• Title/Summary/Keyword: Digital heritage

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Development of fashion design applying to costume and Huangping batik of the Chinese minority Miao (중국 소수민족 묘족(苗族) 복식과 황평 납염 특성을 활용한 패션디자인)

  • Long, Lulu;Lee, Younhee
    • The Research Journal of the Costume Culture
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    • v.29 no.4
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    • pp.585-602
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    • 2021
  • The purpose of this study is twofold: First, to develop new sustainable design methods (aligned with ethnic elements and traditional culture) combined with three-dimensional digital clothing technology throughout the design process, which can be presented as guideline materials for various fashion designs to be developed in contemporary sensibilities. Second, it is the intention to produce creative fashion designs by incorporating the characteristics and methods of Miao's Huangping batik dyeing technique and to present various possibilities in the fashion design field. The overall design characteristics sought by Miao minority are in line with the complex terrain and the ecological and climatic conditions. Miaoist batik dyeing (registered as part of Chinese national intangible cultural heritage) features unique production methods and patterns. The study results are as follows. First, this attempt has enabled understanding of the national costume culture as Chinese Miao's traditional cultural heritage to be promoted, while the direction of contemporary design development using traditional elements has been presented. Second, the study demonstrated new and innovative expressions and styles relying on three-dimensional digital contouring technology and identified the possibility of developing various designs. Third, it was confirmed that the dyed batik pattern design created by the three-dimensional digital contouring technology could be recombined or expanded as digital printing to express the traditional ethnic designs in a practical manner utilizing digital printing techniques based on traditional characteristics.

Long Term Monitoring of Deterioration Condition for the Rock-carved Buddha Triad in Seosan, Korea (서산 용현리 마애여래삼존상의 장기 모니터링과 훼손상태 변화)

  • Chun, Yu Gun;Lee, Jae Man;Lee, Mi Hye;Park, Sung Mi;Lee, Sun Myung;Lee, Myeong Seong
    • Journal of Conservation Science
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    • v.30 no.4
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    • pp.439-446
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    • 2014
  • We carried out monitoring of deterioration condition for the Rock-carved Buddha Triad in Seosan after dismantlement of protective facilities and conservation treatment. As the results of ultrasonic velocity measurement, physical properties of rock were evaluated to maintain similar the past. Result of digital image analysis, white discoloration was reoccured after four years of conservation treatments. And biodeterioration of unknown in the past was generated left side on the Rock-carved Buddha. Phenomenon of biodeterioration on the surface rocks was estimated by variation of sunshine and water contents according to topography condition.

Making Method of Deterioration Map and Evaluation Techniques of Surface and Three-dimensional Deterioration Rate for Stone Cultural Heritage (석조문화유산의 손상지도 제작방법과 표면 및 3차원 손상율 평가기법)

  • Jo, Young-Hoon;Lee, Chan-Hee
    • Journal of Conservation Science
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    • v.27 no.3
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    • pp.251-260
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    • 2011
  • This study focus on the suggestion of standard legend, the process system on making method of deterioration map, the development of crack index (CI), and the evaluation techniques of surface and 3D deterioration rate for stone cultural heritage. The standard legends of deterioration forms were made using a common graphic program after crack, blistering, scaling, break-out, granular disintegration, and perforation were subdivided. The deterioration map improved accuracy and reliability on deterioration range using 3D digital restoration and high resolution photograph mapping technique. Also, quantitative deterioration evaluation of stone cultural heritage was carried out developing the crack index, and the 3D deterioration rate of a break-out part was calculated by virtual restoration modeling. As a quantitative deterioration evaluation of Magoksa Temple stone pagoda based on the results described above, the north face showed high deterioration rate of bursting crack (1.70), hair crack (1.34), scaling (20.2%) and break out (13.0%), and the 3D deterioration rate of first roof stone was 6.7%.

Legal Deposit and Preservation of Digital Materials in Various Countries (디지털자료의 납본과 보존을 위한 각 국가의 노력)

  • 서혜란
    • Journal of the Korean Society for information Management
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    • v.20 no.1
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    • pp.373-399
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    • 2003
  • Legal deposit system is an essential tool for a national library to ensure the preservation and access to a nation's intellectual heritage over time. Substantial amounts of digital materials of national cultural value are already being published. There is a global trend towards extending legal deposit to cover digital materials in order to maintain comprehensive national archives. This paper gives a progress report of some countries around the world whose legal deposit laws have already updated or are under revision. Some strategies are suggested for the digital collection building of the Korean National Digital Library which will open in 2008.

A Study of Experiential Exhibition Format Using VR Technology at Sanxingdui Museum

  • Chen Xi;Jeanhun Chung
    • International Journal of Internet, Broadcasting and Communication
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    • v.15 no.4
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    • pp.172-177
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    • 2023
  • This study explores the feasibility and potential of using virtual reality (VR) technology to enhance the museum viewing experience through digital media. In an increasingly digital world, museums face the challenge of adapting to changing visitor expectations. This study explores the integration of virtual reality and digital media as a means to engage, educate, and attract museum visitors in a novel, immersive way. By analyzing its advantages, challenges, and practical implications, this study aims to elucidate the feasibility of this transformative approach.

Basic Research for 3D Virtual Clothing Simulation of Traditional Korean Dang'ui Costumes -A Focus on Issues Occurring in the Course of a 3D Virtual Presentation that Uses the Qualoth for Maya Program- (당의의 3차원 시뮬레이션 활용을 위한 기초 연구 -마야 퀼로스(Qualoth) 프로그램을 이용한 전통복식의 3차원 재현의 문제점을 중심으로-)

  • Kim, Min-Kyoung;Choi, Young-Lim;Nam, Yun-Ja
    • Journal of the Korean Society of Clothing and Textiles
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    • v.34 no.11
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    • pp.1836-1843
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    • 2010
  • This research examines the possibilities of a traditional costume revival and digital exhibition as well as the application of 3D virtual clothing modeling data in order to preserve and record a disappearing costume heritage to realize it as a social education tool through the newly emerging technology of 3D virtual clothing. A 3D revival of costumes worn by royal families and aristocrats was accomplished through the 3D animation and simulation technology of Maya 2011 (Autodesk, Inc.) and Qualoth (FX Gear, Inc.). The simulation shows the possibility of a 3D revival and digital exhibition of costume heritage. However, further technology support to analyze and realize the composition and design is still necessary to develop the digital contents of traditional garment culture that includes skirt pleats, petticoat silhouettes, that exaggerates the skirts and knots of traditional upper garments (Jeogori). Further studies on design attributes of historic costumes and the upgrading of 3D simulation software are required to realize 3D virtual clothing. Korean traditional costumes will be revived as a cultural content in the digital era as a result of outstanding issues detected by this study.

Study on Establishment of Deoksugung Palace, Tourist Information Services using Augmented Reality(AR) Technology (증강현실(AR) 기술을 이용한 덕수궁 관광안내서비스 구축방안 연구)

  • Oh, Sung-hwan;Kim, Ki-duk
    • Korean Journal of Heritage: History & Science
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    • v.46 no.2
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    • pp.26-45
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    • 2013
  • Sudden increase exceeding 30million in the number of smart phone users, and rising interest in the technology of augmented reality, is now trying to combine it with AR technology in other areas very much. The field of cultural heritage, which has been constructed by the Internet and 3D technology, is not unusual and this field is now rapidly changing thanks to the AR technology which can make users experience cultural heritage with high reality. The Palaces in Seoul, however, use fragmentary tools of information - lack of heritage commentators, leaflet, etc, even though the number of visitors is gradually increasing. Therefore, three-dimensional and comprehensive cultural heritage information service is needed with the guidance in the mobile era. This study utilizes the AR technology for building the Deoksugung Tourist Information Service Application(App.) applying the markerless-based recognition technology which is a more advanced tool than the location-based AR technology. This new AR technology can switch perceived real images such as the tablet of the King in the Palace of in the real world, patterns and pedestals into virtual world, which can reproduce the damaged cultural assets as 3D. This also composes photos of the past with the current buildings, which can increase people's interest and absorption of the contents, and helps them understand and be aware of Korean traditional culture and cultural heritage effectively. In addition, convergence between IT new technology, Augmented Reality(AR) and humanities through storytelling based implementation of cultural heritage in smart phone is attempted to demonstrate that there is strength in which augmented reality technique exerts infinite creativity based on actual reality world.

Digital Restoration of Missing Parts and Production of Three-dimensional Printed Replicas the Stone Buddhas in Four Directions in Hwajeon-ri, Yesan, Korea (예산 화전리 석조사면불상의 결손부 디지털 복원 및 3차원 프린팅 복제모형 제작)

  • Lee Seungjun;Jo Younghoon;Kim Jiho;Cho Hyosik
    • Conservation Science in Museum
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    • v.29
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    • pp.99-110
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    • 2023
  • The stone fragments that are missing from the stone cultural heritage have limited use beyond being directly fitted to identify their original position, as they are relatively heavy and bulky, and there is the further risk of secondary physical damage during manual work. Therefore, in this study, morphological relationships between the missing parts and the stone fragments were identified through digital restoration, and a three-dimensional (3D) printed replica was created for use at the exhibition for Stone Buddhas in Four Directions in Hwajeon-ri, Yesan, where 72 stone fragments had been excavated together. First, for the digital restoration, stone fragments of similar shapes were selected after the coordinates of the 3D scanning model were aligned in virtual space. In addition, the stone fragments were printed using a 3D printer to check whether they were physically related to the missing parts. Thus, the original positions of a total of nine stone fragments were identified. To utilize these research results in the exhibition, a 1:1 replica of the Stone Buddhas in Four Directions was produced using 3D printing technology, and the nine stone fragments were also restored to their original positions. The digital technology used in this study is of great importance in that it not only made up for the limitations of the direct manual method but also suggested the possibility of expanding its application to the fields of documentation, restoration, and replication of similar cultural heritage.

문화유산 지식 콘텐츠의 보고 ‘국가문화유산종합정보서비스’

  • Sin, Seong-Su
    • Digital Contents
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    • no.2 s.141
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    • pp.70-71
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    • 2005
  • 한국데이터베이스진흥센터는‘지식정보자원관리사업’을 통해 구축된 지식정보 DB의 품질을 점검해 보기 위해, 2005년도 1월부 터 매월 1종의 DB를 선정해 품질을 평가하고, 그 결과를‘DB 서비스 평가’기획 시리즈로 연재하고 있다. 이번 달에는 그 두 번째로 문화재청에서 운영하고 있는「국가문화유산종합정보서비스(www.heritage.go.kr)」를 대상으로 평가를 실시했다.

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