• Title/Summary/Keyword: Eye Image

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A Study on the Eye-line Detection from Facial Image taken by Smart Phone (스마트 폰에서 취득한 얼굴영상에서 아이라인 검출에 관한 연구)

  • Koo, Ha-Sung;Song, Ho-Geun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.10
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    • pp.2231-2238
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    • 2011
  • In this paper, the extract method of eye and eye-line from picture of a person is proposed. Most of existing papers are to extract the position of eyeball but in this paper, by extracting not only the position of eyeball but also eye-line, it can be applied to the face application program variously. The experimental data of the input picture is a full face photograph taken by smart phone, basically the picture is limited to the face of one person and back ground can be taken from every where and no restriction of race. The proposed method is to extract face candidated area by using Harr Classifier and set up the candidate area of eye position from face candidate area. To extract high value from eye candidate area using dilate operation, and proposed the method to classify eye and eyelash by local thresholding of the picture. After that, using thresholding image from eyemapC that Hsu's suggested, and separated the area with eye and without eye. Finally extract the contour of eye and detect eye-line using optimum ellipse estimation.

Mutual Gaze Correction for Videoconferencing using View Morphing (모핑을 이용한 화상회의의 시선 맞춤 보정 방법)

  • Baek, Eu-Tteum;Ho, Yo-Sung
    • Smart Media Journal
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    • v.4 no.1
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    • pp.9-15
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    • 2015
  • Nonverbal communications such as eye gazing, posture, and gestures send forceful messages. In regard to nonverbal communication, eye gazing is one of the most strong forms that an individual can use. However, lack of mutual gazing occurs when we use video conferencing system. The displacement between locations of the eyes and a camera gets in the way of eye contact. The lack of eye gazing can give unapproachable and unpleasant feeling. In this paper, we propose an eye gazing correction for video conferencing. We use two cameras installed at the top and the bottom of the television. The captured two images are rendered with 2D warping at virtual position. We implement view morphing to the detected face, and synthesize the face and the warped image. The result shows that eye gazing is corrected and correctly preserved and the image was synthesized seamlessly.

Effects of the mascara and eye shadow on theMR image distortion (자기공명영상 왜곡에서 마스카라와 아이섀도의 영향)

  • Lee, Hyun-Yong;Shin, Oun-Jae;Park, Byung-Rae
    • Journal of radiological science and technology
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    • v.28 no.1
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    • pp.25-32
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    • 2005
  • Purpose : To evaluate the degree of the artifact which is caused by the mascara and the eye shadow when acquiring MR images and compare the difference of the image distortion according to the change of various pulse sequence. Material and Method : The popular domestic mascara and eye shadow products were selected from three different companies respectively and divided into two groups mascara (M1, M2, M3 ), eye shadow (E1, E2, E3). Self-designed quadrature type saddle coil which has 4 cm inside diameter, 8 cm length and which is for both Tx and Rx was used. MR image was acquired respectively after applying the mascara to the tape from study 1, the eye shadow to the tape from study 2 and adding the eye shadow to the mascara from study 3. The FSE(fast spin echo), the SE(spin echo), the GE(gradient echo) were used as pulse sequences. The degree of the image distortion which was measured from each sequence was analyzed in quality and quantity. Result : The mascara and the eye shadow caused the artifacts to the MR images partially and induced the image distortion. There was a little difference in terms of the degree of artifact according to the change of pulse sequence. From the study 3 in which the eye shadow was applied to the mascara, on the axial plane image, the width of artifact was 16.73 mm in the GE pulse sequence, 6.64 mm in the SE pulse sequence, and 6.19 mm in the FSE pulse sequence. The degree of the artifact appeared highly in order of the GE, the SE and the FSE. On the sagittal plane image, the length of artifact was 22.84 mm in the GE, 17.81 mm in the SE and it appeared highly with the SE and the FSE technique order. Conclusion : When examining the eyeball and the brain of a woman with the mascara and the eye shadow, we have to consider that the artifact caused by them can have an effect on the image diagnosis. We concluded that it is more suitable for a brain and a eyeball T2 emphasizing image to use the FSE technique than the GE technique.

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Lens Design of the Eyepiece Combined with the Accommodation-dependent Navarro Eye at an On-axis Point

  • Choi, Ka-Ul;Song, Seok-Ho;Kim, Sang-Gee
    • Journal of the Optical Society of Korea
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    • v.14 no.1
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    • pp.55-62
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    • 2010
  • We introduce a new method for lens design that combines an eyepiece with the finite model eye, to make a corrected version of the accommodation-dependent Navarro eye. The optical system that we designed, which includes a human eye, takes into account the aberration of the eye and increases the performance of the image in the retina. In the design results, for the optimized eyepiece combined with the corrected Navarro eye, visual acuity is 1.40. Compared with the existing method of eyepiece design using inverse ray tracing with the corrected Navarro eye, MTF value was recorded as 0.079 to 0.283 at 160 lp/mm and visual performance was improved.

Depth-fused-type Three-dimensional Near-eye Display Using a Birefringent Lens Set

  • Baek, Hogil;Min, Sung-Wook
    • Current Optics and Photonics
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    • v.4 no.6
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    • pp.524-529
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    • 2020
  • We propose a depth-fused-type three-dimensional (3D) near-eye display implemented using a birefringent lens set that is made of calcite. By using a birefringent lens and image source (28.70 mm × 21.52 mm), which has different focal lengths according to the polarization state of the incident light, the proposed system can present depth-fused three-dimensional images at 4.6 degrees of field of view (FOV) within 1.6 Diopter (D) to 0.4 D, depending on the polarization distributed depth map. The proposed method can be applied to near-eye displays like head-mounted display systems, for a more natural 3D image without vergence-accommodation conflict.

Viewpoint interpolation of face images using an ellipsoid model (타원체 MODEL을 사용한 얼굴 영상의 시점합성에 관한 연구)

  • Yoon, Na-Ree;Lee, Byung-Uk
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.6C
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    • pp.572-578
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    • 2007
  • To establish eye contact in video teleconferencing, it is necessary to synthesize a front view image by viewpoint interpolation. We can find the viewing direction of a user, and interpolate an image seen from that viewpoint, which will result in a face image observed from the front. There are two categories of previous research: image based method and model based method. The former is simple to calculate, however, it shows limited performance for complex objects. And the latter is robust to noise while it is computationally expensive. We propose to approximate face images as ellipses and match them to build an ellipsoid and then synthesize a new image from a given virtual camera position. We show that it is simple and robust from various experiments.

A Study on the Face Image to Shape Differences and Make up (얼굴의 형태적 특성과 메이크업에 의한 얼굴 이미지 연구)

  • Song, Mi-Young;Park, Oak-Reon;Lee, Young-Ju
    • Korean Journal of Human Ecology
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    • v.14 no.1
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    • pp.143-153
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    • 2005
  • The purpose of this research is to study face images according to the difference of facial shape and make-up. A variety of face images can be formulated by computer graphic simulation, combining numerously different facial shapes and make-up styles. In order to check out the diverse images by make-up styles, we applied five forms of eye brows, two types of eye shadows, and three lip shapes to the round-shaped face of a model. The question sheet, used with a operational stimulant in the experiment, contained 28 articles, composed of a pair of bi-ended adjective in 7 point scale. Data were analyzed using Varimax perpendicular rotation method, Duncan's Multiple Range Test, and Three-way ANOVA. After comparing various results of make-up application to various face types, we could find that facial shape, eye-brows, eye-shadow, and lip shapes influence interactively on total facial images. As a result of make-up image perception analyses, a factor structure was divided into mildness, modernness, elegance, and sociableness. Speaking of make-up image in terms of those factors, round form make-up style showed the highest level of mildness. Upward and straight style of make-up had the highest of modernness. Elegance level went highest when eye shadow style was round form and lip style was straight. Lastly, an incurve lip make-up style showed the highest of sociableness.

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Generation of Topographic Map Using GeoEye-1 Satellite Imagery for Construction of the Jangbogo Antarctic Station (GeoEye-1 위성영상을 이용한 남극의 장보고기지 건설을 위한 지형도 제작)

  • Kim, Eui-Myoung;Hong, Chang-Hee
    • Journal of Korean Society for Geospatial Information Science
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    • v.19 no.4
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    • pp.101-108
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    • 2011
  • Construction of the Jangbogo antarctic station was planned, and it requires detailed information on topography of the area around the station. The purpose of this research is to generate the topographic map to construct the Jangbogo antarctic station using the satellite image. To do this, surveying and pre-test of equipment were conducted. In addition, for sensor modeling of the GeoEye-1 satellite image, RPC-bias correction was done, and it showed that at least two control points are required. In generating the map, a 1/2,500 scale was deemed suitable in consideration of resolution of the image and the fact that supplementary topographic surveying would be impossible. In order to provide detailed information on the topography around the Jangbogo station, the digital elevation model based on image matching was created, and compared with GPS-RTK data, accuracy of vertical location about 0.6m was exhibited.

Real-time Eye Contact System Using a Kinect Depth Camera for Realistic Telepresence (Kinect 깊이 카메라를 이용한 실감 원격 영상회의의 시선 맞춤 시스템)

  • Lee, Sang-Beom;Ho, Yo-Sung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.4C
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    • pp.277-282
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    • 2012
  • In this paper, we present a real-time eye contact system for realistic telepresence using a Kinect depth camera. In order to generate the eye contact image, we capture a pair of color and depth video. Then, the foreground single user is separated from the background. Since the raw depth data includes several types of noises, we perform a joint bilateral filtering method. We apply the discontinuity-adaptive depth filter to the filtered depth map to reduce the disocclusion area. From the color image and the preprocessed depth map, we construct a user mesh model at the virtual viewpoint. The entire system is implemented through GPU-based parallel programming for real-time processing. Experimental results have shown that the proposed eye contact system is efficient in realizing eye contact, providing the realistic telepresence.

Features of Attention to Space Structure of Spacial Composition in Women's Shop - Targeting the Circulation Line of Department Store - (여성의류 매장 공간의 구도에 나타난 공간구성의 주의집중 특성 - 백화점 매장의 순회동선을 대상으로 -)

  • Choi, Gae-Young;Son, Kwang-Ho
    • Korean Institute of Interior Design Journal
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    • v.26 no.2
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    • pp.3-12
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    • 2017
  • This study has analyzed the features of attention to spacial composition seen in "Seeing ${\leftrightarrow}$ Seen" Correlation of continuous move in the space. The eye-tracking was employed for collecting the data of attention features to the space so that the correlation between visual perception and space could be estimated through the attention features to the difference between spacial composition and display. First, it was confirmed that the attention features varied according to the structure of shops and the exposure degree of selling space, which revealed that, while causing the customers' less attention to both sides of shops, the vanishing-point structure characteristically made their eyes focused on the central part. Second, their initial observation activities were found to be active at the height of their eyes. Third, 10 images were selected as objects for continuous experiment. There was a concern that the central part of each image would be paid intense attention to during the initial observation, but only two of those were found to be so. Fourth, there had been a study result of eye-tracking experiment that the attention had been concentrated on the central part of the image first seen. This study, however, revealed that such phenomenon is limited to the first image. Accordingly, it is necessary to draw up such method for ensuring reliability in order to use the data acquired from any eye-tracking experiment as exclusion of the initial attention time to the first image or of unemployment of the initial image-experiment to analysis.