• 제목/요약/키워드: Electronic Business

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Design and Implementation of SMIL(Synchronized Multimedia Integration Language) Player for Electronic Commerce

  • Shin, Dong-Kyoo;Jang, Choul-Soo;Lee, Kyoung-Ho;Kim, Joong-Bae;Shin, Dong-Il
    • 한국전자거래학회:학술대회논문집
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    • 한국전자거래학회 2001년도 International Conference CALS/EC KOREA
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    • pp.631-635
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    • 2001
  • The Synchronized Multimedia Integration Language (SMIL) is a declarative markup language based on the eXtensible Markup Language (XML) to define a set of markup tags for synchronizing the timing and positioning relationships between multimedia objects. SMIL makes authoring of TV-like multimedia presentations on the Web easier for applications such as electronic commerce. We present the design and implementation of a JAVA-based SMIL player, which processes different types of media objects using multiple threads. Moreover, its cache engine detects the media type and allocates the proper cache memory for the corresponding media object.

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선박 엔진용 근접 센서를 이용한 선박 엔진 고장진단시스템 설계 및 성능 분석 (Design and Performance Evaluation of a Marine Engine Fault Detection System Using a Proximity Sensor for a Marine Engine)

  • 박인택;김승환;김동성
    • 제어로봇시스템학회논문지
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    • 제22권8호
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    • pp.619-626
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    • 2016
  • This paper proposes the design and performance evaluation of a marine engine fault detection system using a proximity sensor for marine engine. Non-linearity is greatly reduced by using the sensor without increasing the response time by applying the CANopen protocol. The CANopen protocol enables the sensor to send initial values and measurement data. The marine engine fault detection system measures crankshaft deflection and the bottom dead center of the crosshead in real-time, which maintains stability and prevents the serious breakdown of the marine engine by use of an interlocking alarm monitoring system.

전자문서 활용을 통한 공공부문 사무관리체계 혁신 방안 (Improving Strategies for Public Office Management System through the Electronic Document Implementation)

  • 양정은
    • 한국컴퓨터정보학회논문지
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    • 제4권4호
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    • pp.236-243
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    • 1999
  • 정부를 비롯한 공공부문에 정보기술이 도입된 것은 어제 오늘의 일이 아니다. 그러나 정부에서 지금까지 하드웨어와 투입 중심으로 전개된 정보화의 영향력은 민간에 비해 빨리 실현되지 못하였고, 공공부문의 업무방식에는 근본적인 변화가 별로 나타나지 못했다. 이제 전자문서의 활용은 공공사무의 처리 및 업무의 능률성을 향상시키고 수작업 절차를 간소화함으로써 효율적인 관리를 가능하게 한다. 따라서 전자적 사무관리체계의 활성화를 위해 종이문서위주의 업무처리 관행의 축소, 전자문서화 촉진을 위한 기관 내적 기반 조성. 네트워크 연계를 통한 원격근무체계 등이 추진되어야 한다.

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글로벌 전자상거래 관세부과의 제도적 정비 방안 (A Scheme on System Establishment of Customs Duties of Import Goods in Global EC)

  • 이제홍
    • 통상정보연구
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    • 제6권2호
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    • pp.243-263
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    • 2004
  • Recently, International electronic commerce has been rapidly increasing. Over the past decade, e-commerce on the business foundation of the Internet compound has entered extensive areas of international trade and social activity. This paper focuses on the system establishment of customs duties of import goods in Global e-Commerce. Today, USA, EU and some major countries, International Organization insisted to Tariff-free woe in customs duty. This study also will discuss the effect of imposition of import duties. In order to impose customs duties, it needs to establish a system scheme, especially, because international payment of BtoC Commerce occur by the Credit Card. This study deals with Customs duties of import goods in Global e-Commerce.

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전자선하증권의 글로벌 운용 모델을 위한 개선방향과 과제 (A New Approach for Global Operational Model Implementation of Electronic Bill of Lading)

  • 이충배;정용균
    • 통상정보연구
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    • 제9권3호
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    • pp.161-180
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    • 2007
  • The electronic bill of lading system replacing with traditional paper B/L has been evolved from SeaDocs and CMI to Bolero system. Therefore e-B/L is considered as an evolving concept rather than fixed one because it has been changed with development of information technology. Bolero system designed to replicate all functions of a paper B/L has some limitation to be utilized as an e-B/L in changing international business arena because it has a centralized model. Therefore it is considered to be important that the current e-B/L operating system needs to be diversified. This paper aims to provide three types of the operating model of global e-B/L to be applied with feasible solution coping with the current problems, which is expected to contribute to the utilization of electronic bill of lading.

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소비자만족/불만족을 통해 본 전자상거래 소비자의 유형과 특성 (Consumer Classification and the Group Characteristics By Satisfaction/Dissatisfaction with Electronic Commerce)

  • 김기옥;유현정
    • 대한가정학회지
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    • 제38권12호
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    • pp.85-99
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    • 2000
  • The purpose of this study was to classify consumers barred on satisfaction with electronic commerce and to understand group differences in personal and behavioral characteristics. An on-line survey among hitel users was conducted from August 5th through 14th of 1999 and 678 replies were analyzed. This study identified four groups of consumers based on satisfaction with electronic commerce. They were 'the generally satisfied'. 'the generally dissatisfied', 'the satisfied with e-commerce while dissatisfied with the Internet', and 'the dissatisfied with e-commerce while satisfied with the Internet'. Demographic and behavioral characteristics of the four groups were significantly different. Implications on consumer education, consumer policy, and customer services of e-business were discussed.

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전자상거래에서의 오프라인과 온라인 소매기업의 가격 경쟁 모델에 관한 분석 (Analysis of Price Competition between Offline and Online Retailers in Electronic Commerce)

  • 천세학;김재철
    • Asia pacific journal of information systems
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    • 제15권3호
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    • pp.1-7
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    • 2005
  • This paper examines strategic competition model between offline and online retailers and draws strategic implications. Research on the price competition between conventional offline retailers and online retailers has been done through empirical approaches, however, the results are conflicting. This paper reconciles the existing conflicting empirical findings on price levels between offline and online retailers through theoretical approach. This paper analyzes how the internet market has effect on equilibrium prices of both offline and online retailers and discusses the possible reasons why there exist price differences between offline and online retailers in business to consumer electronic commerce.

물류창고내 지능형 물류 분류 솔루션 개발에 관한 연구 (A Study on the Development of Intelligent Logistics Classification Solution in Logistics Warehouse)

  • 안소현;김주현;박수현;이주영
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2023년도 추계학술발표대회
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    • pp.1086-1087
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    • 2023
  • 본 논문은 물류창고 내 컨베이어벨트에서 자동으로 화물의 크기와 무게를 분석하고 이를 인공지능을 기반으로 분류하는 기술에 관한 연구를 다루고 있다. 우리의 연구를 통해 넓은 물류창고에서 전체 분류 과정을 모니터링할 수 있으며, 웹사이트를 활용하여 원거리에서도 물류 분류 과정을 실시간으로 확인 가능하게 한다. 또한 문제 발생 시 기록을 남겨 관리자 간에 관리, 감독이 원활하도록 도와준다.

집단지성과 프로세스 코치 연구 (A Study on Collective Intelligence and Process Coach)

  • 홍삼열
    • 한국전자통신학회논문지
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    • 제10권4호
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    • pp.533-538
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    • 2015
  • 집단지성은 사회학, 경영학, 정치학, 컴퓨터과학 등 여러 분야와 관련이 된다. 이 논문은 인문학과 과학이 수렴, 융합, 통섭되는 시대의 산물인 사회공학분야로 분류할 수 있다. 오늘의 구성원은 자아실현과 기여에 대한 욕구가 증대되었고, 업무가 복잡해지고 변화가 빨라 사회조직 속에도 자연과학의 메커니즘이 필요하다. 집단지성의 메커니즘을 발산과정과 수렴과정으로 구성하며, 7단계의 프로세스(process)를 설계하고 각 단계의 첫 알파벳을 연결하면 'PROCESS'가 되도록 디자인하였다. 이 논문을 통하여 구성원들의 의견이 반영되는 절차를 적용하여 구현되면, 의사결정 절차에 참여했던 구성원들이 결정사항을 실행할 때에도 적극적으로 참여하는데 기여할 것이며, 온라인 커뮤니티에서의 구체적인 도구와 기법연구는 과제로 남긴다.

An Empirical Study on the Interaction Effects between the Customer Reviews and the Customer Incentives towards the Product Sales at the Online Retail Store

  • Kim, J.B.;Shin, Soo Il
    • Asia pacific journal of information systems
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    • 제25권4호
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    • pp.763-783
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    • 2015
  • Online customer reviews (i.e., electronic word-of-mouth) has gained considerable interest over the past years. However, a knowledge gap exists in explaining the mechanisms among the factors that determine the product sales in online retailing environment. To fill the gap, this study adopts a principal-agent perspective to investigate the effect of customer reviews and customer incentives on product sales in online retail stores. Two customer review factors (i.e., average review ratings and the number of reviews) and two customer incentive factors (i.e., price discounts and special shipping offers) are used to predict product sales in regression analysis. The sales ranking data collected from the video game titles at Amazon.com are used to analyze the direct effects of the four factors and the interaction effects between customer review and customer incentive factors to product sales. Result reveals that most relationships exist as hypothesized. The findings support both the direct and interaction effects of customer reviews and incentive factors on product sales. Based on the findings, discussions are provided with regard to the academic and practical contributions.