integrated to yield the position of the device. With this approach, a user's gesture input trajectories can be recovered without any external sensors. Three versions of motion tracking algorithms are provided to cope with wide spectrum of applications. Then, a Bayesian network based recognition system processes the recovered trajectories to identify the gesture class. Experimental results convincingly show the feasibility and effectiveness of the proposed gesture input device. In order to show practical use of the proposed input method, we implemented a prototype system, which is a gesture-based remote controller (Magic Wand).

Associative Motion Generation for Humanoid Robot Reflecting Human Body Movement

  • Wakabayashi, Akinori;Motomura, Satona;Kato, Shohei
    • International Journal of Fuzzy Logic and Intelligent Systems
    • /
    • v.12 no.2
    • /
    • pp.121-130
    • /
    • 2012
  • This paper proposes an intuitive real-time robot control system using human body movement. Recently, it has been developed that motion generation for humanoid robots with reflecting human body movement, which is measured by a motion capture. However, in the existing studies about robot control system by human body movement, the detailed structure information of a robot, for example, degrees of freedom, the range of motion and forms, must be examined in order to calculate inverse kinematics. In this study, we have proposed Associative Motion Generation as humanoid robot motion generation method which does not need the detailed structure information. The associative motion generation system is composed of two neural networks: nonlinear principal component analysis and Jordan recurrent neural network, and the associative motion is generated with the following three steps. First, the system learns the correspondence relationship between an indication and a motion using training data. Second, associative values are extracted for associating a new motion from an unfamiliar indication using nonlinear principal component analysis. Last, the robot generates a new motion through calculation by Jordan recurrent neural network using the associative values. In this paper, we propose a real-time humanoid robot control system based on Associative Motion Generation, that enables user to control motion intuitively by human body movement. Through the task processing and subjective evaluation experiments, we confirmed the effective usability and affective evaluations of the proposed system.

The Shot Change Detection Using a Hybrid Clustering (하이브리드 클러스터링을 이용한 샷 전환 검출)

  • Lee, Ji-Hyun;Kang, Oh-Hyung;Na, Do-Won;Lee, Yang-Won
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • v.9 no.2
    • /
    • pp.635-638
    • /
    • 2005
  • The purpose of video segmentation is to segment video sequence into shots where each shot represents a sequence of frames having the same contents, and then select key frames from each shot for indexing. There are two types of shot changes, abrupt and gradual. The major problem of shot change detection lies on the difficulty of specifying the correct threshold, which determines the performance of shot change detection. As to the clustering approach, the right number of clusters is hard to be found. Different clustering may lead to completely different results. In this thesis, we propose a video segmentation method using a color-X$^2$ intensity histogram-based fuzzy c-means clustering algorithm.

  • PDF

Measure of similarity by toll theory and matching using fuzzy relation matrix - focused on 3-dimensional images (톨이론에 의한 유사도 계산과 퍼지 관계 행렬을 이용한 정합과정의 수행 - 3차원 영상을 중심으로)

  • 조동욱;한길성;조용환
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.22 no.8
    • /
    • pp.1698-1706
    • /
    • 1997
  • In this paper, we envisioned a multimedia object recognition system processing and combinig information from all available sources, such as 2-D, 3-D, color and sound data. Out of the overall system, we proposed 3-D information extraction and object recognition methods. Firstly, surfaces are classified by z-gradient from the range data, surface features are extracted using the intersection of normal vectors. Also feature relationship such as intersection angle and distance is established between the surfaces. Secondly, recognition is accomplished by matching process which is improtant step in the image understanding systems. Matching process is very improtant procedures because of more general and more efficient method is needed in the field of multimedia sytem. Therefore, we focused the proposal of matching process and in this article, first of all, we deal with the matching process of the 3-D object. Similarity measures are calculated.

  • PDF