• Title/Summary/Keyword: Distributed and Parallel Algorithms

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Countinuous k-Nearest Neighbor Query Processing Algorithm for Distributed Grid Scheme (분산 그리드 기법을 위한 연속 k-최근접 질의처리 알고리즘)

  • Kim, Young-Chang;Chang, Jae-Woo
    • Journal of Korea Spatial Information System Society
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    • v.11 no.3
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    • pp.9-18
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    • 2009
  • Recently, due to the advanced technologies of mobile devices and wireless communication, there are many studies on telematics and LBS(location-based service) applications. because moving objects usually move on spatial networks, their locations are updated frequently, leading to the degradation of retrieval performance. To manage the frequent updates of moving objects' locations in an efficient way, a new distributed grid scheme, called DS-GRID (distributed S-GRID), and k-NN(k-nearest neighbor) query processing algorithm was proposed[1]. However, the result of k-NN query processing technique may be invalidated as the location of query and moving objects are changed. Therefore, it is necessary to study on continuous k-NN query processing algorithm. In this paper, we propose both MCE-CKNN and MBP(Monitoring in Border Point)-CKNN algorithmss are S-GRID. The MCE-CKNN algorithm splits a query route into sub-routes based on cell and seproves retrieval performance by processing query in parallel way by. In addition, the MBP-CKNN algorithm stores POIs from the border points of each grid cells and seproves retrieval performance by decreasing the number of accesses to the adjacent cells. Finally, it is shown from the performance analysis that our CKNN algorithms achieves 15-53% better retrieval performance than the Kolahdouzan's algorithm.

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Generating Local Addresses for Block-Cyclic Distributed Array (블록-순환으로 분배된 배열의 지역 주소 생성)

  • Kwon, Oh-Young;Kim, Tae-Geun;Han, Tack-Don;Yang, Sung-Bong;Kim, Shin-Dug
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.11
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    • pp.2835-2844
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    • 1998
  • Most data parallel languages provide the block-cyclic distribution (cyclic(k)) that is one of the most general regular distributions. In order to generate local addresses for an array section A(l:h:s) with block-cyclic distribution, efficient compiling methods or run-time methods are required. In this paper, two local address generation methods for the block-cyclic distribution are presented. One is a simple scan method that is modified from the virtual-block scheme. The other is a linear-time ${\Delta}M$ table that contains the local memory access information construction method. This method is simpler than other algorithms for generating a ${\Delta}M$ table. Experimental results show that a simple that a simple scan method has poor performance but a linear-time ${\Delta}M$ table generation method is faster than other algorithms in ${\Delta}M$ table generation time and access time for 10,000 array elements.

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Dynamic Block Reassignment for Load Balancing of Block Centric Graph Processing Systems (블록 중심 그래프 처리 시스템의 부하 분산을 위한 동적 블록 재배치 기법)

  • Kim, Yewon;Bae, Minho;Oh, Sangyoon
    • KIPS Transactions on Software and Data Engineering
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    • v.7 no.5
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    • pp.177-188
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    • 2018
  • The scale of graph data has been increased rapidly because of the growth of mobile Internet applications and the proliferation of social network services. This brings upon the imminent necessity of efficient distributed and parallel graph processing approach since the size of these large-scale graphs are easily over a capacity of a single machine. Currently, there are two popular parallel graph processing approaches, vertex-centric graph processing and block centric processing. While a vertex-centric graph processing approach can easily be applied to the parallel processing system, a block-centric graph processing approach is proposed to compensate the drawbacks of the vertex-centric approach. In these systems, the initial quality of graph partition affects to the overall performance significantly. However, it is a very difficult problem to divide the graph into optimal states at the initial phase. Thus, several dynamic load balancing techniques have been studied that suggest the progressive partitioning during the graph processing time. In this paper, we present a load balancing algorithms for the block-centric graph processing approach where most of dynamic load balancing techniques are focused on vertex-centric systems. Our proposed algorithm focus on an improvement of the graph partition quality by dynamically reassigning blocks in runtime, and suggests block split strategy for escaping local optimum solution.

SPMLD: Sub-Packet based Multipath Load Distribution for Real-Time Multimedia Traffic

  • Wu, Jiyan;Yang, Jingqi;Shang, Yanlei;Cheng, Bo;Chen, Junliang
    • Journal of Communications and Networks
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    • v.16 no.5
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    • pp.548-558
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    • 2014
  • Load distribution is vital to the performance of multipath transport. The task becomes more challenging in real-time multimedia applications (RTMA), which impose stringent delay requirements. Two key issues to be addressed are: 1) How to minimize end-to-end delay and 2) how to alleviate packet reordering that incurs additional recovery time at the receiver. In this paper, we propose sub-packet based multipath load distribution (SPMLD), a new model that splits traffic at the granularity of sub-packet. Our SPMLD model aims to minimize total packet delay by effectively aggregating multiple parallel paths as a single virtual path. First, we formulate the packet splitting over multiple paths as a constrained optimization problem and derive its solution based on progressive approximation method. Second, in the solution, we analyze queuing delay by introducing D/M/1 model and obtain the expression of dynamic packet splitting ratio for each path. Third, in order to describe SPMLD's scheduling policy, we propose two distributed algorithms respectively implemented in the source and destination nodes. We evaluate the performance of SPMLD through extensive simulations in QualNet using real-time H.264 video streaming. Experimental results demonstrate that: SPMLD outperforms previous flow and packet based load distribution models in terms of video peak signal-to-noise ratio, total packet delay, end-to-end delay, and risk of packet reordering. Besides, SPMLD's extra overhead is tiny compared to the input video streaming.

The Study of the Object Replication Management using Adaptive Duplication Object Algorithm (적응적 중복 객체 알고리즘을 이용한 객체 복제본 관리 연구)

  • 박종선;장용철;오수열
    • Journal of the Korea Society of Computer and Information
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    • v.8 no.1
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    • pp.51-59
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    • 2003
  • It is effective to be located in the double nodes in the distributed object replication systems, then object which nodes share is the same contents. The nodes store an access information on their local cache as it access to the system. and then the nodes fetch and use it, when it needed. But with time the coherence Problems will happen because a data carl be updated by other nodes. So keeping the coherence of the system we need a mechanism that we managed the to improve to improve the performance and availability of the system effectively. In this paper to keep coherence in the shared memory condition, we can set the limited parallel performance without the additional cost except the coherence cost using it to keep the object at the proposed adaptive duplication object(ADO) algorithms. Also to minimize the coherence maintenance cost which is the bi99est overhead in the duplication method, we must manage the object effectively for the number of replication and location of the object replica which is the most important points, and then it determines the cos. And that we must study the adaptive duplication object management mechanism which will improve the entire run time.

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An Efficient Angular Space Partitioning Based Skyline Query Processing Using Sampling-Based Pruning (데이터 샘플링 기반 프루닝 기법을 도입한 효율적인 각도 기반 공간 분할 병렬 스카이라인 질의 처리 기법)

  • Choi, Woosung;Kim, Minseok;Diana, Gromyko;Chung, Jaehwa;Jung, Soonyong
    • KIPS Transactions on Software and Data Engineering
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    • v.6 no.1
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    • pp.1-8
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    • 2017
  • Given a multi-dimensional dataset of tuples, a skyline query returns a subset of tuples which are not 'dominated' by any other tuples. Skyline query is very useful in Big data analysis since it filters out uninteresting items. Much interest was devoted to the MapReduce-based parallel processing of skyline queries in large-scale distributed environment. There are three requirements to improve parallelism in MapReduced-based algorithms: (1) workload should be well balanced (2) avoid redundant computations (3) Optimize network communication cost. In this paper, we introduce MR-SEAP (MapReduce sample Skyline object Equality Angular Partitioning), an efficient angular space partitioning based skyline query processing using sampling-based pruning, which satisfies requirements above. We conduct an extensive experiment to evaluate MR-SEAP.

Performance Evaluation of Inter-Sector Collaborative PF Schedulers for Multi-User MIMO Transmission Using Zero Forcing (영점 강제 다중 사용자 MIMO 전송 시 셀 간 정보 교환을 활용한 협력적 PF 스케줄러의 성능 평가)

  • Lee, Ji-Won;Sung, Won-Jin
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.47 no.2
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    • pp.40-46
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    • 2010
  • Multi-user MIMO (Multiple-Input Multiple-Output) systems require collaborative PF schedulers to improve the performance of the log sum of average transmission rates. While the performance of single cell based conventional PF schedulers has been evaluated over various channel conditions, scheduling algorithms by multiple base stations which select multiple users over a given time frame and their performance require further investigations. In this paper, we apply a collaborative PF scheduler to the distributed multi-user MIMO system, which assigns radio resources to multiple users by exchanging user channel information from base stations located in three adjacent sectors. We further evaluate its performance in terms of the log sum of average transmission rates. The performance is compared to that of the full-search collaborative PF scheduler which searches over all possible combinations of user groups, and that of a parallel PF scheduler that determines users without channel information exchange among base stations. We show the log sum of average transmission rates of the collaborative PF scheduler outperforms that of the parallel PF scheduler in low percentile region. In addition, the collaborative PF scheduler exhibits a negligible performance degradation when compared to the full-search collaborative PF scheduler while a significant reduction of the computational complexity is achievable at the same time.