• Title/Summary/Keyword: FBML (Facial Body Markup Language)

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Gesture Communications Between Different Avatar Models Using A FBML (FBML을 이용한 서로 다른 아바타 모델간의 제스처 통신)

  • 이용후;김상운;아오끼요시나오
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.41 no.5
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    • pp.41-49
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    • 2004
  • As a means of overcoming the linguistic barrier between different languages in the Internet cyberspace, a sign-language communication system has been proposed. However, the system supports avatars having the same model structure so that it is difficult to communicate between different avatar models. Therefore, in this paper, we propose a new gesture communication system in which different avatars models can communicate with each other by using a FBML (Facial Body Markup Language). Using the FBML, we define a standard document format that contains the messages to be transferred between models, where the document includes the action units of facial expression and the joint angles of gesture animation. The proposed system is implemented with Visual C++ and Open Inventor on Windows platforms. The experimental results demonstrate a possibility that the method could be used as an efficient means to overcome the linguistic problem.

Gesture Communications Between Different Avatar Models Using FBML (FBML을 이용한 서로 다른 아바타 모델간의 제스처 통신)

  • ;;Yoshiki Arakawa
    • Proceedings of the IEEK Conference
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    • 2003.11b
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    • pp.57-60
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    • 2003
  • In order to overcome the limitation based on different avatar models, in this paper, we propose gesture communications between different avatar models using FBML (Facial Body Markup Language). The experimental results demonstrate a possibility that the proposed method could be used as an efficient means to overcome the problem.

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