• Title/Summary/Keyword: Frame rate

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Performance of GFR service for TCP traffic in ATM switches with FIFO shared buffer (FIFO 공유 버퍼를 갖는 ATM 스위치에서 TCP 트래픽을 위한 GFR 성능 평가)

  • Park Inyong
    • Journal of Korea Society of Industrial Information Systems
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    • v.10 no.1
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    • pp.49-57
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    • 2005
  • ATM Form has defined the guaranteed frame rate (GFR) service to provide minimum cell rate (MCR) guarantees for TCP traffic in ATM networks and allow it to fairly share residual bandwidth. GFR switch implementation consists of the frame-based generic cell rate algorithm (F-GCRA) and a frame forwarding mechanism. The F-GCRA identifies frames that are eligible for an MCR guarantee. The frame forwarding mechanism buffers cells at a frame unit according to information provided by the F-GCRA and forwards the buffered cells to an output port according to its scheduling discipline. A simple GFR mechanism with shared buffer with a global threshold is a feasible implementation mechanism, but has been known that it is insufficient to guarantee the MCR. This paper has estimated performance of GFR service for TCP traffic over ATM switches with the simple FIFO-based mechanism

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Performance Comparison of Block-based Distortion Estimations for FRUC Techniques (FRUC 기술을 위한 블록별 왜곡 크기 추정기법의 성능비교)

  • Kim, Jin-Soo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.927-929
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    • 2011
  • Since DVC (Distributed Video Coding) and FRUC (Frame Rate Up Conversion) techniques need to have an efficient motion compensated frame interpolation algorithms. Conventional works of these applications have mainly focused on the performance improvement of overall system. But, in some applications, it is necessary to evaluate how well the MCI (Motion Compensated Interpolation) frame matches the original frame. For this aim, this paper deals with the modeling methods for evaluating the block-based matching cost. First, several matching criteria, which have already been dealt with the motion compensated frame interpolation, are introduced and then combined to make estimate models for the size of MSE (Mean Square Error) noise of the MCI frame to original one. Through computer simulations, it is shown that the block-based cost evaluation models are tested and can be effectively used for estimating the MSE noise.

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Blocking Artifacts Detection in Frequency Domain for Frame Rate Up-conversion (프레임율 변환을 위한 주파수 영역에서의 블로킹 현상 검출)

  • Kim, Nam-Uk;Jun, Dongsan;Lee, Jinho;Lee, Yung-Lyul
    • Journal of Broadcast Engineering
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    • v.21 no.4
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    • pp.472-483
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    • 2016
  • This paper proposes a blocking artifacts detection algorithm in frequency domain for MC-FRUC (Motion Compensated Frame Rate Up-Conversion). Conventional MC-FRUC algorithms occur blocking artifacts near interpolated block boundaries since motion compensation is performed from block-based motion vector. For efficiently decreasing blocking artifacts, this paper analyses frequency characteristics of the interpolated frame and reduces blocking artifacts on block boundaries. In experimental results the proposed method shows better subjective quality than some conventional FRUC method and also increases the PSNR(Peak Signal to Noise Ratio) value on average 0.45 dB compared with BDMC(Bi-Directional Motion Compensation).

A Realization of Injurious moving picture filtering system with Gaussian Mixture Model and Frame-level Likelihood Estimation (Gaussian Mixture Model과 프레임 단위 유사도 추정을 이용한 유해동영상 필터링 시스템 구현)

  • Kim, Min-Joung;Jeong, Jong-Hyeog
    • Journal of the Korean Institute of Intelligent Systems
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    • v.23 no.2
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    • pp.184-189
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    • 2013
  • In this paper, we propose the injurious moving picture filtering system using certain sounds contained in the injurious moving picture to filter injurious moving picture which is distributed without limitation in internet and internet storage space. For this purpose, the Gaussian Mixture Model which can well represent the characteristics of the sound, is used and frame level likelihood estimation is used to calculate the likelihood between filtering target data and the sound models. Also, the pruning method which can real-time proceed by reducing the comparing number of data, is applied for real-time processing, and MWMR method which showed good performance from existing speaker identification, is applied for the distinguish performance of high precision. In the identification experiment result, in case of the frame rate which is the proportion of total frame to high likelihood frame, is set to 50%, identification error rate is 6.06%, and in case of frame rate is set to 60%, error rate is 3.03%. As the result, the proposed system can distinguish between general and injurious moving picture effectively.

HEVC Coding Unit Mode Based Motion Frame Analysis

  • Jia, Qiong;Dong, Tianyu;Jang, Euee S.
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2021.06a
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    • pp.52-54
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    • 2021
  • In this paper we propose a method predict whether a video frame contains motion according to the invoking situation of the coding unit mode in HEVC. The motion prediction of video frames is conducive for use in video compression and video data extraction. In the existing technology, motion prediction is usually performed by high complexity computer vision technology. However, we proposed to analyze the motion frame based on HEVC coding unit mode which does not need to use the static background frame. And the prediction accuracy rate of motion frame analysis by our method has exceeded 80%.

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High-frame-rate Video Denoising for Ultra-low Illumination

  • Tan, Xin;Liu, Yu;Zhang, Zheng;Zhang, Maojun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.11
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    • pp.4170-4188
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    • 2014
  • In this study, we present a denoising algorithm for high-frame-rate videos in an ultra-low illumination environment on the basis of Kalman filtering model and a new motion segmentation scheme. The Kalman filter removes temporal noise from signals by propagating error covariance statistics. Regarded as the process noise for imaging, motion is important in Kalman filtering. We propose a new motion estimation scheme that is suitable for serious noise. This scheme employs the small motion vector characteristic of high-frame-rate videos. Small changing patches are intentionally neglected because distinguishing details from large-scale noise is difficult and unimportant. Finally, a spatial bilateral filter is used to improve denoising capability in the motion area. Experiments are performed on videos with both synthetic and real noises. Results show that the proposed algorithm outperforms other state-of-the-art methods in both peak signal-to-noise ratio objective evaluation and visual quality.

Improvement of Bit Rate applying the Speaking Rate and PSOLA Technique of Speech in CELP Vocoder (음성신호의 발성율과 PSOLA기법을 적용한 음성 보코더 전송률 개선에 관한 연구)

  • 장경아;서지호;배명진
    • Proceedings of the IEEK Conference
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    • 2003.11a
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    • pp.45-48
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    • 2003
  • In general, speech coding methods are classified into the following three categories: the waveform coding, the source coding and the hybrid coding. Fast speaking is possible to encode with a few information compared with slow speaking rate. In case of speaking rate, low frequency band is more important than high frequency band while listening. Speech vocoding technique is developing to way with low bit rate and complexity and high sound quality. the CELP type of vocoder support very good sound quality with low bit rate but these vocoders don't consider about the speaking rate. When we consider speaking rate and encode the frame depending on the speaking rate, the bit rate is able to reduce the bit rate than the conventional vocoder. We propose the technique to estimate the speaking rate and applied PSOLA technique in case of the frame of slow speaking rate. As a result of simulation bit rate can be reduced about 300 bps.

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A New Video Bit Rate Estimation Scheme using a Model for IPTV Services

  • Cho, Hye-Jeong;Noh, Dae-Young;Jang, Seong-Hwan;Kwon, Jae-Cheol;Oh, Seoung-Jun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.10
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    • pp.1814-1829
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    • 2011
  • In this paper, we present a model-based video bit rate estimation scheme for reducing the bit rate while maintaining a given target quality in many video streaming services limited by network bandwidth, such as IPTV services. Each item of video content can be stored on a video streaming server and delivered with the estimated bit rate using the proposed scheme, which consists of the following two steps: 1) In the first step, the complexity of each intra-frame in a given item of video content is computed as a frame feature to extract a group of candidate frames with a lot of bits. 2) In the second step, the bit rate of the video content is determined by applying statistical analysis and hypothesis testing to that group. The experimental results show that our scheme can reduce the bit rate by up to 78% with negligible degradation of subjective quality, especially with the low-complexity videos commonly used in IPTV services.

Implementation of Layered Clouds considering Frame Rate and Reality in Real-time Flight Simulation (비행시뮬레이션에서 프레임율과 현실감을 고려한 계층형 구름 구현 방안)

  • Kang, Seok-Yoon;Kim, Ki-Il
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.1
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    • pp.72-77
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    • 2014
  • There are two main technologies to implement cloud effect in flight simulator, cloud modeling using particle system and texture mapping. In former case, this approach may cause a low frame rate while unrealistic cloud effect is observed in latter case. To Solve this problem, in this paper, we propose how to apply fog effect into camera to display more realistic cloud effect with high frame rate. The proposed method is tested with massive terrain database environment through implemented software by using OpenSceneGraph. As a result, compared to texture mapping method, the degree of difference on frame rate is 1 or 2Hz while the cloud effect is significantly improved as realistic as particle system.

Adaptive Frame Level Rate Control for H.264 (적응적 프레임 레벨 H.264 비트율 제어)

  • Park, Sang-Hyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.8
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    • pp.1505-1512
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    • 2009
  • This paper propose a new frame level rate control algorithm for improving video quality and decreasing quality variation of an entire video sequence in a very low bit rate environment. In the proposed scheme, the allocated bits to a GOP are distributed to each frame properly according to the frame characteristics as well as the buffer status and the channel bandwidth. The H.264 standard uses various coding modes and optimization methods to improve the compression performance, which makes it difficult to control the generated traffic accurately. In this paper, proper prediction models for low bit rate environments are lust proposed, and a target distortion is determined using the models. According to the target distortion, the bit budget is allocated to each frame. It is shown by experimental results that the new algorithm can generate the PSNR performance better than that of the existing rate control algorithm.