• Title/Summary/Keyword: Digital Design Modeling

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OpenBIM-based Mapping System Development for Geometry Information Exchange of Architectural Components (건축부재 형상정보 교환을 위한 개방형BIM 기반의 매핑 시스템 개발)

  • Park, Seunghwa;Kim, Inhan;Lee, Jiah
    • Korean Journal of Computational Design and Engineering
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    • v.19 no.2
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    • pp.182-190
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    • 2014
  • Parametric modeling is one of BIM's characteristics and BIM have being utilized for constructability analysis, energy efficiency analysis, and so on in diverse construction field. However, parametric information's interoperation is not solved until now because different BIM tools have specific algorithm and methods to generate geometric information. To solve the problem, previous research suggested IFC-XML methodology. In this paper, authors studied connections between IFC-XML structure and script-based modeling commends to make libraries in commercial BIM tools such as ArchiCAD$^{TM}$ and Digital Project$^{TM}$. In addition, they made commends mapping tables to exchange geometry information of architectural components. Moreover, mapping system was developed to certify the mapping tables which is classified modeling commends. Finally, translated architectural component model was confirmed using exchanged geometry information in browser.

Evaluation of mechanical properties of polylactic acid and photopolymer resin processed by 3D printer fused deposition modeling and digital light processing at cryogenic temperature

  • Richard G. Pascua;Gellieca Dullas;SangHeon Lee;Hyung-Seop Shin
    • Progress in Superconductivity and Cryogenics
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    • v.26 no.2
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    • pp.19-23
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    • 2024
  • 3D printing has the advantage of being able to process various types of parts by layering materials. In addition to these advantages, 3D printing technology allows models to be processed quickly without any special work that can be used in different fields to produce workpieces for various purposes and shapes. This paper deals to not only increase the utilization of 3D printing technology, but also to revitalize 3D printing technology in applications that require similar cryogenic environments. The goal of this study is to identify the mechanical properties of polylactic acid and photopolymer resin processed by Fused Deposition Modeling (FDM) and Digital Light Processing (DLP) respectively. The entire process is meticulously examined, starting from getting the thermal contraction using an extensometer. A uniaxial tensile test is employed, which enables to obtain the mechanical properties of the samples at both room temperature (RT) and cryogenic temperature of 77 K. As the results, photopolymer resin exhibited higher tensile properties than polylactic acid at RT. However, at cryogenic temperatures (77 K), the photopolymer resin became brittle and failure occurred due to thermal contraction, while polylactic acid demonstrated superior tensile properties. Therefore, polylactic acid is more suitable for lower temperatures.

The Development and the Application of a Collaborative Design Prototyping Tool for Digital Products (디지털 제품의 협동적 디자인을 위한 프로토타이핑 도구 개발 및 활용 사례 연구)

  • Nam, Tek-Jin
    • Archives of design research
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    • v.17 no.4
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    • pp.119-128
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    • 2004
  • There is a lack of user centered design methods that support effective collaboration between designers and end-users for designing hardware and software integrated digital products. This paper presents the application of Collaborative Design and a new collaborative design prototyping tool for interactive digital product design projects. The tool consists of STCtools(State Transition Chart tools) software, hardware modeling materials, and physical interface toolkits for integrating software and hardware. STCtools allow users to create and edit States, to compose Events describing transitions between States, and to run intermediate or final results of STC. Using the hardware modeling materials and the physical interface toolkit, designers and end-users can collaborately examine the hardware and software integrated concepts in an early stage of the design process. Three collaborative design workshops of designing a portable digital guide for a theme park were accomplished to examine the feasibility of the tool. The results suggested that the tool supported iterative concept development and interactions between designers and end users. Although several user interface problems of STCtools were identified, the participants gave positive feedback on the role of the tool in collaborative concept generation and deployment. It is expected that the results of this study contribute not only to the collaboration between designers and end users, but also to the collaboration between designers, and between designers and other professionals.

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On-chip Inductor Modeling in Digital CMOS technology and Dual Band RF Receiver Design using Modeled Inductor

  • Han Dong Ok;Choi Seung Chul;Lim Ji Hoon;Choo Sung Joong;Shin Sang Chul;Lee Jun Jae;Shim SunIl;Park Jung Ho
    • Proceedings of the IEEK Conference
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    • 2004.08c
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    • pp.796-800
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    • 2004
  • The main research on this paper is to model on-chip inductor in digital CMOS technology by using the foundry parameters and the physical structure. The s-parameters of a spiral inductor are extracted from the modeled equivalent circuit and then compared to the results obtained from HFSS. The structure and material of the inductor used for modeling in this work is identical with those of the inductor fabricated by CMOS process. To show why the modeled inductor instead of ideal inductor should be used to design a RF system, we designed dual band RF front-end receiver and then compared the results between when using the ideal inductor and using the modeled inductor.

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A Study on the Photo-realistic 3D City Modeling Using the Omnidirectional Image and Digital Maps (전 방향 이미지와 디지털 맵을 활용한 3차원 실사 도시모델 생성 기법 연구)

  • Kim, Hyungki;Kang, Yuna;Han, Soonhung
    • Korean Journal of Computational Design and Engineering
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    • v.19 no.3
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    • pp.253-262
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    • 2014
  • 3D city model, which consisted of the 3D building models and their geospatial position and orientation, is becoming a valuable resource in virtual reality, navigation systems, civil engineering, etc. The purpose of this research is to propose the new framework to generate the 3D city model that satisfies visual and physical requirements in ground oriented simulation system. At the same time, the framework should meet the demand of the automatic creation and cost-effectiveness, which facilitates the usability of the proposed approach. To do that, I suggest the framework that leverages the mobile mapping system which automatically gathers high resolution images and supplement sensor information like position and direction of the image. And to resolve the problem from the sensor noise and a large number of the occlusions, the fusion of digital map data will be used. This paper describes the overall framework with major process and the recommended or demanded techniques for each processing step.

A study on the Electronic Delivery Process and the Configuration Functional Modules of Railway Infrastructure BIM Digital Model (철도 인프라 BIM 디지털 모델의 전자납품 프로세스 및 기능 모듈 구성방안 연구)

  • Choi, Gwang-Yeol;Kim, Jin-Young;Choi, Hyung-Lae;Kim, Lee-Hyeon
    • Journal of KIBIM
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    • v.11 no.3
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    • pp.55-66
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    • 2021
  • Recently, Building Information Modeling(BIM) has become a hot topic in the construction industry such as quantity calculation, interference check, process management, and construction cost management. It is also trying to convert the existing 2D design to 3D design and introduce the BIM in various fields, thus, many new deliverable are being presented but there are many issues due to the lack of standard guides on the preparation and delivery criteria for such new deliverable and how to utilize performance data. Therefore, In order to develop the electronic delivery process, we analyzed the process related to the delivery of BIM digital models presented in domestic and international BIM guidelines and the delivery of products from the Korea National Railway. The analysis focused on the list of achievements, delivery process, quality review standards, and the utilization code system of the Korea National Railway through BIM guidelines and the National Railroad Service's business procedures. Based on these analysis results, it presents a plan to construct an functional module of electronic delivery.

ADC-Based Backplane Receivers: Motivations, Issues and Future

  • Chung, Hayun
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.16 no.3
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    • pp.300-311
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    • 2016
  • The analog-to-digital-converter-based (ADC-based) backplane receivers that consist of a front-end ADC followed by a digital equalizer are gaining more popularity in recent years, as they support more sophisticated equalization required for high data rates, scale better with fabrication technology, and are more immune to PVT variations. Unfortunately, designing an ADC-based receiver that meets tight power and performance budgets of high-speed backplane link systems is non-trivial as both front-end ADC and digital equalizer can be power consuming and complex when running at high speed. This paper reviews the state of art designs for the front-end ADC and digital equalizers to suggest implementation choices that can achieve high speed while maintaining low power consumption and complexity. Design-space exploration using system-level models of the ADC-based receiver allows through analysis on the impact of design parameters, providing useful information in optimizing the power and performance of the receiver at the early stage of design. The system-level simulation results with newer device parameters reveal that, although the power consumption of the ADC-based receiver may not comparable to the receivers with analog equalizers yet, they will become more attractive as the fabrication technology continues to scale as power consumption of digital equalizer scales well with process.

A Study on the Usage of Digital Design Tool on Architectural Design Process (건축 프로세스에서의 Digital Design Tool 활용에 관한 연구)

  • Jeon, Hyun-Woo;Choi, Jong-Chon;Kim, Khil-Chae
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2009.04a
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    • pp.567-572
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    • 2009
  • 본 연구에서는 국외 설계사무실과 국내 설계사무실의 수행 프로젝트(표1)를 디지털 디자인 프로세스에서의 디지털 도구 활용 사례조사 결과를 일련의 설계 프로세스(기획(Pre-Design), 계획 설계(Schematic Design) 중간설계(Detail Design), 실시설계(Construction Design))를 11개의 설계 단위작업((1)자료수집, (2)도서화작업, (3)의사소통/프레젠테이션, (4)협력업체와의 협업, (5)디자인 실험, (6)디자인분석/유효성 검토, (7)빌딩시스템과 자재선정, (8)자재비교/견적, (9)디자인 발전, (10)RP를 이용한 모델 제작, (11)시공/제작)으로 분류하여(설계프로세스별로 디지털 디자인 툴의 활용 빈도를 조사 분석하는 것은 프로세스별로 중복된 설계 단위작업이 진행됨으로 연구결과의 의미가 잘못 해석될 수 있다.) 그 활용에 대한 유형을 분석하고 이를 바탕으로 설계과정에서의 디지털 디자인 툴의 활용특성을 도출하여 실무설계의 기초자료를 제공하는데 그 목적을 둔다.

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A Study on Presentation Methods for Formation Ideas of Interior Spaces (실내 공간 형상화를 위한 아이디어 표현 방법에 관한 연구)

  • Lee, Jong-Ran
    • Journal of The Korean Digital Architecture Interior Association
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    • v.6 no.2
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    • pp.17-23
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    • 2006
  • The purpose of this study was to investigate how student felt the strengths and shortness of presentation methods for formation of interior spaces. For this study, the process of the interior architecture design class was divided into three stages: the programming. the design development, and the design completion. In the design development stage, students used presentation methods: hand sketch, scale model, computer modeling, and virtual realty. The strengths of hand sketch was that quick expression. Models provided three-dimensional feelings. Computer modelling provide realistic color and texture. Virtual reality provided three-dimensional immersion and real scale. It is effective that students collect brain storm images using quick hand sketch in the beginning of design development stage. After that, they compose interior spaces in study models with small scale. Watching the models, they design details of spaces by using hand sketch and computer modelling. Using virtual reality, they can check the scale and circulation. Finally, they complete computer modelling by texture mapping and check the final design in virtual reality.

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A Study on the Generation and Application of Photometric Data for Lighting Simulation (조명 시뮬레이션을 위한 측광데이터의 생성과 적용)

  • Hong, Sung-De
    • Journal of The Korean Digital Architecture Interior Association
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    • v.6 no.2
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    • pp.25-30
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    • 2006
  • The purpose of this study was to investigate how student felt the strengths and shortness of presentation methods for formation of interior spaces. For this study, the process of the interior architecture design class was divided into three stages: the programming. the design development, and the design completion. In the design development stage, students used presentation methods: hand sketch, scale model, computer modeling, and virtual realty. The strengths of hand sketch was that quick expression. Models provided three-dimensional feelings. Computer modelling provide realistic color and texture. Virtual reality provided three-dimensional immersion and real scale. It is effective that students collect brain storm images using quick hand sketch in the beginning of design development stage. After that, they compose interior spaces in study models with small scale. Watching the models, they design details of spaces by using hand sketch and computer modelling. Using virtual reality, they can check the scale and circulation. Finally, they complete computer modelling by texture mapping and check the final design in virtual reality.

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