• Title/Summary/Keyword: Creative activity

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Thinking for creative problem solving and problem posing (창의적 문제해결과 문제변형을 위한 사고)

  • Kim Yong Dae
    • The Mathematical Education
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    • v.43 no.4
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    • pp.399-404
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    • 2004
  • Mathematical creativity is a main topic which is studied within mathematics education. Also it is important in learning school mathematics. It can be important for mathematics teachers to view mathematical creativity as an disposition toward mathematical activity that can be fostered broadly in the general classroom environment. In this article, it is discussed that creativity-enriched mathematics instruction which includes creative problem-solving and problem-posing tasks and activities can be guided more creative approaches to school mathematics via routine problems.

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The Effect of Inquiry Instruction Strategy Enhancing the Activity of Making Variables to Improve on Students' Creative Problem Solving Skills (변인 탐색 활동을 강화한 탐구 수업 전략이 창의적 문제 해결력 신장에 미치는 효과)

  • Park, Jieun;Kang, Soonhee
    • Journal of the Korean Chemical Society
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    • v.58 no.5
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    • pp.478-489
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    • 2014
  • The purposes of this study were to develop teaching strategy enhancing the activity to explore variables and to examine the instructional influences on students' creative thinking skills and critical thinking skills. In this study, a model using listing-excluding-controlling variables (DPAS model) was designed and applied to the existing 'Teaching model for the enhancement of the creative problem solving skills'. And it was implemented to preservice science teachers for the one semester. Results indicated that the experimental group presented statistically meaningful improvement in creative thinking skills, especially in recognizing problems, making hypothesis, controlling of variables and interpreting & transforming of data (p<.05). In addition, the strategy contributed to improve critical thinking skills, especially in making hypothesis and making conclusion & generalization (p<.05).

A Study of Non-Curricula Teaching Plan Utilizing a Creative Workshop (창의 실습공간 활용을 통한 비교과 교육방안 연구)

  • Cho, In Su;Choi, Dae Woo;Park, Jun Hyub
    • Journal of Engineering Education Research
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    • v.17 no.2
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    • pp.25-34
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    • 2014
  • The purpose of this study is to examine examples of college engineering students who utilize a creative workshop that are in line with non-curricular activity support both at a domestic and foreign learning environment. It also seeks the improvements of a non-curricular teaching plan utilizing Tongmyong University's Creative Engineering Center. To achieve the intended goal, it has carried out survey satisfaction levels targeting students who visited the Creative Engineering Center and has suggested the way for sustainable operations of a Creative workshop at Tongmyong university's Creative Engineering Center to perform the development of student projects, the securement of infrastructure and the development of equipment training program in conjunction with the University Specialization.

The Changes of Attitude Related to Science of Students in the High School Science Club through the Creative-Experience Activity of Science field (과학 분야의 창의적 체험활동을 통한 고등학교 과학동아리 학생들의 과학관련 태도 변화)

  • Kim, Jihyun;Kim, Jina
    • Journal of Science Education
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    • v.38 no.3
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    • pp.471-489
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    • 2014
  • This study was to investigate the changes of attitudes related to science of students in high school science club through modified the creative-experience activity model program. To begin with, using the creative-experience activity model program the programs adapted to the school practices have been developed through consultation of the teachers. The developed program was performed on students in the high school science club. Then we studied the changes of attitudes related to science of students through their outcomes of the activities and face-to-face talk. The change of attitudes related to science of students is positive, especially problem-solving, curiosity, a sense of responsibility, interests toward science, interests toward science related careers, and leisure interest in science. Interest for science as hobby were influenced by used tools like telescopes and experimental tools. Interest for science class were not effective to change to positive by creative experience activity. It seems to be due to creative experience activity were not connected with science class. The program to participate in the activities was more effective than to observe with visit for the change of the attitude related to science. Also, the programs with activities contained scientific knowledge were more effective.

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Development and Dissemination of the Teaching Materials for the Creative Activity in Geoscience Area: The Case of the KIGAM's Creative Geo Educamp (지질과학분야 창의적 체험활동 지도자료 개발 및 보급: 한국지질자원연구원 Creative Geo Educamp 사례를 중심으로)

  • Cho, Hyun-Jun;Kim, Jong-Rang
    • Journal of the Korean earth science society
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    • v.32 no.1
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    • pp.57-72
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    • 2011
  • The purpose of this study is to identify the effects of Creative Geo Educamp-the thematic trips with geoscientist, donation of KIGAM's intellectual properties. It was carried out twice and each time took professional development programs for 16 hours. There were 35 secondary science teachers (2010. 7.6.-8.) and 31 elementary teachers (2010. 7.20.-22.). This program was designed to contribute the public education by using intellectual properties of KIGAM. Textbooks and kits were developed for the creative activities according to 2009 Curriculum Revision and they were donated as educational materials. The survey showed that the participants have a high satisfaction of the textbooks and kits developed. Its figures are 4.45 of secondary science teachers and 4.8 of elementary teachers out of 5 points.

Model of Future Teacher's Professional Labor Training (Art & Craft Teacher)

  • Tytarenko, Valentyna;Tsyna, Andriy;Tytarenko, Valerii;Blyzniuk, Mykola;Kudria, Oksana
    • International Journal of Computer Science & Network Security
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    • v.21 no.3
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    • pp.21-30
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    • 2021
  • Economic transformations have led to an increase in the role of creative assets and their central role in public life. Changes in creative activity have led to a change in the organization of the work of institutes engaged in the training of specialists, in particular teachers of labor education. Methods and approaches to training determine the development of creative industries, being the basis for models of professional training of future teachers of labor training. The purpose of an article was to develop a modern model of professional training of future teachers of labor training based on the concept of creative economy. The methodology is based on the concepts of holistic craft and creative economy. Based on the integration of pedagogical learning models "Craft as design and problem-solving", "Craft as skill and knowledge building", "Craft as product-making" and "Craft as self-expression" developed and experimentally confirmed the conceptual model of professional training of future teachers of labor training. The proposed model forms a practitioner with professional, technical, digital and creative skills who is able to transfer the experience to students. The training course "Creativity and creative thinking" has been developed. The model provided for the development of a course based on the strategy of developing professional creativity, flexibility, improvisation, openness, student activity, joint practice, student-oriented approach. The practical value implies the adaptation of the developed model of professional training of future teachers of labor education during the training of teachers in higher education, which is confirmed in the experiment.

The Study of Investigating the Way Applying a School Garden for the Creative Experience Activity (학교 캠퍼스를 활용한 창의적 체험활동 운영방안 연구)

  • Moon, Byoung-chan;Kim, Yong-tack;Lim, Hyoung-seon
    • Journal of the Korean Society of Earth Science Education
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    • v.9 no.1
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    • pp.39-53
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    • 2016
  • The purpose of this study was to investigate the way applying a school garden for the creative experience activity on the school learning program. For this study, the 27s elementary students who were the 5th and 6th grades participated in this program. And the 10units lessons programs what were consisted with the inquiry, debating, and cooperating activities were developed, and applying to classroom and school garden. The key concepts of developing program were 'rocks which were in the school garden'. he results are follows, for the creative experience activity on the school teaching/learning program, the school garden has useful value as teaching/learning field. The teaching/learning activity applying the school garden makes an offer the awareness to students that the knowledges learned in school were actually relative with their life. Also, the students are affirmatively participate to learning, debate, and cooperate activities because the school garden is very familiar environment to them. Lastly, the students are interesting in learning classes because they think that the school garden environments will reform actually to new shape of their ideas. After this learning were finishing, most of students indicated their intention with satisfaction. Some of them suggested applying the additional program using the school garden. Consequently, the school garden has the very useful value for applying program of the teaching/learning in elementary school education.

Development of Creative Economy Innovation and Digital Entrepreneurial Ability for Distribution Strategy by using Design Thinking

  • Siwaporn NAKUDOM;Sor sirichai NAKUDOM;Panita WANNAPIROON
    • Journal of Distribution Science
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    • v.21 no.4
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    • pp.11-20
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    • 2023
  • Purpose: 1) develop a learning model involving design thinking to develop creative economy innovation and the characteristics of digital entrepreneurs. 2) evaluate the impact of design thinking on creative economy innovation 3) evaluate the impact of design thinking on digital entrepreneurial ability. Research design, data and methodology: 1) develop a learning model involving design thinking in order to develop creative economy innovation and the characteristics of digital entrepreneurs. 2) Evaluating creative economy innovation involving design thinking. 3) Assessing the characteristics of digital entrepreneurs based on design concepts. Results: 1) the development of a learning model involving design thinking to develop creative economy innovation and digital entrepreneurial competency 2) The students who studied using the learning model involving a design thinking process had the highest overall scores in terms of creative economy innovation 3) The scores for the assessment of digital entrepreneurial activity for the students who studied by using the design thinking learning model were at a high level. Conclusions: The development of the design thinking learning model can encourage students to be able to develop creative economy innovations and to empower digital entrepreneurs' ability for distribution strategy. Educational institutions that would like to succeed in developing creative economy innovative and digital entrepreneurship characteristics with the support of design thinking.

Elevated RalA activity in the hippocampus of PI3Kγ knock-out mice lacking NMDAR-dependent long-term depression

  • Sim, Su-Eon;Lee, Hye-Ryeon;Kim, Jae-Ick;Choi, Sun-Lim;Bakes, Joseph;Jang, Deok-Jin;Lee, Kyungmin;Han, Kihoon;Kim, Eunjoon;Kaang, Bong-Kiun
    • BMB Reports
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    • v.46 no.2
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    • pp.103-106
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    • 2013
  • Phosphoinositide 3-kinases (PI3Ks) play key roles in synaptic plasticity and cognitive functions in the brain. We recently found that genetic deletion of $PI3K{\gamma}$, the only known member of class IB PI3Ks, results in impaired N-methyl-D-aspartate receptor-dependent long-term depression (NMDAR-LTD) in the hippocampus. The activity of RalA, a small GTP-binding protein, increases following NMDAR-LTD inducing stimuli, and this increase in RalA activity is essential for inducing NMDAR-LTD. We found that RalA activity increased significantly in $PI3K{\gamma}$ knockout mice. Furthermore, NMDAR-LTD-inducing stimuli did not increase RalA activity in $PI3K{\gamma}$ knockout mice. These results suggest that constitutively increased RalA activity occludes further increases in RalA activity during induction of LTD, causing impaired NMDAR-LTD. We propose that $PI3K{\gamma}$ regulates the activity of RalA, which is one of the molecular mechanisms inducing NMDAR-dependent LTD.

Model lessons of mathematical practice focus on creativity and character education curriculm (창의.인성교육을 위한 수학 수업 모형 사례)

  • Kwon, Oh-Nam;Park, Jee-Hyun;Park, Jeung-Sook
    • The Mathematical Education
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    • v.50 no.4
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    • pp.403-428
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    • 2011
  • The direction of recent education literature points to the importance of creativity and creative practices, which also plays an important role in character education and has been recognized as being invaluable for the educational goals of the 21st century. As such, the goal of mathematics educators and researchers has also been on emphasizing the importance of building character and promoting creative practices. In this research, we study the pedagogical measures that can be easily implemented in classrooms to foster creative mathematical thinking and practices in students. In particular, the mathematical topic of interest is three-dimensional geometry, and especially polygons, and processes in which mathematical knowledge and creative practices play out in classrooms. For example, we explore how these creative lessons can be organized as the target internalization lessons, concepts definition lessons, regularity and relationship lessons, question posing lessons, and narrative story lessons. All of these lessons share three commonalities: 1) they require specific planning and execution challenges in order to achieve creative tasks, 2) they take advantage of open-ended problems, and 3) they are activity-oriented. Through this study, we hope to further our understanding on successful creative mathematical educational practices in the field of mathematics education, and help establish model lessons and materials for teachers and educators to use towards such goals.