• 제목/요약/키워드: Experiential consumption

검색결과 51건 처리시간 0.028초

메타버스 패션쇼 이용자 경험 평가에 관한 근거 이론 연구 - 번 슈미트의 체험 마케팅을 중심으로 - (An Analysis of User Experience of Metaverse Fashion Shows Based on Grounded Theory - Focusing on Schmitt's Experiential Marketing -)

  • 이민지;이정민;신은정
    • 한국의류산업학회지
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    • 제25권5호
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    • pp.578-592
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    • 2023
  • This study identified and evaluated by deriving and categorizing concepts related to the user experience of metaverse fashion shows using grounded theory, which is a qualitative research method. Based on experiential marketing theory, in-depth interviews were conducted for 14 days with 14 males and females in their 20s and 30s. The research results and contents are as follows: The causal condition was the purpose of using metaverse fashion shows, and the action/interaction strategy caused by such a case was found to be establishing a system for metaverse fashion shows and promoting a positive brand image. The results included content evaluation of satisfaction, normal, or dissatisfaction. The contextual condition was a change in the form of consumption that emphasized experience, while the interventional condition was psychological distance. Based on this, the core category was defined as "consumption patterns that emphasized the purpose of use and experience affects the metaverse fashion shows and psychological distance appeared as a user experience evaluation through the establishment of a system of metaverse fashion shows and the promotion of a positive brand image". User types were classified as active or passive. Active users have the autonomy to select content according to their individual preferences, and accordingly, their experience preference tends to change. In contrast, passive users' preference for the technical quality of content is relatively low, but they have a high concentration of content diversity and audio-visual interest elements.

20대 여대생의 맞춤형화장품 체험소비 및 발전방향 연구 (A Study on experiential consumption and development of the customized cosmetics on female university students in their 20s -Preliminary Study-)

  • 이하연;주현영;김규리
    • 디지털융복합연구
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    • 제18권12호
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    • pp.595-606
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    • 2020
  • 본 연구는 여대생의 맞춤형화장품 체험소비 및 발전방향을 알아보기 위해 2020년 9월 1일부터 10월 30일까지 S시의 뷰티·화장품 전공자를 대상으로 확률 표본 추출법(Probability Samplin)과 총 30명을 대상으로 연구 모형을 설계하여 체험소비방법으로 연구하였다. 첫째, 구매 전 설문조사 결과로 '맞춤형화장품의 인식에 따라 선호하는 사용 종류'는 기초화장품 30명으로 가장 높게 나타났다. 둘째, 구매 전 설문조사 결과로 '맞춤형 화장품 체험 경험 유형'은 기초화장 품 11명, 색조화장품 1명, 방향용제품(향수디퓨저등) 2명 등으로 나타났다. 셋째, 구매 후 설문조사 결과로 '추천 의향 여부'는 있다 29명, 없다 1명으로 나타났다. 넷째, 구매 후 설문조사 결과로 '체험 특징'은 '피부타입에 맞게 성분 선택'을 한 점 24명, '1:1 상담대비 가격이 저렴'한 점 9명, '화장품 브랜드를 중시하기보다 내 기호(피부)에 맞는 화장품 선택'을 한 점 18명, '퍼스널 케어를 받은 것처럼 자존감이 높아졌다'라로 말한 내용이 3명으로 나타났다. 따라서 맞춤형화장품은 개인 맞춤형 화장품의 장점과 동시에 개인 자존감과 심리적 행복감을 높일 수 있는 '휴먼터치'와 '피부 유전자 분석' 등을 융복합으로 발전함과 동시에, 20대 여대생에게 맞는 맞춤형화장품 체험소비 방법 등을 더욱 새롭게 개발되어야 한다고 사료된다.

How Residential Mobility Influences Material and Experiential Purchases

  • Sujeong Hong
    • Asia Marketing Journal
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    • 제24권4호
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    • pp.161-168
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    • 2023
  • With the increased mobility within nations, relocation has become a frequent and regular occurrence in modern life. However, we know little about how residential mobility affects purchase type. How does residential mobility affect our purchase behavior? This research explores the relationship between residential mobility and preference of purchase type, with psychological processes. The study primed participants with either a high or low mobility mindset to investigate the effect of mobility on consumption style in U.S. and South Korean. The results of the study confirm that the consideration of residential mobility shifts consumers' preferences toward material goods and experiences. In addition, results also indicate that the connection between mobility and purchase type was mediated by autonomy and moderated by cultural factor. Lastly, the theoretical and practical implications are covered.

체험형 패션 매장에서의 쇼핑몰입이 브랜드 옹호행동에 미치는 영향 - 감정반응과 경험적 쇼핑가치 및 점포애착의 순차적 다중매개 효과 검증 - (Effects of Shopping Flow in Experiential Fashion Stores on Brand Advocacy - Multi-mediating Effects of Emotional Response, Experimental Shopping Value, and Store Attachment -)

  • 최미영;김우빈
    • 한국의류산업학회지
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    • 제24권4호
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    • pp.431-442
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    • 2022
  • Despite the rapid reorganization of the center of consumption online, the fashion industry is still strengthening brand marketing using offline stores. This study investigates the psychological mechanisms of shopping flow by three mediators that influence the e-word of mouth(e-WOM) as a marketing performance variable in recent marketing. Data collection was conducted online for 241 women in their 20s and 30s. The significance of multi-mediated pathways was verified using Process 3.5 Model 6. The results for multiple mediation paths are as follows. First, the direct effect of shopping flow on brand advocacy was not significant. Second, analysis of the significance of the indirect effect via simple mediation found that the path mediated by shopping value in the path from the shopping flow to brand advocacy was significant. Third, analysis of the indirect effect by double mediation revealed all three double mediating effects of shopping flow on brand advocacy were significant(emotional response and shopping value, emotional response and store attachment, shopping value and store attachment). Fourth, analysis of the significance of the indirect effect by sequential multiple mediation established the indirect effect leading to emotional response, shopping value, and store attachment was significant. These results indicate that the operation of an experiential fashion store is not just a means for sales, but a communication tool that improves and promotes the brand advocacy by providing brand experience in a store.

O2O 커머스 모델에 기반한 경험가치가 고객만족 및 온라인 구전에 미치는 효과에 관한 실증연구 (Effect of Experiential Value on Customer Satisfaction and e-WOM under O2O Commerce)

  • 상옥비;진요;김홍섭
    • 유통과학연구
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    • 제15권8호
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    • pp.75-86
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    • 2017
  • Purpose - The online-to-offline (O2O) business model has brought considerable changes to the traditional Chinese business model. The main difference between O2O and pure online consumption is that O2O offers a richer experience and word-of-mouth. it is easier to trigger online word-of-mouth. However, few scholars have been concerned about the impact of experiential value on customer satisfaction and online word-of-mouth (e-WOM) in the study of O2O. This study takes the O2O business model in China's catering industry as its research object and uses structural equation modelling to analyze the impact of online and offline experiential values on customer satisfaction and e-WOM. Research design, data, and methodology - According to previous researches, consumer experiential value is mainly divided into return on investment (economy and efficiency), service excellence, playfulness and aesthetics. According to the characteristics of O2O in China's catering industry, this study divides the online experience value into efficiency and economy (return on investment). The offline part is divided into return on investment (economy and efficiency), service excellence, playfulness and aesthetics. Using a web-based survey, we collected 303 valid samples. Structural equation modelling was used to create the research model. Results - The results show that efficiency (online) and service excellence (offline) have a significant effect on customer satisfaction. Economics (online) and playfulness (offline) have a positive impact on customers' e-WOM. In addition, the higher the customer satisfaction, the greater the positive impact on the spread by word of mouth. However, aesthetic(offline) and return on investment(offline) have no significant impact to customer satisfaction and e-WOM. Conclusions - The study findings show that the key to boost customer satisfaction in the catering industry is to improve product quality and service. Although traditional competitive strategies such as online discount have been questioned by many scholars about their decreasing effectiveness, they are indispensable means to attract online traffic and trigger e-WOM. The traditional enterprises can reconstruct traditional business processes through the O2O model to effectively improve customer satisfaction and word of mouth by improving the experiential value of economy and efficiency. Additionally, it can be used as the natural advantages of online communication to induce customers to engage in word of mouth and attract more potential customers.

농가맛집의 유형별 신메뉴 개발 및 메뉴개선 사례연구 (Case Studies on New Menu-Development and Menu-Improvement Based on Types of Farm Restaurants)

  • 정유경;김맹진;송현주;이명은;진혜란
    • 한국지역사회생활과학회지
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    • 제22권1호
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    • pp.5-20
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    • 2011
  • It is very important that the development of rural tourism resources and contents for agritourism increases rural household income and vitalizes local economy. In this sense, accelerating the rural traditional food materials into resources plays significant roles for the local economy. The farm-restaurant project, as a part of a development of rural traditional foods can not only help popularize the rural food-culture, but it also promote the consumption of local products by urban customers. It is difficult to manage both types of restaurants which are the dining type and the experience-centered farm restaurants as a farmer. In particular, the managers of the farm restaurants have some operational problems in developing a new menu and an experiential-program using their local farm products. The purpose of this study was to present steps that can be used for the existing menu-improvement and developing new menu processes of the farm restaurants that have been in operation for more than two years. By the purpose of menu developing for a restaurant, this research is designed for the case study. For collecting date for the study, we gained knowledge about the issues concerning menus from in depth interviews with the managers in two subject farm restaurants. The results suggested that a new menu, such as table d'h$\^{o}$te, $\`{a}$ la carte meals, specialties, kids meal, various dressing, are based on solving issues such as a limitation of food materials and the necessity of a kids meal in dining type of farm restaurants. Also, the suggested new menu, such as seasonal specialties and side dishes, are based on solving issues such as urgent development of various experiential programs and necessity of seasonal specialties in experiential type of farm restaurants.

멀티채널 소비상황에서 쇼핑행동 전환에 관한 연구 (A Study on the Transformation of Shopping Behavior under Multi-Channel Consumption Environment)

  • 권재국;박병권
    • 한국산업정보학회논문지
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    • 제25권3호
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    • pp.61-82
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    • 2020
  • 본 연구는 멀티채널 환경 내에서 소비자의 쇼루밍에서 웹루밍으로의 쇼핑 행동 전환에 대한 연구로 밀고 당기기 이주 (Push-pull-mooring: PPM) 이론을 적용하였다. 웹루밍 의도에 영향을 미치는 변수로는 푸쉬 효과 (Push effect), 풀 효과 (Pull effect), 그리고 계류 효과 (Mooring effect)로 설정하고, 쇼루밍의 실용적 쇼핑가치의 결핍을 푸쉬 효과로, 웹루밍의 경험적 쇼핑가치를 풀 효과로, 그리고 쇼루밍 락인을 계류 효과로 개념화하였으며, 각각에 영향을 미치는 선행변수들을 문헌연구를 통해 도출하고 연구모형을 설계하였다. 276부의 설문을 대상으로 실증분석을 실시하였으며, 구조방정식 모형을 검증한 결과, 쇼루밍의 실용적 쇼핑가치 결핍과 웹루밍의 경험적 쇼핑가치는 웹루밍 의도에 긍정적인 영향을 미치며, 쇼루밍 계류는 웹루밍 의도에 부정적 영향을 미친다는 것이 확인되었다.

패션 시장세분화를 위한 탐색적 연구 (An Exploratory Study for Dividing Fashion Product Buyers)

  • 김연희;이규혜
    • 복식문화연구
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    • 제19권2호
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    • pp.360-375
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    • 2011
  • The fashion market focuses on consumers and maximizes consumers' satisfaction. The fashion market has been segmented to better satisfy the variety of consumer group. Although market segmentation has been studied, efficiency and effectiveness of market segmentation continuously bring problems. Also, problems of prediction about real consumer behavior, and efficiency and effectiveness of standards are pointed out. The purpose of this study is to determine the most important variables for dividing fashion product buyers. This study was designed as qualitative study and in-depth interview was conducted. The in-depth interview was conducted with five experts in fashion intelligence agency. In-depth interview was completed by an analytic induction and an investigator triangulation. Questions were about characteristics, demographic characteristics, important factors and fashion buying relationship, and interests of current clothing shoppers. The results of qualitative research demonstrated that clothing shoppers, with their valuable consumption and selective buying behaviors, seek differentiated products. They also long for high quality apparel for its price, because of their valuable consumption and price centered tendency. They illustrated active sides, such as enthusiastic information searching and emotional or experiential consumption, rather than attitudinal sides. The variables for dividing fashion product buyers included: "innovative seeking", "symbolic seeking", "personalized seeking", "quality-seeking", "selective seeking", "price-seeking", "utility-seeking", "hedonic seeking", "sensitive seeking", "brand-seeking", "digital seeking", "information-seeking", and "eco-seeking".

문화소비공간의 확산에 따른 저층주거지 변화 특성 연구 - 연남동 일대를 중심으로 - (A Study on the Changes of Low-rise Residential Neighborhood with the Spread of Consumption-biased Cultural Space - Focused on the Yeonnam-dong Area -)

  • 김신성
    • 한국주거학회논문집
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    • 제27권4호
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    • pp.77-88
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    • 2016
  • Low-rise Residential neighborhoods of Hongdae area, Garosu-gil, Samchung-dong, Itawon etc. are currently emerging new spaces for cultural consumption in the city. Nonetheless undiscerning excessive commercialization often results in monotonous urban space and deportation of residents and leaders of change; Due to commercialization and popularization recently this phenomenon is influencing surrounding low-rise residential neighborhoods. The main objective of this study is to examine how surrounding low-rise residential neighborhood transforms according to the expansion of culture-commerce spaces. Hongdae area's culture-commerce spaces and its expansion into Yeonnam-dong is investigated in specific. Especially attributes and main causes of transformation in physical and experiential space of neighborhood living facilities and residential buildings, when changed into culture-commerce related use is examined in detail. The expansion of culture-commerce space of Hongdae to Yeonnam-dong area has positive meaning in aspects of everyday experience. First, physical alteration of street-building relation increases direct and indirect contact of people. Contact opportunity carries important meaning in sense that it is prerequisite for next stage contact of network and exchange. Second, culture-commerce related programs provide the third place, where various leisure activities can take place. Attributes of transformation and positive meaning of culture-commerce spaces expanding its territory presents the need of management.

소비자의 구매의사결정에 있어 제품별 사고유형과 소비행동에 대한 연구 (A Study of Thinking Style and Consumption Behavior in Comsumer's Decision Making)

  • 최낙환;안려나;라광진
    • 감성과학
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    • 제14권2호
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    • pp.279-292
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    • 2011
  • 본 연구는 소비자들의 사고유형에 따른 소비 행동의 차이를 탐색하였다. 특히 소비자들이 실용제품의 평가에는 실용속성을, 쾌락제품의 평가에는 쾌락속성을 보다 많이 활용하게 될 것으로 예측하였다. 또한 소비자의 사고유형을 이성적 사고유형과 경험적 사고 유형으로 구분하고 제품속성 정보 유형에 따라 다른 사고유형을 유발시키는지를 검증하고, 이러한 사고유형이 제품평가에 미치는 영향을 탐색하였다. 분석결과 첫째, 소비자들은 제품유형별로 각기 다른 기준을 이용하여 평가를 하는 것으로 나타났는데, 실용재의 경우에는 평가기준으로 실용속성을 좀 더 사용하며 쾌락재의 경우에는 쾌락속성을 좀 더 이용하는 것으로 나타났다 둘째, 속성정보 유형에 따라 유발되는 사고유형이 다른 것으로 나타났는데 실용속성 정보는 이성적 사고를 유발하는 반면, 쾌락속성 정보는 경험적 사고를 유발하는 것으로 나타났다. 마지막으로 실용재를 실용속성으로 평가할 경우 이성적 사고가 제품에 대한 평가를 높게 하며, 쾌락재를 쾌락속성으로 평가할 경우 경험적 사고가 제품에 대한 평가를 높게 하는 것으로 나타났다.

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