• Title/Summary/Keyword: Distributed Service

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Agent Mobility in Human Robot Interaction

  • Nguyen, To Dong;Oh, Sang-Rok;You, Bum-Jae
    • Proceedings of the KIEE Conference
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    • 2005.07d
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    • pp.2771-2773
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    • 2005
  • In network human-robot interaction, human can access services of a robot system through the network The communication is done by interacting with the distributed sensors via voice, gestures or by using user network access device such as computer, PDA. The service organization and exploration is very important for this distributed system. In this paper we propose a new agent-based framework to integrate partners of this distributed system together and help users to explore the service effectively without complicated configuration. Our system consists of several robots. users and distributed sensors. These partners are connected in a decentralized but centralized control system using agent-based technology. Several experiments are conducted successfully using our framework The experiments show that this framework is good in term of increasing the availability of the system, reducing the time users and robots needs to connect to the network at the same time. The framework also provides some coordination methods for the human robot interaction system.

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Analysis of Distributed DDQ for QoS Router

  • Kim, Ki-Cheon
    • ETRI Journal
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    • v.28 no.1
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    • pp.31-44
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    • 2006
  • In a packet switching network, congestion is unavoidable and affects the quality of real-time traffic with such problems as delay and packet loss. Packet fair queuing (PFQ) algorithms are well-known solutions for quality-of-service (QoS) guarantee by packet scheduling. Our approach is different from previous algorithms in that it uses hardware time achieved by sampling a counter triggered by a periodic clock signal. This clock signal can be provided to all the modules of a routing system to get synchronization. In this architecture, a variant of the PFQ algorithm, called digitized delay queuing (DDQ), can be distributed on many line interface modules. We derive the delay bounds in a single processor system and in a distributed architecture. The definition of traffic contribution improves the simplicity of the mathematical models. The effect of different time between modules in a distributed architecture is the key idea for understanding the delay behavior of a routing system. The number of bins required for the DDQ algorithm is also derived to make the system configuration clear. The analytical models developed in this paper form the basis of improvement and application to a combined input and output queuing (CIOQ) router architecture for a higher speed QoS network.

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Multimedia Ad Hoc Wireless LAMs with Distributed Channel Allocation Based on OFDM-CDMA (OFDM-CDMA에 기반을 둔 분산 채널 할당 구조를 갖는 멀티미디어 Ad Hoc 무선 LAM에 관한 연구)

  • Yang, Hyun-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.5
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    • pp.965-972
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    • 2005
  • We propose a new resource management scheme, Distributed Channel Allocation Protocol (DCAP), for multimedia Ad Hoc Wireless LANs (AWLANS). This scheme implements a Qualify-of-Service (QoS) providing distributed resource management on the Orthogonal Frequency Division Multiplexing-Code Division Multiple Access (OFDM-CDMA) channel architecture. According to the performance evaluation results for MPEG traffic sources, DCAP can be a good choice of resource management scheme for AWLANs supporting multimedia services on the Broadband Wireless Access(BWA)-type physical layer.

A Design and Implementation of Fault Tolerance Agent on Distributed Multimedia Environment (분산 멀티미디어 환경에서 결함 허용 에이전트의 설계 및 구현)

  • Go, Eung-Nam;Hwang, Dae-Jun
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.10
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    • pp.2618-2629
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    • 1999
  • In this paper, we describe the design and implementation of the FDRA(Fault Detection Recovery based on Agent) running on distributed multimedia environment. DOORAE is a good example for distributed multimedia and multimedia distance education system among students and teachers during lecture. It has primitive service agents. Service functions are implemented with objected oriented concept. FDRA is a multi-agent system. It has been environment, intelligent agents interact with each other, either collaboratively or non-collaboratively, to achieve their goals. The main idea is to detect an error by using polling method. This system detects an error by polling periodically the process with relation to session. And, it is to classify the type of error s automatically by using learning rules. The merit of this system is to use the same method to recovery it as it creates a session. FDRA is a system that is able to detect an error, to classify an error type, and to recover automatically a software error based on distributed multimedia environment.

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Performance Analysis and Evaluation of EDCF Supporting Fairness in Wireless LANs (무선랜 상에서 공평성을 제공하는 EDCF 기법의 성능평가)

  • Choi, Kee-Hyun;Lee, Jae-Kyung;Shin, Dong-Ryeol
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.8B
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    • pp.615-623
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    • 2008
  • Wireless LAN (WLAN) has greatly benefited from the introduction of various technologies, such as MAC protocol and scheduling algorithm. The majority of these technologies focus on fairness or service differentiation. However, it is difficult to use these technologies to provide many benefits to WLAN simultaneously because the current WLAN system only focuses on the provision of a single aspect of QoS. Unfortunately, multimedia applications require both service differentiation and fairness. Therefore, this paper combines Distributed Fair Scheduling (DFS) and Enhanced Distributed Coordinate Function (EDCF), to provide both fairness and service differentiation simultaneously. Furthermore, we show numerical analysis using Markov process. The simulation results demonstrate that F-EDCF outperforms the EDCF, in terms of throughput, fairness, and delay viewpoints.

The CORBA Event Service Mechanism for Distributed Object Integration (분산 객체 통합을 위한 CORBA 이벤트 서비스 기법)

  • 이재완
    • Journal of Internet Computing and Services
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    • v.2 no.1
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    • pp.77-85
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    • 2001
  • CORBA is a middleware which enables distributed objects to cooperate regardless of specific platforms and techniques. But the ordinary CORBA communication model does not support multi-cast, and needs delay time, because it synchronously connects the distributed objects between client and server. To solve these problems, OMG suggests CORBA Event Service which can provide multi-cast among application objects. This paper presents a new technique for improving reliability, and supporting two-way communication by laying two interface objects on each consumers and suppliers that are registered in event channel. Also, to integrate objects efficiently, we, group distributed event channels and management it as view, A coordinator selected from channel group controls group and view.

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A Fair Distributed Resource Allocation Method in UWB Wireless PANs with WiMedia MAC

  • Kim, Seok-Hwan;Hur, Kyeong;Park, Jong-Sun;Eom, Doo-Seop;Hwang, Kwang-Il
    • Journal of Communications and Networks
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    • v.11 no.4
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    • pp.375-383
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    • 2009
  • The WiMedia alliance has specified a distributed medium access control (WiMedia MAC) protocol based on ultra wideband (UWB) for high data rate WPANs (HR-WPANs). The merits of WiMedia MAC such as distributed nature and high data rate make it a favorite candidate in HR-WPAN. Although QoS parameters such as the range of service rates are provided to a traffic stream, the WiMedia MAC is not able to use the QoS parameters and to determine or adjust a service rate using the QoS parameters for the traffic stream. In this paper, we propose a fair and adaptive resource allocation method that allocates time slots to isochronous streams according to QoS parameters and the current traffic load condition in a fully distributed manner. Although the traffic load condition changes, each device independently recognizes the changes and calculates fair and maximum allowable service rates for traffic streams. From the numerical and simulation results, it is proved that the proposed method achieves high capacity of traffic streams and fair QoS provisioning under various traffic load condition.

Development of a Test Framework for Functional and Non-functional Verification of Distributed Systems (분산 시스템의 기능 및 비기능 검증을 위한 테스트 프레임워크 개발)

  • Yun, Sangpil;Seo, Yongjin;Min, Bup-Ki;Kim, Hyeon Soo
    • Journal of Internet Computing and Services
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    • v.15 no.5
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    • pp.107-121
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    • 2014
  • Distributed systems are collection of physically distributed computers linked by a network. General use of wired/wireless Internet enables users to make use of distributed service anytime and anywhere. The explosive growth of distributed services strongly requires functional verification of services as well as verification of non-functional elements such as service quality. In order to verify distributed services it is necessary to build a test environment for distributed systems. Because, however, distributed systems are composed of physically distributed nodes, efforts to construct a test environment are required more than those in a test environment for a monolithic system. In this paper we propose a test framework to verify functional and non-functional features of distributed systems. The suggested framework automatically generates test cases through the message sequence charts, and includes a test driver composed of the virtual nodes which can simulate the physically distributed nodes. The test result can be checked easily through the various graphs and the graphical user interface (GUI). The test framework can reduce testing efforts for a distributed system and can enhance the reliability of the system.

Performance Analysis of Error Recovery System on Distributed Multimedia Environment (분산 멀티미디어 환경에서 실행되는 오류 복구 시스템의 성능 분석)

  • Ko Eung-Nam
    • Journal of Digital Contents Society
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    • v.6 no.1
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    • pp.85-88
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    • 2005
  • The requirement of distributed multimedia applications is the need for sophisticated QoS(quality of service) management. In terms of distributed multimedia systems, the most important catagories for quality of service are a timeless, volume, and reliability. In this paper, we discuss a method for increasing reliability through fault tolerance. We describe the desist and implementation of the ERA running on distributed multimedia environment ERA is a system is able to recover automatically a software error based on distributed multimedia. This paper explains a performance analysis of an error recovery system running on distributed multimedia environment using the rule-based DEVS modeling and simulation techniques. In DEVS, a system has a time base, inputs, states, outputs, and functions.

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Application of Web Service Technology to Project Evaluation Management (웹서비스 기술의 프로젝트 평가관리시스템에의 응용)

  • ;dhgust,d
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.27 no.1
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    • pp.57-63
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    • 2004
  • Evaluating a project is one of the key activities in managing projects, and thus it should be implemented as a part of the entire project management system. However, currently deployed systems suffer from deficiencies such as the lack of supporting distributed environment and integrity problems. Web service technology, which enables applications to work inter-operatively under a distributed computing environment, is said to solve such problems. In this paper, the web service technology is applied to evaluation management systems. The process of evaluation is designed based on the web service, data is modeled and a pilot system is implemented to test the feasibility of the technology to the domain of project evaluation.