• Title/Summary/Keyword: DXF file

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The Study on the Delineation of the Busan Metropolitan Region, Korea (부산광역도시권 설정에 관한 연구)

  • Lee, Hee-Yul;Ju, Mee-Soon
    • Journal of the Economic Geographical Society of Korea
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    • v.10 no.2
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    • pp.167-181
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    • 2007
  • The newly adopted Korea Geodetic Datum (a.k.a. KGD2002) calls for massive reengineering work on geospatial dataset. The main focus of our study is placed on the strategy and system implementations of the required data reengineering with a keen attention to integrated approaches to interoperability, standardization, and database utilization. Our reengineering strategy includes file-to-file, file-to-DB, DB-to-file, and DB-to-DB conversion for the coordinate transformation of KGD2002. In addition to the map formats of existing standards such as DXF and Shapefile, the newly recommended standards such as GML and SVG are also accommodated in our reengineering environment. These four types of standard format may be imported into and exported from spatial database via KGD2002 transformation component. The DB-to-DB conversion, in particular, includes not only intra-database conversion but also inter-database conversion between SDE/Oracle and Oracle Spatial. All these implementations were carried out in multiple computing environments: desktop and the Web. The feasibility test of our system shows that the coordinate differences between Bessel and GRS80 ellipsoid agree with the criteria presented in the existing researches.

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Development of Vector-based Spatial Query Processing System in the Internet (인터넷 상에서 벡터 기반의 공간 질의 처리 시스템의 개발)

  • 이준형;문진용
    • Journal of the Korea Computer Industry Society
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    • v.3 no.5
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    • pp.653-660
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    • 2002
  • In this paper, we designed and implemented an Internet Geographic Information System, called IGIS, that supports the client/server architecture connected via the Internet. IGIS is consists of the Map Server and the Map Viewer which can be located at a server site and client sites, respectively. In addition, we used the Common Gateway Interface(CGI) to service the geographic information on the Internet and used a DXF(Data eXchange Format) file as a geographic data in IGIS.

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A GIS Search Technique through Reduction of Digital Map and Ontologies

  • Kim, Bong-Je;Shin, Seong-Hyun;Hwang, Hyun-Suk;Kim, Chang-Soo
    • Journal of Korea Multimedia Society
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    • v.9 no.12
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    • pp.1681-1688
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    • 2006
  • GIS systems have gradually been utilized in life information as well as special businesses such as traffic, sight-seeing, tracking, and disaster services. Most GIS services focus on showing stored information on maps, not providing a service to register and modify their preferred information. In this paper, we present a new method which reduces DXF map data into Simple Geographic Information File format using format conversion algorithms. We also present the prototype implementation of a GIS search system based on ontologies to support associated information. Our contribution is to propose a new digital map format to provide a fast map loading service and individual customized information on the map service.

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Development of Expert System for Process Design of Ball Stud (볼스터스 공정설계 전문가시스템 개발에 관한 연구)

  • 송종호;김홍석;임용택;강종훈;서성렬;정순철;김주현
    • Proceedings of the Korean Society for Technology of Plasticity Conference
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    • 1997.10a
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    • pp.168-171
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    • 1997
  • With the development of computers, CAD(Computer-Aided-Design)/CAM (Computer-Aided-Manufacturing) has been increasingly applied to manufacturing processes to increase productivity, and recently studies of expert systems, a field of Al(Artificial Intelligence), are being carried out to assist process designs. In this study, an expert system for the process design of ball stud was developed. The adequacy of the developed system was examined through comparisons with actual blueprints and verification by experts. The designed process data was saved in dxf file format for transfer to AutoCAD, from which prototype process blueprints were obtained.

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IGIS: An Internet Geographic Information System in WWW (IGIS: 웹 상에서의 인터넷 지리 정보 시스템)

  • Moon, Jin-Yong;Koo, Yong-Wan
    • Journal of Korean Society for Geospatial Information Science
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    • v.8 no.1 s.15
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    • pp.43-49
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    • 2000
  • In this paper, we designed and implemented an Internet Geographic Information System called IGIS, that supports the client/server architecture connected via the Internet. IGIS is consists of the Map Server and the Map Viewer which can be located at a server site and client sites, respectively. In addition, we used the Common Gateway Interface(CGI) to service the geographic information on the Internet and used a DXF(Data exchange Format) file as a geographic data in IGIS.

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Integrated Indoor Positioning Systems Reflecting Map Information for Location Based Services (위치기반서비스를 위한 지도정보가 반영된 옥내측위통합 시스템)

  • Yim, Jae-Geol;Joo, Jae-Hun;Jeong, Seung-Hwan
    • The Journal of Information Systems
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    • v.17 no.1
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    • pp.131-153
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    • 2008
  • So many location based service systems, including automobile navigation system logistic management, taxi fleet management, and so on, are being used everywhere. However, these are all outdoors. This paper provides a stepping stone for commercial indoor location based services by developing an integrated system of our indoor positioning and map viewer modules. For the indoor positioning, we propose WLAN (Wireless Local Area Network) based EKF (Extended Kalman Filter) which estimates user's current location and tracts user's trace in the sequence of time. Our map viewer renders a map recorded in an Autocad DXF file and provides functions of map manipulation such as zoom-in, zoom-out, and move. We integrate our indoor positioning and map viewer modules and discuss the experimental results of the integrated system.

A Study of Clothing Design in the Digital Age (디지털 시대의 의상 디자인 개발에 관한 연구)

  • 배리사;이인성
    • Journal of the Korean Society of Costume
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    • v.54 no.4
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    • pp.63-74
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    • 2004
  • This study shows that clothes to be just the same as the real thing can be Produced through the third dimension computer graphics, and then presents that not only the area of fashion design can be expanded in the virtual reality field by doing the simulation of the fashion show, but also the information can be made the real time public ownership and the communication can be fulfilled smoothly. In this study, analyzing the third dimension computer graphic programs to be used much at present, Alias Wavefront Company's Maya software which was the most effective in the clothes simulation and the clothes CAD SGS OptiTex 8.7 which went well substitutive for it were used of them. The conclusions of this study that got through the work manufacture are as follows: The first, if the file manufacturing in the clothes CAD by using the computer was stored, the pattern used 3D simulation was available because it could be summoned in 3D software. The second, if the data of DXF form in Maya program was summoned, they could not be applied by Maya Cloth supported in Nurbs only because they were recognized as the DXF_layer. So the curve along the outer lines of the pattern was drawn and Maya Cloth was applied to be possible to get the natural silhouette of clothes. The third, when the clothes were manufactured by 3D, if the draping character was applied according to the textile special quality, not only the control of textile's thickness, weight, quality feeling, and silhouette was available, but also the clothes were available to graft the special textile materials. The fourth, the natural motion of model was produced by capturing the actual model's walking action In order to produce the fashion show motion and also the dynamic fashion show was available by the angle of camera, the establishment of lighting, and etc. in the final rendering. The clothes manufactured by 3D are available to change the design by changing the materials, or by adding the details, or by utilizing the special materials on clothes. Therefore, the trial and error following at the clothes manufacture can be reduced. But the elevation of the rendering speed, the price down, the strengthening of personal security, and etc. are required.

A Study on Development of Off-Line Path Programming for Footwear Buffing Robot

  • Lho, Tae-Jung;Kang, Dong-Joon;Che, Woo-Seung;Kim, Jung-Young;Kim, Min-Sung
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1469-1473
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    • 2004
  • We suggest how to program off-line robot path along shoes' outsole shape in the footwear buffing process by a 5-axis microscribe system like robot arms. This microscribe system developed consists a 5-axis robot link with a turn table, signal processing circuit, PC and an application software program. It makes a robot path on the shoe's upper through the movement of a microscribe with many joints. To do this, first it reads 5-encoder's pulse values while a robot arm points a shoes' outsole shape from the initial status. This system developed calculates the encoder pulse values for the robot arm's rotation and transmits the angle pulse values to the PC through a circuit. Then, Denavit-Hartenberg's(D-H) direct kinematics is used to make the global coordinate from robot joint one. The determinant is obtained with kinematics equation and D-H variable representation. To drive the kinematics equation, we have to set up the standard coordinates first. The many links and the more complicated structure cause the difficult kinematics problem to solve in the geometrical way. Thus, we can solve the robot's kinematics problems efficiently and systematically by Denavit-Hartenberg's representation. Finally, with the coordinate values calculated above, it can draw a buffing gauge-line on the upper. Also, it can program off-line robot path on the shoes' upper. We are subjected to obtaining shoes' outline points, which are 2 outlines coupled with the points and the normal vector based on the points. These data is supposed to be transformed into .dxf file to be used for data of automatic buffing robot. This system developed is simulated by using spline curves coupled with each point from dxf file in Autocad. As a result of applying this system to the buffing robot in the flexible footwear manufacturing system, it can be used effectively to program the path of a real buffing robot.

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A study on the information management of hull lines manufacturing by using PC-CADRA (PC-CADRA 를 이용한 선체선도가공 정보처리에 관한 연구)

  • 박제웅;이현상
    • Journal of Ocean Engineering and Technology
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    • v.11 no.2
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    • pp.145-153
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    • 1997
  • This paper constructs a data base to create the Hull lines prior to piece manufacture and nesting steps with a personal computer using the data of created as the advanced software, TRIBON. The lines are plotted smoohtly, which are called the spline. The S/W is excellentlt estimated on the ptrcision among shipping exclusive S/W, which are currentlyused So, the S/W is mainly used as as shipping CAD program. High-cost H/W and high-performance S/W(TRIBON etc.) sre used with the bases of technique and capital power in the big shipbuilding yard; but small but small and medium-sized shipbuilding yard and related companycan't purchase dueto the high-cost product. To bring upthe small and medium sized shipbuilding yard lacking little competitive power, the data base S/W is joined with the CADRA of graphic S/W and is developed to create the Hull lines to be needed on as automatic cutting process usiing the personal computer.

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A Study on the Application of 3D Digital Technology for Fashion Design (3D 디지털 기술을 활용한 패션 디자인 개발에 관한 연구)

  • Kim, Ji-Eon
    • Journal of the Korean Society of Costume
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    • v.57 no.2 s.111
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    • pp.45-58
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    • 2007
  • This study shows that clothes are made just the same as the real thing in the virtual space through 3D digital technology. This study is significant to expand the area of fashion design in the virtual space. This study analyzes the practical use of the third dimension computer graphics in the aspect of fashion, and it is proposed the 3D fashion design simulation in the virtual space used on 3D studio max, poser, photoshop program according to fashion design process. The main design concept is "temporary bridge" from rainbow. "Temporary bridge" is a rainbow bridge which connects nature, man and technology, and also the past, present, and future. This study is supposed six fashion design in accordance with three sub-theme under main concept by changing rotor and texture used on 3D simulation. The conclusion are as follows : First fashion design process, which consists of design conceptualization, design definition, and computer design process, composed of body modeling, clothing modeling, texture mapping, rendering by lighting and camera establishing are compared. Second, fashion design process is applied to digital technology. Third, the method of body modeling is both that of direct modeling in 3D Studio Max and that of importing DXF file from poser. And the method of direct clothing modeling in 3D Studio Max are two methods, polygon modeling and nurbs modeling. Polygon modeling is more satisfied than nurbs modeling in the aspect of expression to clothing and round face. Forth, this study applies textures and colors transformed by photoshop on manufactured 3D Clothes. According to this result, fashion designers are able to confirm a customer or client in their design minds viewing 3D simulation by various textures. colors and angles. It is able to advance digital fashion show in the future.