• Title/Summary/Keyword: Event-based simulation

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Development of SVDB for performance improvement of security (보안 시스템의 성능 향상을 위한 SVDB 개발)

  • 이원영;조대호
    • Proceedings of the Korea Society for Simulation Conference
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    • 2002.11a
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    • pp.17-21
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    • 2002
  • 네트워크 보안의 중요성과 필요성이 증대됨에 따라 많은 조직들이 다양한 보안 시 스템을 네트워크에 적용하고 있다. 침입 차단 시스템, 침입 탐지 시스템, 취약점 스캐너와 같은 보안 시스템들이 취약성 정보를 공유하게 되면 일관된 통합 보안 환경을 구축할 수 있다. 본 연구진은 통합 보안 시뮬레이션 환경의 구축을 위해 여러 보안 시스템 모델들이 사용할 수 있는 취약성 정보들을 집약시킴으로써 보안 시스템간의 정보 공유를 쉽게 할 수 있는 SVDB (Simulation based Vulnerability Data Base)를 구축하였다. 네트워크의 한 구성요소인 SVDB는 보안 시스템 모델의 구성에 필요한 다양한 정보를 담고 있어 한 호스트나 네트워크가 갖는 취약성을 조기에 발견할 수 있다. 또한 SVDB는 침입 탐지 시스템과 같은 보안 시스템이 존재하는 네트워크를 시뮬레이션 하는데 필요한 보안 정보를 제공한다. 보안시스템을 위한 시뮬레이션 모델은 DEVS (Discrete EVent system Specification) 방법론을 사용하여 구성하였다. 또한 이렇게 구축된 시뮬레이션 모델들이 SVDB와 연동하기 위한 인터페이스 모듈을 구현하였다. 취약성 스캐너, 침입 탐지 시스템, 침임 차단 시스템이 정보를 공유함으로써 공격에 효과적인 대응하는 것을 시뮬레이션을 통해 보인다.

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System Theoretic Representation of UI System and DEVS Modeling (시스템 형식론에 의한 사용자 인터페이스 시스템 표현과 DEVS 모델링)

  • 김은하;조대호
    • Journal of the Korea Society for Simulation
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    • v.8 no.4
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    • pp.137-154
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    • 1999
  • In this paper, we propose a software design method that will track the effects of modifications in a component to the rest of the components in the design phase. The prediction of the effects due to the design modifications before coding can be a valuable aid for the complex and large software development. Within the method, the target system is represented by the structured I/O system level specification which is one of the system representation level defined by the system theory. Then it is abstracted to the I/O system level. The DEVS (Discrete Event System Specification) model is constructed based on tile I/O system level specification. Finally, the DEVS model is simulated to generate the behavior of the software by the abstract simulator in DEVS simulation environment. As an application, the graphic user interface system of a metal grating production scheduling system is presented.

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Efficient Management of Proxy Server Cache for Video (비디오를 위한 효율적인 프록시 서버 캐쉬의 관리)

  • 조경산;홍병천
    • Journal of the Korea Society for Simulation
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    • v.12 no.2
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    • pp.25-34
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    • 2003
  • Because of explosive growth in demand for web-based multimedia applications, proper proxy caching for large multimedia object (especially video) has become needed. For a video object which is much larger in size and has different access characteristics than the traditional web object such as image and text, caching the whole video file as a single web object is not efficient for the proxy cache. In this paper, we propose a proxy caching strategy with the constant-sized segment for video file and an improved proxy cache replacement policy. Through the event-driven simulation under various conditions, we show that our proposal is more efficient than the variable-sized segment strategy which has been proven to have higher hit ratio than other traditional proxy cache strategies.

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An Optimized Time-synchronization Method for Simulator Interworking

  • Kwon, Jaewoo;Kim, Jingyu;Woo, Sang Hyo Arman
    • Journal of Korea Multimedia Society
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    • v.22 no.8
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    • pp.887-896
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    • 2019
  • In this paper, we discuss an optimization approach for time-synchronizations in networked simulators. This method is a sub-technology that is required to combine heterogeneous simulators into a single simulation. In previous time-synchronization studies, they had built a network system among networked simulators. The network system collects network packets and adds time-stamps to the networked packets based on the time that occurs in events of simulation objects in the individual simulators. Then, it sorts them in chronological order. Finally, the network system applies time-synchronization to each simulator participating in interworking sequentially. However, the previous approaches have a limitation in that other participating simulators should wait for while processing an event in a simulator in a time stamp order. In this paper, we attempt to solve the problem by optimizing time-synchronizations in networked simulation environments. In order to prove the practicality of our approach, we have conducted an experiment. Finally, we discuss the contributions of this paper.

Application of Logistic Simulation for Transport of SFs From Kori Site to an Assumed Interim Storage Facility

  • Kim, Young-Min;Kim, Chang-Lak
    • Journal of Nuclear Fuel Cycle and Waste Technology(JNFCWT)
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    • v.19 no.1
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    • pp.61-74
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    • 2021
  • A paradigm shift in the government's energy policy was reflected in its declaration of early closure of old nuclear plants as well as cancellation of plans for the construction of new plants. To this end, unit 1 of Kori Nuclear Power Plant was permanently shut down and is set for decommission. Based on these changes, the off-site transport of spent fuels from nuclear power plants has become a critical issue. The purpose of this study is to develop an optimized method for transportation of spent fuels from Kori Nuclear Power Plant's units 1, 2, 3, and 4 to an assumed interim storage facility by simulating the scenarios using the Flexsim software, which is widely used in logistics and manufacturing applications. The results of the simulation suggest that the optimized transport methods may contribute to the development of delivery schedule of spent fuels in the near future. Furthermore, these methods can be applied to decommissioning plan of nuclear power plants.

Performance analyses of naval ships based on engineering level of simulation at the initial design stage

  • Jeong, Dong-Hoon;Roh, Myung-Il;Ham, Seung-Ho;Lee, Chan-Young
    • International Journal of Naval Architecture and Ocean Engineering
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    • v.9 no.4
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    • pp.446-459
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    • 2017
  • Naval ships are assigned many and varied missions. Their performance is critical for mission success, and depends on the specifications of the components. This is why performance analyses of naval ships are required at the initial design stage. Since the design and construction of naval ships take a very long time and incurs a huge cost, Modeling and Simulation (M & S) is an effective method for performance analyses. Thus in this study, a simulation core is proposed to analyze the performance of naval ships considering their specifications. This simulation core can perform the engineering level of simulations, considering the mathematical models for naval ships, such as maneuvering equations and passive sonar equations. Also, the simulation models of the simulation core follow Discrete EVent system Specification (DEVS) and Discrete Time System Specification (DTSS) formalisms, so that simulations can progress over discrete events and discrete times. In addition, applying DEVS and DTSS formalisms makes the structure of simulation models flexible and reusable. To verify the applicability of this simulation core, such a simulation core was applied to simulations for the performance analyses of a submarine in an Anti-SUrface Warfare (ASUW) mission. These simulations were composed of two scenarios. The first scenario of submarine diving carried out maneuvering performance analysis by analyzing the pitch angle variation and depth variation of the submarine over time. The second scenario of submarine detection carried out detection performance analysis by analyzing how well the sonar of the submarine resolves adjacent targets. The results of these simulations ensure that the simulation core of this study could be applied to the performance analyses of naval ships considering their specifications.

Modeling and Simulation of Ship Panel-block Assembly Line Using Petri Nets (Petri Nets을 이용한 조선소 패널 블록 조립 라인의 모델링과 시뮬레이션)

  • Han, Sang-Dong;Ryu, Cheol-Ho;Shin, Jong-Gye;Lee, Jong-Kun
    • Korean Journal of Computational Design and Engineering
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    • v.13 no.1
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    • pp.36-44
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    • 2008
  • This paper proposes a modeling and simulation process of a panel production line (PPL) in a shipyard. The panel production line is an assembly process to produce a main panel of a flat block and a curved block. In this paper, its activity analysis is carried out using expression of IDEF0, and its process is qualitatively and quantitatively analyzed and modeled by Petri Nets. A commercial discrete event simulation tool, $QUEST^{TM}$, is used for virtual PPL and simulation. The modeling results by Petri Net are mapped to elements of the simulation tool. Finally, an integrated simulation environment of PPL is implemented in order to efficiently utilize the virtual PPL model. With the help of IDEF0 and Petri Nets, we could systematically analyze and describe the PPL process that are characterized as being concurrent, asynchronous, distributed, parallel, nondeterministic, and/or stochastic. Also, the dynamic and concurrent activities of a PPL system were able to be simulated. A timing concept can be included into the Petri nets model to evaluate performance and dependability issues of the system.

A Converting Method to Simulate DEVS Models on AddSIM (컴포넌트기반 체계모의환경(AddSIM)에서 실행하기 위한 DEVS 모델 변환 방법)

  • Kim, Dohyung;Oh, Hyunshik;Park, Juhye;Park, Samjoon
    • KIISE Transactions on Computing Practices
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    • v.21 no.7
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    • pp.488-493
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    • 2015
  • An AddSIM(Adaptive distributed and parallel Simulation environment for Interoperable and reusable Models) is an integrated engagement simulation environment with high-resolution weapon system models for estimation and analysis of their performance and effectiveness. AddSIM can simultaneously handle the continuous dynamical system models based on continuous time, and command, control(C2) and network system models based on a discrete event. To accommodate legacies based on DEVS(Discrete Event System Specification) modeling, DEVS legacies must first be converted into AddSIM models. This paper describes how to implement DEVS models on AddSIM. In this study a method of mapping from hierarchical DEVS models to AddSIM players was developed: The hierarchical DEVS model should be flattened into a one layered model and four DEVS functions of the model, external transition, internal transition, output and time advance, should be mapped into functions of the AddSIM player.

Approximate analysis of the serial production lines (분할기법을 이용한 직렬 생산라인의 근사화 해석)

  • 서기성;강재현;이창훈;우광방
    • 제어로봇시스템학회:학술대회논문집
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    • 1990.10a
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    • pp.406-410
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    • 1990
  • This paper presents an approximate analysis of the serial production lines using decomposition technique. A serial production line consists of a series of unreliable machines separated by finite buffers. The serial production line is evaluated by approximation method, the results of which are compared with those examined by the discrete time event simulation, based on this approximation method, a gradient technique is proposed, which improves the efficiency of an operation of production line through the re-allocation of buffers.

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A Study on Method of Destributed Processing For DEVS Simulation Based on Network (DEVS 시뮬레이션의 네트워크 기반 분산처리 방법 연구)

  • Song, Ho Seop
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.11a
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    • pp.1293-1295
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    • 2011
  • DEVS(Discrete Event System Specification)형식론은 계층적이고 모듈화 된 형태로 이산사건 시스템을 기술하는 수학적 이론이다. DEVS 형식론에 기반한 모델링과 시뮬레이션은 여러 시뮬레이션시스템에 적용되고 있으며, 보통 단일서버에 단일 프로세스로 구현되고 있다(3). 본 연구는 DEVS 모델을 네트워크기반의 여러 분산서버에 나누어서 모델링하며, 이를 시뮬레이션 하기 위한 처리 기법에 관한 것이다.