• Title/Summary/Keyword: Duplicated server

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Privacy Preserving Source Based Deduplication In Cloud Storage (클라우드 스토리지 상에서의 프라이버시 보존형 소스기반 중복데이터 제거기술)

  • Park, Cheolhee;Hong, Dowon;Seo, Changho;Chang, Ku-Young
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.25 no.1
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    • pp.123-132
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    • 2015
  • In cloud storage, processing the duplicated data, namely deduplication, is necessary technology to save storage space. Users who store sensitive data in remote storage want data be encrypted. However Cloud storage server do not detect duplication of conventionally encrypted data. To solve this problem, Convergent Encryption has been proposed. But it inherently have weakness due to brute-force attack. On the other hand, to save storage space as well as save bandwidths, client-side deduplication have been applied. Recently, various client-side deduplication technology has been proposed. However, this propositions still cannot solve the security problem. In this paper, we suggest a secure source-based deduplication technology, which encrypt data to ensure the confidentiality of sensitive data and apply proofs of ownership protocol to control access to the data, from curious cloud server and malicious user.

Mapping Cache for High-Performance Memory Mapped File I/O in Memory File Systems (메모리 파일 시스템 기반 고성능 메모리 맵 파일 입출력을 위한 매핑 캐시)

  • Kim, Jiwon;Choi, Jungsik;Han, Hwansoo
    • Journal of KIISE
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    • v.43 no.5
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    • pp.524-530
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    • 2016
  • The desire to access data faster and the growth of next-generation memories such as non-volatile memories, contribute to the development of research on memory file systems. It is recommended that memory mapped file I/O, which has less overhead than read-write I/O, is utilized in a high-performance memory file system. Memory mapped file I/O, however, brings a page table overhead, which becomes one of the big overheads that needs to be resolved in the entire file I/O performance. We find that same overheads occur unnecessarily, because a page table of a file is removed whenever a file is opened after being closed. To remove the duplicated overhead, we propose the mapping cache, a technique that does not delete a page table of a file but saves the page table to be reused when the mapping of the file is released. We demonstrate that mapping cache improves the performance of traditional file I/O by 2.8x and web server performance by 12%.

Multicast VOD System for Interactive Services in the Head-End-Network (Head-End-Network에서 대화형 서비스를 위한 멀티캐스트 VOD 시스템)

  • Kim, Back-Hyun;Hwang, Tae-June;Kim, Ik-Soo
    • The KIPS Transactions:PartB
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    • v.11B no.3
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    • pp.361-368
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    • 2004
  • This paper proposes an interactive VOD system to serve truly interactive VCR services using multicast delivery, client buffer and web-caching technique which implements the distributed proxy in Head-End- Network(HNET). This technique adopts some caches in the HNET that consists of a Switching Agent(SA), some Head-End-Nodes(HEN) and many clients. In this model, HENs distributively store the requested video under the control of SA. Also, client buffer dynamically expands to support various VCR playback rate. Thus, interactive services are offered with transmitting video streams from network, HENs and stored streams on buffer. Therefore this technique makes the load of network occur In the limited area, minimizes the additional channel allocation from server and restricts the transmission of duplicated video contents

The QoS Filtering and Scalable Transmission Scheme of MPEG Data to Adapt Network Bandwidth Variation (통신망 대역폭 변화에 적응하는 MPEG 데이터의 QoS 필터링 기법과 스케일러블 전송 기법)

  • 유우종;김두현;유관종
    • Journal of Korea Multimedia Society
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    • v.3 no.5
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    • pp.479-494
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    • 2000
  • Although the proliferation of real-time multimedia services over the Internet might indicate its successfulness in dealing with heterogeneous environments, it is obvious, on the other hand, that the internet now has to cope with a flood of multimedia data which consumes most of network communication channels due to a great deal of video or audio streams. Therefore, for the purpose of an efficient and appropriate utilization of network resources, it requires to develop and deploy a new scalable transmission technique n consideration of respective network environment and individual clients computing power. Also, we can eliminate the waste effects of storage device and data transmission overhead in that the same video stream duplicated according to QoS. The purpose of this paper is to develop a technology that can adjust the amount of data transmitted as an MPEG video stream according to its given communication bandwidth, and technique that can reflect dynamic bandwidth while playing a video stream. For this purpose, we introduce a media scalable media decomposer working on server side, and a scalable media composer working o n a client side, and then propose a scalable transmission method and a media sender and a media receiver in consideration of dynamic QoS. Those methods proposed her can facilitate an effective use of network resources, and provide multimedia MPEG video services in real-time with respect to individual client computing environment.

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