• 제목/요약/키워드: Design of Armor

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가야 갑주를 활용한 박물관 어린이 체험용 갑주 디자인 개발 (A Study on the Development of Armor Design for Children's Experience with Gaya Armor in Museums)

  • 조현진
    • 패션비즈니스
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    • 제18권5호
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    • pp.56-68
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    • 2014
  • The study is about developing of armor design for the children's experience with Gaya armor in museums. The aim of this paper is to combine the culture of Korean traditional armor with the development of cultural products through the research about the relic of Gaya and the analysis of the problem about the status of the operation for children's experience. The current problems of Gaya armor for the children's experience are discrepancies in the material, structure and configuration of the traditional Gaya armor in regards to the aspects of the education and; unsuitability for safety and operation of the outfit in regards to the aspects of the function. Therefore, this paper presents 10 different styles of armor design in consideration of the educational aspects and functional aspects, and this paper confirms the value of the traditional Korean armor by reaffirmation to artistic possibilities and merchantability of Gaya armor.

Effect of design parameters on the anti-penetration properties of space armor

  • Teng, Tso-Liang;Shih, Ta-Ming;Lu, Cheng-Chung
    • Structural Engineering and Mechanics
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    • 제28권6호
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    • pp.715-725
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    • 2008
  • New types of armor, including space armor, multiple-layered armor, composite armor and modular armor have been successfully developed and installed on the armored vehicles of several nations. The protective capability of armor against penetration is established. Of developed composite armor, space armor has a simple structure and is easy to produce and can be produced at low cost. This study uses the finite element package DYTRAN and the pre and post processor PNTRAN to elucidate the ballistic resistance and penetration of space armor. Factors such as armor thickness, space between armors and projectile profile are considered. A technique for simulating the protection afforded by armor and supporting the design of space armor is developed.

역해석법에 의한 피복재의 부분안전계수 산정 (Evaluation of Partial Safety Factors of Armor Units by Inverse-Reliability Analysis)

  • 이철응;박동헌
    • 산업기술연구
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    • 제28권B호
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    • pp.149-156
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    • 2008
  • A reliability model of Level II AFDA is developed to analyze the stability of armor units on the sloped coastal structures. Additionally, the partial safety factors of random variables related to armor units can be straightforwardly evaluated by applying the inverse-reliability method in which influence coefficients and uncertainties of random variables, and target probability of failure are combined directly. In particular, a design equation for armor units is derived in terms of the same criteria as deterministic design method in order to apply the reliability-based design method of Level I without some understanding to the reliability analysis. Finally, it is confirmed that several results redesigned by the reliability-based design method of Level I have satisfactorily agreement with results of CEM as well as those of Level II AFDA.

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Geometry optimization of a double-layered inertial reactive armor configured with rotating discs

  • Bekzat Ajan;Dichuan Zhang;Christos Spitas;Elias Abou Fakhr;Dongming Wei
    • Advances in Computational Design
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    • 제8권4호
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    • pp.309-325
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    • 2023
  • An innovative inertial reactive armor is being developed through a multi-discipline project. Unlike the well-known explosive or non-explosive reactive armour that uses high-energy explosives or bulging effect, the proposed inertial reactive armour uses active disc elements that is set to rotate rapidly upon impact to effectively deflect and disrupt shaped charges and kinetic energy penetrators. The effectiveness of the proposed armour highly depends on the tangential velocity of the impact point on the rotating disc. However,for a single layer armour with an array of high-speed rotating discs, the tangential velocity is relatively low near the center of the disc and is not available between the gap of the discs. Therefore, it is necessary to configure the armor with double layers to increase the tangential velocity at the point of impact. This paper explores a multi-objective geometry design optimization for the double-layered armor using Nelder-Mead optimization algorithm and integration tools of the python programming language. The optimization objectives include maximizing both average tangential velocity and high tangential velocity areas and minimizing low tangential velocity area. The design parameters include the relative position (translation and rotation) of the disc element between two armor layers. The optimized design results in a significant increase of the average tangential velocity (38%), increase of the high tangential velocity area (71.3%), and decrease of the low tangential velocity area (86.2%) as comparing to the single layer armor.

Arm Armor System Performance Study: Net Effect (Perceptual Response) Analysis

  • Nam, Jin-Hee;Peksoz, Semra;Branson, Donna H.;Cao, Huantian
    • International Journal of Human Ecology
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    • 제13권1호
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    • pp.117-128
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    • 2012
  • This study compares the net effect of wearing different shoulder/arm armor systems on garment impediment perception and wearer acceptability. Two independent variables in this study were armor systems and shoulder/ arm movements. There were four armor systems of control garment and arm armor systems A, B, and C as well as five types of arm/shoulder movements, (shoulder flexion, should extension, shoulder abduction, shoulder horizontal flexion, and shoulder horizontal extension). Ten male volunteers wearing size medium battle dress uniform (BDU) with recent relevant military experience participated in this study. The volunteers performed shoulder/arm movements (while wearing each armor treatments) and completed the garment impediment perception as well as wearer acceptability scales. The body areas of neck side, shoulder top, and armscye front showed the highest frequency of reported impediments. Resistance to movement and localized pressure were the most frequently mentioned types of impediment. The armor system B had the most areas of impediment, and was rated as more restrictive than the control garment and armor system A for each movement. For wearer acceptability, no significant differences were found between the control garment and armor system A for all eight items; this indicated that subjects did not perceive a difference between wearing the control garment and armor system A. There was a trend for wearer acceptability to decrease from wearing the control garment to armor systems A to C to B.

갑옷문화원형 재현을 통한 문화콘텐츠 활용에 대한 연구 - 경주 재매정 출토 갑옷을 중심으로 - (A study on the utilization of cultural contents through the reproduction of the armor culture archetype - Focusing on armor excavated in Jaemaejeong, Gyeongju -)

  • 조현진
    • 복식문화연구
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    • 제29권1호
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    • pp.16-27
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    • 2021
  • The purpose of this study was to identify the structure and characteristics for the reproduction of the armor in the Unified Silla period, and then reproduce and utilize it as a cultural content. In the armor reproduction project excavated from Jaemaejeong, Gyeongju. Jaemaejeong armor is consisting of Singap (身甲, body armor), Sanggap (裳甲, hip armor), and Sangbakgap (上膊甲, upper arm armor) at the time of excavation. Unlike the armor of the Three Kingdoms period, Singap and Sanggap are separated. Singap is Yangdangsik (裲襠式, side opening method) and Gyunggap (頸甲, gorget) was not unearthed, Sangbakgap was divided into a part that protects the left and right upper arms and a part that protects the chest, so that the unexcavated head and neck cover of the helmet can be protected to the shoulder. In addition, in the case of Chalgap (札甲, lamellar armor), the Oejungsik (外重式, folded from outside to inside) is mainly used, but it is peculiar that Naejungsik (內重式, folded from inside to outside) is used in Sangbakgap of Jaemaejeong armor. It is presumed that this was used as a method to ensure that the armor were closely attached to the human body. In order to design with the parade armor of Gochwidae in Gyeongju based on the reproduced Jaemaejeong armor, the designer's imagination and historical work of the times were involved due to the characteristics of performance costumes. Reproduced armor as a cultural content should be considered indispensable to simplify and lighten clothing suitable for performances based on the excavated historical armor.

TV 사극 연개소문과 태왕사신기에 표현된 갑주유형 분석 - 고구려시대 갑주를 중심으로 - (An Analysis of the Types of Panoplies in the TV Dramas Yeongaesomun and Taewangsasin-gi - Focusing on the Panoplies of the Goguryeo Dynasty -)

  • 조미숙;김은정
    • 복식
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    • 제60권5호
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    • pp.35-50
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    • 2010
  • The purpose of this study was to know how helmet and armor was reinterpreted in historical play by considering general concept and type of old helmet and armor from the aspect of costume history and comparing the helmet and armor types of TV historical plays, Yeongaesomun and Taewangsasingi, whose historical backgrounds were based on the age of Goguryeo. The helmet and armor type shown in Yeongaesomun was reinterpreted as the one, which is close to historical investigation, by reappearing lamellar armor and jongjangpanju(helmet made of slim, long plate) shown in Goguryeo wall painting. The helmet and armor type shown in Taewangsasingi expresses fantastic helmet and armor by adding fantastic factor regardless of historical investigation. The study result reveals that there are several common characteristic factors between the helmet and armors of two historical plays. First, there was a classification in the display of character and story. The helmet and armor type shown in Yeongaesomun classified color and detail design depending on lamellar armor or character. In Taewangsasingi, the helmet and armor was manufactured depending on character's nature and the chain armors, which are lighter than existing helmet and armors, were usual. Second, they escaped from the historical investigation about traditional helmet and armor. In Yeongaesomun, myeonggwangae(a type of armor), which might be popular, was not expressed and Taewangsasingi is free from an imperative idea of historical investigation by manufacturing helmet and armor referring to that of ancient Rome age. The modern sense was reflected to increase dramatic effect. The helmet and armor of Yeongaesomun provides modern feeling by using stainless steel material and modern color arrangement and that of Taewangsasingi is designed in modern, splendid way as it aimed at game development from the planning step.

신경회로망을 이용한 다층장갑의 방호성능 예측 (A Terminal Ballistic Performance Prediction of Multi-Layer Armor with Neural Network)

  • 유요한;김태정;양동열
    • 한국군사과학기술학회지
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    • 제4권2호
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    • pp.189-201
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    • 2001
  • For a design of multi-layer armor, the extensive full scale or sub-scale penetration test data are required. In generally, the collection of penetration data is in need of time-consuming and expensive processes. However, the application of numerical or analytical method is very limited due to poor understanding about penetration mechanics. In this paper, we have developed a neural network analyzer which can be used as a design tool for a new armor. Calculation results show that the developed neural network analyzer can predict relatively exact penetration depth of a new armor through the effective analysis of the pre-existing penetration database.

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경사제 피복재의 안정성 해석에 대한 정적 신뢰성 모형의 비교 (Comparison of Static Reliability Models on Stability Analysis of Armor of Rubble-Mound Breakwaters)

  • 김성호;이철응
    • 산업기술연구
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    • 제24권A호
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    • pp.205-214
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    • 2004
  • Static reliability models are introduced to analyze the armor stability of rubble-mound breakwaters. Contrasted to the deterministic model, reliability models can estimate the probability of failure directly and calculate the influence of each design variables quantitatively. Thus, it can be possible to design armor units of the rubble-mound breakwaters rationally. In this study FMA(First-order Mean-value Approach), FDA(First-order Design-value Approach) and AFDA(Approximate Full Distribution Approach) of Level II approach of static reliability methods are used to analyze the armor stability of rubble mound breakwaters. The limitations and applications of each approach are studied straight-forwardly.

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