• Title/Summary/Keyword: Dynamic Environment Information

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Controlling Spillway Gates of Dams Using Dynamic Fuzzy Control

  • Woo, Young-Woon;Han, Soo-Whan;Kim, Kwang-Baek
    • Journal of information and communication convergence engineering
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    • v.6 no.3
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    • pp.337-342
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    • 2008
  • Controlling spillway gates of dams is a complex, nonlinear, non-stationary control process and is significantly affected by hydrological conditions which are not predictable beforehand. In this paper, control methods based on dynamic fuzzy control are proposed for the operation of spillway gates of dams during floods. The proposed methods are not only suitable for controlling spillway gates but also able to maintain target water level in order to prepare a draught. In the proposed methods, we use dynamic fuzzy control that the membership functions can be varied by changing environment conditions for keeping up the target water level, instead of conventional static fuzzy control. Simulation results demonstrate that the proposed methods based on dynamic fuzzy control produce an accurate and efficient solution for both of controlling spillway gates and maintaining target water level defined beforehand.

Cognitive Model-based Evaluation of Traffic Simulation Model (교통 시뮬레이션 모텔의 인지공학적 평가에 관한 연구)

  • 강명호;차우창
    • Proceedings of the Korea Society for Simulation Conference
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    • 2002.05a
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    • pp.163-168
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    • 2002
  • The road sign in dynamic traffic system is an important element which affects on human cognitive performance on driving. Web-based vision system simulator was developed to examine the cognition time of the road sign in dynamic environment. This experiment was designed in within-subject design with two factors; vehicle speed and the amount of information of the traffic sign. It measured the cognition time of the road sign through two evaluation methods; the subjective test with vision system simulator and computational cognitive model. In these two evaluations of human cognitive performance under the dynamic traffic environment, it demonstrated that subject's cognition time was affected by both the amount of information of traffic sign and driving speed.

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Pattern-based Business Process Change Management in Dynamic Business Environment

  • Kim, Dongsoo;Kim, Minsoo
    • Journal of Information Technology and Architecture
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    • v.10 no.3
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    • pp.295-303
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    • 2013
  • This paper presents a new approach to managing dynamic business process changes based on business process change patterns. We identify and categorize business process change patterns that occur recurrently in a dynamic business environment. Several issues regarding management of process versions are discussed, and a pattern-based version management method for handling process changes more flexibly is explained in detail. We propose a mechanism for abstract process execution with runtime encapsulation of a business process, which can maximize the flexibility of process execution using multiple process versions. In addition, we propose a concept of process promotion and demotion that can dynamically choose an actual version of the process at run-time. With our pattern-based process change management and versioning approach, it is expected that the flexibility and efficiency of BPM systems can be enhanced significantly.

A Method for Dynamic Clustering-based Efficient Management in Large-Scale IoT Environment (대규모 IoT 컴퓨팅 환경에서 동적 클러스터링 기반 효율적 관리 기법)

  • Kim, Dae Young;La, Hyun Jung
    • Journal of Internet Computing and Services
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    • v.15 no.6
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    • pp.85-97
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    • 2014
  • IoT devices that collect information for end users and provide various services like giving traffic or weather information to them that are located everywhere aim to raise quality of life. Currently, the number of devices has dramatically increased so that there are many companies and laboratories for developing various IoT devices in the world. However, research about IoT computing such as connecting IoT devices or management is at an early stage. A server node that manages lots of IoT device in IoT computing environment is certainly needed. But, it is difficult to manage lots of devices efficiently. However, anyone cannot surly know about how many servers are needed or where they are located in the environment. In this paper, we suggest a method that is a way to dynamic clustering IoT computing environment by logical distance among devices. With our proposed method, we can ensure to manage the quality in large-scale IoT environment efficiently.

Examining the relationship between Intellectual Capital and Innovation Performance: The Role of IT-enabled Dynamic Capabilities (지적자본이 혁신성과에 미치는 영향: 정보기술 기반의 동적능력을 중심으로)

  • An, Kyungmin;Lee, Young-Chan
    • Knowledge Management Research
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    • v.20 no.4
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    • pp.1-22
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    • 2019
  • The purpose of this study is to investigate the role of IT-enabled dynamic capability in the relationship between intellectual capital and innovation performance under Industry 4.0. We approach the intellectual capital from the perspective of the resource-based view and define the components of intellectual capital as human capital, social capital, and organizational capital. On the other hand, the IT-based dynamic capability means that the information technology and the utilization ability of the enterprise are combined to overcome the turbulent environment. The empirical results showed that the IT-enabled dynamic capabilities mediated the relationship between intellectual capital and innovation performance as it revealed in theory. And in terms of practical implications, we found the importance of an organization's information technology ability to effectively utilize intangible resources for organizational performance.

Why Dynamic Security for the Internet of Things?

  • Hashemi, Seyyed Yasser;Aliee, Fereidoon Shams
    • Journal of Computing Science and Engineering
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    • v.12 no.1
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    • pp.12-23
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    • 2018
  • The Internet of Things (IoT) ecosystem potentially includes heterogeneous devices with different processing mechanisms as well as very complicated network and communication models. Thus, analysis of data associated with adverse conditions is much more complicated. Moreover, mobile things in the IoT lead to dynamic alteration of environments and developments of a dynamic and ultra-large-scale (ULS) environment. Also, IoT and the services provided by that are mostly based on devices with limited resources or things that may not be capable of hosting conventional controls. Finally, the dynamic and heterogeneous and ULS environment of the IoT will lead to the emergence of new security requirements. The conventional preventive and diagnostic security controls cannot sufficiently protect it against increasing complication of threats. The counteractions provided by these methods are mostly dependent on insufficient static data that cannot sufficiently protect systems against sophisticated and dynamically evolved attacks. Accordingly, this paper investigates the current security approaches employed in the IoT architectures. Moreover, we define the dynamic security based on dynamic event analysis, dynamic engineering of new security requirements, context awareness and adaptability, clarify the need for employment of new security mechanism, and delineate further works that need to be conducted to achieve a secure IoT.

Emotion Evaluation algorithm of Brain Information System using Dynamic Genitive Maps (동적인지 맵을 이용한 뇌 정보 처리 시스템의 감정 평가 알고리즘)

  • 홍인택;김성주;서재용;김용택;전홍태
    • Proceedings of the IEEK Conference
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    • 2003.07d
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    • pp.1243-1246
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    • 2003
  • It is known that structure of Human's brain information system is controlled by cerebral cortex mainly. Cerebral cortex is divided by sensory area, motor area and associated area largely. Sensory area takes part in information from environment and motor area is actuation by decision as associated area determined. It is possible to copy brain information system by input-output pattern. but there is difficulty in modeling of memorizing new information. Such action is performed by Limbic Lobe and Papez circuit which is controlled by intrinsic emotion. So we need of definition of emotion's role in decision. In this paper, we define roles of emotion in intrinsic decision using Dynamic Cognitive Maps(DCMs). The emotion is evaluated by outside information then intrinsic decision performed as how much emotion variated. The dynamic cognitive maps take part in emotion evaluating process.

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Dynamic Decision Making using Social Context based on Ontology (상황 온톨로지를 이용한 동적 의사결정시스템)

  • Kim, Hyun-Woo;Sohn, M.-Ye;Lee, Hyun-Jung
    • Journal of Intelligence and Information Systems
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    • v.17 no.3
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    • pp.43-61
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    • 2011
  • In this research, we propose a dynamic decision making using social context based on ontology. Dynamic adaptation is adopted for the high qualified decision making, which is defined as creation of proper information using contexts depending on decision maker's state of affairs in ubiquitous computing environment. Thereby, the context for the dynamic adaptation is classified as a static, dynamic and social context. Static context contains personal explicit information like demographic data. Dynamic context like weather or traffic information is provided by external information service provider. Finally, social context implies much more implicit knowledge such as social relationship than the other two-type context, but it is not easy to extract any implied tacit knowledge as well as generalized rules from the information. So, it was not easy for the social context to apply into dynamic adaptation. In this light, we tried the social context into the dynamic adaptation to generate context-appropriate personalized information. It is necessary to build modeling methodology to adopt dynamic adaptation using the context. The proposed context modeling used ontology and cases which are best to represent tacit and unstructured knowledge such as social context. Case-based reasoning and constraint satisfaction problem is applied into the dynamic decision making system for the dynamic adaption. Case-based reasoning is used case to represent the context including social, dynamic and static and to extract personalized knowledge from the personalized case-base. Constraint satisfaction problem is used when the selected case through the case-based reasoning needs dynamic adaptation, since it is usual to adapt the selected case because context can be changed timely according to environment status. The case-base reasoning adopts problem context for effective representation of static, dynamic and social context, which use a case structure with index and solution and problem ontology of decision maker. The case is stored in case-base as a repository of a decision maker's personal experience and knowledge. The constraint satisfaction problem use solution ontology which is extracted from collective intelligence which is generalized from solutions of decision makers. The solution ontology is retrieved to find proper solution depending on the decision maker's context when it is necessary. At the same time, dynamic adaptation is applied to adapt the selected case using solution ontology. The decision making process is comprised of following steps. First, whenever the system aware new context, the system converses the context into problem context ontology with case structure. Any context is defined by a case with a formal knowledge representation structure. Thereby, social context as implicit knowledge is also represented a formal form like a case. In addition, for the context modeling, ontology is also adopted. Second, we select a proper case as a decision making solution from decision maker's personal case-base. We convince that the selected case should be the best case depending on context related to decision maker's current status as well as decision maker's requirements. However, it is possible to change the environment and context around the decision maker and it is necessary to adapt the selected case. Third, if the selected case is not available or the decision maker doesn't satisfy according to the newly arrived context, then constraint satisfaction problem and solution ontology is applied to derive new solution for the decision maker. The constraint satisfaction problem uses to the previously selected case to adopt and solution ontology. The verification of the proposed methodology is processed by searching a meeting place according to the decision maker's requirements and context, the extracted solution shows the satisfaction depending on meeting purpose.

Intelligent Multimedia Educational System on Distributed Environment (분산 환경에서의 지능형 멀티미디어 교육 시스템)

  • Lee, Se-Hun;Yun, Gyeong-Seop
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.5
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    • pp.1323-1331
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    • 1999
  • This paper suggests a multimedia educational system which has the ability to extract intelligent instruction on the distributed environment. The proposed system is designed for supporting individual instruction and real time user interaction. As the system based on CORBA, we put group managing module on it for multi user environment, so it has ability for distributed computing facilities. Using MHEG standard, we can provide multimedia courseware and real time user interaction. To diagnose students' responses and generate evaluations, we use several linguistic variables of fuzzy theory. There are two major advantages for using this system. This system can provide dynamic generation of problems and the ability to provide a dynamic instruction strategy. And it can increase reusability of courseware material for using standard of multimedia representation and communication. We use CORBA and MHEG to overcome the disadvantage of the Web, passive protocol and poor interactivity, HTTP.

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From Information to Knowledge: The Information Literacy Conundrum

  • Todd, Ross J.
    • Journal of the Korean Society for Library and Information Science
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    • v.44 no.4
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    • pp.131-153
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    • 2010
  • The fusion of learning, information, and technology presents dynamic challenges for all librarians, educators and students in 21st century libraries and schools. At the heart of this fusion is the growth of a pervasive, integrated information environment characterized by vast quantities of digital content, open choice, collaborative and participatory digital spaces, and the transition of the web environments from consumption of information to creation of information. This environment heralds important opportunities for librarians and teachers to rethink, re-imagine and recreate a dynamic approaches to information literacy instruction. Drawing on an extensive body of research undertaken through the Center for International Scholarship in School Libraries (CISSL), and published research on both information literacy and constructivist learning, this paper provides a critical examination of the current status of information literacy: its multiple conceptualizations, competing models, viewpoints, and its operationalizations in educational and library environments. The paper will challenge information literacy practices which center on simplistic, reductionist approaches to information literacy development, and the separation of information process and knowledge content. In particular it will address apparent contradictions in espoused conceptions of information literacy which revolve around "knowledge": knowledge construction, critical thinking, problem solving and the development of knowledgeable people; and information literacy practices which revolve around "information": a predominant focus on skills of access and evaluation of resources and with less attention given to engaging with found information to develop deep knowledge and understanding. The paper will present a series of challenges for moving forward with information literacy agendas in libraries and schools.