• 제목/요약/키워드: Cyber world

검색결과 372건 처리시간 0.018초

고양부 3을나의 3의 통신수학-역사적 분석을 통한 3성혈 신화 해석 (The Myth of the Samsunghyeol through Communication Mathematic - Historical Analysis of The Goyangbu 3)

  • 이성국;이문호;김정수
    • 문화기술의 융합
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    • 제8권3호
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    • pp.581-587
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    • 2022
  • 물의 신(神), 인도 탐몰라주(耽沒羅洲:'몰'자와 '주'자가 탈락되면서 '탐라(耽羅)') 발타라(跋陀羅, Bhadra) 존자가 BC 563-483년경에 900명의 아라한(弟子)과 같이 탐라에 왔다. 그것은 세계에서 가장 신성한 물(신성성(神聖性), Heiligkeit)을 통한 불교의 전파다. 고양부(高良夫)의 3성의 흔적은 첫 번째가 3성혈(穴)과 영실의 존자암의 굴(穴) 주거로, 혈거(穴居) 시대를 엿볼 수 있다. 두 번째가 고양부 3성의 3, 3의 3배수가 9임을 착안하면 발타라 제자 900(=3*3*100)명의 분해시 기본수인 3과 맥을 같이하는 연결고리다. 이때, 3은 천지인(하늘 땅 사람 天地人), 종교적으로는 결혼(結婚), 희망(希望)수 또는 완전수(完全數 Complete Number)로 제주 문화가 곳곳에 쉼 쉬고 있다. 예를 들어, 3성혈(三姓穴)의 3, 1도동, 2도동, 3도동의 3, 3다도(三多島)의 3, 3무도(三無島)의 3, 3재도(三災島:수재(水災),한재(旱災),풍재(風災))의 3, 고양부 3성의 3, 집 올레 정낭(錠木)의 3 그리고 발타라(Bhadra) 존자의 제자 900(=3*3*100)명의 3 등으로 공통 인자(因子)가 3이다. '3의 섬(島)'이다. 논문은 1,2부로 구성되어 있는데 1부는 탐라의 이름이 인도의 탐몰라주에서 왔고 900명의 인도 불자 아라한들이 고양부 3성이 선대란 것을 추정했고, 2부에서는 인도인의 풍속에서 우러난 정낭 기본 원리가 현대이동통신과 DNA유전자생명과학에 어떻게 진화 발전해 쓰이고 있는지를 조명한다.

도입주체에 따른 인터넷경로의 도입효과 (The Impact of the Internet Channel Introduction Depending on the Ownership of the Internet Channel)

  • 유원상
    • 마케팅과학연구
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    • 제19권1호
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    • pp.37-46
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    • 2009
  • The Census Bureau of the Department of Commerce announced in May 2008 that U.S. retail e-commerce sales for 2006 reached $ 107 billion, up from $ 87 billion in 2005 - an increase of 22 percent. From 2001 to 2006, retail e-sales increased at an average annual growth rate of 25.4 percent. The explosive growth of E-Commerce has caused profound changes in marketing channel relationships and structures in many industries. Despite the great potential implications for both academicians and practitioners, there still exists a great deal of uncertainty about the impact of the Internet channel introduction on distribution channel management. The purpose of this study is to investigate how the ownership of the new Internet channel affects the existing channel members and consumers. To explore the above research questions, this study conducts well-controlled mathematical experiments to isolate the impact of the Internet channel by comparing before and after the Internet channel entry. The model consists of a monopolist manufacturer selling its product through a channel system including one independent physical store before the entry of an Internet store. The addition of the Internet store to this channel system results in a mixed channel comprised of two different types of channels. The new Internet store can be launched by the independent physical store such as Bestbuy. In this case, the physical retailer coordinates the two types of stores to maximize the joint profits from the two stores. The Internet store also can be introduced by an independent Internet retailer such as Amazon. In this case, a retail level competition occurs between the two types of stores. Although the manufacturer sells only one product, consumers view each product-outlet pair as a unique offering. Thus, the introduction of the Internet channel provides two product offerings for consumers. The channel structures analyzed in this study are illustrated in Fig.1. It is assumed that the manufacturer plays as a Stackelberg leader maximizing its own profits with the foresight of the independent retailer's optimal responses as typically assumed in previous analytical channel studies. As a Stackelberg follower, the independent physical retailer or independent Internet retailer maximizes its own profits, conditional on the manufacturer's wholesale price. The price competition between two the independent retailers is assumed to be a Bertrand Nash game. For simplicity, the marginal cost is set at zero, as typically assumed in this type of study. In order to explore the research questions above, this study develops a game theoretic model that possesses the following three key characteristics. First, the model explicitly captures the fact that an Internet channel and a physical store exist in two independent dimensions (one in physical space and the other in cyber space). This enables this model to demonstrate that the effect of adding an Internet store is different from that of adding another physical store. Second, the model reflects the fact that consumers are heterogeneous in their preferences for using a physical store and for using an Internet channel. Third, the model captures the vertical strategic interactions between an upstream manufacturer and a downstream retailer, making it possible to analyze the channel structure issues discussed in this paper. Although numerous previous models capture this vertical dimension of marketing channels, none simultaneously incorporates the three characteristics reflected in this model. The analysis results are summarized in Table 1. When the new Internet channel is introduced by the existing physical retailer and the retailer coordinates both types of stores to maximize the joint profits from the both stores, retail prices increase due to a combination of the coordination of the retail prices and the wider market coverage. The quantity sold does not significantly increase despite the wider market coverage, because the excessively high retail prices alleviate the market coverage effect to a degree. Interestingly, the coordinated total retail profits are lower than the combined retail profits of two competing independent retailers. This implies that when a physical retailer opens an Internet channel, the retailers could be better off managing the two channels separately rather than coordinating them, unless they have the foresight of the manufacturer's pricing behavior. It is also found that the introduction of an Internet channel affects the power balance of the channel. The retail competition is strong when an independent Internet store joins a channel with an independent physical retailer. This implies that each retailer in this structure has weak channel power. Due to intense retail competition, the manufacturer uses its channel power to increase its wholesale price to extract more profits from the total channel profit. However, the retailers cannot increase retail prices accordingly because of the intense retail level competition, leading to lower channel power. In this case, consumer welfare increases due to the wider market coverage and lower retail prices caused by the retail competition. The model employed for this study is not designed to capture all the characteristics of the Internet channel. The theoretical model in this study can also be applied for any stores that are not geographically constrained such as TV home shopping or catalog sales via mail. The reasons the model in this study is names as "Internet" are as follows: first, the most representative example of the stores that are not geographically constrained is the Internet. Second, catalog sales usually determine the target markets using the pre-specified mailing lists. In this aspect, the model used in this study is closer to the Internet than catalog sales. However, it would be a desirable future research direction to mathematically and theoretically distinguish the core differences among the stores that are not geographically constrained. The model is simplified by a set of assumptions to obtain mathematical traceability. First, this study assumes the price is the only strategic tool for competition. In the real world, however, various marketing variables can be used for competition. Therefore, a more realistic model can be designed if a model incorporates other various marketing variables such as service levels or operation costs. Second, this study assumes the market with one monopoly manufacturer. Therefore, the results from this study should be carefully interpreted considering this limitation. Future research could extend this limitation by introducing manufacturer level competition. Finally, some of the results are drawn from the assumption that the monopoly manufacturer is the Stackelberg leader. Although this is a standard assumption among game theoretic studies of this kind, we could gain deeper understanding and generalize our findings beyond this assumption if the model is analyzed by different game rules.

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