• 제목/요약/키워드: Design data

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컴퓨터 모니터 디자인 개발에서 인간공학 응용

  • 신명철
    • 대한인간공학회:학술대회논문집
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    • 대한인간공학회 1997년도 추계학술대회논문집
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    • pp.320-325
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    • 1997
  • It is very diffcult to applied ergonomics data & experiments in industrial design. At the industrial design process attempted toadoption a egonomics. But sometimes easyto use ergonomics data and at other times very hard to adopted a element into a design process. Industrial design of the essence is a sensual act. As ergonomics data is to the hardware, sois the design sense to the software. The harmony are important to hardware & software of design process. New products demand to new form. Therefore, designer neglect to ergonomics experiments for user. Anyway, ergonomics experiments & data endlessly applied to more things year after year. This paper show improved computer front design with graphic, knobs size & control panel tilt angle.

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서로 다른 프리미티브 집합을 사용하는 CAD 시스템 사이에 선박 의장 설계 데이터의 교환 (Ship Outfitting Design Data Exchange between CAD Systems Using Different Primitive Set)

  • 이승훈;한순흥
    • 한국CDE학회논문집
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    • 제18권3호
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    • pp.234-242
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    • 2013
  • Different CAD systems are used in ship outfitting design on different usage and purpose. Therefore, data exchanges between CAD systems are required from different formats. For data exchange, boundary representation standard formats such as IGES and ISO 10303 (STEP) are widely used. However, they present only B-rep representation. Because of different CAD systems have their own geometry format, data exchanges with design intend are difficult. Especially, Tribon and PDMS use primitives for express their geometry in ship outfitting design. However, Tribon primitives are represented their parameter by values that are non-parametric. Therefore, data size of catalogue library is bigger than different CAD system using parametric primitive representation. And that system has difficulty on data reprocessing. To solve that problem, we discuss about shape DB which contains design parameters of primitive for exchange Tribon primitives. And geometry data exchange between Tribon and Shape Database that defines based on PDMS scheme are specified using primitive mapping that can represent design intend.

MANAGEMENT OF DIGITAL DESIGN DATA IN BUILDING DESIGN AND CONSTRUCTION UNITS

  • Linas Gabrielaitis ;Romualdas Bausys
    • 국제학술발표논문집
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    • The 1th International Conference on Construction Engineering and Project Management
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    • pp.725-730
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    • 2005
  • The problem of managing digital design data including drawings, specifications and other technical data in building design and construction units is a real challenge, especially when there is a need to structure the design information across building design companies. The main difficulty in this information management is the shortage of unified rules (or standards) on how the digital design data should be gathered, archived, and preserved in the most efficient way for building design and construction units. The most important issue, which addressed in this work, is the standardized reference of all design data definitions.

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디자인 이미지데이터베이스 구축사례 연구 (A Development design Image DataBase)

  • 정지홍
    • 디자인학연구
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    • 제13권3호
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    • pp.313-320
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    • 2000
  • 현재 정보화의 물결은 모든 분야에 지대한 영향을 미치고 있다. 디자인 분야에서도 정보의 단순 사용 단계를 벗어나 체계적으로 디자인 정보를 유지, 관리하여 지식의 축적에 힘을 모아야 할 때이다. 통신 속도의 발전과 압축기술의 발달로 문자 정보 중심의 데이터는 이미지, 동영상 등 멀티미디어 데이터로 발전하고 있으며 이와 관련한 효과적인 정보 활용을 위한 여러 방법론이 필요한 시점에 이른 것이다. 이미지 정보의 가공은 기존의 문헌 정보 위주의 정보 가공 및 축적 방식에서 탈피하여 이미지 정보의 고유 특성 및 활용에 적합한 방식을 연구해야 한다. 본 연구에서는 디자인 이미지 자료를 분석하여 디자인 이미지 자체의 정보 요소를 추출하고 시스템에 적용한 사례를 통해 디자인 이미지 정보의 자료 색인과 구현 체계를 제안하고자 한다

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의미론적 제품 데이터 모델 기반 초기 선체 구조 CAD 시스템 개발 (On the Development of an initial Hull Structural CAD System based on the Semantic Product Data Model)

  • 이원준;이규열;노명일;권오환
    • 한국CDE학회논문집
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    • 제7권3호
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    • pp.157-169
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    • 2002
  • In the initial stages of ship design, designers represent geometry, arrangement, and dimension of hull structures with 2D geometric primitives such as points, lines, arcs, and drawing symbols. However, these design information(‘2D geometric primitives’) defined in the drawing sheet require more intelligent translation processes by the designers in the next design stages. Thus, the loss of design semantics could be occurred and following design processes could be delayed. In the initial design stages, it is not easy to adopt commercial 3D CAD systems, which have been developed f3r being used in detail and production design stages, because the 3D CAD systems require detailed input for geometry definition. In this study, a semantic product model data structure was proposed, and an initial structural CAD system was developed based on the proposed data structure. Contents(‘product model data and design knowledges’) of the proposed data structure are filled with minimal input of the designers, and then 3D solid model and production material information can be automatically generated as occasion demands. Finally, the applicability of the proposed semantic product model data structure and the developed initial structural CAD system was verified through application to deadweight 300,000ton VLCC(Very Large Crude oil Carrier) product modeling procedure.

iRINGTools을 활용한 ISO 15926 기반 플랜트 P&ID 데이터의 교환 (Exchange of Plant P&ID Data Based on ISO 15926 Using iRINGTools)

  • 전영준;변수진;문두환
    • 한국CDE학회논문집
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    • 제18권3호
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    • pp.200-210
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    • 2013
  • It has become important to manage plant data effectively and to share these data among different organizations that are located in different places and participate in a variety of lifecycle phases. ISO 15926 is an international standard for integration of lifecycle data for process plants including oil and gas facilities. This standard consists of several parts providing a generic data model, reference data, and implementation methods. iRINGTools is a tool developed for the exchange of plant design data. This tool supports the implementation methods specified in ISO 15926. In this paper, the exchange of plant design data using iRINGTools is investigated. For this, sample P&ID data was modeled and data exchange experiment was performed. From the experiment, a data exchange procedure based on ISO 15926 is established and design data types that can be practically exchanged using ISO 15926 were identified.

데이터 마이닝 기반의 품질설계지원시스템 (Quality Design Support System based on Data Mining Approach)

  • 지원철
    • 한국경영과학회지
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    • 제28권3호
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    • pp.31-47
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    • 2003
  • Quality design in practice highly depends on human designer's intuition and past experiences due to lack of formal knowledge about the relationship among 10 variables. This paper represents an data mining approach for developing quality design support system that integrates Case Based Reasoning (CBR) and Artificial Neural Networks (ANN) to effectively support all the steps in quality design process. CBR stores design cases in a systematic way and retrieve them quickly and accurately. ANN predicts the resulting quality attributes of design alternatives that are generated from CBR's adaptation process. When the predicted attributes fail to meet the target values, quality design simulation starts to further adapt the alternatives to the customer's new orders. To implement the quality design simulation, this paper suggests (1) the data screening method based on ξ-$\delta$ Ball to obtain the robust ANN models from the large production data bases, (2) the procedure of quality design simulation using ANN and (3) model management system that helps users find the appropriate one from the ANN model base. The integration of CBR and ANN provides quality design engineers the way that produces consistent and reliable design solutions in the remarkably reduced time.

Brand Fandom Dynamic Analysis Framework based on Customer Data in Online Communities

  • Yu Cheng;Sangwoo Park;Inseop Lee;Changryong Kim;Sanghun Sul
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제17권8호
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    • pp.2222-2240
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    • 2023
  • Brand fandom refers to a collection of consumers with strong emotions toward a brand. Studying the dynamics of brand fandom can help brands understand which services or strategies influence their consumers to become a part of brand fandom. However, existing literature on fandom in the last three decades has mainly used qualitative methods, and there is still a lack of research on fandom using quantitative methods. Specifically, previous studies lack a framework for locating fandoms from online textual data and analyzing their dynamics. This study proposes a framework for exploring brand fandom dynamics based on online textual data. This framework consists of four phases based on the design thinking model: Preparing Data, Defining Fandom Categories, Generating Fandom Dynamics, and Analyzing Fandom Dynamics. This framework uses techniques such as social network analysis and process mining, combined with brand personality theory. We demonstrate the applicability of this framework using case studies of two Korean home appliance brands. The dataset contains 14,593 posts by consumers in 374 online communities. The results show that the proposed framework can analyze brand fandom dynamics using textual customer data. Our study contributes to the interdisciplinary research at the intersection of data-driven service design and consumer culture quantification.

웹과 STEP을 이용한 제품 설계 정보 공유 시스템 (An Information Sharing System for Product Design Data Using WWW and STEP)

  • 김철영;김남국;김영호;강석호
    • 한국CDE학회논문집
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    • 제1권3호
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    • pp.203-214
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    • 1996
  • An information sharing system, namely World Design View, is developed for browsing product design data on the World Wide Web environment. For the last few years information sharing has been rapidly emerging as an important research issue in the areas of concurrent engineering, product data management, virtual manufacturing, and so on. Since we are mainly concerned with product development, the key information that needs be communicated and shared is product data. The developed system puts the major advantages of STEP, OODB, and VRML together. The STEP standard provides a consistent data exchange format and application interfaces among different CAD/CAM systems. OODB is efficient and effective in dealing with complex data structures often found in engineering applications. Virtual worlds for 3-D product models can be created by VRML which is networked via the global Internet and hyperlinked with WWW. The World Design View system can support for members of virtual design teams, possibly distributed all over the world, to share 3-D shape information quickly and easily.

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제품자료 객체를 이용한 설계자 네트워크 분석 (Analysis of Networks among Design Engineers Using Product Data Objects)

  • 차춘남;도남철
    • 산업경영시스템학회지
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    • 제39권3호
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    • pp.139-146
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    • 2016
  • This study proposes a methodology to analyse social networks among participating design engineers during product development projects. The proposed methodology enables product development managers or the participating design engineers to make a proper decision on product development considering the performance of participating design engineers. It considers a product development environment where an integrated product data management (PDM) system manages the product development data and associated product development processes consistently in its database, and all the design engineers share the product development data in the PDM database for their activities in the product development project. It provides a novel approach to build social networks among design engineers from an operational product development data in the PDM database without surveys or monitoring participating engineers. It automatically generates social networks among the design engineers from the product data and relationships specified by the participants during the design activities. It allows analysts to gather operational data for their analysis without additional efforts for understanding complex and unstructured product development processes. This study also provides a set of measures to evaluate the social networks. It will show the role and efficiency of each design engineers in the social network. To show the feasibility of the approach, it suggests an architecture of social network analysis (SNA) system and implemented it with a research-purpose PDM system and R, a statistical software system. A product configuration management process with synthetical example data is applied to the SNA system and it shows that the approach enables analysts to evaluate current position of design engineers in their social networks.