• Title/Summary/Keyword: Facial expressions

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Enhanced Independent Component Analysis of Temporal Human Expressions Using Hidden Markov model

  • Lee, J.J.;Uddin, Zia;Kim, T.S.
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.487-492
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    • 2008
  • Facial expression recognition is an intensive research area for designing Human Computer Interfaces. In this work, we present a new facial expression recognition system utilizing Enhanced Independent Component Analysis (EICA) for feature extraction and discrete Hidden Markov Model (HMM) for recognition. Our proposed approach for the first time deals with sequential images of emotion-specific facial data analyzed with EICA and recognized with HMM. Performance of our proposed system has been compared to the conventional approaches where Principal and Independent Component Analysis are utilized for feature extraction. Our preliminary results show that our proposed algorithm produces improved recognition rates in comparison to previous works.

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Invariant Range Image Multi-Pose Face Recognition Using Fuzzy c-Means

  • Phokharatkul, Pisit;Pansang, Seri
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.1244-1248
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    • 2005
  • In this paper, we propose fuzzy c-means (FCM) to solve recognition errors in invariant range image, multi-pose face recognition. Scale, center and pose error problems were solved using geometric transformation. Range image face data was digitized into range image data by using the laser range finder that does not depend on the ambient light source. Then, the digitized range image face data is used as a model to generate multi-pose data. Each pose data size was reduced by linear reduction into the database. The reduced range image face data was transformed to the gradient face model for facial feature image extraction and also for matching using the fuzzy membership adjusted by fuzzy c-means. The proposed method was tested using facial range images from 40 people with normal facial expressions. The output of the detection and recognition system has to be accurate to about 93 percent. Simultaneously, the system must be robust enough to overcome typical image-acquisition problems such as noise, vertical rotated face and range resolution.

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The Effects of Emotional Contexts on Infant Smiling (정서 유발 맥락이 영아의 미소 얼굴 표정에 미치는 영향)

  • Hong, Hee Young;Lee, Young
    • Korean Journal of Child Studies
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    • v.24 no.6
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    • pp.15-31
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    • 2003
  • This study examined the effects of emotion inducing contexts on types of infants smiling. Facial expressions of forty-five 11-to 15-month-old infants were videotaped in an experimental lab with positive and negative emotional contests. Infants' smiling was identified as the Duchenne smile or non-Duchenne smile based on FACS(Facial Action Coding System, Ekman & Friesen, 1978). Duration of smiling types was analyzed. Overall, infants showed more smiling in the positive than in the negative emotional context. Occurrence of Duchenne smiling was more likely in the positive than in the negative context and in the peek-a-boo than in the melody toy condition within the same positive context. Non-Duchenne smiling did not differ by context.

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A Study on Vector-based Automatic Caricature Generation (벡터기반의 캐리커처 자동생성에 관한 연구)

  • Park, Yeon-Chool;Oh, Hae-Seok
    • The KIPS Transactions:PartB
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    • v.10B no.6
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    • pp.647-656
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    • 2003
  • This paper proposes the system to generate caricature (character's face) resembling human face using extracted facial features automatically. Since this system is vector-based, the generated character's face has no size limit and constraint. So it is available to transform the shape freely and to apply various facial expressions to 2D face. Moreover, owing to the vector file's advantage, it can be used in mobile environment as small file site.

Facial Expression Classification Using Deep Convolutional Neural Network

  • Choi, In-kyu;Ahn, Ha-eun;Yoo, Jisang
    • Journal of Electrical Engineering and Technology
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    • v.13 no.1
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    • pp.485-492
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    • 2018
  • In this paper, we propose facial expression recognition using CNN (Convolutional Neural Network), one of the deep learning technologies. The proposed structure has general classification performance for any environment or subject. For this purpose, we collect a variety of databases and organize the database into six expression classes such as 'expressionless', 'happy', 'sad', 'angry', 'surprised' and 'disgusted'. Pre-processing and data augmentation techniques are applied to improve training efficiency and classification performance. In the existing CNN structure, the optimal structure that best expresses the features of six facial expressions is found by adjusting the number of feature maps of the convolutional layer and the number of nodes of fully-connected layer. The experimental results show good classification performance compared to the state-of-the-arts in experiments of the cross validation and the cross database. Also, compared to other conventional models, it is confirmed that the proposed structure is superior in classification performance with less execution time.

Case Study of a Patient with Sequelae of Facial Palsy (안면신경마비 후유증 정안침 증례보고)

  • Lee, Eun Ji;Kim, Sung Tae;Kwon, Min Gu;Shin, Hyun Kwon;Koh, Yong Jun;Kang, Su Woo;Na, Jae Il;Sul, Jae Uk;Jo, Hyun Jung;Jung, Pil Sun;Hyun, Min Kyung;Jung, Min Young
    • Journal of Physiology & Pathology in Korean Medicine
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    • v.29 no.4
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    • pp.347-351
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    • 2015
  • This study examines a clinical progress of treatment for the sequelae of facial palsy through Jung-ahn acupuncture. The patient in this case was diagnosed with facial paralysis a few years ago. The patient was treated with Korean medicine and Western medicine, but was given up without improvement. The paretic symptom was found out in left side of the face. Also facial spasm and epiphora caused by blepharoptosis were existed. The patient got 8 times Jung-ahn acupuncture treatment from September 18th, 2014 to September 26th, 2014. House-Brackmann facial nerve grading system(H-B scale) was implemented. On the first time of the treatment, H-B scale was Grade Ⅴ and facial nerve grading was 2/8. Facial spasm and epiphora caused by blepharoptosis in lower eyelid were appeared on facial expressions and conversation. After total 8 treatments(therapies), H-B scale was Grade Ⅲ and facial nerve grading was 5/8. The symptoms of facial paralysis and blepharoptosis were improved. Jung-ahn acupuncture is estimated to be effective in facial palsy sequela. More cases are required to develop treatment of facial palsy sequela.

A Vision-based Approach for Facial Expression Cloning by Facial Motion Tracking

  • Chun, Jun-Chul;Kwon, Oryun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.2 no.2
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    • pp.120-133
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    • 2008
  • This paper presents a novel approach for facial motion tracking and facial expression cloning to create a realistic facial animation of a 3D avatar. The exact head pose estimation and facial expression tracking are critical issues that must be solved when developing vision-based computer animation. In this paper, we deal with these two problems. The proposed approach consists of two phases: dynamic head pose estimation and facial expression cloning. The dynamic head pose estimation can robustly estimate a 3D head pose from input video images. Given an initial reference template of a face image and the corresponding 3D head pose, the full head motion is recovered by projecting a cylindrical head model onto the face image. It is possible to recover the head pose regardless of light variations and self-occlusion by updating the template dynamically. In the phase of synthesizing the facial expression, the variations of the major facial feature points of the face images are tracked by using optical flow and the variations are retargeted to the 3D face model. At the same time, we exploit the RBF (Radial Basis Function) to deform the local area of the face model around the major feature points. Consequently, facial expression synthesis is done by directly tracking the variations of the major feature points and indirectly estimating the variations of the regional feature points. From the experiments, we can prove that the proposed vision-based facial expression cloning method automatically estimates the 3D head pose and produces realistic 3D facial expressions in real time.

Development of Facial Animation Generator on CGS System (CGS 시스템의 페이셜 애니메이션 발상단계 개발)

  • Cho, Dong-Min
    • Journal of Korea Multimedia Society
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    • v.14 no.6
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    • pp.813-823
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    • 2011
  • This study is to suggest the facial animation methodology for that 3D character animators can use CGS system effectively during on their stage which they create ideas and use repeating a process of facial animation, it has suggested the CGS(Character Generation System) that is a creative idea generation methodology identified and complemented the problem of the existing computerized idea generation, in addition, this research being extended on the article vol.13, no.7, "CGS System based on Three-Dimensional Character Modeling II (Part2: About Digital Process)," on Korea Multimedia Society in July 2010 issue, Through the preceding study on 3D character facial expression according to character's feelings as an anatomical structure and the case study on character expressions of theatrical animation, this study is expected to have effectives as one method for maximization of facial animation and idea generation ability.

A Study on Pattern of Facial Expression Presentation in Character Animation (애니메이선 캐릭터의 표정연출 유형 연구)

  • Hong Soon-Koo
    • The Journal of the Korea Contents Association
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    • v.6 no.8
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    • pp.165-174
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    • 2006
  • Birdwhistell explains in the whole communication, language conveys only 35% of the meaning and the rest 65% is conveyed by non-linguistic media. Humans do not entirely depend on linguistic communication, but are sensitive being, using every sense of theirs. Human communication, by using facial expression, gesture as well as language, is able to convey more concrete meaning. Especially, facial expression is a many-sided message system, which delivers Individual Personality, interest, information about response and emotional status, and can be said as powerful communication tool. Though being able to be changed according to various expressive techniques and degree and quality of expression, the symbolic sign of facial expression is characterized by generalized qualify. Animation characters, as roles in story, have vitality by emotional expression of which mental world and psychological status can reveal and read naturally on their actions or facial expressions.

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Video Expression Recognition Method Based on Spatiotemporal Recurrent Neural Network and Feature Fusion

  • Zhou, Xuan
    • Journal of Information Processing Systems
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    • v.17 no.2
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    • pp.337-351
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    • 2021
  • Automatically recognizing facial expressions in video sequences is a challenging task because there is little direct correlation between facial features and subjective emotions in video. To overcome the problem, a video facial expression recognition method using spatiotemporal recurrent neural network and feature fusion is proposed. Firstly, the video is preprocessed. Then, the double-layer cascade structure is used to detect a face in a video image. In addition, two deep convolutional neural networks are used to extract the time-domain and airspace facial features in the video. The spatial convolutional neural network is used to extract the spatial information features from each frame of the static expression images in the video. The temporal convolutional neural network is used to extract the dynamic information features from the optical flow information from multiple frames of expression images in the video. A multiplication fusion is performed with the spatiotemporal features learned by the two deep convolutional neural networks. Finally, the fused features are input to the support vector machine to realize the facial expression classification task. The experimental results on cNTERFACE, RML, and AFEW6.0 datasets show that the recognition rates obtained by the proposed method are as high as 88.67%, 70.32%, and 63.84%, respectively. Comparative experiments show that the proposed method obtains higher recognition accuracy than other recently reported methods.