• 제목/요약/키워드: Converging technologies

검색결과 85건 처리시간 0.027초

DICOM 영상과 설계 모델링을 융합한 외이도의 형태적 변화 관찰 연구 (An Observational Study on the Morphological Changes of the External Ear Canal by Converging DICOM Imaging and Design Modeling)

  • 김형균
    • 한국융합학회논문지
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    • 제10권11호
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    • pp.173-179
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    • 2019
  • DICOM 영상은 인체의 진단과 치료에 중요한 역할을 하고 있으며 설계모델링은 목적에 따라 형상을 3차원으로 계획하는 기술이다. 본 연구는 이러한 두 가지 기술을 융합하여 외이도의 형태적 변화에 대한 횡단면, 부피, 표면적의 관계를 관찰하고자 하였다. 실험은 인체의 단면 획득 의료영상기술을 적용하여 19귀의 외이도를 추출한 3차원 형상을 스테레오리소그래피, 3-매틱(matic) 프로그램으로 센터라인 생성 및 분할 기술을 적용하였다. 그 결과 외이도의 횡단면 구조는 타원형(38.5%), 반원형(28.2%), 혼재형(17.9%), 네모형(10.2%), 주름형(5.1%)등 다양한 형태가 나타났다. 또한 외이도 길이가 길수록 위상별 횡단면 면적은 크게 나타났으며 부피와 표면적은 고막방향으로 갈수록 감소하였지만 그 감소율은 상대적으로 낮게 나타났다. 이는 외이도의 형태가 고막방향으로 갈수록 불규칙한 구조로 되어 있음을 나타냈다.

근미래 친환경 건축분야 엔지니어에게 필요한 역량에 대한 델파이 연구 (A Delphi Study on Competencies of Future Green Architectural Engineer)

  • 강소연;김태연;이정우
    • 공학교육연구
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    • 제21권3호
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    • pp.56-65
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    • 2018
  • With rapid advance of technologies including information and communication technologies, jobs are evolving faster than ever. Architectural engineering is no exception in this regard, and the green architectural engineering is emerging fast as a promising new field. In this study, a Delphi study of expert architectural engineers are conducted to find out (1) near future prospects of the field, (2) near future emerging jobs, (3) competencies needed for these jobs, and (4) educational content necessary to build these competencies with regards to the green architectural engineering. Initial Delphi survey consisting of open-ended questions in the above four areas were conducted and came out with 65 items after duplicate removal and semantic refinements. Further refinements via second and third wave of Delphi results into 40 items that the 13 architectural engineering experts may largely agree upon as future prospects with regards to the green architectural engineering. Findings indicate that it is expected that the demand for green architectural engineering and needs for automatic energy control system increase. Also, collaborations with other fields is becoming more and more important in green architectural engineering. The professional work management skills such as knowledge convergence, problem solving, collaboration skills, and creativity linking components from various related areas seem to also be on the increasing need. Near future ready critical skills are found to be the building environment control techniques (thermal, light, sound, and air), the data processing techniques like data mining, energy monitoring, and the control and utilization of environmental analysis software. Experts also agree on new curriculum for green building architecture to be developed with more of converging subjects across disciplines for future ready professional skills and experiences. Major topics to be covered in the near future includes building environment studies, building energy management, energy reduction systems, indoor air quality, global environment and natural phenomena, and machinery and electrical facility. Architectural engineering community should be concerned with building up the competencies identified in this Delphi preparing for fast advancing future.

이기종 블록체인간 거래를 위한 샤딩모델 연구 (Research on Sharding Model for Enabling Cross Heterogeneous Blockchain Transactions)

  • 홍성혁
    • 디지털융복합연구
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    • 제19권5호
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    • pp.315-320
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    • 2021
  • 다양한 목적의 블록체인 플랫폼이 개발되어 블록체인 생태계가 발전되는 와중에 각 블록체인들이 고립돼서 운용되는 상호운용성 문제가 나타나고 있다. 이에 본 연구에서 블록체인들을 연결해주는 블록체인인 인터체인과 사이드체인 기술을 소개하고 이를 적용함으로써 이기종 블록체인간 거래와 기능을 사용하는 예를 설명하였다. 또한, 4차 산업혁명에서 주목받는 기술인 블록체인, 인공지능, IoT 각각의 기술들이 독자적인 발전과정을 넘어서서 서로 융합하여 발전하는 과정을 거치고 있다. 이에 대해서 블록체인에 인공지능을 또는 IoT가 결합하는 과정들을 제시하고 더불어 블록체인과 인공지능 IoT의 결합을 이기종 블록체인간의 거래와 교류를 위한 과정에 적용해서 개입 없이 작동할 수 있는 모델을 제안하였다.

5G 기반의 메타버스 모션 동기화 시스템의 설계 및 실험 (The Design and experiment of 5G-based metaverse motion synchronization system)

  • 이상윤;이대식;유영모;유현수;이상구
    • 디지털산업정보학회논문지
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    • 제19권3호
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    • pp.61-75
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    • 2023
  • In this paper, we design and experiment a 5G-based metaverse motion synchronization system with configuration of a mobile motion capture studio that has not been commercialized at home and abroad. As a result of the experiment, the average value of the latency test measurement using Wi-Fi is 0.134 seconds faster than the average latency test measurement value using the 5G network. Existing motion capture studios have spatial limitations as the motion capture range is limited to the Wi-Fi communication range. However, the 5G-based metaverse motion synchronization system configures a mobile motion capture studio so that motion performers can solve the spatial limitations by expanding the motion capture communication range indefinitely regardless of time and place. Therefore, it is possible to implement realistic metaverse contents by displaying a realistic and natural digital human because it is free from spatial constraints. The system which was tested in this paper can create a new business model by converging next-generation technologies that are receiving attention related to the digital virtual world, such as motion capture + 5G + digital human twin + metaverse. And it allows for research and develop a next-generation metaverse-based broadcasting solution at a recent time when the business value of digital human and metaverse technologies and functions has been proven and related sales are growing in earnest.

Two-sided 마켓 관점에서 분석한 통신방송융합 환경하의 방송매체 플렛폼 경쟁

  • 황준석;김기현;장태진
    • 기술경영경제학회:학술대회논문집
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    • 기술경영경제학회 2006년도 제28회 동계학술발표회 논문집
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    • pp.78-102
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    • 2006
  • Networks, services and industries have been converging with the advent of digital convergence by technology advancements of digitalization, broadband and interactivity in the areas of information-communication and broadcasting technologies. Especially, this convergence of technology and market has been blurring the boundary of telecommunication and broadcasting sectors, and the severe competition seems to be inevitable due to the lack of the differentiation in broadcasting media and contents. In this study, we regard the competition phenomenon in the digital convergence between telecommunication and broadcasting as the platform competition in two-sided markets which have been actively studied since 2000, and analyzed it using modified Hotelling's location model. According to the analysis of platform competition on the effects of the differentiation of platform (t) , killer component $(\mu)$ and component compatibility $(\theta)$ , it is shown that two differentiated platforms are simultaneously used in case of the decrease of substitution effects, and the profit of platform with killer contents is increased, but the profit of platforms with higher compatibility is decreased. The policy implication is that it is especially necessary to modify the policy and regulation on media contents considering the growing competition in media. On the other hand, differentiated and reasonable policy is required to make fair competition and active market environment.

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EDS scenario Implementation for the Multiple Network and Multiple Service Environments

  • Kim, Dong-Il;Lee, Soong-Hee
    • Journal of information and communication convergence engineering
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    • 제7권2호
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    • pp.135-140
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    • 2009
  • The wide deployment of wireless access technologies and the integration of various access network interfaces into a single terminal, allows mobile end-users to be always connected to the IP network, and to use those interface simultaneously. In this paper the CTE provides various access network interfaces capabilities, allowing reception of data over multiple service providers with different characteristics. Considerations for multiple network and service provider environments are regarded as essential for the successful deployment of convergence services in Next Generation Network (NGN). Event Driven Service (EDS) is regarded as a typical convergence service converging different functions of multiple service providers. This paper first describes the deployment model of NGN convergence services for multiple service provider environments. It also covers the service scenario of EDS, a convergence service for multiple service provider environments in NGN. Multiple provider environments stimulates the unified identifier management, namely ubiquitous identification (U-ID), to enable users to be provided convergence services without awareness of multiple provides. Then the designed structure and procedures of U-ID based EDS are given. Finally, the implementation results tested on Korea Advanced Research Network (KOREN) are described.

디지털 공간에서의 보로노이 다이어그램 적용에 관한 연구 (A Study on the Application of the Voronoi Diagram on Digital Space)

  • 강가애;윤재은
    • 한국실내디자인학회논문집
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    • 제17권3호
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    • pp.156-164
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    • 2008
  • Through staggering advancements of technology and network as we know them as digital revolution, we have established a foundation of space in which we can express reality by eliminating the boundaries between expression, space, and movement. There are many ongoing approaches that aim to overcome the physically-fixed property of space where the mathematical-geometric notion of Voronoi Diagram is one of them. Although the repetitive increment based on self-organization during the process in which space is generated by the Voronoi Diagram forms a pattern and focuses on the formation, its pattern is not restricted to a single method of expression but evolves over self-control. The result of having analyzed spaces generated by the Voronoi Diagram in this study can be summarized as follows. First, the Voronoi computation method with self-organization property creates multiple levels, increments, and evolves through feedbacks among changes with the slightest order and in the absence of control. Secondly, after forming a pattern through such feedbacks comes the differentiation phase due to the presence of different properties. Thirdly, a space that has gone through the generation process retransforms through active interaction between changes and it obtains ambiguous boundaries and a repetitive pattern. This leads to an evolution of space through repetitive increments based on self-organization. Such flexible space creation is supported by various digital technologies where we believe a converging application of these studies, sciences, engineering concepts, and space design is and effective and new method in terms of space creation.

산업 내 경쟁자와 신규진입자의 등록특허 분석을 통한 ICT 산업 융합기술 도출 (Identifying Converging Technologies in the ICT Industry : Analysis of Patents Published by Incumbents and Entrants)

  • 안재형;김규웅;노희용;이성주
    • 대한산업공학회지
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    • 제42권3호
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    • pp.209-221
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    • 2016
  • As the ICT is an industry which is the basis of the technology convergence, it is the driving force of development for new business opportunities and existing industries. But, most of the existing studies for ICT convergence have identified the trend for convergence in technological terms. So, it is difficult to identify the convergence trend in the subject innovation perspective which leads the innovation activities In the ICT industry. The newly entered companies in the ICT industry are key indicators to identify the convergence trend. They have two specific characteristics that show the wide range of the convergence technology and the application rate of the convergence. Because previous studies did not take into account these two characteristics of the newly entered companies, so it is hard to analyze the exact convergence trend. Therefore, in this paper, we classify the patents for the ICT industry depending on the subject innovation. Then, we deduct the core convergence technology in the ICT industries and application area of the non-ICT industries.

IPTV 서비스품질 결정요인에 관한 연구 <기술수용모델을 중심으로> (A Study for Determining Factors of Service Quality IPTV )

  • 박재민;정경희;조재립
    • 대한안전경영과학회:학술대회논문집
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    • 대한안전경영과학회 2008년도 추계학술대회
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    • pp.201-214
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    • 2008
  • IPTV services, as the convergence service of communication and broadcasting, are regarded as the essential information communication media in the New Economy era by providing the consumers with various services through the collaboration among communications, broadcasting and many of other media service providers. The research starts with recognition that, in the new media era, where communication and broadcasting are converging, there are endless demands for new services and various contents, which are driving forces behind the business model of IPTV. In other words, the research expected that customer satisfaction and purchase intention would be different according to the service quality(contents). It was expected that the difference of the perceived service quality(contents) could cause the difference of the process of adopting new technologies. The study on how consumers are satisfied with services provided, and which factors of the service quality have a more significant effect on consumer satisfaction will provide very valuable information for forecasting future trends in the IPTV market. The research tried to investigate factors which influence on consumer satisfaction and loyalty through an empirical survey with real users of IPTV services. Based on the results, the research suggested effective ways of diffusing IPTV.

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프롭테크 도입을 통한 부동산 전자계약시스템 개선에 관한 연구 - 블록체인 기술을 중심으로 - (A Study on the Improvement of Real Estate Electronic Contract System by Introducing PropTech - Focusing on BlockChain Technology -)

  • 이성민;김희준;이명훈;김재준
    • 한국BIM학회 논문집
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    • 제11권3호
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    • pp.12-21
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    • 2021
  • Existing real estate markets are monopolized because they are capital intensive and have information asymmetry. However, with the advent of the Fourth Industrial Revolution, technology is converging in various industries based on information technology (IT), and the real estate market is also developing a new field called "PropTech". According to this trend, new PropTech technologies are emerging in various real estate services sectors in Korea, but the electronic contract system, which accounts for the largest portion of the real estate industry, is still cited as a complex identification process and long processing time. Therefore, in this paper, we propose an improvement plan for the current electronic contract system through the introduction of blockchain technology, which is drawing attention with the development of PropTech, and explore the possibility of introduction by producing an experimental model of blockchain-applied electronic contract system in a programming language.