• Title/Summary/Keyword: Digital City Model

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CREATION OF DIGITAL CITY MODEL FROM A SINGLE KOMPSAT-2 IMAGE

  • Kim, Hye-Jin;Choi, Jae-Wan;Han, You-Kyung;Kim, Yong-II
    • Proceedings of the KSRS Conference
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    • 2008.10a
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    • pp.365-367
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    • 2008
  • A digital city model represents a 3D environment of a city with various city object information such as 3D building model, road, and land cover. Usually, at least two satellite images with some image overlap are necessary and a complex satellite-related computation needs to be carried out to create a city model. This is an expensive technique, because it requires many resources and excessive computational cost. The authors propose a methodology to create a digital city model including 3D building model and land cover information from a single high resolution satellite image. The approach consists of image pan-sharpening, shadow recovery, building occlusion restoration, building model extraction, and land cover classification. We create a digital city model using a single KOMPSAT-2 image and review the result.

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A Study on the Factors of Using Intention of U-City Services for the Disabled to Reduce Ubiquitous Divide (유비쿼터스격차 해소를 위한 장애인의 U-City 서비스 사용의도에 영향을 미치는 요인에 관한 연구)

  • Lee, Mi-Gyeong;Kang, Ju-Young;Lee, Sang-Gun
    • The Journal of Information Systems
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    • v.17 no.2
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    • pp.95-112
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    • 2008
  • The development of the Information Technology(IT) has brought enormous change to the human life, not even only to the politics, economy, society, and cultures, but all the way through the people's consciousness and cultural patterns. However, the information society resulted information inequality issues and especially to those disabled people, who have more difficulties on the technology adaptation, the "digital divide" symptom is significantly found. At present the rapid development of IT has gone beyond the level of the information society and it is accelerating the ubiquitous society that will combine people, computers, and all objects into one. And during the time of ubiquitous the "digital divide" will still exist. This research is focused on the digital divide of disabled people that were insufficiently covered in the research of digital divide and ubiquitous. From the empirical study of the effect that the disabled contributes on the service usability in U-City, the factors of background of the digital divide, and the difference of such factors in types of sex, ages, disabled types, and disabled class, and finally how the ubiquitous divide of the disabled affects have been researched. Based on the proposed study model and by analyzing the model by structural equation, following resulted was gained. (1) With the TAM (TAM : Technology Acceptance Model), which is commonly used in the studies of IT devices and services, the digital divide of the disabled cases cannot be identified sufficiently since it is not eligible for Using Intention of U-City Services. (2) In case of the disabled, the mental factors like willingness to overcome the impediment and accessibility like environment to meet the information services and ability to access the services are more effective on Using Intention of U-City Services rather than TAM.

The Interactive Modeling Method of Virtual City Scene Based on Building Codes

  • Ding, Wei-long;Zhu, Xiao-jie;Xu, Bin;Xu, Yan;Chen, Kai;Wan, Zang-xin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.1
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    • pp.74-89
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    • 2021
  • For higher-level requirements of urban planning and management and the recent development of "digital earth" and "digital city", it is urgent to establish protocols for the construction of three-dimensional digital city models. However, some problems still exist in the digital technology of the three-dimensional city model, such as insufficient precision of the three-dimensional model, not optimizing the scene and not considering the constraints of building codes. In view of those points, a method to interactively simulate a virtual city scene based on building codes is proposed in this paper. Firstly, some constraint functions are set up to restrict the models to adhere to the building codes, and an improved directional bounding box technique is utilized to solve the problem that geometric objects may intersect in a virtual city scene. The three-dimensional model invocation strategy is designed to convert two-dimensional layouts to a three-dimensional urban scene. A Leap Motion hardware device is used to interactively place the 3D models in a virtual scene. Finally, the design and construction of the three-dimensional scene are completed by using Unity3D. The experiment shows that this method can simulate urban virtual scenes that strictly adhere to building codes in a virtual scene of the city environment, but also provide information and decision-making functions for urban planning and management.

City Restoration Applying Social Enterprise Model -Focused on Busan Gyeongnam Region- (사회적기업 모형의 도시재생사업 -부산 경남을 중심으로-)

  • Lee, Chan-Ho;Kim, Hye-Youn
    • Journal of Digital Convergence
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    • v.10 no.10
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    • pp.197-202
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    • 2012
  • This study has been carried out to confirm public opinion on city restoration project, to suggest basic direction of future city restoration, and to suggest improvement polices, and finally, to grow as self-supporting social enterprises rehabilitating local economy to stabilize themselves as a model for job creation. In this study, we reviewed city restoration projects and suggested successive model by collecting various policy data for regional social service linking them with social enterprises, and for social job creation, based on city restoration projects.

Generation of a City Spatial Model using a Digital Map and Draft Maps for a 3D Noise Map (3차원 소음지도제작을 위한 도화원도와 수치지도를 이용한 도시공간모델 생성)

  • Oh, So-Jung;Lee, Im-Pyeong;Kim, Seong-Joon;Choi, Kyoung-Ah
    • Korean Journal of Remote Sensing
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    • v.24 no.2
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    • pp.179-188
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    • 2008
  • This study aims for generating a city spatial model required for the creation of a 3D noise map. In this study, we propose an efficient method to generate 3D models of the terrain and buildings using only a digital map and draft maps previously established without using any sensory data. The terrain model is generated by interpolating into a grid the elevation values derived from both the contour lines and the elevation point of the digital map. Building model is generated by combining the 2D building boundaries and the building elevations extracted from the digital map and the draft map, respectively. This method has been then applied to a digital map and three sets of draft maps created in the different times. covering the entire area of Yeongdeungpo-gu. The generated city spatial model has been successfully utilized for the noise analysis and the 3D visualization of the analysis results.

3D City Model Construction using Low Altitude Aerial Photography (저고도 항공사진을 이용한 3차원 도시 모형 구축)

  • Jung, Sung-Heuk
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2010.04a
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    • pp.249-250
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    • 2010
  • The study aims to propose a method that shall rapidly acquire 3D spatial information of the frequently changing city areas by using the low altitude aerial images taken by the UAV. The artificial 3D model of the artificial structures was constructed using the aerial image data photographed at the test area, calibration data of the non-metric camera and the results of the ground control point survey. Also, the digital surface model was created for areas that were changed due to a number of civil works. Through the above studies, the possibilities of constructing a 3D virtual city model, renewal of 3D GIS database, abstraction of changed information in geographic features and on-demand updating of the digital map were suggested.

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3D Spatial Image City Models Generation and Applications for Ubiquitous-City (u-city를 위한 3차원 공간 영상 도시 모델 생성 및 적용 방안)

  • Yeon, Sang-Ho;Lee, Young-Dae
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.8 no.1
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    • pp.47-52
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    • 2008
  • The visual implementation of 3-dimensional national environment is focused by the requirement and importance in the fields such as, urban planing, telecommunication facility deployment plan, railway construction, construction engineering, spatial city development, safety and disaster prevention engineering. The currently used DEM system based on the 2-D digital maps and contour lines has limitation in implementation in reproducing the 3-D spatial city. Currently, the LiDAR data which combines the laser and GPS skill has been introduced to obtain high resolution accuracy in the altitude measurement in the advanced country. In this paper, we first introduce the LiDAR based researches in advanced foreign countries, then we propose the data generation scheme and an solution algorithm for the optimal management of our 3-D spatial u-City construction. For this purpose, LiDAR based height data transformed to DEM, and the realtime unification of the vector via digital image mapping and raster via exactness evaluation is transformed to make it possible to trace the model of generated 3-dimensional model with long distance for 3D u-city model generation.

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Comparative Analysis of Building Models to Develop a Generic Indoor Feature Model

  • Kim, Misun;Choi, Hyun-Sang;Lee, Jiyeong
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.39 no.5
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    • pp.297-311
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    • 2021
  • Around the world, there is an increasing interest in Digital Twin cities. Although geospatial data is critical for building a digital twin city, currently-established spatial data cannot be used directly for its implementation. Integration of geospatial data is vital in order to construct and simulate the virtual space. Existing studies for data integration have focused on data transformation. The conversion method is fundamental and convenient, but the information loss during this process remains a limitation. With this, standardization of the data model is an approach to solve the integration problem while hurdling conversion limitations. However, the standardization within indoor space data models is still insufficient compared to 3D building and city models. Therefore, in this study, we present a comparative analysis of data models commonly used in indoor space modeling as a basis for establishing a generic indoor space feature model. By comparing five models of IFC (Industry Foundation Classes), CityGML (City Geographic Markup Language), AIIM (ArcGIS Indoors Information Model), IMDF (Indoor Mapping Data Format), and OmniClass, we identify essential elements for modeling indoor space and the feature classes commonly included in the models. The proposed generic model can serve as a basis for developing further indoor feature models through specifying minimum required structure and feature classes.

The Conceptual Model of the Smart City Platform for the Citizen Participation (시민참여를 위한 스마트 도시 플랫폼의 개념모델)

  • Seo, Dong-Jo;Kim, Mi-Yun
    • Journal of Digital Convergence
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    • v.19 no.11
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    • pp.63-73
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    • 2021
  • In order to effectively promote a smart city, various urban information must be opened and linked, and the information system that each member can share is required. In addition, it is necessary to establish a cooperative system in which citizens and citizen's organizations can participate. In this study, the components and conceptual model of a smart city platform were proposed to create a smart city that enables citizen participation. Its components include sensors for collecting data from the real world, information storage and management, information sharing and standard system, citizens' personal information protection and management system, utilization and service, etc. For the conceptual model, roles of smart city members were defined, so that citizen-centered participation and services could be made. It also includes data collection, information linkage and sharing, and service configuration system. Citizens can perform various roles such as data collector and provider, service planner or requestor, service beneficiary, etc. Ultimately, free communication and exchange of opinions with citizens is a key factor in the success of smart cities.

A Study on the Methodology of U-City Services Standardization (신도시 U-City 서비스 표준화 방법론에 관한 연구)

  • Lee, Sang Hun;Yang, Dong Suk
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.4
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    • pp.53-62
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    • 2012
  • U-City means the high-tech city that applied ubiquitous technology and information communication technology. U-City aims to intensify urban competitiveness and to improve the quality of residents' life through efficient management of the urban. Currently, 77 U-City projects is underway. The each project cost and scale estimate is not clear in the absence of the U-Service Standardization Model. So, many of the project are trouble about making a production the proper number of U-Service or the cost of project. The excessive service construction is reflected on the construction costs, which leads to the rise of sales price and passes onto the executor of a project as a burden of the project costs, and the problem of the delay of the change-over occurs due to supporting the operation costs for the operation of the constructed service and the demand for additional installation of facilities between a local autonomous entity and the executor of a project. In this paper, we suggested the U-Services Construction Standardization Methods and proposed the standardization services guideline of crime prevention services. U-City services in the future are able to maintain the consistency of the system through the utilization of the proposed standard model. As a result, the U-City project's pre-estimated cost and scale can be extracted.