• Title/Summary/Keyword: Convergence Learning Program

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The Effect of Convergence Action Learning techniques in Simulation Class (융합 액션러닝기법을 적용한 시뮬레이션 교육의 효과)

  • Park, Eun-Hee;Kim, Hye-Suk;Kim, Ja-Ok
    • Journal of the Korea Convergence Society
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    • v.6 no.5
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    • pp.241-248
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    • 2015
  • Nursing clinical practice, especially because it is required to reproduce this fusion education is very urgent. This Study was done to examine the effect of action learning techniques in simulation class. The study was designed using a nonequivalent control group pretest-posttest design. The participants consisted of control group 92, experimental group 92. The data analyzed using SPSS 18.0 program. Professional self-concept are higher than in the control group were measured.(t=-5.118, p=>.001). communication competence and self-directed learning capability of experimental group increased significantly from those control group. This result means that can help to significantly improve the professional nursing students learning techniques to simulate the application of an action class. In other words, if the act of creative training techniques such as future action learning hands-on training to be a big help.

I-QANet: Improved Machine Reading Comprehension using Graph Convolutional Networks (I-QANet: 그래프 컨볼루션 네트워크를 활용한 향상된 기계독해)

  • Kim, Jeong-Hoon;Kim, Jun-Yeong;Park, Jun;Park, Sung-Wook;Jung, Se-Hoon;Sim, Chun-Bo
    • Journal of Korea Multimedia Society
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    • v.25 no.11
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    • pp.1643-1652
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    • 2022
  • Most of the existing machine reading research has used Recurrent Neural Network (RNN) and Convolutional Neural Network (CNN) algorithms as networks. Among them, RNN was slow in training, and Question Answering Network (QANet) was announced to improve training speed. QANet is a model composed of CNN and self-attention. CNN extracts semantic and syntactic information well from the local corpus, but there is a limit to extracting the corresponding information from the global corpus. Graph Convolutional Networks (GCN) extracts semantic and syntactic information relatively well from the global corpus. In this paper, to take advantage of this strength of GCN, we propose I-QANet, which changed the CNN of QANet to GCN. The proposed model performed 1.2 times faster than the baseline in the Stanford Question Answering Dataset (SQuAD) dataset and showed 0.2% higher performance in Exact Match (EM) and 0.7% higher in F1. Furthermore, in the Korean Question Answering Dataset (KorQuAD) dataset consisting only of Korean, the learning time was 1.1 times faster than the baseline, and the EM and F1 performance were also 0.9% and 0.7% higher, respectively.

Educational Effects of Interdisciplinary Creativity Promotion Program Based on Movie-Assisted Flipped Learning of creativity and STEAM literacy indexes in College Students (영화를 활용한 플립러닝 기반의 학제 간 융합 창의성 증진 프로그램이 대학생의 창의성과 융합인재소양에 미치는 효과)

  • Kim, Byung-Man;Youn, Jeong-Jin;Kim, Seoung-Won
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.7 no.7
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    • pp.37-47
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    • 2017
  • The purpose of this study is to investigate how flip learning based interdisciplinary fusion creativity promotion program using movie is effective for university students creativity and fusion talent literacy. To do this, we conducted a total of 15 sessions for a total of 89 students from 44 college students and 45 non - attendance college students who attended the "Creative Fusion Creative Encounters with Film" course at Busan Metropolitan City. The collected data were analyzed by independent sample t-test using SPSS 23.0 program. The results of this study are as follows. First, flip learning based interdisciplinary fusion creativity enhancement program using movie was significant in the order of patience / attachment, humor, self - confidence, imagination, openness, independence, and curiosity in the creativity sub - domain of college students. Second, flip learning - based interdisciplinary convergence creativity enhancement programs using movies were found to have a significant effect in the order of convergence, care, communication, and creativity in the sub - areas of university students' literacy achievement. The findings of the study proved the educational effects of the interdisciplinary creativity promotion program that was based on movie-assisted flipped learning, and this study is expected to suggest some of the right directions for education-based interdisciplinary research and to give some suggestions on that.

A Convergence Study on the Effects of Participation in teaching material Development Program Using 3D Printer on the Recognition of Universal Design of Early Childhood Special Education Pre-service Teachers (3D프린터를 활용한 교구 개발 프로그램이 예비유아특수교사의 보편적 학습설계 인식 변화에 미치는 효과에 관한 융합적 연구)

  • Yi, Seung-Hoon;Joo, Kyo Young
    • Journal of the Korea Convergence Society
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    • v.9 no.5
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    • pp.113-119
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    • 2018
  • The purpose of this study is to verify the effect of participating in teaching material development program using 3D printer on the recognition of universal design for learning of early childhood special education pre-service teachers. This study was conducted on 30 early childhood special education pre-service teachers who participated in teaching material development program using 3D printer. The results of this study showed that the early childhood special education pre-service teachers use of the 3D printer-based teaching material development program resulted in statistically significant differences in the 4 low rank factors of the universal design for learning. This research shows that direct experience in developing teaching material using 3D printers is very effective to improve universal design for learning awareness. In addition, the experience of developing teaching material for pre-service early childhood teachers is important for improving the instructional design ability, and they need the practice of the development of the teaching material using the latest technology for teaching students with various needs.

A Case Study on Convergence-based Mobile English Curriculum (융합기반의 모바일영어커리큘럼에 관한 사례 연구)

  • Kim, Young-Hee;Oh, Seong-Rok
    • Journal of the Korea Convergence Society
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    • v.10 no.8
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    • pp.115-120
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    • 2019
  • This study aims to prove the value of convergence-based mobile English curriculum for English education prior to its practical use. This is deferent from the existing studies in developing and studying a curriculum using an English program loaded in mobile to make an effective English learning. In order to find out how well teachers are aware of this curriculum, we performed qualitative researches. Some English teachers asked for feedback about the curriculum gave us positive feedback in most areas such as learning authentic English, repetition effects, cooperative learning, self-efficacy experience, and so on. As a negative feedback, they were afraid of students' easy and free attitudes because of the new learning environments. This problem can be solved by the very close communications between teacher and student through on and off line. Next time applying this curriculum to the field and analyzing will be expected.

The Effects of the Convergence Study about Smart Learning in Nursing Education (간호교육에서의 스마트러닝 적용에 관한 융합연구의 효과)

  • Ki, Eun-Juong;Seo, Dong-Hee;Chung, Soon-Ah
    • Journal of the Korea Convergence Society
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    • v.9 no.11
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    • pp.519-527
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    • 2018
  • The purpose of this convergence study was to examine the effects of smart learning on learner's participation, academic self-efficacy and task value in nursing education. The study was designed using a nonequivalent control group no-synchronized design. The subjects of this study consisted of 86 experimental group and 95 control group who were nursing students. Data were collected from March 2 to June 8. 2018. The data were analyzed using the spss 18.0 program to perform independent t-test. There were not statistically significant differences in learner's participation(t=1.065, p=.288) but were statistically significant differences in academic self-efficacy(t=2.668, p=.008) and task value(t=2.070, p=.040). Therefore, the smart learning was effective in increasing academic self-efficacy and task value for nursing students. The smart learning is expected to be useful as effective teaching and learning strategies in nursing education.

The Effects of Clinical Convergence Self-directedness Practice Learning Program on Self-directedness and Competency in Fundamental Nursing Skills in Undergraduate Nursing Students (임상융합 자기주도적 실습교육 프로그램이 간호대학생의 자기주도성 및 기본간호술기 수행능력에 미치는 영향)

  • Park, Jihyun
    • Journal of the Korea Convergence Society
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    • v.7 no.4
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    • pp.51-58
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    • 2016
  • The purpose of this study was to examine the effects of clinical convergence self-directedness practice learning program on self-directedness and competency in fundamental nursing skills in undergraduate nursing students. The study design was a non-equivalent pre-post quasi-experimental design. The participants were 80 nursing students in D city. The experimental and control groups were randomly assigned with 40 participants in each group. Interventions for the experimental group were visiting clinical practice, video recording and students' self-debriefing of what they did over the 5 days. Self-directedness and competency in fundamental nursing skills were measured 2 times (pre-, and post-intervention) over the 5 days. Independent t-test, Mann-Whitney U test and chi-square test were used for data analyses. There was statistically significant difference for self-directedness(t=12.93, p=.001) and competency in fundamental nursing skills(t=8.34, p=.021). Results indicate that self-debriefing method using video recording is an effective learning way to improve Self-directedness and competency in fundamental nursing skills in nursing students.

TV Watching Pattern Analysis System based on Multi-Attribute LSTM Model (다중속성 LSTM 모델 기반 TV 시청 패턴 분석 시스템)

  • Lee, Jongwon;Sung, Mikyung;Jung, Hoekyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.4
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    • pp.537-542
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    • 2021
  • Smart TVs provide a variety of services and information compared to existing TVs based on the Internet. In order to provide more personalized services or information, it is necessary to analyze users' viewing patterns and provide customized services or information based on them. The proposed system receives the user's TV viewing pattern, analyzes it, and recommends a TV program or movie as customized information to the user. For this, the system was constructed with a preprocessor and a deep learning model. The preprocessor refines the name of the TV program watched by the user, the date the TV program was watched, and the watched time. Then, the multi-attribute LSTM model trains the refined data and performs prediction.The proposed system is a system that provides customized information to users, and is believed to be a leading technology in digital convergence that combines existing IoT technology and deep learning technology.

E-Learning Impact on the Convention Business Settings Focusing on the Employees' Attitude and Emotion (컨벤션 실무자 태도와 감정이 e-learning 교육성과에 미치는 영향)

  • Lee, Ki-Dong;Kim, Sun-Ho;Kim, Hak-Hee;Park, Cheon-Woong;Kim, Jwa-Hyun
    • Journal of Digital Convergence
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    • v.6 no.1
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    • pp.113-122
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    • 2008
  • In this paper, we studied on the e-learning impact on the employees in the convention business, focusing on the employees' learning attitudes and emotion. Since the convention business is getting more attention especially in the culture and tourism industry, the employees in this convention setting are needed to reeducated periodically. We collect and test 126 employees who have studied some conventional education in e-learning. The findings of this research are that an employees' attitude and emotion have a significant positive effect on the achievement or success of the e-learning program. Based on this study, we discuss and suggests managerial implications for building e-learning context, with the consideration of the attitudes and emotion of the participants.

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The Effects of Field-Oriented Capacity Upgrade Model(FO-CUP): H University Occupational Therapy Practice (임상중심 실무능력향상 교육모델(FO-CUP)의 융합적 효과성 연구: H대학 작업치료실습을 중심으로)

  • Kim, Keum-Sook
    • Journal of Convergence for Information Technology
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    • v.10 no.2
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    • pp.193-200
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    • 2020
  • This study proposes the Field Oriented Capacity Upgrade Program, an educational model for improving clinical practice of occupational therapy. The effectiveness of the self-directed learning ability and problem solving ability of students was compared by comparing the proposed educational model with the traditional teaching method. The research method was divided into the experimental group who participated in the model education and the control group who participated in the lecture class, and conducted similar experimental studies using the nonequivalent control group pretest-posttest design. In addition, the study participants conducted a preliminary and follow-up survey of a total of 135 students who participated in the education over three semesters. As a result of training using the proposed learning method, the experimental group improved self-directed learning ability and problem solving ability by 22% and 18%, respectively, compared to the control group. This study developed and proposed a new teaching-learning method to improve clinical practice of occupational therapy, and it is meaningful as a basic data of teaching-learning method to improve the ability required in various jobs.