• Title/Summary/Keyword: Data Annotation

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AnoVid: A Deep Neural Network-based Tool for Video Annotation (AnoVid: 비디오 주석을 위한 심층 신경망 기반의 도구)

  • Hwang, Jisu;Kim, Incheol
    • Journal of Korea Multimedia Society
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    • v.23 no.8
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    • pp.986-1005
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    • 2020
  • In this paper, we propose AnoVid, an automated video annotation tool based on deep neural networks, that automatically generates various meta data for each scene or shot in a long drama video containing rich elements. To this end, a novel meta data schema for drama video is designed. Based on this schema, the AnoVid video annotation tool has a total of six deep neural network models for object detection, place recognition, time zone recognition, person recognition, activity detection, and description generation. Using these models, the AnoVid can generate rich video annotation data. In addition, AnoVid provides not only the ability to automatically generate a JSON-type video annotation data file, but also provides various visualization facilities to check the video content analysis results. Through experiments using a real drama video, "Misaeing", we show the practical effectiveness and performance of the proposed video annotation tool, AnoVid.

A Collaborative Video Annotation and Browsing System using Linked Data (링크드 데이터를 이용한 협업적 비디오 어노테이션 및 브라우징 시스템)

  • Lee, Yeon-Ho;Oh, Kyeong-Jin;Sean, Vi-Sal;Jo, Geun-Sik
    • Journal of Intelligence and Information Systems
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    • v.17 no.3
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    • pp.203-219
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    • 2011
  • Previously common users just want to watch the video contents without any specific requirements or purposes. However, in today's life while watching video user attempts to know and discover more about things that appear on the video. Therefore, the requirements for finding multimedia or browsing information of objects that users want, are spreading with the increasing use of multimedia such as videos which are not only available on the internet-capable devices such as computers but also on smart TV and smart phone. In order to meet the users. requirements, labor-intensive annotation of objects in video contents is inevitable. For this reason, many researchers have actively studied about methods of annotating the object that appear on the video. In keyword-based annotation related information of the object that appeared on the video content is immediately added and annotation data including all related information about the object must be individually managed. Users will have to directly input all related information to the object. Consequently, when a user browses for information that related to the object, user can only find and get limited resources that solely exists in annotated data. Also, in order to place annotation for objects user's huge workload is required. To cope with reducing user's workload and to minimize the work involved in annotation, in existing object-based annotation automatic annotation is being attempted using computer vision techniques like object detection, recognition and tracking. By using such computer vision techniques a wide variety of objects that appears on the video content must be all detected and recognized. But until now it is still a problem facing some difficulties which have to deal with automated annotation. To overcome these difficulties, we propose a system which consists of two modules. The first module is the annotation module that enables many annotators to collaboratively annotate the objects in the video content in order to access the semantic data using Linked Data. Annotation data managed by annotation server is represented using ontology so that the information can easily be shared and extended. Since annotation data does not include all the relevant information of the object, existing objects in Linked Data and objects that appear in the video content simply connect with each other to get all the related information of the object. In other words, annotation data which contains only URI and metadata like position, time and size are stored on the annotation sever. So when user needs other related information about the object, all of that information is retrieved from Linked Data through its relevant URI. The second module enables viewers to browse interesting information about the object using annotation data which is collaboratively generated by many users while watching video. With this system, through simple user interaction the query is automatically generated and all the related information is retrieved from Linked Data and finally all the additional information of the object is offered to the user. With this study, in the future of Semantic Web environment our proposed system is expected to establish a better video content service environment by offering users relevant information about the objects that appear on the screen of any internet-capable devices such as PC, smart TV or smart phone.

Towards Improved Performance on Plant Disease Recognition with Symptoms Specific Annotation

  • Dong, Jiuqing;Fuentes, Alvaro;Yoon, Sook;Kim, Taehyun;Park, Dong Sun
    • Smart Media Journal
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    • v.11 no.4
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    • pp.38-45
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    • 2022
  • Object detection models have become the current tool of choice for plant disease detection in precision agriculture. Most existing research improves the performance by ameliorating networks and optimizing the loss function. However, the data-centric part of a whole project also needs more investigation. In this paper, we proposed a systematic strategy with three different annotation methods for plant disease detection: local, semi-global, and global label. Experimental results on our paprika disease dataset show that a single class annotation with semi-global boxes may improve accuracy. In addition, we also studied the noise factor during the labeling process. An ablation study shows that annotation noise within 10% is acceptable for keeping good performance. Overall, this data-centric numerical analysis helps us to understand the significance of annotation methods, which provides practitioners a way to obtain higher performance and reduce annotation costs on plant disease detection tasks. Our work encourages researchers to pay more attention to label quality and the essential issues of labeling methods.

Quantitative Annotation of Edges, in Bayesian Networks with Condition-Specific Data (베이지안 망 연결 구조에 대한 데이터 군집별 기여도의 정량화 방법에 대한 연구)

  • Jung, Sung-Won;Lee, Do-Heon;Lee, Kwang-H.
    • Journal of the Korean Institute of Intelligent Systems
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    • v.17 no.3
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    • pp.316-321
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    • 2007
  • We propose a quatitative annotation method for edges in Bayesian networks using given sets of condition-specific data. Bayesian network model has been used widely in various fields to infer probabilistic dependency relationships between entities in target systems. Besides the need for identifying dependency relationships, the annotation of edges in Bayesian networks is required to analyze the meaning of learned Bayesian networks. We assume the training data is composed of several condition-specific data sets. The contribution of each condition-specific data set to each edge in the learned Bayesian network is measured using the ratio of likelihoods between network structures of including and missing the specific edge. The proposed method can be a good approach to make quantitative annotation for learned Bayesian network structures while previous annotation approaches only give qualitative one.

Implementation of Annotation and Thesaurus for Remote Sensing

  • Chae, Gee-Ju;Yun, Young-Bo;Park, Jong-Hyun
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.222-224
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    • 2003
  • Many users want to add some their own information to data which was on the web and computer without actually needing to touch data. In remote sensing, the result data for image classification consist of image and text file in general. To overcome these inconvenience problems, we suggest the annotation method using XML language. We give the efficient annotation method which can be applied to web and viewing of image classification. We can apply the annotation for web and image classification with image and text file. The need for thesaurus construction is the lack of information for remote sensing and GIS on search engine like Empas, Naver and Google. In search engine, we can’t search the information for word which has many different names simultaneously. We select the remote sensing data from different sources and make the relation between many terms. For this process, we analyze the meaning for different terms which has similar meaning.

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Development of Python-based Annotation Tool Program for Constructing Object Recognition Deep-Learning Model (물체인식 딥러닝 모델 구성을 위한 파이썬 기반의 Annotation 툴 개발)

  • Lim, Song-Won;Park, Goo-man
    • Journal of Broadcast Engineering
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    • v.25 no.3
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    • pp.386-398
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    • 2020
  • We developed an integrative annotation program that can perform data labeling process for deep learning models in object recognition. The program utilizes the basic GUI library of Python and configures crawler functions that allow data collection in real time. Retinanet was used to implement an automatic annotation function. In addition, different data labeling formats for Pascal-VOC, YOLO and Retinanet were generated. Through the experiment of the proposed method, a domestic vehicle image dataset was built, and it is applied to Retinanet and YOLO as the training and test set. The proposed system classified the vehicle model with the accuracy of about 94%.

Annotation of a Non-native English Speech Database by Korean Speakers

  • Kim, Jong-Mi
    • Speech Sciences
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    • v.9 no.1
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    • pp.111-135
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    • 2002
  • An annotation model of a non-native speech database has been devised, wherein English is the target language and Korean is the native language. The proposed annotation model features overt transcription of predictable linguistic information in native speech by the dictionary entry and several predefined types of error specification found in native language transfer. The proposed model is, in that sense, different from other previously explored annotation models in the literature, most of which are based on native speech. The validity of the newly proposed model is revealed in its consistent annotation of 1) salient linguistic features of English, 2) contrastive linguistic features of English and Korean, 3) actual errors reported in the literature, and 4) the newly collected data in this study. The annotation method in this model adopts the widely accepted conventions, Speech Assessment Methods Phonetic Alphabet (SAMPA) and the TOnes and Break Indices (ToBI). In the proposed annotation model, SAMPA is exclusively employed for segmental transcription and ToBI for prosodic transcription. The annotation of non-native speech is used to assess speaking ability for English as Foreign Language (EFL) learners.

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An empirical evaluation of electronic annotation tools for Twitter data

  • Weissenbacher, Davy;O'Connor, Karen;Hiraki, Aiko T.;Kim, Jin-Dong;Gonzalez-Hernandez, Graciela
    • Genomics & Informatics
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    • v.18 no.2
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    • pp.24.1-24.7
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    • 2020
  • Despite a growing number of natural language processing shared-tasks dedicated to the use of Twitter data, there is currently no ad-hoc annotation tool for the purpose. During the 6th edition of Biomedical Linked Annotation Hackathon (BLAH), after a short review of 19 generic annotation tools, we adapted GATE and TextAE for annotating Twitter timelines. Although none of the tools reviewed allow the annotation of all information inherent of Twitter timelines, a few may be suitable provided the willingness by annotators to compromise on some functionality.

Development of BIM Drawing Annotation Interference Adjustment Technology Using Genetic Algorithm (유전자 알고리즘을 활용한 BIM 도면 주석 간섭 조정 기술 개발)

  • Jeon, Jin-Gyu;Park, Jae-Ho;Kim, Yi-Je;Chin, Sang-Yoon
    • Journal of KIBIM
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    • v.13 no.4
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    • pp.85-95
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    • 2023
  • In the process of creating drawings based on Building Information Modeling (BIM), automatically generated annotations can cause interference issues depending on the drawing type. This study aims to develop an algorithm for repositioning annotations using genetic algorithms to minimize such interferences. To achieve this, the Application Programming Interface (API) of BIM software was used to analyze data extractable from BIM drawing files. The process involved defining drawing data related to annotation repositioning, preprocessing this data, and deriving optimal placement coordinates for the annotations. Furthermore, applying the developed algorithm to the preliminary design drawings of small and medium-sized neighborhood facilities resulted in approximately a 95.37% decrease in annotation interference, indicating that the proposed algorithm can significantly enhance productivity in BIM-based drawing tasks.

A study on the Application of XML based Annotation for National Base Digital Map (XML기반 국가공간데이터의 주석 활용에 관한 연구)

  • Kwon, Gu-Ho;Seok, Hyun-Jeong;Kim, Young-Sup
    • Journal of Korea Spatial Information System Society
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    • v.4 no.1 s.7
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    • pp.15-25
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    • 2002
  • The OGC(OpenGIS Consortium), which is standardization organization of geographic data, have been studied standard for geographic data such as GML and GML based annotation for image and map. Annotation for map is applicable in various ways, understanding about geographic data, decision making and exchange of communication. For instance, Map annotation can be used for highlighting tour-course as symbols or explaining it as text on a map in tourism. This study suggests some annotation methodology for national digital map and presents a simple implementation of it. Firstly, this study suggests a way of updating OGC annotation schema which corresponds with DXF format and creating a GML application schema using the updated OGC annotation schema. Also it suggest a way of converting instance documents of annotated map to VML document with XSLT and VML for display. Later, it is needed to study for supporting another formats as well as DXF format. In addition, it is needed to study for managing the history of updated map entity with annotation in Local governments UIS(Urban Information System) in practical aspects.

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