• Title/Summary/Keyword: Electronics Blackboard

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The Development of the Writing Software for the Electronic Blackboard Supporting the User Action Recognition Functions (사용자 동작 인식 기능을 지원하는 판서 소프트웨어 개발)

  • Choi, Yun-Su;Jung, Jin-Uk;Hwang, Min-Tae;Jin, Kyo-Hong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.5
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    • pp.1213-1220
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    • 2015
  • By the dissemination of the electronic blackboard systems, smart devices, and digital contents, the Korean government is recently conducting the project that replaces the classic education which utilizes paper textbooks with SMART education using various devices. Also, teachers in the field must be easily able to use SMART education infrastructure for the activation of SMART education. Especially, since the electronic blackboard is expected as a education device which will be most common for teachers, the writing software operated on the this device must supports a simple interface. And the usage of it must be simple. In this paper, we developed the writing software for the electronic blackboard which everyone can use easily. Our writing software supports the basic writing function, the human gesture recognition function which recognizes the user gesture and performs works corresponding with that gesture, and the automatic button alignment function based on the frequency of the usages.

Object-Oriented Stereotactic Radiosurgery Planning System (객체 지향 개념을 이용한 뇌정위 방사선 수술 계획 시스템)

  • Park, S.H.;Suh, T.S.;Suh, D.Y.;Kang, W.S.;Ha, S.H.;Kim, I.H.;Park, C.I.
    • Proceedings of the KOSOMBE Conference
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    • v.1994 no.12
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    • pp.85-87
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    • 1994
  • In this paper, we present an object-oriented stereotactic radiosurgery planning system, which accepts medical images such as CT and angiography, transforms the coordinates to a reference frame coordinate, calculates dose distributions, and finally displays isodose curves over the images. The user finds an adequate one for radiosurgeries after performing computer simulations on different treatment parameter sets. The object-oriented design concept was fully applied to the system composed of seven manager objects of different classes: a patient information manager, a user-interface manager, a coordinate transformation manager, a blackboard manager, a dose calculation manager, an isodose curve display manager, and a report manager. All the user interactions are carried out through the use of mouse buttons. The performance of the system was verified by four physicians and two medical physicists, and now is being used in two clinical sites.

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Design and Implementation of Knowledge Base System for Fault Diagnosis (고장진단을 위한 지식기반 시스템의 설계 및 구현)

  • Jeon, Keun-Hwan;Shin, Sung-Yun;Shin, Jeong-Hun;Lee, Yang-Won;Ryu, Keun-Ho
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.38 no.6
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    • pp.57-69
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    • 2001
  • Expert system is one of AI area. It simulates the human's way of thinking to give solutions of problem in many applications. Most expert system consists of many components such as inference engine, knowledge base, and so on. Especially the performance of expert system depend on the control of efficiency of inference engine. Inference engine has to get features; first, if possible to minimize restrictions when it constructed the knowledge base. second, it has to serve various kinds of inferencing methods. In this paper we propose knowledge scheme for representing domain knowledge in ease, knowledge implementation technique for inferencing, and integrated knowledge-base engine with blackboard and inference engine. And we describe a expert system prototype that implemented in this paper using proposed methods, it perform diagnose about heavy industrial device. The fault diagnosis system prototype has been studied in this paper will be practical foundation in the research area of knowledge based system.

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Smart table interface design based on multi-touch (멀티터치 기반 스마트 테이블 인터페이스 설계)

  • Han, Jeong-Ah;Seo, Laiwon
    • Journal of Digital Contents Society
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    • v.15 no.3
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    • pp.381-386
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    • 2014
  • Multi-touch technology with the development of IT technology, various forms of recognition technology is positioned as the technology is one. A computer and a human action virtualization technology needed to design a natural interface while haneundedo influence. Human-computer interaction possible through intuitive to many users being able to reach without having to learn the sensory capabilities, will be useful if you could use. This paper presents the design of interfaces to the smart table environment to a conventional multi-touch touch-based, real so that you can use your finger to all the purposes. Growing day by day through the ubiquitous electronic blackboard, desk, furniture and electronics industry is actively being made by IT to incorporate multi-touch based interface because the design is expected to be important. Not far in the future, new ways of learning environment by combining modernization and smart table for meeting various IoT not only affect the environment looks anticipating.