• Title/Summary/Keyword: Fishing simulator

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Developing a Simulator of the Capture Process in Towed Fishing Gears by Chaotic Fish Behavior Model and Parallel Computing

  • Kim Yong-Hae;Ha Seok-Wun;Jun Yong-Kee
    • Fisheries and Aquatic Sciences
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    • v.7 no.3
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    • pp.163-170
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    • 2004
  • A fishing simulator for towed fishing gear was investigated in order to mimic the fish behavior in capture process and investigate fishing selectivity. A fish behavior model using a psycho-hydraulic wheel activated by stimuli is established to introduce Lorenz chaos equations and a neural network system and to generate the components of realistic fish capture processes. The fish positions within the specified gear geometry are calculated from normalized intensities of the stimuli of the fishing gear components or neighboring fish and then these are related to the sensitivities and the abilities of the fish. This study is applied to four different towed gears i.e. a bottom trawl, a midwater trawl, a two-boat seine, and an anchovy boat seine and for 17 fish species as mainly caught. The Alpha cluster computer system and Fortran MPI (Message-Passing Interface) parallel programming were used for rapid calculation and mass data processing in this chaotic behavior model. The results of the simulation can be represented as animation of fish movements in relation to fishing gear using Open-GL and C graphic programming and catch data as well as selectivity analysis. The results of this simulator mimicked closely the field studies of the same gears and can therefore be used in further study of fishing gear design, predicting selectivity and indoor training systems.

Dynamic Characteristics of a Hydraulic Fishing Winch Simulator (유압식 어로 윈치 시뮬레이터의 동적 거동 특성)

  • LEE Dae-Jae
    • Korean Journal of Fisheries and Aquatic Sciences
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    • v.37 no.4
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    • pp.330-336
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    • 2004
  • To meet the increasing demand from various fishing fields for training of fishing equipment operators, a fishing winch simulator was designed to train maritime students in the correct and safe operation of hydraulic winches under various load conditions related to fishing operations. The aim of this study is to describe the basic dynamic characteristics of the newly developed hydraulic fishing winch simulator and particularly to analyze the mechanical responses produced on the winch operation controls. The winch simulator consists of two winch units, a computer control and data acquisition system, a control consol and other associated mechanisms. When one winch is in hauling mode, the other one will always be in loading mode. The revolution speed of the hauling winch was controlled by a proportional directional control valve, and the braking torque of the loading winch was controlled by a proportional pressure control valve. The simulation experiments indicated that the dynamic characteristics of the hauling winch followed the braking response characteristics of the loading winch. The tests also showed that the warp speed and tension linearly depend on the pressure differential across the motor of the loading winch controlled by operating the proportional pressure control valve during the hauling operation. The experience gained from various training courses showed that the fishing winch simulator was very realistic and it was valuable for training novice winch operators. The results of the winch simulation exercise were recorded and used to evaluate the training on the operation and handling of the winch system. From these test results, we concluded that the tension acting on the warp during hauling operations can successfully be simulated by controlling the pressure differential across the motor with step changes of the control input signal to the proportional pressure control valve of the loading winch.

Development of Simulator with Cluster System for Towing Fisheries

  • Park Myeong-Chul;Ha Seok-Wun
    • Journal of information and communication convergence engineering
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    • v.3 no.2
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    • pp.84-89
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    • 2005
  • Goal of this study is to implement 3-dimensional underwater appearance graphical display, fishery measured information display, sonar data representation and display, and 3-dimensional underwater appearance animation based on coefficient data of chaos behavior and fishing modeling of fishing gears from PC cluster system. In order to accomplish the goals of this study, it is essential to compose user interfacing and realistic description of image scenes in the towing-net fishery simulator, and techniques to describe sand cloud effects under water using particle systems are necessary. In this study, we implemented graphical representations and animations of the simulator by using OpenGL together with C routines.

International Tendency of Seamen's Education and our Counter-plan for it - with fishing vessel personnel as the central figure - (선원 교육의 국제적 동향과 우리의 대책 - 어선원을 중심으로 -)

  • Bae, Seok-Je;Seo, Man-Seok
    • Journal of Fisheries and Marine Sciences Education
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    • v.11 no.2
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    • pp.115-138
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    • 1999
  • Since the STCW-F convention was adopted, The states concerned, has been investigated in many ways to adopt the prevailing circumstance and condition, accordingly, all preparation will be provided to accept the STCW-F convention to promote the safety of life and prevention of pollution. Prior to enter into force of this convention, we have to investigate the matter of policies, and must have great international concern to the seamen's education. Especially, we should discuss functional skill and knowledge matrix of fishing vessel seamen's education with the supplementary studies, and therefore, we should reflect to the contents, methods of education, inducement of advanced technics, application of education all aids to meet the acceptance of STCW-F convention. Also, we are attempt to implement to accept high quality of fishing vessel seamen's education as the application of simulator and any other advanced devices in future.

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Simulation of the virtual mackerel behavior to the trawl gear (트롤 어구에 대한 가상 고등어의 반응 행동 시뮬레이션)

  • Lee, Gun-Ho;Lee, Chun-Woo;Kim, Young-Bong;He, Pingguo;Choe, Moo-Youl
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.44 no.1
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    • pp.10-19
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    • 2008
  • This paper focuses on the mackerel's visual ability and swimming capability, and aims to describe the behavior in capture and escape process by trawl. The visual sensory systems and reaction behavior based locomotory capability were analyzed and simulated. The ability of fish to see an object depends on the light intensity and the contrast and size of the object. Swimming endurance of the fish is dependent on the swimming speed and the size of the fish. Swimming speeds of the fish are simulated 3 types of the burst speed, the prolonged speed and the sustained speed according to the time they can maintain to swim. The herding and avoiding is typical reaction of the fish to the stimuli of trawl gear in the capture process. These basic behavior patterns of the virtual mackerel to the gear are simulated. This simulation will be helpful to understand the fishing processes and make high selectivity of fishing.

Development of the training simulator for the model of fish finding during navigation of fishing vessel (어선 운항 및 어군탐지를 위한 훈련용 시뮬레이터 개발)

  • 박명철;김용해;하석운
    • Proceedings of the Korean Information Science Society Conference
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    • 2004.04a
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    • pp.904-906
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    • 2004
  • 효율적인 예망훈련을 위해서는 사실성에 근거한 어군분포와 어선운항 시뮬레이터의 개발이 절실하다. 그러나 수중이라는 다변적인 환경요인이 현장 계측을 어렵게 하거나 어류의 분포가 비선형적인 양상을 보이기 때문에 단순한 그래픽처리는 실제 예망훈련을 위한 어군분포에 따른 탐지에 제한성를 갖게 된다. 이에 본 논문에서는 사실성에 근거하면서도 비선형적인 특성을 부과한 어군분포모델을 제안하여 효과적인 어탐 시뮬레이터가 이루어지도록 구현하였다. 아울러, 어탐 시뮬레이터와 연동하여 어선운항 시뮬레이터를 제공함으로서 실제 어로작업 환경과 유사하도록 구현하였다. 또한, 제안된 시뮬레이터는 현재 사용되고 있는 어선의 운항 브리지와 통계학적 근거에 따른 데이터베이스의 사용으로 훈련효과를 극대화할 수 있다.

Development of Fuzzy Model Simulator For Automation Fishing System (조업 자동화 시스템을 위한 퍼지 모델 시뮬레이터 개발)

  • Park, Keon-Kuk;Kim, Young-Bong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2018.10a
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    • pp.457-459
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    • 2018
  • 지난 해 롤스로이스의 무인 선박 개발 프로젝트(AAWA) 본격화 등 선박과 관련된 무인 자동화 기술 개발이 활발해지면서 국내의 R&D 사업이 많이 증가하였다. 특히 국내에서는 퍼지 모델을 이용한 RVC 지능 시스템 등 퍼지 이론을 사용한 기술들이 최근까지도 발표되고 있다. 퍼지 모델을 결정하기 위해선 해당 시스템에 대한 전문 지실뿐만이 아니라 다양한 환경에서의 반복적인 실험과 수정을 필요로 하기 때문에 시뮬레이터를 만들어 실험하게 되는데 다양한 환경에서의 반복적인 실험과 수정을 필요로 하기 때문에 시뮬레이터를 만들어 실험하게 되는데 대부분의 연구에서 시뮬레이터가 제작되는 비용과 시간에도 불구하고 해당 퍼지 모델을 위해서만 쓰이게 된다. 따라서 본 논문에서는 다양한 환경에서 퍼지 모델을 반복 실험할 수 있도록 시뮬레이터를 개발하였으며 기존의 퍼지 모델 일부를 본 시뮬레이터에 적용하여 같은 실험을 할 수 있음을 보이고 이를 통해 퍼지 모델을 만드는데 드는 시간과 비용을 줄일 수 있음을 보였다.

Development of Acquisition and Analysis System of Radar Information for Small Inshore and Coastal Fishing Vessels - Position Tracking and Real-Time Monitoring- (연근해 소형 어선의 레이더 정보 수록 및 해석 시스템 개발 -위치 추적 및 실시간 모니터링 -)

  • 이대재;김광식;신형일;변덕수
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.39 no.4
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    • pp.337-346
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    • 2003
  • This paper describes on the system and method for automatically tracking and real-time monitoring the position of target ships relative to the own ship using a PC based radar system that displays radar images and electronic charts together on a single PC screen. This system includes a simulator for generating the GGA and VTG information of target ships and a simulator for generating the TTM and OSD outputs from a ARPA radar and then host computer accepts NMEA0183 sentences on the maneuvering information of target ships from these simulators. The results obtained are summarized as follows;1. The system developed this study can be used as a range finder for measuring the distance between two ships and as a device for providing the maneuvering information such as distance and bearing to target ships from own ship on ECS screen. 2. From the result of position tracking for a selected target ship tracked with an update rate of 5 seconds using the $\alpha$-$\beta$ tracker, we concluded that the smoothing effect by the $\alpha$-$\beta$tracker was very effective and stable except in the time interval until about one minute after the target is detected. 3. From the fact that the real-time maneuvering information of tracked ship targets via a local area network (LAN) from a host computer installed a radar target extractor was successfully transferred to various monitoring computers of ship, we concluded that this system can be used as a sub-monitoring system of ARPA radar.