• 제목/요약/키워드: Device Sharing

검색결과 296건 처리시간 0.025초

DLNA Protocol Inspection Tool for Compatibility Analysis

  • Park, Se-Ho;Park, Yong-Suk;Seo, Jeong-Wook;Choi, Jun-Rim
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제8권6호
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    • pp.2104-2117
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    • 2014
  • The propagation of smart devices and the rapid expansion of wireless mobile networks have increased the need for ubiquitous device connectivity and contents access. DLNA is currently being used as the de facto standard for connectivity of consumer devices in the digital home. The guidelines provided by DLNA are intended to facilitate device and contents discovery, management, sharing and distribution. However, consumer experience with DLNA has been rather poor and usability not up to speed. Different problems and issues in limited compatibility have been reported due to manufacturer customizations. Such compatibility issues are often difficult to identify by average consumers who are not savvy in information communications and multimedia technology. In this paper, the design and implementation of a DLNA protocol inspection tool is presented for compatibility analysis among DLNA certified devices. The tool monitors the home network and performs analysis of the underlying protocols used by DLNA. The tool can be used for diagnostics and troubleshooting, enabling the user to identify compatibility issues between devices or problems in the network.

셀룰러 네트워크에서의 대규모 D2D 통신의 실현 가능성 연구 (Feasibility of Massive Device-to-Device Communications in Cellular Networks)

  • 황영주;성기원;김성륜
    • 한국통신학회논문지
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    • 제37B권12호
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    • pp.1091-1101
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    • 2012
  • Device-to-device (D2D) 통신은 짧은 전송 거리를 적은 전송 전력으로 인프라를 거치지 않고 직접 통신하여 근거리 서비스를 제공할 수 있는 통신 방법으로 기대되고 있다. 이러한 장점들로 인해, 대규모 D2D 시스템에 대한 수요가 존재할 것이다. D2D 통신 자원이 셀룰러 망에 의해 관리되는 네트워크 지원형 D2D 시스템은 제어 신호를 위한 시그널링 오버헤드 때문에 많은 수의 D2D 기기들을 지원하는 것이 불가능하다. 이런 경우에는 오히려 네트워크 조정을 전혀 하지 않는 것이 하나의 해결책이 될 수 있다. 본 논문에서는 이러한 uncoordinated D2D 시스템을 고려하는데, 이는 많은 수의 D2D 기기들이 대규모로 배치되어 네트워크 조정 없이 동작하는 D2D 시스템을 의미한다. D2D 시스템의 전송 용량을 분석하여, uncoordinated D2D 시스템이 셀룰러 네트워크 내에서 상향링크 스펙트럼을 공유하면서 공존할 수 있는 타당성 조건을 도출한다. 또한, 이러한 D2D 시스템의 적절한 전송 전력 수준 및 링크 거리에 관한 연구 결과를 제시함으로써, 대규모 D2D 통신의 운용점에 관한 가이드라인을 제공한다.

안드로이드 모바일서버를 이용한 이 기종간 파일 공유시스템 (Android mobile server using a file-sharing system between other models)

  • 허태상;박성현;정회경
    • 한국정보통신학회논문지
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    • 제18권5호
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    • pp.1231-1236
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    • 2014
  • 최근 모바일 기기의 확산과 보급률이 증가함에 따라, 1인 n개의 모바일 기기 시대가 열리고 있다. 모바일 기기와 운영체제의 종류도 지속적으로 늘어나고 있는 추세이다. 80%이상의 시장점유율을 가진 구글의 안드로이드나 애플의 iOS뿐만 아니라 삼성과 인텔이 개발하고 있는 타이젠, 리눅스의 우분투를 모바일화 시킨 UBUNTU for Phone, UBUNTU touch, 모질라의 Firefox OS, 마이크로소프트사의 윈도우 모바일 등 수많은 운영체제들이 출시를 앞두고 있다. 하지만 서로 다른 운영체제간의 파일을 공유 할 수 있는 시스템이나 기술은 없는 실정이다. 블루투스나 WIFI Direct같은 기술들은 존재하지만 기기간의 호환성이 낮고, 전송 가능한 파일형식에 따른 제약도 존재한다. 이에 본 논문에서는, 무선랜카드가 장착되어 있는 환경에서 안드로이드 모바일 서버를 이용한 이 기종 및 서로 다른 운영체제 간 파일공유 방법에 대해 연구하고, 이에 따른 파일을 공유할 수 있는 시스템에 대해 연구하였다.

선별급여 도입이 위암수술의 건강보험 진료비 및 진료행태에 미치는 영향 (Impact of Selective Health Benefit on Medical Expenditure and Provider Behavior: Case of Gastric Cancer Surgery)

  • 조수진;고정애;최연미
    • 보건행정학회지
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    • 제26권1호
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    • pp.63-70
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    • 2016
  • Background: Selective health benefit was introduced for decreasing economic burden of patients. Medical devices with economic uncertainty have been covered as selective health benefit by National Health Insurance since December 2013. We aimed to analyze impact of selective health benefit to medical expenditure and provider behavior focused on electrosurgery (ultrasonic shears, electrothermal bipolar vessel sealers) for gastric cancer patients covered since December 2014. Methods: We used the National Health Insurance claims data of 2,698 patients underwent gastric cancer surgery between August 2014 and March 2015. Medical cost and patient sharing per inpatient day were analyzed to verify that covering electrosurgery increased medical expenditure and changed provider behavior from open surgery to endoscopic or laparoscopic surgery. Additionally, we analyzed the claim rate of medical device or goods relating gastric endoscopic and laparoscopic surgery. Results: Medical cost and patient sharing per inpatient day were increased after covering electosurgery as selective health benefit (39,724/1,421 won). However, there were no medical expenditure increases after adjusting claim of electosurgery and patient sharing was decreased 1,057 won especially. The coverage of selective health benefit did not increase the claim rate of medical device or goods related endoscopic or laparoscopic surgery, either. Conclusion: Covering electosurgery decreased patient economic burden and did not change of provider behavior. Expanding selective health benefit is needed to decrease economic burden of severe patients. Further study should evaluate the long term effect with accumulated data.

Dynamic Scheduling Method for Cooperative Resource Sharing in Mobile Cloud Computing Environments

  • Kwon, Kyunglag;Park, Hansaem;Jung, Sungwoo;Lee, Jeungmin;Chung, In-Jeong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제10권2호
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    • pp.484-503
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    • 2016
  • Mobile cloud computing has recently become a new paradigm for the utilization of a variety of shared mobile resources via wireless network environments. However, due to the inherent characteristics of mobile devices, a limited battery life, and a network access requirement, it is necessary for mobile servers to provide a dynamic approach for managing mobile resources efficiently in mobile cloud computing environments. Since on-demand job requests occur frequently and the number of mobile devices is drastically increased in mobile cloud computing environments, a different mobile resource management method is required to maximize the computational power. In this paper, we therefore propose a cooperative, mobile resource sharing method that considers both the inherent properties and the number of mobile devices in mobile cloud environments. The proposed method is composed of four main components: mobile resource monitor, job handler, resource handler, and results consolidator. In contrast with conventional mobile cloud computing, each mobile device under the proposed method can be either a service consumer or a service provider in the cloud. Even though each device is resource-poor when a job is processed independently, the computational power is dramatically increased under the proposed method, as the devices cooperate simultaneously for a job. Therefore, the mobile computing power throughput is dynamically increased, while the computation time for a given job is reduced. We conduct case-based experiments to validate the proposed method, whereby the feasibility of the method for the purpose of cooperative computation is shown.

MBTI-based Recommendation for Resource Collaboration System in IoT Environment

  • Park, Jong-Hyun
    • 한국컴퓨터정보학회논문지
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    • 제22권3호
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    • pp.35-43
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    • 2017
  • In IoT(Internet of Things) environment, users want to receive customized service by users' personal device such as smart watch and pendant. To fulfill this requirement, the mobile device should support a lot of functions. However, the miniaturization of mobile devices is another requirement and has limitation such as tiny display. limited I/O, and less powerful processors. To solve this limitation problem and provide customized service to users, this paper proposes a collaboration system for sharing various computing resources. The paper also proposes the method for reasoning and recommending suitable resources to compose the user-requested service in small device with limited power on expected time. For this goal, our system adopts MBTI(Myers-Briggs Type Indicator) to analyzes user's behavior pattern and recommends personalized resources based on the result of the analyzation. The evaluation in this paper shows that our approach not only reduces recommendation time but also increases user satisfaction with the result of recommendation.

Design and Implementation of Scratch-based Science Learning Environment Using Non-formal Learning Experience

  • Ko, Hye-Kyeong
    • International journal of advanced smart convergence
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    • 제8권2호
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    • pp.170-182
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    • 2019
  • In this paper, we use scratch to design and develop non-formal learning experiences that are linked with contents of secondary science textbook to educational programs. The goal of this paper is to develop a convenient and interesting program for non-formal learning in a learning environment using various smart device. Theoretical approaches to mobile education, such as smartphones, and smart education support policies continue to lead to various research efforts. Although most of the smart education systems developed for students who have difficulty in academic performance are utilized, they are limited to general students. To solve the problem, the learning environment was implanted by combining the scratch, which is an educational programming that can be easily written. The science education program proposed in this paper shows the result of process of programming using ICT device using scratch programming. In the evaluation stage, we were able to display the creations and evaluate each other, so that we could refine them more by sharing the completed ideas.

새로운 ICT 기반 서비스에 대한 연구 : N-디바이스 스마트교육 서비스를 중심으로 (A Study on the novel ICT baced Services : Focused on N-Device Smart Education Services)

  • 강상욱;박승범
    • 한국IT서비스학회지
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    • 제11권3호
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    • pp.161-175
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    • 2012
  • A novel concept of ICT based service, which is called N-device service, is proposed and implemented in the form of N-device smart education services. The N-device services are different from the existing N-screen services in terms of the number of devices a user is using for a specific service at the same time. A N-device service consists of several smart devices which are different in size, software and hardware platform, mobility, manufacturer and the like by fully utilizing the characteristic of each device. The major and unique features of N-device services are analyzed and depicted in a strict way. Those are shared role for each device, service by configurable device, one sensor multiple use, real-time data sharing, role shifting and new market creation. It is turned out that the N-device service is more human centric compared with existing ICT based services and can give richer digital experience to users because non-existent services become possible with the new concept. However, there exist several barriers to be implemented and commercialized in the real world. Those include high development cost and time, small market and different application platforms of devices. These barriers can be overcome by technical advances and cooperation between relevant parties. The smart education is very prominent area, in which the novel concept can be applied with high priority because Korean government announced its plan to boost up new educational services with big budget and these are acceptable by enthusiastic Korean parents and students. That's why the N-device service is implemented in the education area, which is called as "livessam(live teacher)," with four smart devices, IPTV, tablet PC, PC and smart phone. By providing both detailed service scenario and techniques, we shows that the novel education service is technically feasible and acceptable by teachers and students.

혼합학습(Blended Learning)을 적용한 디자인 수업 실증사례 연구 -팀 프로젝트와 스마트디바이스 앱 기반 학습을 중심으로- (A Case Study on Design Classes using Blended Learning -Focused on Team Project and Smart Device App-based Learning-)

  • 김진희;김혜균
    • 한국의류학회지
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    • 제45권2호
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    • pp.271-284
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    • 2021
  • This study presents the educational utility of blended learning by analyzing the effectiveness of learning after class by blending team project learning and smart device app-based learning methods. Qualitative analysis and survey analysis were conducted and the results were as follows. First, team project activities based on task resolution were conducted freely through detailed activities such as sharing roles, planning meetings, and coordinating opinions. Team activities were carried out with respect and consideration, team member bonding, and a sense of responsibility. Second, the smart device app is recognized as a medium for work and communication, and fast feedback has been made, making it highly impactful on classroom activities. Third, in terms of learning satisfaction, most learners showed an interest in the course and were satisfied with the project results. The smart device app was used as a learning and communication medium for personal and team activities and was analyzed as a blended method applicable to classes that conduct practical activities as an efficient tool to further activate project activities.

다중-요소 비밀 공유를 위한 지분 강화 기법 (A Share Hardening Method for Multi-Factor Secret Sharing)

  • 정성욱;유민수
    • 정보처리학회논문지:컴퓨터 및 통신 시스템
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    • 제13권1호
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    • pp.31-37
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    • 2024
  • 기존의 비밀 공유방법들은 무작위적으로 생성된 다항식(polynomial) 또는 평면(plane)으로부터 지분을 유도하기 때문에 복잡하고 긴(complex and long) 형태의 지분을 생성한다. 그렇게 생성된 지분은 암기(not memorizable)가 불가능하고 관리가 어려우며, 이에 따라 지분을 보관하고 관리하기 위해 컴퓨터 시스템 또는 별도의 디지털 장치가 있어야 한다. 전통적인 비밀 공유방법을 변형하면 패스워드나 생체정보와 같이 사용자가 미리 선택한 값을 지분으로 설정하는 것이 가능할 수 있다. 그러나 이러한 방법은 사용자가 선택한 값의 무작위성(randomness) 또는 엔트로피(entropy)가 낮으면 완전 보안성을 보장하지 못할 수 있다. 즉, (t-1) 개 이하의 지분으로 비밀을 유추해내는 것이 가능해질 수 있다. 본 연구에서는 암기가 가능한 패스워드나 지문과 같은 생체정보와 같이 미리 지정된 값을 지분으로 사용하면서 비밀 공유의 보안성을 보장할 수 있는 지분 강화(share hardening) 방법을 제안한다.