• Title/Summary/Keyword: Digital Process

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Computer aided chemical process control (전산기를 이용한 화학 공정 제어)

  • 김영철;노승백;김종득
    • 제어로봇시스템학회:학술대회논문집
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    • 1986.10a
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    • pp.463-467
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    • 1986
  • Here are summarized the trends and the problems of process control. And both the structure and the elements of digital computer based process control systems are also illuminated ; Briefly introduced the factors, of importance, influencing design strategy, and those to be considered when the process control is applied to physical systems using computer and computer-related instruments.

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Automation of the brewing process (맥주 공정의 자동화)

  • 백운화;고의찬;남성우;심정우;김창국
    • 제어로봇시스템학회:학술대회논문집
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    • 1987.10b
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    • pp.667-669
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    • 1987
  • This paper deals with the automation of the brewing process using digital computer. The work has been carried out to develop real-time control software for fermentation process. From the application of the system, quality improvement and effective process management are achieved.

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Research about digital contents development of internal culture relics (국내 문화유적의 디지털콘텐츠 개발에 관한 연구)

  • Kim, Moon Seok
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.5 no.3
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    • pp.147-154
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    • 2009
  • There are not much digital contents researches that do to culture relics basically. Digital contents research is studied by various method such as Cyber Gallery, 3-D Graphics, Hologram from Scanning that is the simplest form. This research wishes to do with internal culture relics as the central figure that it is that 'Sosu Seowon'. Korean culture contents cyber gallery construction can see as childhood yet. Present result that investigator develops research and as presentation about research process and contents result, wish to argue about problem. Digital contents escapes in existent physical time factor and development to new culture code is possible. Go and come often carrying out and search of fast data or experience of cultural inheritance is available. Through research, wished to present possible metheod actually in digital contents manufacture of internal cultural inheritance. Through this, expect role that offer base in contents manufacture skill.

Hierarchical Constructions of Digital Virtual Factory and its Management (디지털 가상공장의 계층적 구축과 운영에 관한 연구)

  • Kim Yu-Seok;Noh Sang-Do;Hah Sang-Dong;Shin Jong-Gye
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.06a
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    • pp.960-964
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    • 2005
  • Digital Virtual Manufacturing is a technology to facilitate effective product developments and agile productions by digital models representing the physical and logical schema and the behavior of real manufacturing systems including products, process, manufacturing resources and plants. A digital virtual factory as a well-designed and integrated environment is essential for successful applications of this technology. In this research, we constructed a sophisticated digital virtual factory of the shipbuilding company's section steel shop by 3-D CAD and virtual manufacturing simulation. This digital virtual factory can be applied for diverse engineering activities in design, manufacturing and control of the real factory.

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Internal Structure of Information Packages in Digital Preservation

  • Lee, Seungmin
    • Journal of Information Science Theory and Practice
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    • v.2 no.4
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    • pp.6-19
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    • 2014
  • The description of preserved resources is one of the requirements in digital preservation. The description is generally created in the format of metadata records, and those records are combined to generate information packages to support the process of digital preservation. However, current strategies or models of digital preservation may not generate information packages in efficient ways. To overcome these problems, this research proposed an internal structure of information packages in digital preservation. In order to construct the internal structure, this research analyzed existing metadata standards and cataloging rules such as Dublin Core, MARC, and FRBR to extract the core elements of resource description. The extracted elements were categorized according to their semantics and functions, which resulted in three categories of core elements. These categories and core elements were manifested by using RDF syntax in order to be substantially applied to combine metadata records in digital preservation. Although the internal structure is not intended to create metadata records, it is expected to provide an alternative approach to enable combining existing metadata records in the context of digital preservation in a more flexible way.

Characteristics of the Problems of Socio-Economic Development in the Conditions of Digital Economy

  • Medynska, Tetyana;Sai, Lesia;Akimkin, Oleksandr;Kruchak, Liudmyla;Doroshenko, Tetiana
    • International Journal of Computer Science & Network Security
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    • v.22 no.2
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    • pp.297-303
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    • 2022
  • The main purpose of the study is to determine the main aspects of the problem of socio-economic development in the conditions of the digital economy. The post-industrial era is characterized by the development of the electronic environment and the transition to an information civilization. In this regard, the developed countries of the world pay considerable attention to the development of the digital economy. However, there are a significant number of problems associated with this process. The country cannot be successful in the development of the digital economy in the absence of the necessary legal framework, an economic development strategy based on digital technologies. The research methodology involves the use of several theoretical methods for analyzing and synthesizing information. As a result of the study, the key problems of socio-economic development in the digital economy were characterized.

Examining Portraits in Digital Fashion Art Non-Fungible Tokens (NFTs) through Baudrillard's Simulation

  • Yoon Kyung Lee
    • Journal of the Korean Society of Clothing and Textiles
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    • v.47 no.5
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    • pp.929-942
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    • 2023
  • Web 3.0 enables people and machines to connect, evolve, share, and use knowledge on an unprecedented scale and in new ways, drastically improving our Internet experience. The metaverse is a collective, virtual shared space supporting all digital activities. Prompted by the rapid growth of digital art and digital fashion, this theoretical analysis explores using Jean Baudrillard's simulation concept to create unique digital art non-fungible tokens (NFTs), allowing them to express and communicate ideas like real-world art. Specifically, this study analyzes 120 digital fashion portraits of humans and animals and classifies them under three types of simulacra covering four stages of Baudrillard's simulation process. The result shows that NFT fashion artworks reflect the core features of a digital reality by connecting and transcending the boundaries of cultures, genders, and nationalities. However, in the final simulation stage (the fourth step), the simulacrum can only coexist in the virtual world as a hyperreal object (the Type III of simulacrum): an object more real than reality.

Psychological and Pedagogical Features the Use of Digital Technology in a Blended Learning Environment

  • Volkova Nataliia;Poyasok Tamara;Symonenko Svitlana;Yermak Yuliia;Varina Hanna;Rackovych Anna
    • International Journal of Computer Science & Network Security
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    • v.24 no.4
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    • pp.127-134
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    • 2024
  • The article highlights the problems of the digitalization of the educational process, which affect the pedagogical cluster and are of a psychological nature. The authors investigate the transformational changes in education in general and the individual beliefs of each subject of the educational process, caused by both the change in the format of learning (distance, mixed), and the use of new technologies (digital, communication). The purpose of the article is to identify the strategic trend of the educational process, which is a synergistic combination of pedagogical methodology and psychological practice and avoiding dialectical opposition of these components of the educational space. At the same time, it should be noted that the introduction of digital technologies in the educational process allows for short-term difficulties, which is a usual phenomenon for innovations in the educational sphere. Consequently, there is a need to differentiate the fundamental problems and temporary shortcomings that are inherent in the new format of learning (pedagogical features). Based on the awareness of this classification, it is necessary to develop psychological techniques that will prevent a negative reaction to the new models of learning and contribute to a painless moral and spiritual adaptation to the realities of the present (psychological characteristics). The methods used in the study are divided into two main groups: general-scientific, which investigates the pedagogical component (synergetic, analysis, structural and typological methods), and general-scientific, which are characterized by psychological direction (dialectics, observation, and comparative analysis). With the help of methods disclosed psychological and pedagogical features of the process of digitalization of education in a mixed learning environment. The result of the study is to develop and carry out methodological constants that will contribute to the synergy for the new pedagogical components (digital technology) and the psychological disposition to their proper use (awareness of the effectiveness of new technologies). So, the digitalization of education has demonstrated its relevance and effectiveness in the pedagogical dimension in the organization of blended and distance learning under the constraints of the COVID-19 pandemic. The task of the psychological cluster is to substantiate the positive aspects of the digitalization of the educational process.

Digital Entrepreneurship in Indonesia: A Human Capital Perspective

  • MUAFI, Muafi;SYAFRI, Wirman;PRABOWO, Hadi;NUR, Sofyan Ashari
    • The Journal of Asian Finance, Economics and Business
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    • v.8 no.3
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    • pp.351-359
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    • 2021
  • Digital technology has become a new economic and social force, reshaping traditional business models, strategies, structures, and processes. This is a challenge for human capital to develop continuously in this dynamic era; one of the solutions is digital entrepreneurship. Digital entrepreneurship focuses on creating new ventures and transforming existing businesses by developing novel digital technologies or novel usage. Further, digital technology has also enabled the growth of the sharing economy, linking owners and users, and disrupting the previous dualism of businesses and customers. This paper provides a novel contribution regarding the emerging concept of Digital Entrepreneurship. Based on a qualitative literature review and interview with university staff, lecturers, and students in four large public and private universities in West Java and DIY Province, an interpretative framework for Digital Entrepreneurship has been proposed, which comprises of the following components: motivation (the rationale for the adoption of digital technology for academic entrepreneurship), stakeholders (the stakeholders involved through digital technology to achieve the academic entrepreneurship goal), process (the processes of academic entrepreneurship supported by digital technologies), and business form (the emerging forms of digital academic entrepreneurship). This research also shows several alternative government policies to improve digital entrepreneurship in the academic environment.

Digital Forensic Investigation of MongoDB (MongoDB에 대한 디지털 포렌식 조사 기법 연구)

  • Yoon, Jong-Seong;Jung, Doo-Won;Kang, Chul-Hoon;Lee, Sang-Jin
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.24 no.1
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    • pp.123-134
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    • 2014
  • As the data gets bigger recently, the demand for relational database management system (RDBMS) and NoSQL DBMS to process big data has been increased consistently. The digital forensic investigation method for RDBMS has been studied actively, but that for NoSQL DBMS, which is popularly used nowadays, has almost no research. This paper proposes the digital forensic investigation process and method for MongoDB, the most popularly used among NoSQL DBMS.