• Title/Summary/Keyword: Distributed Multimedia

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Reservation Conflict-Free MAC Design for Mobile Wireless USB Devices with Distributed MAC

  • Joo, Yang-Ick;Kwon, Moon Kyu
    • Journal of Korea Multimedia Society
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    • v.15 no.10
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    • pp.1212-1220
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    • 2012
  • In this paper, a collision-free resource reservation scheme for WUSB (Wireless Universal Serial Bus) networks with WiMedia D-MAC (Distributed Medium Access Control). Since distributed characteristic of the WiMedia D-MAC supporting DRP (Distributed Reservation Protocol) scheme may cause lots of conflicts, overall performances of the WUSB with WiMedia D-MAC can be deteriorated. In addition, when we consider multi-hop environment, "mobile" hidden node problem due to mobility of WUSB devices can be happened, and it is a critical problem to mobile WUSB devices transceiving real-time QoS (Quality of Service) traffic. To tackle the problem, we propose a new DRP reservation mechanism to prevent DRP conflicts for multi-hop mobility support in WUSB networks with WiMedia D-MAC and show its improved performance via simulation results.

Performance Evaluation of Distributed Cooperative MAC Protocol Algorithm for Enhancing Multimedia QoS of WiMedia Communication Network (와이미디어 통신네트워크의 멀티미디어 QoS 개선을 위한 분산협력방식 MAC 프로토콜 성능분석)

  • Kim, Jin-Woo;Lee, Yeon-Woo;Lee, Seong-Ro
    • Journal of Korea Multimedia Society
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    • v.15 no.4
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    • pp.516-525
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    • 2012
  • In this paper, an efficient technique for enhancing the QoS of multimedia service for an WiMedia network applying distributed cooperative medium access (D-MAC) protocol is proposed. D-MAC protocol has been proposed to support high-rate Wireless Personal Area Networks (HR-WPANs) by the WiMedia Alliance. Unlike the centralized IEEE 802.15.3 MAC, the D-MAC UWB specified by WiMedia supports all devices to be self-organized and removes the SOP (Simultaneous Operating Piconet) problem, i.e., packet collisions between overlapped piconets in the centralized IEEE 802.15.3 MAC. However the WiMedia D-MAC can't prevent reduce the throughput degradation occurred by mobile nodes with low data rate. Therefore, a distributed cooperative MAC protocol for multi-hop UWB network is proposed in this paper. The proposed technique can intelligently select the transmission path with higher data rate to provide real-time multimedia services with minimum delay, thus enhances QoS of multimedia service.

A feedback Scheme for Synchronization in a Distributed Multimedia (분산 멀티미디어 프리젠테이션 시스템에서 동기화를 위한 피드백 기법)

  • Choi, Sook-Young
    • The KIPS Transactions:PartB
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    • v.9B no.1
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    • pp.47-56
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    • 2002
  • In the distributed multimedia document system, media objects distributed over a computer network are retrieved from their sources and presented to users according to specified temporal relations. For effective presentation, synchronization has to be supported. Furthermore, since the presentation in the distributed environment is influenced by the network bandwidth and delay, they should be considered for synchronization. This paper proposes a distributed multimedia presentation system that performs presentation effectively in the distributed environment. And it also suggests a method to supports synchronization, in which, network situation and resources are monitored when media objects are transferred from servers to a client. Then a feedback message for the change of them is sent to the server so that the server might adjust the data sending rate to control synchronization. To monitor the situation of network, we use two methods together. One is to manage the level of the buffer by setting thresholds on a buffer and the other is to check the difference between the sending time of a packet from the server and the arrival time of the packet to the client.

A Beta-distributed Timed Petri Net Model for Specification, Analysis and Playout Control of Multimedia Titles (멀티미디어 응용의 명세, 분석 및 재생제어를 위한 베타분포형 시간 패트리넷 모형)

  • 이진석;이강수
    • Journal of Korea Multimedia Society
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    • v.2 no.2
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    • pp.200-216
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    • 1999
  • In this paper, we propose a BTPN (Beta-distributed Timed Petri Net) model which is not only an effective multimedia synchronization and authoring specification model, but also a direct control model for playout of a title. Methods of specification of relationships among all media objects in a title by using the BTPN structure and language, as well as methods of analysis of the BTPN by means of a Remaining Timed Reachability Graph and Timing diagram, are proposed. A concept of critical object path, coming from PERT/CPM, is useful for modeling the uncertainty of playout of a multimedia title and editing of title.

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Data-Hiding Method using Digital Watermark in the Public Multimedia Network

  • Seo, Jung-Hee;Park, Hung-Bog
    • Journal of Information Processing Systems
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    • v.2 no.2
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    • pp.82-87
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    • 2006
  • In spite of the rapid development of the public network, the variety of network-based developments currently raises numerous risks factors regarding copyright violation, the prohibition and distribution of digital media utilization, safe communication, and network security. Among these problems, multimedia data tend to increase in the distributed network environment. Hence, most image information has been transmitted in the form of digitalization. Therefore, the need for multimedia contents protection must be addressed. This paper is focused on possible solutions for multimedia contents security in the public network in order to prevent data modification by non-owners and to ensure safe communication in the distributed network environment. Accordingly, the Orthogonal Forward Wavelet Transform-based Scalable Digital Watermarking technique is proposed in this paper.

Design and Implementation of An Educational VDB System in Distributed Environments Based on Object Groups (객체그룹 기반의 분산환경에서 교육용 VDB 시스템의 설계 및 구현)

  • Yu, Gyeong-Taek;Lee, Hyeon-Cheol;Ju, Su-Jong
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.11
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    • pp.3034-3045
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    • 1999
  • For efficiently providing multimedia services, distributed computing environments are specified the requirements of various services and distributed object platforms applied an object-oriented technology by TINA Consortium and OMG CORBA. Because multimedia service applications are becoming large and distributing, their servicing managing interfaces among objects are being complicated. In order to solve these defects, it is necessary to suggest a new object grouping model and specify object service/management requirements can be introduced under the object groups. We have been developed the distributed object group platform that can group all individual objects by the relating services and can supply trading functions for interconnecting between distributed objects or object groups. In this paper, we designed and implemented the Virtual Drawing Board for remote equational services on the distributed object group platform we mentioned above. As results, we designed a basic structure and service interfaces, and showed execution procedures of VDB system consisted of distributed objects and objects groups for educational services. For supporting distributed services of VDB system, we used three kinds of tools as follows; IONA orbix 2.2 of CORBA compliance as an object middleware, OrbixTrader 1.0 for interconnection of distributed objects, and the OGTG we developed for interconnection of distributed object groups and checking access rights of objects included in an arbitrary object group.

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A Study on NEMO-partially DMM based E2E Seamless Data Integration Transmission Scheme in SOC Public Infrastructures

  • Ryu, Wonmo;Caytiles, Ronnie D.;Park, Byungjoo
    • International Journal of Internet, Broadcasting and Communication
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    • v.12 no.4
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    • pp.33-41
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    • 2020
  • Nowadays, distributed mobility management (DMM) approaches have been widely adopted to address the limitations of centralized architectural methods to support seamless data transmission schemes in wireless sensor networks. This paper deals with the end-to-end (E2E) integration of Network Mobility (NEMO) basic support protocol in distributed wireless sensor network systems in structural health and environmental monitoring of social overhead capital (SOC) public infrastructures such as bridges, national highways, tunnels, and railroads. The proposed scheme takes advantage of the features of both the NEMO basic support protocol and partially distributed network-based DMM framework in providing seamless data transmission and robust mobility support. The E2E seamless data transmission scheme allows mobile users to roam from fixed-point network access locations and mobile platforms (i.e., vehicles such as cars, buses, and trains) without disconnecting its current sessions (i.e., seamless handover).

Sensors Network and Security and Multimedia Enhancement

  • Woo, Seon-mi;Lee, Malrey
    • International Journal of Internet, Broadcasting and Communication
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    • v.8 no.1
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    • pp.64-68
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    • 2016
  • These fields are integrated to visualize and finalize the proposed development, in simulation environment. SCADA (supervisory control and data acquisition) systems and distributed control systems (DCSs) are widely deployed in all over the world, which are designed to control the industrial infrastructures, in real ways. To supervise and control the various parts of designed systems; trends to require a deep knowledge to understand the overall functional needs of industries, which could be a big challenge. Industrial field devices (or network sensors) are usually distributed in many locations and are controlled from centralized site (or main control center); the communication provides various signs of security issues. To handle these issues, the research contribution will twofold: a method using cryptography is deployed in critical systems for security purposes and overall transmission is controlled from main controller site. At controller site, multimedia components are employed to control the overall transmission graphically, such as system communication, bytes flows, security embedded parameters and others, by the means of multimedia technology.

Design and Evaluation of a Distributed Intermedia Synchronization Algorithm based on the Fuzzy Logic

  • Oh, Sun-Jin;Bae, Ihn-Han
    • Journal of Korea Multimedia Society
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    • v.1 no.1
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    • pp.18-25
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    • 1998
  • The basic requirements of distributed multimedia systems are intramedia synchronization which asks the strict delay and jitter for the check period of media buffer and the scaling duration with periodic continuous media such as audio and video media, and intermedia synchronization that needs the constraint for relative time relations among them when several media are presented in parallel. In this paper, a distributed intermedia synchronization algorithm that solves the intermedia synchronization problem by using variable service rates based on the fuzzy logic is designed and then the performance is evaluated through simulation.

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