• Title/Summary/Keyword: D2D communication

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A Distributed Scheduling Algorithm based on Deep Reinforcement Learning for Device-to-Device communication networks (단말간 직접 통신 네트워크를 위한 심층 강화학습 기반 분산적 스케쥴링 알고리즘)

  • Jeong, Moo-Woong;Kim, Lyun Woo;Ban, Tae-Won
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.11
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    • pp.1500-1506
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    • 2020
  • In this paper, we study a scheduling problem based on reinforcement learning for overlay device-to-device (D2D) communication networks. Even though various technologies for D2D communication networks using Q-learning, which is one of reinforcement learning models, have been studied, Q-learning causes a tremendous complexity as the number of states and actions increases. In order to solve this problem, D2D communication technologies based on Deep Q Network (DQN) have been studied. In this paper, we thus design a DQN model by considering the characteristics of wireless communication systems, and propose a distributed scheduling scheme based on the DQN model that can reduce feedback and signaling overhead. The proposed model trains all parameters in a centralized manner, and transfers the final trained parameters to all mobiles. All mobiles individually determine their actions by using the transferred parameters. We analyze the performance of the proposed scheme by computer simulation and compare it with optimal scheme, opportunistic selection scheme and full transmission scheme.

Effective Interference Alignment for Device-to-Device Communication Underlaid in Multi-Cell Interference Network (다중셀 간섭 네트워크와 중첩된 D2D 통신을 위한 효과적인 간섭 정렬 기법)

  • Qu, Xin;Kang, Chung Gu
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39A no.3
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    • pp.161-163
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    • 2014
  • We consider the device-to-device (D2D) communication underlaying multi-cell interference system, in which the cellular downlink (DL) resource is reused by K cells and two D2D transmission links within each cell. In this paper, it has been shown that the downlink intra-cell and inter-cell interference can be effectively handled by interference alignment (IA) technique, as long as the simultaneous D2D links are properly selected or power-controlled so that they may not incur interference to the base stations in the same and neighbor cells. In particular, we provides the IA technique that can achieve the theoretically maximum possible degree of freedom (DOF), demonstrating that a total of (K+1)M degrees of freedom (DOFs) can be achieved for K-cell interference system with two underlaying D2D links, where base stations, cellular UE's, and D2D UE's all have M transmit and receive antennas.

The Performance Analysis of Cognitive-based Overlay D2D Communication in 5G Networks

  • Abdullilah Alotaibi;Salman A. AlQahtani
    • International Journal of Computer Science & Network Security
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    • v.24 no.2
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    • pp.178-188
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    • 2024
  • In the near future, it is expected that there will be billions of connected devices using fifth generation (5G) network services. The recently available base stations (BSs) need to mitigate their loads without changing and at the least monetary cost. The available spectrum resources are limited and need to be exploited in an efficient way to meet the ever-increasing demand for services. Device to Device communication (D2D) technology will likely help satisfy the rapidly increasing capacity and also effectively offload traffic from the BS by distributing the transmission between D2D users from one side and the cellular users and the BS from the other side. In this paper, we propose to apply D2D overlay communication with cognitive radio capability in 5G networks to exploit unused spectrum resources taking into account the dynamic spectrum access. The performance metrics; throughput and delay are formulated and analyzed for CSMA-based medium access control (MAC) protocol that utilizes a common control channel for device users to negotiate the data channel and address the contention between those users. Device users can exploit the cognitive radio to access the data channels concurrently in the common interference area. Estimating the achievable throughput and delay in D2D communication in 5G networks is not exploited in previous studies using cognitive radio with CSMA-based MAC protocol to address the contention. From performance analysis, applying cognitive radio capability in D2D communication and allocating a common control channel for device users effectively improve the total aggregated network throughput by more than 60% compared to the individual D2D throughput without adding harmful interference to cellular network users. This approach can also reduce the delay.

Resource Allocation and Power Control for Device-to-Device Communication in LTE-Advanced Based on User Area Information (LTE-Advanced에서 단말간 직접 통신을 위한 영역 정보 기반 자원할당 및 전력 제어 기법)

  • Li, Xiang;Shin, Oh-Soon;Shin, Yoan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.1
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    • pp.32-42
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    • 2015
  • In this paper, we considered the scenario that one cellular link and muti-D2D links share the same frequency resource which can improve the spectrum efficiency during uplink communication in LTE (Long Term Evolution)-Advanced network. In order to reduce the interference caused to the D2D users, we set DME (Discovery and Management Entity) which can send the area information to eNB(evolved Node B). We proposed a resource allocation scheme by using these assistant devices to reduce the interference that CUE (Cellular User Equipment) causes to DUE Rx (D2D UE Receiver). Basing on the area information, in order to mitigate the interference among the D2D pairs which share the same frequency resource, a power control scheme has been proposed. The simulation results prove that by using the DMEs, the proposed schemes improve the stability of D2D communication and bring the highest performance of the communication system when comparing to the other different schemes.

Dynamic Service Binding Method for Device-to-Device(D2D) Communication Based Cooperative Services (단말 간 직접 통신(D2D) 기반 협력 서비스를 위한 동적 서비스 바인딩 기법)

  • Lee, Meeyeon;Baek, Dusan;Lee, Jung-Won
    • KIPS Transactions on Computer and Communication Systems
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    • v.3 no.12
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    • pp.455-462
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    • 2014
  • In recent years, various services in mobile environments due to the growth of mobile devices and related techniques like wireless networks. Furthermore, as the increasing communication traffic in cellular networks has become a new significant issue, many studies for device-to-device(D2D) communication and D2D-based cooperative services have been performed recently. In this paper, we design a smart agent system for D2D-based cooperative services and propose a dynamic service binding method based on service ontology. We classify roles of mobile devices for cooperative services by defining three types of smart agents, and construct a knowledge base in order to describe properties of 'service' unit. The proposed knowledge model, D2D cooperative service ontology, can enable a autonomous cooperative services between mobile devices by binding a requested service to the appropriate member device according to the real-time context in mobile environments.

A D2D communication architecture under full control using SDN

  • Ngo, Thanh-Hai;Kim, Younghan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.8
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    • pp.3435-3454
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    • 2016
  • Device-to-device (D2D) communication is a potential solution to the incessant increase in data traffic on cellular networks. The greatest problem is how to control the interference between D2D users and cellular mobile users, and between D2D users themselves. This paper proposes a solution for this issue by putting the full control privilege in cellular network using the software-defined networking (SDN) concept. A software virtual switch called Open vSwitch and several components are integrated into mobile devices for data forwarding and radio resource mapping, whereas the control functions are executed in the cellular network via a SDN controller. This allows the network to assign radio resources for D2D communication directly, thus reducing interference. This solution also brings out many benefits, including resource efficiency, energy saving, topology flexibility, etc. The advantages and disadvantages of this architecture are analyzed by both a mathematical method and a simple implementation. The result shows that implementation of this solution in the next generation of cellular networks is feasible.

A Radio Resource Allocation Scheme for Improving Cell Throughput in Device-to-Device Communication Multiply Reusing Resources of Cellular Networks (이동통신망의 자원을 다중 재사용하는 D2D 통신에서 셀 수율 향상을 위한 무선자원 할당기법)

  • Lee, Jungha;Gu, Jaheon;Chung, Min Young
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.11a
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    • pp.712-714
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    • 2012
  • D2D(Device-to-Device) 통신은 이동통신망을 기반으로 동작할 경우 이동통신망의 자원을 재사용함으로써 주파수 자원사용의 효율성을 높일 수 있다. 그러나 D2D 통신 단말(DUE; D2D user equipment)이 이동통신망의 자원을 재사용하는 경우 동일자원을 사용하는 이동통신개체와 DUE 간 및 D2D 통신 쌍 간에 신호 간섭이 발생할 수 있어 이를 고려한 자원할당기법에 대한 연구가 필요하다. 본 논문에서는 다수의 DUE가 이동통신망의 상향링크 자원을 다중으로 재사용할 때 이동통신개체 및 DUE가 달성가능 한 주파수 효율을 고려하여 DUE에게 자원을 할당함으로써 셀 수율을 향상시킬 수 있는 자원할당 기법을 제안한다.

A Resource Allocation Scheme for D2D communication Reusing Uplink Resource of Cellular Networks (이동통신망의 상향링크자원을 재사용하는 D2D 통신을 위한 자원할당기법)

  • Lee, Jungha;Bae, Sueng Jae;Chung, Min Young
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.04a
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    • pp.597-599
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    • 2012
  • D2D(Device-to-Device) 통신은 이동통신망을 기반으로 동작할 경우 이동통신망의 자원을 재사용함으로써 자원이용의 효율성을 높일 수 있다. 그러나 동일자원을 사용하는 이동통신개체와 D2D 통신 단말(DUE) 사이에 신호 간섭이 발생할 수 있어 이를 고려한 자원할당기법에 대한 연구가 필요하다. 본 논문에서는 D2D 통신이 이동통신망의 상향링크자원을 재사용할 때 DUE로부터 기지국으로의 간섭으로 인한 CUE의 상향링크 전송률 손실 대비 DUE로 얻는 전송률 이득이 극대화하는 DUE에게 자원을 할당함으로써 동일자원을 사용하는 DUE와 이동통신개체 간 간섭을 완화하고 망의 수율 성능을 향상시킬 수 있는 자원할당기법을 제안한다.

Specific Device Discovery Method for D2D Communication as an Underlay to LTE-Advanced Networks (LTE-Advanced 네트워크에서 D2D 통신을 위한 특정 디바이스 탐색 기법)

  • Kim, Hyang-Mi;Lee, Han-Na;Kim, SangKyung
    • Journal of Information Technology Services
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    • v.13 no.1
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    • pp.125-134
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    • 2014
  • Device discovery for D2D (device-to-device) communication enables a device to discover other devices in order to initiate communication with them. Devices should perform the discovery phase using a small quantity of radio resource in a short time and be able to reduce the load of the base station. Legacy device discovery schemes have focused on discovering as many target devices as possible. However, it is not appropriate for peer-to-peer D2D communication scenario. Further, synchronization problems are an important issue for discovery signal transmission. This paper proposes a discovery method that one requesting device discovers a specific target for communication. Multiple antenna beamforming is employed for the synchronization between the base station and a target device. The proposal can reduce the load of the base station using the information that it already maintains and improve the reliability of the device discovery because two times of synchronizations using beamforming among the base station and devices can make the exact discovery of a target device with mobility possible.

Location-Based Device Identification Algorithm for Device-to-Device Communication (기기간 직접통신을 위한 위치 정보 기반의 기기 식별 방법)

  • Park, Eunhye;Kang, Joonhyuk
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38A no.10
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    • pp.893-897
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    • 2013
  • Recently the interest on device-to-device (D2D) communication has been increased due to the growing popularization of smart phones and tablet PCs. However, existing device identification mechanisms of D2D communication provide a text-based long list of possible devices, which leads the users to avoid to use D2D techniques. In this paper, we propose a location-based device identification technique for D2D communication. This paper describes the algorithm, analyzes its accuracy using analytical models, and verifies the results using computer simulations. The proposed algorithm is more user-friendly and intuitive way than existing D2D techniques.