• Title/Summary/Keyword: Design and implementation

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Design and Software Implementation of Noise Reduction Filter for Mid-wave Infrared Images (중적외선 영상 잡음 감소를 위한 SW 필터의 설계 및 구현)

  • Park, Hyunsung;Kim, Jungho;Lee, Sungho
    • Journal of the Korea Institute of Military Science and Technology
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    • v.19 no.4
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    • pp.500-507
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    • 2016
  • In order to increase the survivability of combatant ship, measuring and analyzing the infrared radiation is important. Consequently, providing analysis report is also important for the progress of the new combatant ship design. This paper proposes a design and software implementation of filtering for the noise reduction of mid-wave IR camera image. We reduced the total test cost by using the suggested software filtering technique instead of hardware replacement or re-calibration. In addition, we enhanced the accuracy of analysis results by adjusting the parameters of software filtering according to the results of filtered image.

Design and Implementation of File System API based on Java Card (자바카드기반 파일 시스템 API의 설계 및 구현)

  • Song, Young-Sang;Lee, Ji-Young
    • The Journal of Information Technology
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    • v.10 no.3
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    • pp.59-75
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    • 2007
  • Java Card has several applets running on card, and applet can be added easily. Each applet supports different application programs, and includes file system for data management. This paper presents design and implementation of the file system API based on Java Card for the efficient data management in need of the applet. We referred the smart card international standard ISO7816-4 for the file system and used API supported at Java Card. Results show that it is easy to design and operation of file systems during the applet development, also show lighting of applet's source codes and improved access times.

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Design, Implementation, and Validation of KOMPSAT-2 Software Simulator

  • Lee, Sang-Uk;Lee, Byoung-Sun;Kim, Jae-Hoon;Cho, Sung-Ki
    • ETRI Journal
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    • v.27 no.2
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    • pp.140-152
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    • 2005
  • In this paper, we present design features, implementation, and validation of a satellite simulator subsystem for the Korea Multi-Purpose Satellite-2 (KOMPSAT-2). The satellite simulator subsystem is implemented on a personal computer to minimize costs and trouble on embedding onboard flight software into the simulator. An object-oriented design methodology is employed to maximize software reusability. Also, instead of a high-cost commercial database, XML is used for the manipulation of spacecraft characteristics data, telecommand, telemetry, and simulation data. The KOMPSAT-2 satellite simulator subsystem is validated by various simulations for autonomous onboard launch and early orbit phase operations, anomaly operation, and science fine mode operation. It is also officially verified by successfully passing various tests such as the satellite simulator subsystem test, mission control element system integration test, interface test, site installation test, and acceptance test.

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Design of IIR Notch Filter for Removal of Baseline wander and Power Line Interference from ECG Signal

  • Chivapreecha, Sorawat;Dejhan, Kobchai;Yimman, Surapan
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.848-851
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    • 2005
  • This paper proposes a design of IIR notch filter with modified pole placements. The pole angle is derived from quadratic programming to find the appropriate pole position on the unit circle in z-plane in order to achieve the symmetry of the amplitude response. The simulation results are shown when compared with the conventional design technique. Moreover, it uses the TMS320C31 DSP chip for hardware implementation. Finally, the hardware implementation can be applied to removal of ECG baseline wander and elimination of AC power line interference in ECG signal.

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Design and Implementation of the Class Library Management System (클래스 라이브러리 관리 시스템의 설계 및 구현)

  • 장영권
    • Journal of the Korea Society of Computer and Information
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    • v.3 no.3
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    • pp.47-53
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    • 1998
  • This Paper describes design and implementation of the Class Library Management System(CLMS) that is used to efficiently software reuse. Communication softwares are various and wide. They continually must be modified themselves for new demand. maintained previous modules, and extended for new service. Software reuse will have been enhanced of software quality and software developer's productivity The CLMS consists of the Class Register, the Class Retriever, and the Class Browser. The CLMS considered reuse of source code and SDL design specifications.

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The Development of the Application Program Generator based on Meta-Data (메타데이터를 이용한 응용프로그램 생성기의 개발)

  • Kim Chi-Su
    • The KIPS Transactions:PartD
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    • v.13D no.1 s.104
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    • pp.97-102
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    • 2006
  • Generally, a software development process is composed with requirements analysis, design, coding, test and maintenance. However, some changes of the design step are difficult to complicate the next step in the development process. It always causes the disagreement between design and implementation step. In this paper, we have developed a tool which can generate an application program. The tool can reduce the disagreement between system design and implementation and recognize the business logic to develop the software rapidly and flexibly In addition, we proposed a non-program-based application program system approach was proposed, In. We can generate and modify an application program with this method which can edit the meta data of a system design by the dynamic method for the execution time.

Instructional Design for Systems Thinking Education in Health Systems Science (의료시스템과학에서의 시스템사고 교육을 위한 교수설계)

  • Sejin Kim;Sangmi T Lee;Danbi Lee;Bo Young Yoon
    • Korean Medical Education Review
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    • v.25 no.3
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    • pp.212-228
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    • 2023
  • Systems thinking, a linking domain of health systems science (HSS), is an approach that investigates specific problems from a holistic perspective. It supports improving patients' health, fulfilling their health needs, and anticipating issues that threaten patient safety within the healthcare system. It also helps solve problems through critical thinking and ref lection. This study aimed to develop an curriculum on systems thinking, explore the effectiveness of the course, and investigate the applicability of HSS education at individual universities. In this study, the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) model was utilized to design, develop, implement, and evaluate an elective course on systems thinking. In the design process, learning outcomes and goals were developed, and educational content, teaching-learning methods, and student evaluation methods were linked. In the development process, class materials and evaluation materials were prepared. In the implementation process, the course was implemented, and the evaluation process analyzed the results of learning performance and curriculum assessments. The evaluation found the following results. First, the students in the study realized the importance of systems thinking and experienced the need for systems thinking through non-medical and medical situations. Second, the students were very satisfied with the learning activities in the course (mean=4.84), and the results of the self-competence evaluation, conducted before and after the course, also showed a significant improvement. This study confirmed the effectiveness of the elective course, and its results can serve as a reference for developing an HSS curriculum.

Design Strategy for the Implementation of Cooperative Group Games in Motion Based Arcade Game System

  • Joh, Yun-Sook
    • International Journal of Contents
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    • v.7 no.4
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    • pp.10-18
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    • 2011
  • Cooperative Group Games (CGG) emphasize participation, challenges and fun by cooperation among group members rather than competition. CGGs have been proven to be an efficient education method that teaches the value of cultivating cooperation skills, discipline, and sense of public order for tackling problems together through various types of interactions. When integrated with computer game technology, the general classic CGG can be reborn with new educational and entertaining aspects. To combine the joy of physical movement of group games and the richness of computer game contents, a motion based arcade CGG has been developed in this study, based on the original ideas and structures of classic off-line CGGs. While implementing the classic game concepts in arcade environment, various design attributes have been considered and applied, which were supposed to promote cooperative game play. Overall, the process of the implementation and test results of our four CGGs suggest several design strategies for effective arcade CGGs.

Requirement Analysis on Lightweight CAD Models in Ship PLM Environment and Its Application Examples (조선 PLM 환경에서 경량 CAD 모델에 대한 요구사항 분석 및 적용 사례)

  • Cheon, Sanguk;Lee, Ji-Hoon;Park, Kwang-Phil;Suh, Heung-Won
    • Korean Journal of Computational Design and Engineering
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    • v.18 no.4
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    • pp.299-307
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    • 2013
  • Introduction of PLM in domestic shipyards is being retarded as ship PLM has yet to firm up return of investment and process integration. To implement a ship PLM system, it is required to share ship CAD model data in various design and manufacturing environments. Lightweight CAD models provide a promising solution for sharing CAD models in the product life cycle, which can expedite implementation of ship PLM in domestic shipyards in the near future. Compared to proprietary CAD models, it is easy for lightweight CAD models to be interfaced with various application systems and be connected to manufacturing information. In this paper, the reason why lightweight CAD models are necessary to implement a ship PLM system is addressed and current implementation results are introduced.

Implementation and Design of Inertial Sensor using the estimation of error coefficient method for sensing rotation

  • Lee, Cheol
    • International Journal of Internet, Broadcasting and Communication
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    • v.12 no.3
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    • pp.95-101
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    • 2020
  • We studied the Implementation and design of inertial sensor that enables to improve performance by reduce the noise of rotor which Angle of inclination. Analyze model equation including motion equation and error, signal processing filter algorithm on high frequency bandwidth with eliminates error using estimation of error coefficient method is was designed and the prototype inertial sensor showed the pick off noise up to 0.2 mV and bias error performance of about 0.06 deg/hr by the experiments. Accordingly, we confirmed that the design of inertial sensor was valid for high rotation.