• Title/Summary/Keyword: Dress-up Tuning

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A Study on Dress-up Turning as Means of Expressing Automobile Drivers' Self-identity (자동차 사용의 정체성 표출 수단으로서의 드레스업 튜닝에 대한 고찰)

  • 이호숭
    • Archives of design research
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    • v.11 no.3
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    • pp.219-228
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    • 1998
  • As automobile drivers' desires become ever diversified with the spreading phenomenon of 'characteristic automobile decorations', it is feared that the design quality may be deteriorated, while the safety be retarded in terms of performance and function. In Korea, the 'Dress-up tuning' becomes the source of the social criticism because of lack of relevant codes and professional tuning services, while automobile drivers are excessively having their automobiles overdressed ignoring the overall aesthetic aspect and functions. Under such a circumstance, this study was aimed at reviewing the practices and dress-up accessories by each automobile part of those foreign automobile makers and professional tuners who have introduced the concept of 'customizing' and developed dress-up accessories and various tuning parts only to satisfy their customers' tuning needs. It is anticipated that automobile styling would tend more to pursue a 'coordination' featuring ordinary consumers' individualistic senses, while customers' needs reflecting their life styles be more refined. Meanwhile, Korean automobile consumers have accommodated the product designs : presented within the producers' frameworks, but they are expected to pursue the design values varying according to changing structures of production, society and industry as well as the resultant design activities. In all, makers and designers are requested to be aware of such changing environment structures and thereby, explore other alternatives, or reflect seriously on the socio-cultural implications inherent in the products, namely on the production and consumption of people's favorites.

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A Study on the Creating Metaverse Service Platform for Web-based Vehicle Dynamics Simulation (웹 기반 차량동역학 시뮬레이션을 위한 메타버스 서비스 플랫폼 구축에 관한 연구)

  • Kwon, Seong-Jin
    • Journal of the Korean Society of Industry Convergence
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    • v.25 no.5
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    • pp.757-764
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    • 2022
  • Recently the car tuning has become a trailblazing and creative culture that expresses the personality of the owner. In this paper, the "Car-Vatar", which is the compound word formed from the words "Car" and "Avatar", has been developed to investigate car tuning on the metaverse engineering platform. The Car-Vatar has been developed as a web-based vehicle dynamic simulation service for providing information about car tuning. That has been focused on investigating diverse vehicular performances, such as acceleration, braking, handling and fuel efficiency, according to the tuning vehicles and tuning parts on the virtual engineering platform. The Car-Vatar platform has provided two major services; one is real-time 3D tuning information system for the dress-up and performance-up tuning parts, the other is diverse vehicle dynamics system for the performance-up tuning parts. To check the validation of the Car-Vatar platform, the comparison between virtual simulation results and driving test results has been discussed on various driving environments.