• Title/Summary/Keyword: Distributed algorithms

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Development of Monitoring System for Interconnection of Distributed Generation with Power Grid (분산전원 계통 연계를 위한 모니터링 시스템의 개발)

  • Oh, Sung-Nam;Son, Young-Ik;Kim, Kab-Il
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.714-716
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    • 2004
  • Owing to the environmental problems as well as increasing energy prices and power plant construction costs, many researches have been made for the safe operation of distributed generations. In order to be more popularly used in parallel with the distribution network, the distributed generation and its correlation with the power system should be exactly monitored at any time. This paper presents a monitoring system which displays the important states of the distributed generation in operation and stores various measurements of the system. The proposed system constructs a data-base for developing algorithms against any faults of the interconnected system, and monitors efficiently at any place with the communication network function.

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Blockchain and Consensus Algorithm (블록체인과 합의 알고리즘)

  • Yim, J.C.;Yoo, H.K.;Kwak, J.Y.;Kim, S.M.
    • Electronics and Telecommunications Trends
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    • v.33 no.1
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    • pp.45-56
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    • 2018
  • A Blockchain is a type of distributed ledger system that consists of a large number of nodes. A block is a container in which transactions are included, and the transactions can be recorded in chronological order by chaining blocks. To work properly, it is essential that the nodes in the Blockchain system have the same image of the chained-blocks. Blockchain systems use various types of consensus algorithms to achieve the same states among the nodes, and the fundamental elements in these algorithms are proof of work and the main chain selection policy, particularly in permissionless Blockchain systems. However, consensus algorithms for permissioned Blockchain systems can be completely different from those of permissionless blockchain systems. In this paper, we overview the basic working mechanism of consensus algorithms, and briefly introduce a few that are currently being applied.

A Point-based Scheduling Algorithm for GRID Environment (그리드 시스템을 위한 포인트 기반 스케줄링 알고리즘)

  • Oh Young-Eun;Kim Jin Suk
    • Journal of KIISE:Computer Systems and Theory
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    • v.32 no.11_12
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    • pp.639-645
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    • 2005
  • GRID environments have been developed in distributed heterogeneous computing infrastructure for advanced science and engineering Therefore efficient scheduling algorithms for allocating user job to resources in the GRID environment are required. Many scheduling algorithms have been proposed, but these algorithms are not suitable for the GRID environment. That is the previous scheduling algorithm does not consider network bandwidth between multiple resources. In this paper, we propose a new scheduling algorithm for Global GRID environment and show that our algorithm has better performance than other scheduling algorithms through extensive simulation.

A New Selection Algorithms for Distributed Evolutionary Algorithms

  • Oh, Sang-Keon;Kim, Cheol-Taek;Lee, Ju-Jang
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.490-490
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    • 2000
  • Parallel genetic algorithms are particularly easy to implement and promise substantial gains in performance. Its basic idea is to keep several subpopulations that are processed by genetic algorithms. Furthermore, a migration mechanism produces a chromosome exchange between subpopulation. In this paper, a new selection method based on non-linear fitness assignment presented. The use of proposed ranking selection permits higher local exploitation search, where the diversity of populations is structure. Experimental results show that the relation between local-global search balance and the probabilities of reaching a desired solution.

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Routing Control Algorithm for SS7 Signaling Traffic with Distributed Message Handling Processors (분산 메시지처리기 구조에서의 공통선 신호 트래픽루팅 제어 기법)

  • Cho, Young-So;Ryu, Keun-Ho
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.7
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    • pp.1797-1803
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    • 1997
  • Message handling function of the SS7(Signaling System N0.7) provides signaling traffic routing capabilities to transfer the signaling traffic to the destination nodes in the signaling network. This message handling function should be handled without any transfer delay for real time processing of large amount of signaling traffic for data communication service, and visual information service. In this paper, we suggest two routing algorithms working on the distributed message handling processors which were specially designed for message handling function. The one is an internal distributing algorithm for equal distribution of signaling traffic among the distributed message handling processors and the other is a distributing algorithm for distribution of signaling traffic in the multiple signaling routes. Both of algorithms are using signaling link selection codes labled in each signaling messages. It is shown that the suggested algorithms are very efficient for routing signaling traffic at the fault condition of signaling routes and the restoration of unavailable signaling routes.

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Implementation of advanced control algorithms for a power plant boiler system (발전소 보일러 제어용 진보된 제어 알고리즘의 구현)

  • 김성우;서창준;김병국
    • 제어로봇시스템학회:학술대회논문집
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    • 1992.10a
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    • pp.281-286
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    • 1992
  • This paper describes a duplexed process control system for a boiler-turbine system of power plant, which is composed of supervisor, controller, and simulater subsystems. Its embeded POL(Problem oriented language) as a structured control language enables this system to do a real-time distributed control and fault diagnosis by simple programming with the actual implementation of advanced control algorithms such as PID autotuning and GPC, etc, the performance of overall system has been greatly enhanced.

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A Study on Sorting in A Computer Using The Binary Multi-level Multi-access Protocol

  • Jung Chang-Duk
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2006.06a
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    • pp.303-310
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    • 2006
  • The sorting algorithms have been developed to take advantage of distributed computers. But the speedup of parallel sorting algorithms decrease rapidly with increased number of processors due to parallel processing overhead such as context switching time and inter-processor communication cost. In this paper, we propose a parallel sorting method which provides linear speedup of an optimal serial algorithm for a system with a large number of processors. This algorithm may even provide superlinear speedup for a practical system. The algorithm takes advantage of an interconnection network properties and its protocol.

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Performance Evaluation of a Parallel DEVS Simulation Environment of P-DEVSIM ++ (병렬 DEVS 시뮬레이션 환경(P-DEVSIM ++) 성능 평가)

  • 성영락
    • Journal of the Korea Society for Simulation
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    • v.2 no.1
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    • pp.31-44
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    • 1993
  • Zeigler's DEVS(Discrete Event Systems Specification) formalism supports formal specification of discrete event systems in a hierarchical , modular manner. Associated are hierarchical, distributed simulation algorithms, called abstract simulators, which interpret dynamics of DEVS models. This paper deals with performance evaluation of P-DEVSIM ++, a parallel simulation environment which implements the DEVS formalism and associated simulation algorithms in a parallel environment. Performance simulator has been developed and used to experiment models of parallel simulation executions in different conditions. The experimental result shows that simulation time depends on both the number of processors in the parallel system and the communication overheads among such processors.

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Design and Evaluation of a Distributed Mutual Exclusion Algorithmfor Hypercube Multicomputers (하이퍼큐브 멀티컴퓨터를 위한 분산 상호배제 알고리즘의 설계 및 평가)

  • Ha, Sook-Jeong;Bae, Ihn-Han
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.9
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    • pp.2221-2234
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    • 1997
  • Distributed mutual exclusion algorithms have employed two approaches to achieve mutual exclusion and can be divided into two broad classes:token-based and permission-based. Token-based algorithms share a unique token among the nodes and a node is allowed to access its common resources if it possesses the token. Permission-based algorithms require one or more successive rounds of message exchanges among the nodes to obtain the permission to access the common resources. A hypercube architecture has earned wide acceptance in multiprocessor systems in the past few years because of its simple, yet rich topology. Accordingly, we study distributed permission-based mutual exclusion algorithms for hypercubes, and design a distributed permission-based mutual exclusion algorithm based on a new information structure adapted to the hypercubes. The new information structure is a request set of T-pattern from a logical mesh that is embedded into a hypercube. If a node wants to access the common resources, it sends request message to all nodes in the request set by Lan's multicast algorithm. Once the node receives a grant message from all nodes in the request set, it accesses the common resource. We evaluate our algorithm with respect to minimum round-trip delay, blocking delay, and the number of messages per access to the common resource.

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Dynamic Priority Search Algorithm Of Multi-Agent (멀티에이전트의 동적우선순위 탐색 알고리즘)

  • Jin-Soo Kim
    • The Journal of Engineering Research
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    • v.6 no.2
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    • pp.11-22
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    • 2004
  • A distributed constraint satisfaction problem (distributed CSP) is a constraint satisfaction problem(CSP) in which variables and constraints are distributed among multiple automated agents. ACSP is a problem to find a consistent assignment of values to variables. Even though the definition of a CSP is very simple, a surprisingly wide variety of AI problems can be formalized as CSPs. Similarly, various application problems in DAI (Distributed AI) that are concerned with finding a consistent combination of agent actions can be formalized as distributed CAPs. In recent years, many new backtracking algorithms for solving distributed CSPs have been proposed. But most of all, they have common drawbacks that the algorithm assumes the priority of agents is static. In this thesis, we establish a basic algorithm for solving distributed CSPs called dynamic priority search algorithm that is more efficient than common backtracking algorithms in which the priority order is static. In this algorithm, agents act asynchronously and concurrently based on their local knowledge without any global control, and have a flexible organization, in which the hierarchical order is changed dynamically, while the completeness of the algorithm is guaranteed. And we showed that the dynamic priority search algorithm can solve various problems, such as the distributed 200-queens problem, the distributed graph-coloring problem that common backtracking algorithm fails to solve within a reasonable amount of time. The experimental results on example problems show that this algorithm is by far more efficient than the backtracking algorithm, in which the priority order is static. The priority order represents a hierarchy of agent authority, i.e., the priority of decision-making. Therefore, these results imply that a flexible agent organization, in which the hierarchical order is changed dynamically, actually performs better than an organization in which the hierarchical order is static and rigid. Furthermore, we describe that the agent can be available to hold multiple variables in the searching scheme.

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