• Title/Summary/Keyword: Digital Space Color

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A Study on digital color proofing method considering the printing characteristics of output device (출력장치의 인쇄특성을 고려한 디지털 컬러교정에 관한 연구)

  • 송경철;강상훈
    • Journal of the Korean Graphic Arts Communication Society
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    • v.18 no.2
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    • pp.69-82
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    • 2000
  • Recently, as the prepress mainstream is changed to the digital workflow, various digital proofing systems such as high price dye sublimation printers and low price ink jet printers are widely used in printing industry. CRT monitors are also often used as a soft proofing device. However, it is very difficult to match the color image displayed on CRT monitors to the actual images printed on papers, because the color space of CRT monitors is RGB color system, and it is different with the CMY color system of the printing devices. Therefore, proper color compensations are needed to match the colors between hard-copy proofs on the printing device and soft copy proofs on CRT monitors. This paper shows the LUT and gamut mapping method considering the printing characteristics of output device is useful for the compensation.

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Color Image Digital Watermarking Using Block Information (블록 정보를 이용한 칼라 정지영상 워터마킹)

  • 김희수;이호영;이호근;하영호
    • Proceedings of the IEEK Conference
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    • 2001.06d
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    • pp.81-84
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    • 2001
  • In this paper, we proposed a digital watermarking for color still image using the characteristics of human visual system and the achromatic block information. We use a binary watermark signal and insert watermark signal in the chromatic component region of YCrCb color space. In order to extract the watermark signal, we extracted the watermark signal by presuming that modified pattern of chromatic saturation without using original an image. Experimental results show that the proposed watermarking method has a good performance to embed watermark signal and extract one.

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A Study on Color Management of Input and Output Device in Electronic Publishing (I) (전자출판에서 입.출력 장치의 컬러 관리에 관한 연구 (I))

  • Cho, Ga-Ram;Kim, Jae-Hae;Koo, Chul-Whoi
    • Journal of the Korean Graphic Arts Communication Society
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    • v.25 no.1
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    • pp.11-26
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    • 2007
  • In this paper, an experiment was done where the input device used the linear multiple regression and the sRGB color space to perform a color transformation. The output device used the GOG, GOGO and sRGB for the color transformation. After the input device underwent a color transformation, a $3\;{\times}\;20\;size$ matrix was used in a linear multiple regression and the scanner's color representation of scanner was better than a digital still camera's color representation. When using the sRGB color space, the original copy and the output copy had a color difference of 11. Therefore it was more efficient to use the linear multiple regression method than using the sRGB color space. After the input device underwent a color transformation, the additivity of the LCD monitor's R, G and B signal value improved and therefore the error in the linear formula transformation decreased. From this change, the LCD monitor with the GOG model applied to the color transformation became better than LCD monitors with other models applied to the color transformation. Also, the color difference varied more than 11 from the original target in CRT and LCD monitors when a sRGB color transformation was done in restricted conditions.

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Multi-Level Digital Watermarking for Color Image of Multimedia Contents (멀티미디어 컨텐츠의 컬러 영상에 대한 다중 레벨 디지털 워터마킹)

  • Park, Hung-Bog;Seo, Jung-Hee
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.11
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    • pp.1946-1953
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    • 2006
  • Because the embedded watermark of luminance component guarantees the extraction of ownership information when the color image is converted to gray scale image, the information of ownership right as to the luminance component is embedded in the luminance-chrominance color space such as YCbCr. Therefore, this paper proposes watermark embedding, extraction and authentication algorithm of color image. which considers the device and performance of multimedia contents service by focusing on the robustness and invisibility of watermark. The color image is converted from RGB color space to YCbCr color space, and then the properties of each component of Y(Luminance), Cb(Color Differences) and Cr(Color Differences) are considered in order to embed, extract and certify multi-level watermark in the frequency domain based on the wavelet. As a result, it can guaranteed the robustness for the JPEG compression and invisibility of watermark for multi-level.

A Comparison of Superpixel Characteristics based on SLIC(Simple Linear Iterative Clustering) for Color Feature Spaces (칼라특징공간별 SLIC기반 슈퍼픽셀의 특성비교)

  • Lee, Jeong Hwan
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.10 no.4
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    • pp.151-160
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    • 2014
  • In this paper, a comparison of superpixel characteristics based on SLIC(simple linear iterative clustering) for several color feature spaces is presented. Computer vision applications have come to rely increasingly on superpixels in recent years. Superpixel algorithms group pixels into perceptually meaningful atomic regions, which can be used to replace the rigid structure of the pixel grid. A superpixel is consist of pixels with similar features such as luminance, color, textures etc. Thus superpixels are more efficient than pixels in case of large scale image processing. Generally superpixel characteristics are described by uniformity, boundary precision and recall, compactness. However previous methods only generate superpixels a special color space but lack researches on superpixel characteristics. Therefore we present superpixel characteristics based on SLIC as known popular. In this paper, Lab, Luv, LCH, HSV, YIQ and RGB color feature spaces are used. Uniformity, compactness, boundary precision and recall are measured for comparing characteristics of superpixel. For computer simulation, Berkeley image database(BSD300) is used and Lab color space is superior to the others by the experimental results.

A Study on the Design Characteristics of Multimedia Center in Public Library by Space Planning Elements (공공도서관 디지털자료실의 공간계획요소별 디자인특성 연구)

  • Lim, Eun-Young;Hwang, Yeon-Sook
    • Korean Institute of Interior Design Journal
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    • v.27 no.2
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    • pp.68-76
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    • 2018
  • A public library is changing into a place where people can freely acquire and make use of information in digital environment with the basic ideology of publicity. In spite of such changes, multimedia center is still biased with the function of computer room to use PC and is not used actively by many users. This study can be summarized and concluded as follows and spatial characteristics of digital data room of public library can make use of space planning elements by aspects as an analysis tool. First, designed characteristics focusing too much on the possession of seats for reading digital data. Therefore, spatial planning for users to choose necessary facilities according to the data they wish to read and type of users is needed. Second, interior tone of multimedia center is applied with identical color for all floors, walls, and ceilings, to create sense of unification. However, due to the arrangement of similar colors, while using identical brightness and chroma, some users felt difficult to realize shape or depth in space. It is more appropriate to apply distinctive color plan according to the characteristic of the data or space region, in order to create pleasant digital environment for visually weaker people or elderly. Third, psychological or technical factors of multimedia center is not sufficiently applied in space planning elements for users. In order for various digital service of public library to be technically implemented, it is necessary to organize open space by expanding the size of multimedia center to utilize high-tech facilities.

A study of the color De-interlacing ASIC Chip design adopted the improved interpolation Algorithm for improving the picture quality using color space converter. (ADI 보간 알고리듬을 적용한 Color Space Converter 칩 설계에 관한 연구)

  • 이치우;박노경;진현준;박상봉
    • Proceedings of the IEEK Conference
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    • 2001.06d
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    • pp.199-202
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    • 2001
  • A current TV-OUT format is quite different from that of HDTY or PC monitor in encoding techniques. In other words, a conventional analog TV uses interlaced display while HDTV or PC monitor uses Non-interlaced / Progressive-scanned display. In order to encode image signals coming from devices that takes interlaced display format for progressive scanned display, a hardware logic in which scanning and interpolation algorithms are implemented is necessary. The ELA (Edge-Based Line Average) algorithm have been widely used because it provided good characteristics. In this study, the ADI(Adaptive De-interlacing Interpolation) algorithm using to improve the algorithm which shows low quality in vertical edge detections and low efficiency of horizontal edge lines. With the De-interlacing ASIC chip that converts the interlaced Digital YUV to De-interlaced Digital RGB is designed. The VHDL is used for chip design.

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A Study on Organizing Strategy of De-composition works in Modern Plastic Arts - Focused on Gerrit Rietveld's early works - (근대조형예술에 있어서 분해구성 조직방식에 관한 연구 -리트벨트 초기작품을 중심으로-)

  • Lee, Kwang-In
    • Journal of The Korean Digital Architecture Interior Association
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    • v.3 no.1
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    • pp.9-14
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    • 2003
  • The purpose of this study is to find out organizing strategy of de-composition works in modern plastic arts. Through investigating the development process of De Stijl painters and Rietveld's early works and analyzing the composition and disposition type of elements such as point, line, plane, color in the selected works, we can draw some conclusions. First, Rietveld pursues the dissolution of traditional volume and the de-composition of elements as Mondrian does through crossing-connection of three listels with quadrangular section. Second, Rietveld reorganized de-composition elements with detached lines and color planes. Third, Rietveld experimented possibility of new plastic space through displacing elements, opening space, making anti-gravity space.

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A Study on Color Management of Input and Output Device in Electronic Publishing (II) (전자출판에서 입.출력 장치의 컬러 관리에 관한 연구 (II))

  • Cho, Ga-Ram;Koo, Chul-Whoi
    • Journal of the Korean Graphic Arts Communication Society
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    • v.25 no.1
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    • pp.65-80
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    • 2007
  • The input and output device requires precise color representation and CMS (Color Management System) because of the increasing number of ways to apply the digital image into electronic publishing. However, there are slight differences in the device dependent color signal among the input and output devices. Also, because of the non-linear conversion of the input signal value to the output signal value, there are color differences between the original copy and the output copy. It seems necessary for device-dependent color information values to change into device-independent color information values. When creating an original copy through electronic publishing, there should be color management with the input and output devices. From the devices' three phases of calibration, characterization and color conversion, the device-dependent color should undergo a color transformation into a device-independent color. In this paper, an experiment was done where the input device used the linear multiple regression and the sRGB color space to perform a color transformation. The output device used the GOG, GOGO and sRGB for the color transformation. After undergoing a color transformation in the input and output devices, the best results were created when the original target underwent a color transformation by the scanner and digital camera input device by the linear multiple regression, and the LCD output device underwent a color transformation by the GOG model.

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Hand Gesture Recognition Using HMM(Hidden Markov Model) (HMM(Hidden Markov Model)을 이용한 핸드 제스처인식)

  • Ha, Jeong-Yo;Lee, Min-Ho;Choi, Hyung-Il
    • Journal of Digital Contents Society
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    • v.10 no.2
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    • pp.291-298
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    • 2009
  • In this paper we proposed a vision based realtime hand gesture recognition method. To extract skin color, we translate RGB color space into YCbCr color space and use CbCr color for the final extraction. To find the center of extracted hand region we apply practical center point extraction algorithm. We use Kalman filter to tracking hand region and use HMM(Hidden Markov Model) algorithm (learning 6 type of hand gesture image) to recognize it. We demonstrated the effectiveness of our algorithm by some experiments.

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