• 제목/요약/키워드: Education simulator

검색결과 242건 처리시간 0.021초

교육훈련용 EV 동력 시스템 시뮬레이터 개발에 대한 연구 (A Study on the Development of EV Powertrain System Simulator for Education and Training)

  • 신동준
    • 실천공학교육논문지
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    • 제15권1호
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    • pp.53-61
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    • 2023
  • 근현대 자동차 신산업 분야에서 가장 큰 핵심 과제는 2035년 EU 연합의 배출가스 0%를 목적으로 하는 친환경 차량 개발에 있으며, 이에 따라 전기자동차로 산업이 급변하는 시대에서 EV전기차에 대한 교육훈련이 절실한 상황인데, 본 연구에서는 기존 내연기관차와 동일하게 사용하는 Chassis Platform(Body, Tire 등)을 제외한 핵심적인 EV 파워트레인 시스템 시뮬레이터를 개발함으로써, 기계공학적, 전기공학적, 전자공학적 활용 등 EV 파워트레인 시스템을 이해하고 본 과정을 통해 공학적, 융합적 개발 능력을 키우는 매체로 활용하고자 한다.

방사선관리구역의 공간선량률 교육을 위한 가상현실 시뮬레이터의 개발과 유용성 평가 (Development and Usefulness Evaluation of Virtual Reality Simulator for Education of Spatial Dose Rate in Radiation Controlled Area)

  • 서정민
    • 대한방사선기술학회지:방사선기술과학
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    • 제46권6호
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    • pp.493-499
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    • 2023
  • This study developed education contents of measuring spatial dose with virtual reality simulation and applied to students majoring radiological science. The virtual reality(VR) contents with measuring spatial dose rate in the radiation controlled area was developed based on the simulation from pilot study. In this simulation, the tube voltage and tube current can be set from 60 to 120 kVp in 10 kVp steps and 10 to 40 mAs in 10 mAs increments, and the distance from source can be set from 30 to 400 cm continuously. Iron and lead shields can be placed between the source and the detector, and shielding thickness can be set by 1 mm increments ranging from 1 to 20 mm. We surveyed to students for evaluating improvement of understanding spatial dose rate between before and after education by VR simulation. The survey was conducted with 5 questions(X-ray exposure factors, effects by distance from the source, effects from using shield, depending on material and thickness of shield, concept and measuring of spatial dose rate) and all answers showed significant improvement. Therefore, this VR simulation content will be well used in education for spatial dose rate and radiation safety environments.

인적행위개선 포스터 개발과 활용 (Development and Utilization of Posters for Human Performance Improvement)

  • 권순일;손금수;정연섭;고효제
    • 대한인간공학회지
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    • 제26권1호
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    • pp.93-97
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    • 2007
  • As many as 111 reactor trips have occurred for recent 5 years('01-'05), and 26 cases of them have occurred due to human error. The trend of human error rate didn't decrease in 2004, so KHNP started to make efforts to decrease human errors. In 2006 KHNP bench marked excellent foreign nuclear power plants and introduced human error prevention tools. In addition, KHNP created as many as 40 posters for human performance improvement. The posters are based on the about 500 real incident reports collected through K-HPES from 1995. Therror preventive tols for the poster. This paper explains design of the posters and their application.

Implementation of Pseudo Golf Club and Virtual Golf Simulation System

  • Min, Meekyung;Kim, Kapsu
    • International Journal of Internet, Broadcasting and Communication
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    • 제10권3호
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    • pp.121-127
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    • 2018
  • In this study, we propose a pseudo golf club which can sense user's swing motion and virtual golf simulation system using the pseudo golf club. The proposed system is a virtual golf simulation system of a complex play type in which a player can enjoy various types of golf play according to the user's taste by providing a play mode for hitting an actual golf ball and a play mode for swinging the pseudo golf club. This virtual golf play system calculates and displays the trajectory of a golf ball by a simulator just like playing a real golf, and suggests suitable swing motion, so it helps users to learn golf easily.

컴퓨터 네트워크 가상 실습을 위한 컴포넌트 기반의 시뮬레이터 설계 및 구현 (Design and Implementation of a Component-based Simulator for the Virtual Laboratory of Computer Networks)

  • 임명식;김기형
    • 한국시뮬레이션학회논문지
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    • 제12권1호
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    • pp.1-10
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    • 2003
  • Recently, various network protocols have been developed to keep step with the rapid growth of Internet users. For the education of students in the computer networks classes, there have been many attempts to allow students experiment routers setting, operations and management of networks by themselves, in addition to the classroom lectures based on textbooks. One of the attempts is to install expensive real router experiment sets in laboratories for students, and one another is using router and network simulators for virtual experiments. This paper presents the design and implementation of NetSim, a scalable, component-based simulator environment for the network experimentation. NetSim expands the existing component-based JavaSim simulation tool for the education purpose, and it allows the design and experiment of various networks and protocols. For the evaluation of NetSim, it is shown that the network design and RIP-based router setting process is possible in NetSim.

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P2P Network Simulation System for Performance Evaluation in Convergence Networks

  • Kim, Yu-Doo;Moon, Il-Young
    • Journal of information and communication convergence engineering
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    • 제9권4호
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    • pp.396-400
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    • 2011
  • P2P(peer to Peer) network is a distributed network architecture composed of participants that make a portion of their resources directly available to other network participants, without the need for a central server. Currently, convergence network industry using wired and mobile are grows rapidly. So P2P protocols will be used between mobile and wired network. But current P2P protocols are focused on the wired networks only and there are no simulators for performance analysis of mobile P2P. In this paper, we design a P2P simulation system for performance analysis of P2P protocols in mobile, wired and convergence networks. It is constructed by a well-known mobile network simulator and wired based P2P protocol simulator. Finally we have implemented a smart TV test-bed using our P2P test-bed for convergence networks.

가상현실 시뮬레이터를 이용한 장애인 운전 교육 모델 제안 (Virtual Reality Simulator Proposal of Driving Education Model for the Disabled)

  • 박원철;김황래;박성현
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2022년도 제66차 하계학술대회논문집 30권2호
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    • pp.111-112
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    • 2022
  • 장애인 운전 지원센터는 지역별 편차가 심하고 인력 부족 등의 문제로 배우고자 하는 장애인의 수요를 충족하지 못하고 있는 상황이다. 본 논문에서는 시뮬레이터를 활용하여 가상현실을 통한 장애인 운전 교육 시뮬레이터 모델을 제안한다. 가상현실 기법을 활용하여 시뮬레이터를 구성하고 운전 교육데이터를 시뮬레이터에 적용하여 모델을 구성하였다. 실질적인 교육내용을 기준으로 프로세스를 구성하였으며, 제안 모델을 활용하면 운전 교육이 어려운 중증장애인들도 시뮬레이터를 통한 간접적인 운전을 경험함으로써 삶의 질 또한 향상되는 것을 기대할 수 있다.

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Validation of a Cognitive Task Simulation and Rehearsal Tool for Open Carpal Tunnel Release

  • Paro, John A.M.;Luan, Anna;Lee, Gordon K.
    • Archives of Plastic Surgery
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    • 제44권3호
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    • pp.223-227
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    • 2017
  • Background Carpal tunnel release is one of the most common surgical procedures performed by hand surgeons. The authors created a surgical simulation of open carpal tunnel release utilizing a mobile and rehearsal platform app. This study was performed in order to validate the simulator as an effective training platform for carpal tunnel release. Methods The simulator was evaluated using a number of metrics: construct validity (the ability to identify variability in skill levels), face validity (the perceived ability of the simulator to teach the intended material), content validity (that the simulator was an accurate representation of the intended operation), and acceptability validity (willingness of the desired user group to adopt this method of training). Novices and experts were recruited. Each group was tested, and all participants were assigned an objective score, which served as construct validation. A Likert-scale questionnaire was administered to gauge face, content, and acceptability validity. Results Twenty novices and 10 experts were recruited for this study. The objective performance scores from the expert group were significantly higher than those of the novice group, with surgeons scoring a median of 74% and medical students scoring a median of 45%. The questionnaire responses indicated face, content, and acceptability validation. Conclusions This mobile-based surgical simulation platform provides step-by-step instruction for a variety of surgical procedures. The findings of this study help to demonstrate its utility as a learning tool, as we confirmed construct, face, content, and acceptability validity for carpal tunnel release. This easy-to-use educational tool may help bring surgical education to a new- and highly mobile-level.

A Simulator for Calculating Normal Induced Voltage on Communication Line

  • Heo, Jeong-Yong;Seo, Hun-Chul;Lee, Soon-Jeong;Kim, Yoon Sang;Kim, Chul-Hwan
    • Journal of Electrical Engineering and Technology
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    • 제9권4호
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    • pp.1394-1400
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    • 2014
  • The current flowing through the overhead transmission lines causes induced voltage on the communication lines, which can be prevented by calculating the induced voltage at the planning stage for overhead transmission line installment through an agreement between the communication and electric power companies. The procedures to calculate the induced voltages, however, are complicated due to the variety of parameters and tower types of the overhead transmission lines. The difficulty necessitates the development of a simulator to measure the induced voltage on the communication lines. This paper presents two simulators developed for this purpose; one using the Data Base (DB) index method and the other using the Graphic User Interface (GUI) method. The simulators described in this paper have been implemented by the EMTP (Electromagnetic Transient Program).

Augmented Reality Technology-based Dental Radiography Simulator for Preclinical Training and Education on Dental Anatomy

  • Gu, Ja-Young;Lee, Jae-Gi
    • Journal of information and communication convergence engineering
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    • 제17권4호
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    • pp.274-278
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    • 2019
  • It is important that students are provided opportunities to practice their skills in acquiring radiographic images. However, these opportunities are currently limited because of the risk of radiation exposure. To overcome this limitation, a new augmented reality-based radiography simulator was developed that enables students to practice radiographic techniques as part of self-directed learning without time and space constraints. Subsequently, cross-sectional images of a manikin phantom head obtained via computed tomography were reconstructed into a three-dimensional object. An image marker that could be recognized by a mobile device and could allow users to practice dental radiography techniques was devised. The three-dimensional object was augmented to the mobile device; consequently, among 106 stored dental radiographs on the device, a radiograph corresponding to specific imaging conditions was opened when users performed radiographic procedures. This technology could improve dental students' understanding of dental anatomy and contribute to improving their competency in acquiring dental radiographs.