• Title/Summary/Keyword: Creative Convergence

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A Study on Observation of Lunar Permanently Shadowed Regions Using GAN (GAN을 이용한 달의 영구 그림자 영역 관찰에 관한 연구)

  • Park, Sung-Wook;Kim, Jun-Yeong;Park, Jun;Lee, Han-Sung;Jung, Se-Hoon;Sim, Chun-Bo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2022.05a
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    • pp.520-523
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    • 2022
  • 일본 우주항공연구개발기구(Japan Aerospace Exploration Agency, JAXA)는 2007년부터 2017년까지 달 탐사선 셀레네(Selenological and Engineering Explorer, SelEnE)가 관측한 데이터를 수집하고, 연구했다. JAXA는 지구 상층 대기에 존재하는 산소가 자기장의 꼬리 부분에 실려 달로 이동한다는 사실을 발견했다. 하지만 이 연구는 아직 진행 중이며 달의 산화 과정 규명에 추가 연구가 필요하다. 본 논문에서는 생성적 적대 신경망(Generative Adversarial Networks, GAN)으로 달 분화구의 영구 그림자 영역을 제거하고, 물과 얼음을 발견하여 선행 연구의 완성도를 향상하고자 한다. 실험에 사용할 모델은 CIPS(Conditionally Independent Pixel Synthesis)다. CIPS는 실제 같은 영상을 고해상도로 합성한다. 합성할 데이터의 최적인 가중치 초기화 및 파라미터 갱신 방법, 활성 함수 조합은 실험을 통해 확인한다. 필요에 따라 앙상블 학습을 할 수도 있다. 성능평가는 FID(Frechet Inception Distance), 정밀도, 재현율을 사용한다. 제안한 방법은 진행 중인 연구의 시간과 비용을 절약하고, 인과관계를 더욱 명확히 밝히는 데 도움 될 수 있다고 사료된다.

Analysis of Radio Spectrum Policy for the Creative Usage of Radio Waves (창의적 전파이용을 위한 전파정책 분석)

  • Kim, Chang-Joo
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.25 no.8
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    • pp.828-837
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    • 2014
  • With the rapid development of radio technologies, there have been actively researching the convergence between radio technology and other industry as well as wireless communications itself. In this paper, we investigate the paradigm shift of radio policy as radio technologies such as small cells and cognitive radio advance, and analyze the directions of spectrum policy and radio technology to promote the creative use of radio waves. In particular, we propose the spectrum policy for the expansion of open spectrum policy, technology development of interference management, and restructuring of the Korean radio law.

The Development and Application Effects of Convergence Program for Field Trip and STEAM Education related Geology (지질 관련 야외 학습과 STEAM 교육을 융합한 프로그램 개발 및 적용 효과)

  • Kim, Deok-Ho;Hong, Seung-Ho
    • Journal of Korean Elementary Science Education
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    • v.33 no.2
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    • pp.364-379
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    • 2014
  • In this study, a theme-centered STEAM program converged with field trip was developed in the 'The stratum and fossils' unit of elementary science. The objectives were to find the influences on academic achievement, creative problem solving abilities and scientific attitude of elementary school students. The STEAM education program was composed of content which can be applied effectively by converging field trip and STEAM elements. As the results applied the STEAM program to elementary school students, the experimental group improved effectively in the academic achievement, creative problem solving abilities and scientific attitude compared to the control group, which took the theoretical lesson. In conclusion, it is necessary to develop systematically and continuously programs converging STEAM and field trip in various units of science subject which field trip is possible.

A Study on Creative and Convergent SW Education Programs for improving Computational Thinking

  • Lee, Myung-Suk
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.8
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    • pp.93-100
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    • 2017
  • After the fourth industrial revolution came along, SW education to improve creativity and problem-solving ability began in elementary, middle, and high schools first and then in universities as well positively; however, research on the curriculum or what it has to pursue is not yet enough. Here, this study will investigate the current status of SW education provided in software-oriented schools operated in universities and also given as cultural studies in general universities and examines the curriculum or the standard plan for education. In most schools, it is operated as similar subject names, and diverse methods are tried on- and off-line to cultivate computing thinking skills. Also, to study SW education programs that can be operated in the general cultural courses of universities and find out how to utilize them, this author suggests the goal setting, educational contents, and teaching methods for SW education. As follow-up tasks, it will be needed to apply the suggested programs to the field and find out new evaluation methods in order to cultivate creative and convergent persons of ability.

Mixed Display Platform to Expand Comfortable Zone of Stereoscopic 3D Viewing

  • Yang, Ungyeon;Kim, Namkyu;Seo, Jinseok;Kim, Ki-Hong;Lee, Gil-Haeng
    • ETRI Journal
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    • v.35 no.2
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    • pp.352-355
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    • 2013
  • Common stereoscopic three-dimensional (3D) display has a convergence and accommodation conflict that violates the natural human cognitive process of viewing. This weakness exposes the challenge in supporting fun factors while eliminating safety problems in the 3D viewing experience. Thus, human factors have become a major research topic. In this letter, we propose a 3D stereoscopic visualization platform that can expand the sense of a 3D space by fusing organically mixed stereoscopic displays to provide a continuous feeling of 3D depth. In addition, we present pilot test results to show the possibility of the technical implementation of the proposed platform and note ongoing research issues to be addressed.

A study of creative human judgment through the application of machine learning algorithms and feature selection algorithms

  • Kim, Yong Jun;Park, Jung Min
    • International journal of advanced smart convergence
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    • v.11 no.2
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    • pp.38-43
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    • 2022
  • In this study, there are many difficulties in defining and judging creative people because there is no systematic analysis method using accurate standards or numerical values. Analyze and judge whether In the previous study, A study on the application of rule success cases through machine learning algorithm extraction, a case study was conducted to help verify or confirm the psychological personality test and aptitude test. We proposed a solution to a research problem in psychology using machine learning algorithms, Data Mining's Cross Industry Standard Process for Data Mining, and CRISP-DM, which were used in previous studies. After that, this study proposes a solution that helps to judge creative people by applying the feature selection algorithm. In this study, the accuracy was found by using seven feature selection algorithms, and by selecting the feature group classified by the feature selection algorithms, and the result of deriving the classification result with the highest feature obtained through the support vector machine algorithm was obtained.

Creative Industry Digital Transformation Case Study: Market Reorganization Strategy and Platform (창작 산업 (Creative Industry) 디지털 트랜스포메이션 사례연구: 시장재편전략과 플랫폼중심으로)

  • Lee, HoGeun;Lee, SeoYoung
    • Journal of Digital Convergence
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    • v.18 no.7
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    • pp.177-188
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    • 2020
  • In the digital world, creative industries such as music, movies, and drama have been the most impacted by digital transformation. As these contents were converted to a digital format of 0s and 1s, the business model changed and so did the rules of competition in the market. Apple, Spotify, and Netflix were quick to ride the digital transformation wave to become market leaders in the creative industry. This study reviews case studies in the creative industry to grasp the important factors necessary for market restructuring using digital technology. It was found that companies that set visions, platform, and open innovation as business strategies were able to achieve critical mass and become market leaders. These three elements are commonly found in the contents industry. On the other hand, companies that did not embrace digital innovation have become victims of digital darwinism. By analysing the experience of digital product innovation through case studies in the creative industry, we can derive implications for digital transformation in the 4th industrial revolution.

The Effects of Pre-Service Early Childhood Teachers' Gratitude Disposition and Creative Personality on Teacher Professionalism (예비유아교사의 감사성향이 교사전문성에 미치는 영향: 창의적 인성의 매개효과)

  • Hae Jung Lee;Seung Hwa Jwa
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.4
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    • pp.31-38
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    • 2023
  • This study aimed to find out how gratitude disposition and creative personality affect teacher professionalism in 384 pre-service early childhood teachers. Data were analyzed using descriptive statics, Pearson correlation, multiple regression, and Sobel test for mediating effect. The results of the study were as follows: First, the average value was high in the order of teaching professionalism, gratitude disposition, and creative personality of pre-service early childhood teachers. Second, there was a positive corelation between pre-service early childhood teachers' gratitude disposition and creative personality, gratitude disposition and teaching professionalism. Third, as a result of examining the relative effects of gratitude disposition and creative personality on teaching professionalism, persistance was found to be the strongest predictor among creative personality.

Investigation of acoustic performances of the creative convergence classrooms in elementary schools (초등학교 창의융합교실의 음향성능 조사)

  • A-Hyeon Jo;Chan-Hoon Haan
    • The Journal of the Acoustical Society of Korea
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    • v.42 no.4
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    • pp.285-297
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    • 2023
  • The present study aims to investigate the acoustic performance of the creative convergence classrooms in Korea used by elementary school students under the age of 9 introduced through the school space innovation project. In order to do this, acoustic performances of three creative convergence classrooms were measured. The measured acoustic parameters were background noise levels, Reverberation Time (RT), D50, Speech Transmission Index (STI), and Inter-Aural Cross Correlation (IACC). Also, acoustic parameters including Transmission Loss (TL) and standardized level difference (DnT) have been measured for the analysis of sound insulation performance of walls. In addition, the noise level was measured according to the opening conditions of doors and windows in the classroom. As a result, background noise level was measured at an average of 28.0 dB(A) to 32.8 dB(A) when the air conditioner was not operated, and the RT did not exceed 0.6 s. There were differences in IACC according to various desk layouts, and IACC values were high in the center line and the seats near the sound source. In particular, higher IACC was measured at the seats on the center line facing the source squarely. Regarding noise level in the classroom according to the opening conditions of doors and windows, the standards were exceeded when all windows, or windows and doors front onto the corridor were opened.

A Study on the Effects of Cultural and Artistic Activities on Job Commitment, Creative Behavior, and Job Performance (문화·예술 활동이 직무몰입, 창의적 행동, 업무성과에 미치는 영향에 관한 연구)

  • Jang, Ha Soo
    • The Journal of the Convergence on Culture Technology
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    • v.4 no.3
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    • pp.51-62
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    • 2018
  • Unlike in the past, culture and the arts are now being recognized as key elements for gaining competitive advantage, changing the approach and enjoyment methods of culture and art. The purpose of this study was to investigate the effect of participation of culture and art activities on the performance of the executives and staff members at M Financial Company. The study resulted in four different findings. First, creative activities have a positive effect on job commitment, but appreciation activities have no statistically significant effect on job commitment. Second, although appreciation activities have a positive effect on creative behavior, it has been confirmed that creative activities have no statistically significant effect on creative behavior. Third, job commitment has a significant effect on creative behavior. Fourth, the relationship between job commitment and job performance shows that job commitment affects job performance positively; creative behavior also positively affects job performance. Finally, we examined the mediating effect between participation in culture and art activities and job performance with job commitment and creative behavior. As a result, job commitment and creative behavior are found to mediate between creative activities and job performance. However, it did not mediate between appreciation activities and job performance. On the other hand, the mediating effect of creative behavior between job commitment and job performance was partially mediated.