• Title/Summary/Keyword: Depth map

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A Study on the Freedom of Open World Games : Focus on <The Legend of Zelda: Tears of the Kingdom>

  • Mingke Lyu;Xinyi Shan;Jeanhun Chung
    • International journal of advanced smart convergence
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    • v.13 no.3
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    • pp.253-258
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    • 2024
  • This paper explores the factors influencing the degree of freedom in open-world games, taking <The Legend of Zelda: Tears of the Kingdom> as a case study, it is carefully analyzed in comparison to similar well-known games such as <Genshin>,<Elden Ring>, and <Far Cry>. It also analyzes how the player skill system and its synergy with the combination of interactive elements can effectively enhance the freedom of the game. The results show that the diversity of player skill systems not only significantly enhances the in-game strategy and depth of exploration, but also the rich combination of interactive elements further enhances players' tactical flexibility. This paper also points out that simply expanding the map size while neglecting the content richness and balance of quest design can have negative impacts on the game. This study aims to provide game developers with insights that emphasize the application of skill diversity and interactive elements to improve players' gameplay freedom and overall experience.

Deformation of large-diameter pipeline induced by double shield tunneling in silty fine sand strata

  • Ning Jiao;Jianwen;Zhaosheng Liao;Xing Wan;Xia Wei
    • Geomechanics and Engineering
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    • v.39 no.2
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    • pp.197-209
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    • 2024
  • This paper investigated the deformation of a large-diameter pipeline caused by double shield tunnel construction in silty fine sand strata in Nantong, China, by on-site measurements and numerical simulations. Results indicate the pipe settlement curve was not symmetrical after the double tunnel construction in the silty fine sand strata. The construction of the subsequent tunnel had a significantly smaller impact on the stress and horizontal displacement of the pipeline than the preceding tunnel. There is a significant shading effect of the large-diameter pipeline, which would restrict the soil settlement above the pipeline. The adjusted settlement formula shows good agreement with the measured data, facilitating approximate calculations for both surface and pipe settlements. The correction factor a ranges from 0.50 to 0.90, while b ranges from 0.95 to 1.20.The elastic modulus and the burial depth of the pipeline had a great effect on the stress of the pipeline, but a smaller effect on its settlement. However, the soil loss rate greatly affected both the settlement and stress of the pipeline. Moreover, the pipeline risk level distribution map can quickly identify the risk status of the pipeline.

Investigation of Subsurface Structure of Cheju Island by Gravity and Magnetic Methods (중력 및 자력 탐사에 의한 제주도 지질구조 연구)

  • Kwon, Byung-Doo;Lee, Heui-Soon;Jung, Gwi-Geum;Chung, Seung-Whan
    • Economic and Environmental Geology
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    • v.28 no.4
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    • pp.395-404
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    • 1995
  • The geologic structure of the Cheju volcanic island has been investigated by analyzing the gravity and magnetic data. Bouguer gravity map shows apparent circular low anomalies at the central volacanic edifice, and the maximum difference of the anomaly values on the island appears to be 30 mgal. The subsurface structure of the island is modeled by three-dimensional depth inversion of gravity data by assuming the model consists of a stacked grid of rectangular prisms of volcanic rocks bounded below by basement rocks. The gravity modeling reveals that the interface between upper volvanic rocks and underlying basement warps downward under Mt. Halla with the maximum depth of 5 km. Magnetic data involve aeromagnetic and surface magnetic survey data. Both magnetic anomaly maps show characteristic features which resemble the typical pattern of total magnetic anomalies caused by a magnetic body magnetized in the direction of the geomagnetic field in the middle latitude region, though details of two maps are somewhat different. The reduced-to-pole magnetic anomaly maps reveal that main magnetic sources in the island are rift zones and the Halla volcanic edifice. The apparent magnetic boundaries inferred by the method of Cordell and Grauch (1985) are relatively well matched with known geologic boundaries such as that of Pyosunri basalt and Sihungri basalt which form the latest erupted masses. Inversion of aeromagnetic data was conducted with two variables: depth and susceptibility. The inversion results show high susceptibility bodies in rift zones along the long axis of the island, and at the central volcano. Depths to the basement are 1.5~3 km under the major axis, 1~1.5 km under the lava plateau and culminates at about 5 km under Mt. Halla. The prominent anomalies showing N-S trending appear in the eastern part of both gravity and magnetic maps. It is speculated that this trend may be associated with an undefined fault developed across the rift zones.

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Fast Multi-View Synthesis Using Duplex Foward Mapping and Parallel Processing (순차적 이중 전방 사상의 병렬 처리를 통한 다중 시점 고속 영상 합성)

  • Choi, Ji-Youn;Ryu, Sae-Woon;Shin, Hong-Chang;Park, Jong-Il
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.11B
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    • pp.1303-1310
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    • 2009
  • Glassless 3D display requires multiple images taken from different viewpoints to show a scene. The simplest way to get multi-view image is using multiple camera that as number of views are requires. To do that, synchronize between cameras or compute and transmit lots of data comes critical problem. Thus, generating such a large number of viewpoint images effectively is emerging as a key technique in 3D video technology. Image-based view synthesis is an algorithm for generating various virtual viewpoint images using a limited number of views and depth maps. In this paper, because the virtual view image can be express as a transformed image from real view with some depth condition, we propose an algorithm to compute multi-view synthesis from two reference view images and their own depth-map by stepwise duplex forward mapping. And also, because the geometrical relationship between real view and virtual view is repetitively, we apply our algorithm into OpenGL Shading Language which is a programmable Graphic Process Unit that allow parallel processing to improve computation time. We demonstrate the effectiveness of our algorithm for fast view synthesis through a variety of experiments with real data.

View Synthesis Error Removal for Comfortable 3D Video Systems (편안한 3차원 비디오 시스템을 위한 영상 합성 오류 제거)

  • Lee, Cheon;Ho, Yo-Sung
    • Smart Media Journal
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    • v.1 no.3
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    • pp.36-42
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    • 2012
  • Recently, the smart applications, such as smart phone and smart TV, become a hot issue in IT consumer markets. In particular, the smart TV provides 3D video services, hence efficient coding methods for 3D video data are required. Three-dimensional (3D) video involves stereoscopic or multi-view images to provide depth experience through 3D display systems. Binocular cues are perceived by rendering proper viewpoint images obtained at slightly different view angles. Since the number of viewpoints of the multi-view video is limited, 3D display devices should generate arbitrary viewpoint images using available adjacent view images. In this paper, after we explain a view synthesis method briefly, we propose a new algorithm to compensate view synthesis errors around object boundaries. We describe a 3D warping technique exploiting the depth map for viewpoint shifting and a hole filling method using multi-view images. Then, we propose an algorithm to remove boundary noises that are generated due to mismatches of object edges in the color and depth images. The proposed method reduces annoying boundary noises near object edges by replacing erroneous textures with alternative textures from the other reference image. Using the proposed method, we can generate perceptually inproved images for 3D video systems.

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Consider the directional hole filling method for virtual view point synthesis (가상 시점 영상 합성을 위한 방향성 고려 홀 채움 방법)

  • Mun, Ji Hun;Ho, Yo Sung
    • Smart Media Journal
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    • v.3 no.4
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    • pp.28-34
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    • 2014
  • Recently the depth-image-based rendering (DIBR) method is usually used in 3D image application filed. Virtual view image is created by using a known view with associated depth map to make a virtual view point which did not taken by the camera. But, disocclusion area occur because the virtual view point is created using a depth image based image 3D warping. To remove those kind of disocclusion region, many hole filling methods are proposed until now. Constant color region searching, horizontal interpolation, horizontal extrapolation, and variational inpainting techniques are proposed as a hole filling methods. But when using those hole filling method some problem occurred. The different types of annoying artifacts are appear in texture region hole filling procedure. In this paper to solve those problem, the multi-directional extrapolation method is newly proposed for efficiency of expanded hole filling performance. The proposed method is efficient when performing hole filling which complex texture background region. Consideration of directionality for hole filling method use the hole neighbor texture pixel value when estimate the hole pixel value. We can check the proposed hole filling method can more efficiently fill the hole region which generated by virtual view synthesis result.

Geostatistical Interpretation of Sparsely Obtained Seismic Data Combined with Satellite Gravity Data (탄성파 자료의 해양분지 구조 해석 결과 향상을 위한 인공위성 중력자료의 지구통계학적 해석)

  • Park, Gye-Soon;Oh, Seok-Hoon;Lee, Heui-Soon;Kwon, Byung-Doo;Yoo, Hai-Soo
    • Geophysics and Geophysical Exploration
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    • v.10 no.4
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    • pp.252-258
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    • 2007
  • We have studied the feasibility of geostatistics approach to enhancing analysis of sparsely obtained seismic data by combining with satellite gravity data. The shallow depth and numerous fishing nets in The Yellow Sea, west of Korea, makes it difficult to do seismic surveys in this area. Therefore, we have attempted to use geostatistics to integrate the seismic data along with gravity data. To evaluate the feasibility of this approach, we have extracted only a few seismic profile data from previous surveys in the Yellow Sea and performed integrated analysis combining with the results from gravity data under the assumption that seismic velocity and density have a high physical correlation. First, we analyzed the correlation between extracted seismic profiles and depths obtained from gravity inversion. Next, we transferred the gravity depth to travel time using non-linear indicator transform and analyze residual values by kriging with varying local means. Finally, the reconstructed time structure map was compared with the original seismic section given in the previous study. Our geostatistical approach demonstrates relatively satisfactory results and especially, in the boundary area where seismic lines are sparse, gives us more in-depth information than previously available.

VR Contents Strategy for Advertising and PR Industries: Focused on In-depth Interviews (광고, PR 산업 분야의 VR 콘텐츠 활용 가능성에 대한 탐색 : 심층인터뷰를 중심으로)

  • Cha, Young-Ran
    • The Journal of the Korea Contents Association
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    • v.17 no.9
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    • pp.107-119
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    • 2017
  • Advertising and PR industries recently face a new challenge due to the growth of new digital content market and the change of paradigm. In the market of ICT (Information and Communication Technology) and digital contents, a stereographic content related to the technology such as VR (Virtual Reality) is one of the fast-growing fields. However, it is hard to find the clear answer for AD/PR strategies in the rapidly changing VR contents market. Therefore, this study analyzed VR industry at the macro level using in-depth interviews with eleven VR experts leading Korean VR contents industry by looking at P(Political), E(Economic), S(social), and T(Technological) of VR advertisement and PR industries. Moreover, the feasibility of VR contents in Advertising and PR industries was examined through S(Strengths), W(Weakness), O(Opportunities), and T(Threats) analysis in VR industry. Research result showed that it is necessary for vitalizing VR in AD/PR industries to promote killer contents, to solve problems of inconvenience according to users' needs, to improve awareness of customers and industries. Moreover, constant VR vitalizing policies in AD/PR should be processed as well as constructing medium-and long-term VR road-map. Thus, this study provides the direction of VR content strategy in Advertising and PR industries and the research foundation for further researches regarding future VR activation.

A Prospect on the Changes in Short-term Cold Hardiness in "Campbell Early" Grapevine under the Future Warmer Winter in South Korea (남한의 겨울기온 상승 예측에 따른 포도 "캠벨얼리" 품종의 단기 내동성 변화 전망)

  • Chung, U-Ran;Yun, Jin-I.
    • Korean Journal of Agricultural and Forest Meteorology
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    • v.10 no.3
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    • pp.94-101
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    • 2008
  • Warming trends during winter seasons in East Asian regions are expected to accelerate in the future according to the climate projection by the Inter-governmental Panel on Climate Change (IPCC). Warmer winters may affect short-term cold hardiness of deciduous fruit trees, and yet phenological observations are scant compared to long-term climate records in the regions. Dormancy depth, which can be estimated by daily temperature, is expected to serve as a reasonable proxy for physiological tolerance of flowering buds to low temperature in winter. In order to delineate the geographical pattern of short-term cold hardiness in grapevines, a selected dormancy depth model was parameterized for "Campbell Early", the major cultivar in South Korea. Gridded data sets of daily maximum and minimum temperature with a 270m cell spacing ("High Definition Digital Temperature Map", HDDTM) were prepared for the current climatological normal year (1971-2000) based on observations at the 56 Korea Meteorological Administration (KMA) stations and a geospatial interpolation scheme for correcting land surface effects (e.g., land use, topography, and site elevation). To generate relevant datasets for climatological normal years in the future, we combined a 25km-resolution, 2011-2100 temperature projection dataset covering South Korea (under the auspices of the IPCC-SRES A2 scenario) with the 1971-2000 HD-DTM. The dormancy depth model was run with the gridded datasets to estimate geographical pattern of change in the cold-hardiness period (the number of days between endo- and forced dormancy release) across South Korea for the normal years (1971-2000, 2011-2040, 2041-2070, and 2071-2100). Results showed that the cold-hardiness zone with 60 days or longer cold-tolerant period would diminish from 58% of the total land area of South Korea in 1971-2000 to 40% in 2011-2040, 14% in 2041-2070, and less than 3% in 2071-2100. This method can be applied to other deciduous fruit trees for delineating geographical shift of cold-hardiness zone under the projected climate change in the future, thereby providing valuable information for adaptation strategy in fruit industry.

The Study on the Development of Flood Prediction and Warning System at Ungaged Coastal Urban Area - On-Cheon Stream in Busan - (미계측 해안 도시 유역의 홍수예경보 시스템 구축 방법 검토 - 부산시 온천천 유역 대상 -)

  • Shin, Hyun-Suk;Park, Yong-Woon;Hong, Il-Pyo
    • Journal of Korea Water Resources Association
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    • v.40 no.6 s.179
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    • pp.447-458
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    • 2007
  • In this study, the coastal urban flood prediction and warning system based on HEC-RAS and SWMM were investigated to evaluate a watershed of On-Cheon stream in Busan which has characteristics of costal area cased by flooding of coastal urban areas. The basis of this study is a selection of various geological data from the numerical map that is a watershed of On-Cheon stream and computation of hydrologic GIS data. Thiessen method was used for analyzing of rainfall on the On-Cheon stream and 6th regression equation, which is Huff's Type II was time-distribution of rainfall. To evaluate the deployment of flood prediction and warning system, risk depth was used on the 3 selected areas. To find the threshold runoff for hydraulic analysis of stream, HEC-RAS was used and flood depth and threshold runoff was considered with the effect of tidal water level. To estimate urban flash flood trigger rainfall, PCSWMM 2002 was introduced for hydrologic analysis. Consequently, not only were the criteria of coastal urban flood prediction and warning system decided on the watershed of On-Cheon stream, but also the deployment flow charts of flood prediction and warning system and operation system was evaluated. This study indicates the criteria of flood prediction and warning system on the coastal areas and modeling methods with application of ArcView GIS, HEC-RAS and SWMM on the basin. For the future, flood prediction and warning system should be considered and developed to various basin cases to reduce natural flood disasters in coastal urban area.