• 제목/요약/키워드: Design-experiment research

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자극에 대한 상호작용 관점에서의 노인의 오류 특성 (The Elderly's Error Characteristics in Some Human Interactions)

  • 정광태
    • 대한인간공학회지
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    • 제30권1호
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    • pp.109-115
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    • 2011
  • In this research, three topics were studied for the elderly. The first was the elderly's error characteristics for tracing task and the second was for depth perception. The characteristics were compared with the young's. Twenty two old people and twenty two young people participated in the tracing experiment, respectively. In the depth perception experiment, twenty three old people and twenty two young people participated. A depth perception apparatus and a tracing one were used in the experiment. In the depth perception error, a significant difference was not detected on gender. However significant differences were detected with age and viewing distance. In the tracing error, significant difference was detected with age, also. The third experiment was push-button operation and fifteen old people participated in the experiment. As the result, operation time error was increased with the button size and the moving distance. The result of this study will be able to be considered in its user interface design to reduce the elderly's error while using a product.

선별실험계획을 활용한 신제품의 다수품질특성 확보 방안 : 사례 연구를 중심으로 (A Study on Securing Multiple Quality Requirements of New Product Using Screening Design with a Case Study)

  • 변재현;이기창;서판석;곽경환;장성일
    • 대한산업공학회지
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    • 제43권2호
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    • pp.127-134
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    • 2017
  • For product or process design and development, it is common to optimize multiple responses (characteristics) based on experimental data. To determine optimal conditions, we need to design the experiment, estimate a proper model for each response, and optimize the multiple responses simultaneously. There are several techniques and many research results on optimizing multiple responses simultaneously, when the experimental data are available. However, the experimental design issue for optimizing multiple responses has not been discussed yet. This paper proposes some idea on how to plan screening design when requirements for multiple performance characteristics are to be met in developing new products. A screening design procedure is developed for securing the requirements of multiple responses. Initial design factors are classified into three categories; specific, non-conflicting common, and conflicting common. After screening experiments, follow-up design region search method is suggested with respect to the most unsatisfied or important response, or overall desirability. A case study on a synthesis of melamine formaldehyde resin is presented to illustrate the procedure and to show the validity of the approach.

Seismic analysis of bridges based on stress-dependent damping

  • Su, Li;Wang, Yuanfeng;Li, Pengfei;Mei, Shengqi;Guo, Kun
    • Structural Engineering and Mechanics
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    • 제62권3호
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    • pp.281-289
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    • 2017
  • Damping value has considerable influence on the dynamic and seismic behaviors of bridges. However, currently the constant damping ratios that are prescribed by most bridge seismic design codes can't truly represent the complicated damping character of actual structures. In this paper, a cyclic loading experiment was conducted to study the effect of stress amplitude on material damping of concrete to present an analyzing model of the material damping of concrete. Furthermore, based on the fundamental damping of structure measured under ambient vibration, combined with the presented stress-dependent material damping concrete, the seismic response of a bridge pier was calculated. Comparison between the calculated and experiment results verified the validity of the presented damping model. Finally, a modified design and analysis method for bridge was proposed based on stress-dependent damping theory, and a continuous rigid frame bridge was selected as the example to calculate the actual damping values and the dynamic response of the bridge under different earthquake intensities. The calculation results indicated that using the constant damping given by the Chinese seismic design code of bridges would overestimate the energy dissipation capacity of the bridge.

실험계획법을 활용한 은 나노 입자의 합성 및 최적화 (Optimization of Silver Nanoparticles Synthesis through Design-of-Experiment Method)

  • 임재홍;강경연;임바드로;이재성
    • Korean Chemical Engineering Research
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    • 제46권4호
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    • pp.756-763
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    • 2008
  • 본 연구에서는 잉크젯용 전도성 금속 나노 잉크 개발을 목표로 통계적인 실험과 분석을 진행하여 재현성 있는 고품질의 은 나노 입자를 합성할 수 있는 기술을 개발하고자 하였다. 은 나노 입자는 상용 수계분산제 Daxad19를 이용한 용액 환원침전법을 통해 0.3 M의 고농도로 합성되었다. 합성에 주요한 영향을 주는 6개의 인자를 선정한 후 실험 계획법(Design-of-experiment)을 통해 실험을 수행하였다. 합성된 은 입자는 SEM, TEM, UV-Visible 등의 분석법을 이용하여 입자크기 및 분포와 분산도 등을 측정하였으며 통계 프로그램인 Minitab으로 이를 최적화하였다. 통계적인 실험계획 및 분석은 2차 부분요인분석법(2k-fractional factorial design)과 반응표면분석법인 박스-벤켄법(Box-Behnken design)으로 진행하였다. 이를 통한 합성 최적화로 평균입경 $30nm{\pm}10%$를 가진 구형의 은 나노 입자를 합성하였다. 또한 본 연구에서는 실험 결과 해석을 통해 환원침전법에서의 입자크기 및 형상 제어의 방식도 실험적으로 밝혀냈다.

품질실험계획 모형의 특징 및 적용방안 (Implementation and Features for Design of Experiment)

  • 최성운
    • 대한안전경영과학회:학술대회논문집
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    • 대한안전경영과학회 2010년도 춘계학술대회
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    • pp.519-524
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    • 2010
  • The research presents implementation strategy and features for experimental design of quality. The MINITAB models of experimental design classfies by the kinds of factors, orthogonality, blocking, confounding and rotationability. The results discussed in this paper can be easily used for practictioners.

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의복디자인의 선이 체형에 미치는 착시효과 (The Optial Illusion Effect of Clothing Design Line on Body Type)

  • 류정아;임원자
    • 한국의류학회지
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    • 제17권3호
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    • pp.475-490
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    • 1993
  • Even though modem ideal body type is rather tall and slim one, most of women don't coincide with it exactly. The objective of this research was to study the optical illusion effect of clothing design line so that average Korean women can approach the modern ideal body type. This research also tried to show the more scientific method to make stimulus by computer simulation and to present quantitative data. For the experiment, 9 design variables were selected from design principal book as follows : waistline level, skirt length, horizontal line emphasis, vertical line emphasis. princess line, vertical stripe, horizontal stripe, diagonal stripe. Each variable was divided into 4 levels so that 36 experimental designs were made. Visual stimuli which same model was wearing each design were recreated by the CAD system. These were given to evaluating panels through slide projecter. Then panels compared experimental design with basic design by 'tall effect' and 'slim effect', All the data from the experiment were analyszed by ANOVA and DUNCAN test for multiple comparison to study significance, direction(positive or negative), degree, proper extent of optical illusion effect. The result showed that some designs have optical illusion effect to make better look. In addition, it proved that the stronger design variable does not mean the more optical illusion effect and there was proper extent which produce the best illusion effect in each design variable.

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U자형 리브의 최적설계에 의한 사출제품의 휨 최소화 (Minimization of Warpage in Injection-molded Parts By Optimal Design of U-type Ribs)

  • 박종천;김광호;김경모;구본흥
    • 한국기계가공학회지
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    • 제7권1호
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    • pp.53-61
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    • 2008
  • In this research, the layout and geometry of U-type ribs in the part, including significant process conditions, are automatically optimized to reduce part warpage with robustness in consideration. The optimization procedure are based on an iterative redesign methodology integrated with computer aided injection molding simulation, Taguchi's Design of Experiment(DOE), and a direct search-based optimization method. The robustness of a design alternative is efficiently measured by introducing composite noise factor and Taguchi's signal-to-noise ratio. As a solution search methodology, the modified design space reduction method based on orthogonal arrays is employed to exploit an optimal robust design alternative. To illustrate the proposed methodology, a case study is performed on simulation results, where an optimal robust design alternative is obtained with a moderate number of iterations.

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Healing Function Evaluation of Color Samples from the Healthcare Environmental Color Index - A Cross-cultural Comparison Study on Korean and Romanian users

  • Ardelean, Ioana;Oh, Jiyoung;Park, Heykyung
    • International Journal of Advanced Culture Technology
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    • 제9권3호
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    • pp.131-141
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    • 2021
  • The present study is following a series of research investigations on design resources coming from collected data referring to users' awareness and preferences. The aim of this research is to test the Healthcare Environmental Color Index as a basis for practitioners in the field of healthcare design. An array of color samples selected from previous research, have been presented to the respondents via an online survey, in order to identify the preferences of the two groups on the relation between environmental color and health. As a result of the first experiment and through the comparison of processed data, the maximum percentage of respondents from each group is validating the relation between environmental color and health. For the second experiment we intend to highlight the patterns of color preferences for each group, and thus to test the color samples healing function. The compared data also showed a higher awareness of Koreans than Romanians on the potential of color applied to healing environment. Last but not least in the third experiment we show the top five color samples preferred by each group. It is significant that the comparison of the results validated once more some of our previous findings related to the healthcare environment, such as: the general preference for the green hue (associated to fatigue relax according to color psychology) and the blue hue (sedation release effect) but also the yellow hue - associated to bright energy. Three out of the top five preferred color samples have been identical to both groups while the other two samples have shown characteristic variations. These results show that similarities are strong and can be used in a glocal design strategy as an accessible tool for any practitioner. Based on the Healthcare Environmental Color Index and users' preferences analysis, a new design culture for healthcare can be established and developed.

Analysis on Processing Timeline of COMS LHGS Design

  • Bae, Hee-Jin;Koo, In-Hoi;Seo, Seok-Bae;Ahn, Sang-Il;Kim, Eun-Kyou
    • 대한원격탐사학회:학술대회논문집
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    • 대한원격탐사학회 2006년도 Proceedings of ISRS 2006 PORSEC Volume I
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    • pp.216-219
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    • 2006
  • This paper analyzes on LHGS (LRIT/HRIT Generation Subsystem) processing timeline for COMS LHGS design. The LHGS shall transmit LRIT/HRIT (Low Rate Information Transmission/ High Rate Information Transmission) data to the users within 15 minutes after the end of the image acquisition. So, this paper performs experiment using MTSAT-1R LRIT/HRIT (11 days) and calculates minimum LHGS processing time. Only HRIT FD (Full Disk) image is considered in this paper because data size of HRIT FD image is the largest. As a result of experiment, COMS LHGS should be able to receive MI Level 1B product within 157 seconds at least.

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Research on the Short-term Memory Effects on VR Tour Games

  • Sui, Qiao;Cho, Dong-Min
    • 한국멀티미디어학회논문지
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    • 제24권7호
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    • pp.922-932
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    • 2021
  • This thesis mainly studies the impact of short-term memory in VR tour games on users. The thesis is based on VR tour games and short-term memory, using the literature research method, the practical research method, and the investigation method. First, the author designs and makes VR tour games on the Beijing-Hangzhou Grand Canal, and then conducts a questionnaire survey and designs a control experiment. The experiment explores the differences of the short-term memory level of individuals between the normal environment and the VR tour game environment. It verifies whether the influential hypothesis proposed by the research is correct. Research conclusions show that: VR tour games have an impact on short-term memory. Compared with the normal environment, the subjects have better performance in the VR tour game mode and can maintain a high short-term memory level for a longer time. Its conclusions should promote the cultural propaganda of scenic spots and provide theoretical support for tourists' short-term memory of scenic spots culture.