• Title/Summary/Keyword: Digital age

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Research on the Information Service of the Ubiquitous Library Age (유비쿼터스 도서관 시대의 정보서비스에 관한 고찰)

  • Ko Seong-Soon;Kang Hye-Young
    • Journal of the Korean Society for Library and Information Science
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    • v.39 no.1
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    • pp.127-145
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    • 2005
  • Today we are preparing to accept the ubiquitous library age. This article will serve to define the concepts of the hybrid library, the gateway library and the ubiquitous library which hold the advanced concepts of the digital library. It will review the main projects about them in order to portray what the future libraries will be like and how they can be developed. In particular, the eLib program of the hybrid library, the gateway projects by Harvard University and Penn State University, and the ubiquitous library projects in Carnegie Melon University and Maryland University will be surveyed, through which the characteristics of the information services being operated by the ubiquitous libraries will be scanned.

A Study on the Status of the 3D Printer in Furniture Design (가구디자인에서 3D Printer의 활용 현황에 관한 연구)

  • Kang, Hyun-dae
    • Journal of the Korea Furniture Society
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    • v.26 no.4
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    • pp.383-391
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    • 2015
  • In recent years the industry has utilized some of the 3D printers in the manufacturing process a trend which spread also a personal desktop 3D printer priced. The 3D printer can create the 3D object by using an ink or a laser instead of the powders, and various liquid plastic material. Properties of 3D printers are liquid, solid, powder and raw materials are also classified as varied. New ideas and processes in the form of designer furniture, becoming increasingly evolved through the development of materials and technologies. Science, art and technology combine to create a new aesthetic for the complex and free binding structure is a combination of design and materials are available in craft and the structure appears not showing. 3D scanning was not simply continue to develop as the production process by a variety of tools and content transformation. Create new mathematical tables and chairs designed by the theory fit the digital age shows a coupling structure with decoration into small pieces. It has created a new craft technique in the digital age.

A Renovation Strategy of Digital Library Reference Information Service (디지털도서관 참고정보서비스 혁신전략)

  • Chung, Jin-Sik
    • Journal of Information Management
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    • v.37 no.3
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    • pp.85-97
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    • 2006
  • In a Digital Age contents are comprized of knowledge and information. Also distinction between the sinner and loser is very clear thus only those who can rise up to challenge of changes can become the strong and a principal player. In this study this author presented a model for forecasting information service program(FISP) which is devised for the purpose of innovation of service pattern related to providing information which is ultimate goal of a library. This model is an innovative strategy escaping boldly from negative and inactive information service pattern known in analog age. Through this model this author attempted to outline methodology for heightening ideal of professional librarians and for assuring success in organizational system.

Research on the Bone Mineral Density Performed in Volunteer Medical Service (의료봉사활동에서 시행한 골밀도 검사의 유소견 연구)

  • Park, Chang-Hee
    • Korean Journal of Digital Imaging in Medicine
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    • v.10 no.2
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    • pp.5-10
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    • 2008
  • Thanks to recent development of science and technology, economic standard has been improved and life expectation has been gradually increased. Accordingly, disease aspect and demand for health have been changed in the concept from conventional center of disease to health improvement As the health issue in middle and senior age has also been vital in the national health, osteoporosis, one of the physical maladies occuring in these age group, is on the rise as a matter of important concern so that the researches on the osteoporosis have being accomplished actively in several medical domains. Research has been earned out for 735 examined objects, who have received medical examination of bone mineral density in the volunteer medical service of Daegu and Kyungbuk province for recent 4 years. The result indicated that serious osteoporosis prevailed over osteoporosis for male while osteopenia was majority to osteoporosis and that abnormal bone mineral density was more prominent than normal bone mineral density for both male and female. This study is to present basic data which is indispensible to preparation of senior citizen dominated society afterward, investigating the prevalence rate of osteoporosis.

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A Study on the Subjective Symptoms of VDT Syndrome in Radiological Technologist Using Computer Keyboard (컴퓨터 단말기를 사용하는 방사선사의 VDT 증후군에 관한 연구)

  • Lee, Byoung-Nam;Lee, Kang-Woo
    • Korean Journal of Digital Imaging in Medicine
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    • v.5 no.1
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    • pp.138-149
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    • 2002
  • During the period from may to June 2000, a questionnaire study was carried out on 65 male radiological technologist who had been engaged at VDT work, to find out correlation their symptoms to VDT syndrome factors, work environment and condition. The results were as follows : 1. The mean age was 41.0 years, the mean relay working time was 3.75 hours and the mean duration of using computer monitor was 5.9 years, the satisfactory of working was 44.6% the others 55.4%, among these, 3.1% had symptoms before using the VDT and the others had not. 2. The prevalence of symptoms was the highest on wholebody tired, followed by eye, neck, low back, in decreased order and the lowest was fatique of wrist. 3. There was not significant correlation of symptoms to age, but significant to working time, working duration. 4. There was not significant correlation of symptoms to satisfactory. 5. Working desk, monitor, illuminations, temperature, and noise were significantly related to symptoms. 6. There was significant relation of symptoms to CT, MRI workers.

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Factors Affecting the Attitude of femvertising : focusing on the differences according to 'Gender', 'Age', 'Attitude to Feminism' (펨버타이징(femvertising)에 대한 태도에 영향을 미치는 요인에 대한 연구 : 소비자 성별, 연령, 페미니즘에 대한 태도의 차이를 중심으로)

  • KIM, Ji-EUN
    • Journal of Digital Convergence
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    • v.19 no.5
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    • pp.415-421
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    • 2021
  • Femvertising is an advertising campaign for women's rights, and has recently been used as a marketing strategy for various brands along with feminism, an important social discussion. This study analyzed the effect of consumer's factors such as gender, age, and attitude to feminism on advertising attitudes. As a result, the factor of 'gender' showed statistically significant differences about attitudes toward femvertising. but 'gender' factor was not. And 'attitudes to feminism' factors have proven to have a significant influence on attitudes toward femvertising. This study will serve as a platform for femvertising to be discussed as an important social agenda, not just a marketing tool.

City's Ecological Landscape in the Digital Age (디지털 시대 도시의 생태적 전망)

  • Lee, Kyung-Lae;Park, Kyou-Hyun;Cho, Yeon-Jung
    • Cross-Cultural Studies
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    • v.26
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    • pp.297-319
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    • 2012
  • We all know how beautiful our wild and it's importance to our living planet Earth. But did you realise the speed at which man himself is damaging it's unique natural habitat. We are well on our way to destroy our forests, plants, wetlands. We are polluting our oceans and seas. This way, we're driving numerous animal species, plant species and many others into extinction. Everyone should be aware of the importance of our natural environment. We live in the period of echocide. Why we need nature to survive and how we can deal with the environmental problems we face. This paper has the purpose to reform city's environment. Because, Metropolis and megalopolis are the principal cause of environmental disruption. To reform the city is needed to consider digital technology in our age. In the face of economic and cultural globalization, many have argued that we live an increasingly placeless world. However, as a growing number of cities participate and compete in key marketplaces of advanced capitalism, the spectacle of the city is more than ever a significant medium of communication in its own right. In doing so, this work is focused specifically on the dimension of city's media environment. To that end, the paper examined U-City and U-Eco city. In this study, we will introduce the study on model of U-Eco City as one way for the eco-freindly future city.

Corporate Financial Fraud and Countermeasures in the Internet Era (인터넷 시대 기업의 재무부정과 대책)

  • Huang, Weidong;Jin, Shanyue
    • Journal of Digital Convergence
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    • v.20 no.3
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    • pp.35-40
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    • 2022
  • With the advent of the internet age and the outbreak of COVID-19, many companies have embraced online trade. However, due to the way the cyber economy works, the number of companies engaged in financial fraud by falsifying their transaction amounts and customer numbers has been gradually increasing. The purpose of this study is to analyze financial fraud of companies in the Internet era and to present solutions. Therefore, this study analyzed the financial fraud behavior of Luckin Coffee in China as an example and studied the causes and countermeasures of financial fraud. As a result, it was found that the cause of financial fraud lies in the opacity of cash flows from online transactions. The recommendations proposed by this study is to improve internal control systems in companies, develop risk management system, and establish comprehensive external supervision system

A study on the Service Quality Attributes of Serving Robot: Using revised IPA analys (수정된 IPA 분석을 이용한 서빙로봇 선택속성 연구)

  • Seo Jungwoon;Han Jonghun
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.20 no.3
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    • pp.129-139
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    • 2024
  • This study is a study on the service quality attributes of serving robots, which have recently been introduced in the restaurant industry, and was verified using revised IPA analysis. An online survey was conducted on consumers who used serving robot services, and 300 respondents were analyzed by difference analysis and IPA analysis, excluding 13 who responded insincerely. The verification results showed that there was no significant difference in the service quality attributes of serving robots by age, but there was a significant difference by age. Those in their 50s and 60s showed higher interest than those in their 20s and 30s. The difference analysis results of importance and satisfaction showed that there was a partial significant difference. The results of revised IPA analysis showed that interest in serving robots was high, but the service was not yet satisfactory. These results suggest the current level of consumer awareness of the service quality attributes of serving robots and provide academic implications for follow-up research and practical implications for a restaurant management expert.

A Study on the Characteristics of Modern Fashion Design for Digital Nomadic Culture (디지털 유목민 문화를 위한 현대 패션디자인의 특성 연구)

  • Kim, Jee-Hee
    • Fashion & Textile Research Journal
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    • v.9 no.1
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    • pp.6-14
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    • 2007
  • The purpose of this study was to delve into what type of expression mode of fashion design could suit the life style of digital nomads, as the appearance of nomadic life style was concurrent with people's modified way of thinking and sociocultural changes in today's digital society. It's basically meant to define the roles of fashion design, which was discussed as a way of improving the quality of life as a sort of 'culture,' and to suggest some of the right directions for fashion design in the future. The culture of today's digital era is marked by a pursuit of high mobility and high speed, and by nomadic disposition that is built on flexible thinking. The kind of design that lets people carry nomadic things with them and thereby improve their mobility can satisfy their needs for mobility, and body-friendly design that functions as a device of information in itself can meet their needs for mobility as well. The leading example of the latter is a wearable computer, and wearable scientific technology will be taken to another level, thanks to the advance in digital technology. In the future, that will be more accessible to people in general, and subminiature digital equipment will gain popularity in fashion industry as part of textiles and clothing or as an accessory. And specific kinds of design will be widespread, including variable design, multi-functional design and modular design. The first serves as a tool to protect the human body and to facilitate the adaptability of it to the given circumstances, and the second is characterized by a superb physical and psychological protectability. The third lets wearers bring design to completion at their own option, owing to an increase in the number of open-minded people and the development of interactive media. All these types of design could be called a wearer-friendly, human-oriented design that is specifically appropriate for the digital age. Wearers can actively be involved in design process as productive consumers, which is expected to help increase opener practices in fashion design sector.