• Title/Summary/Keyword: Frame Images

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Stereoscopic Conversion based on Key Frames (키 프레임 기반 스테레오스코픽 변환 방법)

  • 김만배;박상훈
    • Journal of Broadcast Engineering
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    • v.7 no.3
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    • pp.219-228
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    • 2002
  • In this paper, we propose a new method of converting 2D video into 3D stereoscopic video, called stereoscopic conversion. In general, stereoscopic images are produced using the motion informations. However unreliable motion informations obtained especially from block-based motion estimation cause the wrong generation of stereoscopic images. To solve for this problem, we propose a stereoscopic conversion method based upon the utilization of key frame that has the better accuracy of estimated motion informations. As well, as generation scheme of stereoscopic images associated with the motion type of each key frame is proposed. For the performance evaluation of our proposed method, we apply it to five test images and measure the accuracy of key frame-based stereoscopic conversion. Experimental results show that our proposed method has the accuracy more than about 90 percent in terms of the detection ratio of key frames.

Generation of High Quality Geospatial Information Using Computer Vision Analysis of Line Type Digital Aerial Photogrammetry Camera Imagery (Line Type 디지털 항공사진측량 카메라 영상의 컴퓨터비전 해석을 통한 고품질 공간정보 생성)

  • LEE, Hyun-Jik
    • Journal of the Korean Association of Geographic Information Studies
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    • v.23 no.1
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    • pp.41-50
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    • 2020
  • The National Geographic Information Institute of Korea takes digital aerial photograph images every two years to make and modify/renew the digital map. The cameras for aerial photogrammetry to capture these digital aerial photographs are divided into frame types and line types. Computer vision analysis of aerial photograph images was only possible for frame type. Thus, in this study, Line type aerial photograph images was intended to generate geospatial information through computer vision analysis, and forest geospatial information was created as a method for the utilization of aerial picture images. As a result, geospatial information generated by computer vision analysis of line type aerial photograph images showed that RMSE of horizontal and vertical position errors was less than quadruple that of GSD. Forest geospatial information was generated using geospatial information generated by computer vision analysis. It was confirmed that extraction of the crown of tree and calculation of tree height are possible. Through this study, it is expected that utilization of aerial photograph images will be improved.

Color Enhancement in Images with Single CCD camera in Night Vision Environment

  • Hwang, Wonjun;Ko, Hanseok
    • Proceedings of the IEEK Conference
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    • 2000.07a
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    • pp.58-61
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    • 2000
  • In this paper, we describe an effective method to enhance the color night images with spatio-temporal multi-scale retinex focused to the Intelligent Transportation System (ITS) applications such as in the single CCD based Electronic Toll Collection System (ETCS). The basic spatial retinex is known to provide color constancy while effectively removing local shades. However, it is relatively ineffective in night vision enhancement. Our proposed method, STMSR, exploits the iterative time averaging of image sequences to suppress the noise in consideration of the moving vehicles in image frame. In the STMSR method, the spatial term makes the dark images distinguishable and preserves the color information day and night while the temporal term reduces the noise effect for sharper and clearer reconstruction of the contents in each image frame. We show through representative simulations that incorporating both terms in the modeling produces the output sequential images visually more pleasing than the original dim images.

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Comparison Research of SNR and SRb with Bright Calibration and Multi Frame Images in Digital Radiography of Welded Test Components (용접 시험편의 디지털 방사선 검사에서 밝기 교정과 중첩 영상에 따른 SNR 및 SRb 비교 연구)

  • Nam, Mun-Ho;Yang, Jin-Wook;Cho, Kap-Ho
    • Journal of the Korean Society of Radiology
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    • v.15 no.5
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    • pp.731-739
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    • 2021
  • This work compared the bright calibration of digital radiation with signal-to-noise ratio and basic spatial resolution according to multi frame to enable effective inspection of welding parts of structures at industrial sites. A total of 130 images were obtained by using a 75Se radiation source for flat weld test pieces and segmenting bright calibration and multi frame prior to shooting. The study confirms that the signal-to-noise ratio improves as the number of bright calibrations and the number of multi frame increases. The basic spatial resolution satisfied the baseline for both radiographic images. It was confirmed that the number of signal-to-noise ratio was similar by comparing images taken after installing lead shielding for scattering radiation. Although signal-to-noise ratio increases as multi frame increases, it is believed that good quality digital radiographs can be obtained if appropriate radiographic techniques are devised because exposure time of radiation affects workers' exposure and work efficiency.

Backward Explicit Congestion Control in Image Transmission on the Internet

  • Kim, Jeong-Ha;Kim, Hyoung-Bae;Lee, Hak-No;Nam, Boo-Hee
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.2106-2111
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    • 2003
  • In this paper we discuss an algorithm for a real time transmission of moving color images on the TCP/IP network using wavelet transform and neural network. The image frames received from the camera are two-level wavelet-trans formed in the server, and are transmitted to the client on the network. Then, the client performs the inverse wavelet-transform using only the received pieces of each image frame within the prescribed time limit to display the moving images. When the TCP/IP network is busy, only a fraction of each image frame will be delivered. When the line is free, the whole frame of each image will be transferred to the client. The receiver warns the sender of the condition of traffic congestion in the network by sending a special short frame for this specific purpose. The sender can respond to this information of warning by simply reducing the data rate which is adjusted by a back-propagation neural network. In this way we can send a stream of moving images adaptively adjusting to the network traffic condition.

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Real-time Image Transmission on the Internet Using Wavelet Transform and Neural Network (웨이블릿변환과 신경회로에 의한 칼라 동영상의 실시간 전송)

  • Kim, Jeong-Ha;Kim, Hyeong-Bae;Sin, Cheol-Hong;Lee, Hak-No;Nam, Bu-Hui
    • Proceedings of the KIEE Conference
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    • 2003.11b
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    • pp.203-206
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    • 2003
  • In this paper we discuss an algorithm for a real time transmission of moving color images on the TCP/IP network using wavelet transform and neural network. The image frames received from the camera are two-level wavelet-transformed in the server, and are transmitted to the client on the network. Then, the client performs the inverse wavelet-fransform using only the received pieces of each image frame within the prescribed time limit to display the moving images. When the TCP/IP network is busy, only a fraction of each image frame will be delivered. When the line is free, the whole frame of each image will be transferred to the client. The receiver warns the sender of the condition of traffic congestion in the network by sending a special short frame for this specific purpose. The sender can respond to this condition of warning by simply reducing the data rate which is adjusted by a back-propagation neural network. In this way we can send a stream of moving images adaptively adjusting to the network traffic condition.

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Extracting Graphics Information for Better Video Compression

  • Hong, Kang Woon;Ryu, Won;Choi, Jun Kyun;Lim, Choong-Gyoo
    • ETRI Journal
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    • v.37 no.4
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    • pp.743-751
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    • 2015
  • Cloud gaming services are heavily dependent on the efficiency of real-time video streaming technology owing to the limited bandwidths of wire or wireless networks through which consecutive frame images are delivered to gamers. Video compression algorithms typically take advantage of similarities among video frame images or in a single video frame image. This paper presents a method for computing and extracting both graphics information and an object's boundary from consecutive frame images of a game application. The method will allow video compression algorithms to determine the positions and sizes of similar image blocks, which in turn, will help achieve better video compression ratios. The proposed method can be easily implemented using function call interception, a programmable graphics pipeline, and off-screen rendering. It is implemented using the most widely used Direct3D API and applied to a well-known sample application to verify its feasibility and analyze its performance. The proposed method computes various kinds of graphics information with minimal overhead.

A Method for Generating Inbetween Frames in Sign Language Animation (수화 애니메이션을 위한 중간 프레임 생성 방법)

  • O, Jeong-Geun;Kim, Sang-Cheol
    • The Transactions of the Korea Information Processing Society
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    • v.7 no.5
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    • pp.1317-1329
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    • 2000
  • The advanced techniques for video processing and computer graphics enables a sign language education system to appear. the system is capable of showing a sign language motion for an arbitrary sentence using the captured video clips of sign language words. In this paper, a method is suggested which generates the frames between the last frame of a word and the first frame of its following word in order to animate hand motion. In our method, we find hand locations and angles which are required for in between frame generation, capture and store the hand images at those locations and angles. The inbetween frames generation is simply a task of finding a sequence of hand angles and locations. Our method is computationally simple and requires a relatively small amount of disk space. However, our experiments show that inbetween frames for the presentation at about 15fps (frame per second) are achieved so tat the smooth animation of hand motion is possible. Our method improves on previous works in which computation cost is relativey high or unnecessary images are generated.

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Comic Image Normalization using the gradient Radon Transform based on OpenCL implementation (OpenCL 기반의 그래디언트 라돈변환을 이용한 만화영상의 정규화)

  • Kim, Dong-Keun;Jeon, Hyeok-June;Hwang, Chi-Jung
    • The KIPS Transactions:PartB
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    • v.18B no.4
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    • pp.221-230
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    • 2011
  • Digital comic images are one of popular contents on the Internet. Usually, they are scanned from comic books by digital scanners. Without post-processing, they may have different sizes, skews and margins other than contents at the boundary. To normalize the size of their contents without the skews and margins is an important step in comic image analysis and application such as content-based comic image retrieval system. In this paper, we propose a method to detect a box frame in comic images by extracting of line segments using the gradient Radon transform. The box frame in comic images is the maximum rectangle which consists of contents without margins. We use the detected box frame to normalize the size of comic images and to make them no skew. In addition, the proposed method is implemented by OpenCL to speed up the detection of the line segments. Experimental results show that our proposed method effectively detects the box frame in comic images.

Line-flash appearance in PM OLED and Frame part method

  • Lee, Gil-Jae;Jeong, Je-Chang
    • 한국정보디스플레이학회:학술대회논문집
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    • 2006.08a
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    • pp.1255-1258
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    • 2006
  • PM OLED has the line-disturbance when eyes can detect the driving line status in the shaking situation. It is closely related with the lighting intensity and the lighting time during the line driving. .In this paper we suggest the frame part method for eliminating lineflash appearance. Frame part is a driving method of PM OLED, which divides one frame into several inner-frame parts to reduce the color interference between closely related pixels and to lessen the lineflash appearance which disturbs viewer to perceive the images. Frame part groups one frame into several inner-frame parts and have inner-frame rate higher than the frame rate. Frame part could be used in most of applications in PM OLED systems to enhance the total performance of screen quality.

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