• Title/Summary/Keyword: Distributed Computing.

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An Internet-based computing framework for the simulation of multi-scale response of structural systems

  • Chen, Hung-Ming;Lin, Yu-Chih
    • Structural Engineering and Mechanics
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    • v.37 no.1
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    • pp.17-37
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    • 2011
  • This paper presents a new Internet-based computational framework for the realistic simulation of multi-scale response of structural systems. Two levels of parallel processing are involved in this frame work: multiple local distributed computing environments connected by the Internet to form a cluster-to-cluster distributed computing environment. To utilize such a computing environment for a realistic simulation, the simulation task of a structural system has been separated into a simulation of a simplified global model in association with several detailed component models using various scales. These related multi-scale simulation tasks are distributed amongst clusters and connected to form a multi-level hierarchy. The Internet is used to coordinate geographically distributed simulation tasks. This paper also presents the development of a software framework that can support the multi-level hierarchical simulation approach, in a cluster-to-cluster distributed computing environment. The architectural design of the program also allows the integration of several multi-scale models to be clients and servers under a single platform. Such integration can combine geographically distributed computing resources to produce realistic simulations of structural systems.

A STUDY ON THE EFFICIENCY OF AERODYNAMIC DESIGN OPTIMIZATION IN DISTRIBUTED COMPUTING ENVIRONMENT (분산컴퓨팅 환경에서 공력 설계최적화의 효율성 연구)

  • Kim Y.J.;Jung H.J.;Kim T.S.;Son C.H.;Joh C.Y.
    • Journal of computational fluids engineering
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    • v.11 no.2 s.33
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    • pp.19-24
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    • 2006
  • A research to evaluate the efficiency of design optimization was carried out for aerodynamic design optimization problem in distributed computing environment. The aerodynamic analyses which take most of computational work during design optimization were divided into several jobs and allocated to associated PC clients through network. This is not a parallel process based on domain decomposition in a single analysis rather than a simultaneous distributed-analyses using network-distributed computers. GBOM(gradient-based optimization method), SAO(Sequential Approximate Optimization) and RSM(Response Surface Method) were implemented to perform design optimization of transonic airfoils and evaluate their efficiencies. dimensional minimization followed by direction search involved in the GBOM was found an obstacle against improving efficiency of the design process in the present distributed computing system. The SAO was found fairly suitable for the distributed computing environment even it has a handicap of local search. The RSM is apparently the most efficient algorithm in the present distributed computing environment, but additional trial and error works needed to enhance the reliability of the approximation model deteriorate its efficiency from the practical point of view.

Real-Time Communication using TMO(Time-Triggered and Message-Triggered Object) in Distributed Computing Systems

  • Kim, Gwang-Jun;Kim, Chun-Suk;Kim, Yong-Gin;Yoon, Chan-Ho;Kim, Moon-Hwan
    • Journal of information and communication convergence engineering
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    • v.1 no.1
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    • pp.12-22
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    • 2003
  • Real-time(RT) object-oriented(OO) distributed computing is a form of RT distributed computing realized with a distributed computer system structured in the form of an object network. Several approached proposed in recent years for extending the conventional object structuring scheme to suit RT applications, are briefly reviewed. Then the approach named the TMO (Time-triggered Message-triggered Object) structuring scheme was formulated with the goal of instigating a quantum productivity jump in the design of distributed time triggered simulation. The TMO scheme is intended to facilitate the pursuit of a new paradigm in designing distributed time triggered simulation which is to realize real-time computing with a common and general design style that does not alienate the main-stream computing industry and yet to allow system engineers to confidently produce certifiable distributed time triggered simulation for safety-critical applications. The TMO structuring scheme is a syntactically simple but semantically powerful extension of the conventional object structuring approached and as such, its support tools can be based on various well-established OO programming languages such as C++ and on ubiquitous commercial RT operating system kernels. The Scheme enables a great reduction of the designers efforts in guaranteeing timely service capabilities of application systems

Matrix-based Filtering and Load-balancing Algorithm for Efficient Similarity Join Query Processing in Distributed Computing Environment (분산 컴퓨팅 환경에서 효율적인 유사 조인 질의 처리를 위한 행렬 기반 필터링 및 부하 분산 알고리즘)

  • Yang, Hyeon-Sik;Jang, Miyoung;Chang, Jae-Woo
    • The Journal of the Korea Contents Association
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    • v.16 no.7
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    • pp.667-680
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    • 2016
  • As distributed computing platforms like Hadoop MapReduce have been developed, it is necessary to perform the conventional query processing techniques, which have been executed in a single computing machine, in distributed computing environments efficiently. Especially, studies on similarity join query processing in distributed computing environments have been done where similarity join means retrieving all data pairs with high similarity between given two data sets. But the existing similarity join query processing schemes for distributed computing environments have a problem of skewed computing load balance between clusters because they consider only the data transmission cost. In this paper, we propose Matrix-based Load-balancing Algorithm for efficient similarity join query processing in distributed computing environment. In order to uniform load balancing of clusters, the proposed algorithm estimates expected computing cost by using matrix and generates partitions based on the estimated cost. In addition, it can reduce computing loads by filtering out data which are not used in query processing in clusters. Finally, it is shown from our performance evaluation that the proposed algorithm is better on query processing performance than the existing one.

A Multi-Class Task Scheduling Strategy for Heterogeneous Distributed Computing Systems

  • El-Zoghdy, S.F.;Ghoneim, Ahmed
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.1
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    • pp.117-135
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    • 2016
  • Performance enhancement is one of the most important issues in high performance distributed computing systems. In such computing systems, online users submit their jobs anytime and anywhere to a set of dynamic resources. Jobs arrival and processes execution times are stochastic. The performance of a distributed computing system can be improved by using an effective load balancing strategy to redistribute the user tasks among computing resources for efficient utilization. This paper presents a multi-class load balancing strategy that balances different classes of user tasks on multiple heterogeneous computing nodes to minimize the per-class mean response time. For a wide range of system parameters, the performance of the proposed multi-class load balancing strategy is compared with that of the random distribution load balancing, and uniform distribution load balancing strategies using simulation. The results show that, the proposed strategy outperforms the other two studied strategies in terms of average task response time, and average computing nodes utilization.

Technology Standard Trends in Distributed and Edge Cloud Computing (분산 및 에지 클라우드 기술 표준 동향)

  • M.K. In;K.C. Lee;S.Y. Lee
    • Electronics and Telecommunications Trends
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    • v.39 no.3
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    • pp.69-78
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    • 2024
  • Cloud computing technology based on centralized high-performance computing has brought about major changes across the information technology industry and led to new paradigms. However, with the rapid development of the industry and increasing need for mass generation and real-time processing of data across various fields, centralized cloud computing is lagging behind the demand. This is particularly critical in emerging technologies such as autonomous driving, the metaverse, and augmented/virtual reality that require the provision of services with ultralow latency for real-time performance. To address existing limitations, distributed and edge cloud computing technologies have recently gained attention. These technologies allow for data to be processed and analyzed closer to their point of generation, substantially reducing the response times and optimizing the network bandwidth usage. We describe distributed and edge cloud computing technologies and explore the latest trends in their standardization.

A STUDY ON THE EFFICIENCY OF AERODYNAMIC DESIGN OPTIMIZATION USING DISTRIBUTED COMPUTATION (분산컴퓨팅 환경에서 공력 설계최적화의 효율성 연구)

  • Kim Y.-J.;Jung H.-J.;Kim T.-S.;Joh C.-Y.
    • 한국전산유체공학회:학술대회논문집
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    • 2005.10a
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    • pp.163-167
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    • 2005
  • A research to evaluate efficiency of design optimization was performed for aerodynamic design optimization problem in distributed computing environment. The aerodynamic analyses which take most of computational work during design optimization were divided into several jobs and allocated to associated PC clients through network. This is not a parallel process based on domain decomposition rather than a simultaneous distributed-analyses process using network-distributed computers. GBOM(gradient-based optimization method), SAO(Sequential Approximate Optimization) and RSM(Response Surface Method) were implemented to perform design optimization of transonic airfoil and to evaluate their efficiencies. One dimensional minimization followed by direction search involved in the GBOM was found an obstacle against improving efficiency of the design process in distributed computing environment. The SAO was found quite suitable for the distributed computing environment even it has a handicap of local search. The RSM is apparently the fittest for distributed computing environment, but additional trial and error works needed to enhance the reliability of the approximation model are annoying and time-consuming so that they often impair the automatic capability of design optimization and also deteriorate efficiency from the practical point of view.

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The Implementation of IP Address Sharing Method using Netfilter (Netfilter를 이용한 IP 주소 공유 기술 구현)

  • Kim Myoung-Sun;Hwang Sun-Yeop;Won Young-Am;Lee Kwang-Hee;Choi Hoon
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.06d
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    • pp.166-168
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    • 2006
  • IP 주소 공유 기술인 FSL3/4는 IP 패킷의 헤더나 페이로드의 수정없이 단지 패킷 헤더 참조에 의해 로컬 네트워크의 호스트들에게 인터넷 풀 액세스 및 종단간 IPSEC 세션을 지원한다. 그러나 FSL3/4는 사용자 인터페이스를 제공하지 않으며 커널에 적재할 수 있는 모듈의 형태로만 존재하기 때문에 사용자 접근이 용이하지 않고, 추가적인 기능을 위해서는 커널 소스를 직접 수정해야 하는 불편함이 있다. 본 논문에서는 이런 문제점을 보완하고 FSL3/4 기능 확장을 립게 하는 Netfilter를 설계하고 구현하였다.

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FEA-Based Optimal Design of Permanent Magnet DC Motor Using Internet Distributed Computing

  • Lee, Cheol-Gyun;Choi, Hong-Soon
    • Journal of IKEEE
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    • v.13 no.3
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    • pp.24-31
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    • 2009
  • The computation time of FEA(finite element analysis) for one model may range from a few seconds up to several hours according to the complexity of the simulated model. If these FEA is used to calculate the objective and the constraint functions during the optimal solution search, it causes very excessive execution time. To resolve this problem, the distributed computing technique using internet web service is proposed in this paper. And the dynamic load balancing mechanisms are established to advance the performance of distributed computing. To verify its validity, this method is applied to a traditional mathematical optimization problem. And the proposed FEA-based optimization using internet distributed computing is applied to the optimal design of the permanent magnet dc motor(PMDCM) for automotive application.

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A Peer Availability Period Prediction Strategy for Resource Allocation in Internet-based Distributed Computing Environment (인터넷 기반 분산컴퓨팅환경에서 자원할당을 위한 피어 가용길이 예상 기법)

  • Kim Jin-Il
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.4 s.42
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    • pp.69-75
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    • 2006
  • Internet-based distributed computing environment have been developed for advanced science and engineering by sharing large-scale resources. Therefore efficient scheduling algorithms for allocating user job to resources in the Internet-based distributed computing environment are required. Many scheduling algorithms have been proposed. but these algorithms are not suitable for the Internet-based Distributed computing environment. That is the previous scheduling algorithm does not consider peer self-control. In this paper, we propose a Peer Availability Period Prediction Strategy for Internet-based distributed computing environment and show that our Strategy has better performance than other Strategy through extensive simulation.

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