• Title/Summary/Keyword: Data Transformation Interface

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Cooperative Query Answering Based on Abstraction Database (추상화 정보 데이터베이스 기반 협력적 질의 응답)

  • 허순영;이정환
    • Journal of the Korean Operations Research and Management Science Society
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    • v.24 no.1
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    • pp.99-117
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    • 1999
  • Since query language is used as a handy tool to obtain information from a database, a more intelligent query answering system is needed to provide user-friendly and fault-tolerant human-machine Interface. Frequently, database users prefer less rigid querying structure, one which allows for vagueness in composing queries, and want the system to understand the intent behind a query. When there is no matching data available, users would rather receive approximate answers than a null information response. This paper presents a knowledge abstraction database that facilitates the development of such a fault-tolerant and intelligent database system. The proposed knowledge abstraction database adepts a multilevel knowledge representation scheme called the knowledge abstraction hierarchy(KAH), extracts semantic data relationships from the underlying database, and provides query transformation mechanisms using query generalization and specialization steps. In cooperation with the underlying database, the knowledge abstraction database accepts vague queries and allows users to pose approximate queries as well as conceptually abstract queries. Specifically. four types of vague queries are discussed, including approximate selection, approximate join, conceptual selection, and conceptual Join. A prototype system has been implemented at KAIST and is being tested with a personnel database system to demonstrate the usefulness and practicality of the knowledge abstraction database in ordinary database application systems.

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Image Features Based Secure Access Control for Data Content Protection (데이터 내용 보호를 위한 이미지 특징 기반의 보안 접근 제어)

  • Ha, Sunju;Park, Daechul
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.1
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    • pp.171-180
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    • 2013
  • Data security is always an important issue. In particular, the current emerging cloud computing system inevitably raises the issue of data security. However, data security is no longer safe with a simple way, but requires rather advanced method to secure the data. In this paper, instead of exploiting the existing text-based cryptography approach an image-based access control of data content is studied to present a higher level of data security. Color key chain is generated both using histogram value of the original image, and the location information and featured color information extracted by geometric transformation to form the security key to access secure data content. Finally, the paper addresses design interface and implementation for data content access control for evaluation of the proposed scheme.

Development of Rotation Invariant Real-Time Multiple Face-Detection Engine (회전변화에 무관한 실시간 다중 얼굴 검출 엔진 개발)

  • Han, Dong-Il;Choi, Jong-Ho;Yoo, Seong-Joon;Oh, Se-Chang;Cho, Jae-Il
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.48 no.4
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    • pp.116-128
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    • 2011
  • In this paper, we propose the structure of a high-performance face-detection engine that responds well to facial rotating changes using rotation transformation which minimize the required memory usage compared to the previous face-detection engine. The validity of the proposed structure has been verified through the implementation of FPGA. For high performance face detection, the MCT (Modified Census Transform) method, which is robust against lighting change, was used. The Adaboost learning algorithm was used for creating optimized learning data. And the rotation transformation method was added to maintain effectiveness against face rotating changes. The proposed hardware structure was composed of Color Space Converter, Noise Filter, Memory Controller Interface, Image Rotator, Image Scaler, MCT(Modified Census Transform), Candidate Detector / Confidence Mapper, Position Resizer, Data Grouper, Overlay Processor / Color Overlay Processor. The face detection engine was tested using a Virtex5 LX330 FPGA board, a QVGA grade CMOS camera, and an LCD Display. It was verified that the engine demonstrated excellent performance in diverse real life environments and in a face detection standard database. As a result, a high performance real time face detection engine that can conduct real time processing at speeds of at least 60 frames per second, which is effective against lighting changes and face rotating changes and can detect 32 faces in diverse sizes simultaneously, was developed.

Automatic Recognition and Normalization System of Korean Time Expression using the individual time units (시간의 단위별 처리를 이용한 자동화된 한국어 시간 표현 인식 및 정규화 시스템)

  • Seon, Choong-Nyoung;Kang, Sang-Woo;Seo, Jung-Yun
    • Korean Journal of Cognitive Science
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    • v.21 no.4
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    • pp.447-458
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    • 2010
  • Time expressions are a very important form of information in different types of data. Thus, the recognition of a time expression is an important factor in the field of information extraction. However, most previously designed systems consider only a specific domain, because time expressions do not have a regular form and frequently include different ellipsis phenomena. We present a two-level recognition method consisting of extraction and transformation phases to achieve generality and portability. In the extraction phase, time expressions are extracted by atomic time units for extensibility. Then, in the transformation phase, omitted information is restored using basis time and prior knowledge. Finally, every complete atomic time unit is transformed into a normalized form. The proposed system can be used as a general-purpose system, because it has a language- and domain-independent architecture. In addition, this system performs robustly in noisy data like SMS data, which include various errors. For SMS data, the accuracies of time-expression extraction and time-expression normalization by using the proposed system are 93.8% and 93.2%, respectively. On the basis of these experimental results, we conclude that the proposed system shows high performance in noisy data.

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Development of Automatic Mark Welding Robot

  • Ryu, Sin-Wook;Kim, Ho-Gu;Lee, Jae-Chang;Kim, Se-Hwan
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.643-648
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    • 2005
  • Generally, ships have marks of various shapes on outside of the hull. Among them, so called "Draft Mark" indicates the distance from the bottom of the keel to the waterline. Draft marks are used to determine the displacement and other properties of the ship for stability and control purposes. These marks are made up of welding bead or sticking the steel plate on outside of the hull. To improve the confidence level of the ship owner, quality and accuracy of the draft mark is very important. So the automatic mark welding robot is used to enable a high quality and accurate manufacturing line. To improve the system portability, the system is divided into two distinct parts, namely mechanical part and control part. Mechanical part is robust, a lightweight, and easy to dismantle. The control part consists of an in-house developed controller, which is based on embedded Linux. Also, the control part consists of power line communication module to ensure the applicability of the controller in manufacturing line. In this paper, the methodologies of control and configuration of the robot are discussed.

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A Study on Problem Based Storytelling of Digital Game Modification (디지털 게임 모드의 문제 기반 스토리텔링 연구)

  • Yun, Hye-Young
    • Journal of Korea Game Society
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    • v.16 no.3
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    • pp.65-76
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    • 2016
  • The paradigm of the human experience through computer as a medium is moving from cultural interface to cultural software. Mod represents this paradigm shift in digital game culture. Until now, Digital game play focused on the immersive agency in the process of achieving the goals of the game. On the other hand, In Mod, play focus on generative agency in the process of creating and solving problems in game world. Through Mod, original game perceived as transformable data and creative material. Transformation and generation of such a game content through the user's Mod presents a sustainable model of the digital game.

A Parallel Programming Environment using Graph Type Intermediate Representation Form (그래프 중간표현 형태를 기반으로 한 병렬 프로그래밍 환경)

  • 이원용;박두순
    • Journal of Internet Computing and Services
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    • v.2 no.4
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    • pp.69-81
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    • 2001
  • This paper describes a parallel programming environment to help programmer to write parallel programs. Parallel program must be write according to the character of the various hardware or program. So it is difficult for the programs to write the parallel programmer. In this paper, we propose and implement a parallel programming environment using graph type intermediate representation form, and graph user interface is provided for programmer to get parallel programs easily, This parallel environment supports special functions using graph type intermediate representation form. The special functions involve program editing. data dependence analysis, loop transformation. CFG, PDG, HTG. This parallel environment helps users make parallelism and optimization easy through showing the intermediate code with graph.

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The Design and Implementation of Web-Based Integrated Genome Analysis Tools (웹 기반 통합 유전체 분석 시스템의 설계 및 구현)

  • 최범순;이경희;권해룡;조완섭;이충세;김영창
    • Journal of Korea Multimedia Society
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    • v.7 no.3
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    • pp.408-417
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    • 2004
  • Genome analysis process requires several steps of various software analysis tools. We propose WGAT(Web-based Genome Analysis Tool), which combines several tools for gene analysis and provides a graphic user interface for users. Software tools related to gene analysis are based on Linux or Unix oriented program, which is difficult to install and use for biologists. Furthermore, files generated from gene analysis frequently require manual transformation for next step input file. Web-based tools which are recently developed process orily one sequence at a time. So it needs many repetitive processes to analyze large size data file. WGAT is developed to support Web-based genome analysis for easy use as well as fast service for users. Whole genome data analysis can be done by running WGAT on Linux server and giving sequence data files with various options. Therefore many steps of the analysis can be done automatically by the system. Simulation shows that WGAT method gives 20 times faster analysis when sequence segment is one thousand.

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Low-Power IoT Microcontroller Code Memory Interface using Binary Code Inversion Technique Based on Hot-Spot Access Region Detection (핫스팟 접근영역 인식에 기반한 바이너리 코드 역전 기법을 사용한 저전력 IoT MCU 코드 메모리 인터페이스 구조 연구)

  • Park, Daejin
    • IEMEK Journal of Embedded Systems and Applications
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    • v.11 no.2
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    • pp.97-105
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    • 2016
  • Microcontrollers (MCUs) for endpoint smart sensor devices of internet-of-thing (IoT) are being implemented as system-on-chip (SoC) with on-chip instruction flash memory, in which user firmware is embedded. MCUs directly fetch binary code-based instructions through bit-line sense amplifier (S/A) integrated with on-chip flash memory. The S/A compares bit cell current with reference current to identify which data are programmed. The S/A in reading '0' (erased) cell data consumes a large sink current, which is greater than off-current for '1' (programmed) cell data. The main motivation of our approach is to reduce the number of accesses of erased cells by binary code level transformation. This paper proposes a built-in write/read path architecture using binary code inversion method based on hot-spot region detection of instruction code access to reduce sensing current in S/A. From the profiling result of instruction access patterns, hot-spot region of an original compiled binary code is conditionally inverted with the proposed bit-inversion techniques. The de-inversion hardware only consumes small logic current instead of analog sink current in S/A and it is integrated with the conventional S/A to restore original binary instructions. The proposed techniques are applied to the fully-custom designed MCU with ARM Cortex-M0$^{TM}$ using 0.18um Magnachip Flash-embedded CMOS process and the benefits in terms of power consumption reduction are evaluated for Dhrystone$^{TM}$ benchmark. The profiling environment of instruction code executions is implemented by extending commercial ARM KEIL$^{TM}$ MDK (MCU Development Kit) with our custom-designed access analyzer.

Audio Transformation Filter for Multimedia I/O Server (멀티미디어 입출력 서버를 위한 오디오 변환 필터)

  • Cho, Byoung-Ho;Jang, Yu-Tak;Kim, Woo-Jin;Kim, Ki-Jong;Yoo, Ki-Young
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.6
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    • pp.580-587
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    • 2000
  • In this paper, we present a design method of a digital filter converting humming voice melody into MIDI data and a method of adapting it to a distributed multimedia I/O server. MuX uses device-independent DLMs(Dynamic Linking Module) for the inteliace with various I/O devices, and has wave-form audio DLM and MIDI DLM for audio interfaces. In order to expand the audio device interfacing ability of MuX system, we have designed and implemented a filter transforming human voice into MIDI messages. As the methods to input MIDI data are expanded to human voice in addition to MIDI files and MIDI instrument, someone who is not good at playing instruments can also generate the MIDI data, which enables our media interfaces to be used in various applications.

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