• Title/Summary/Keyword: Contents authoring System

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A Contextual Information and Physics-based Mobile Augmented Reality Contents Manipulation Method (맥락 정보와 물리적 속성 부여가 가능한 모바일 증강 현실 콘텐츠 조작 방법)

  • Hong, Dong-Pyo;Lee, Jeong-Gyu;Chae, Chang-Hun;Lee, Jong-Weon;Ko, Kwang-Hee;Woo, Woon-Taek
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.526-530
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    • 2009
  • In this paper, we propose a contextual information and physics-based contents manipulation method for a mobile augmented reality authoring system. Due to proliferation of ubiquitous computing in information technology(IT) and advances in sensor technology and mobile devices, AR systems that were only possible in PC can be now feasible on mobile devices. In addition, many AR systems have been proposed that utilize sensory data and reflect them into. Thus, the proposed method provides appropriate visual cues for 3D manipulations of the augmented contents. In addition, uses can manipulate the augmented contents with sensory information through the assignment of sensors to the contents. Moreover, it supports not only a physics-based contents loader that enables users to specify physics properties into the contents, but also the transform matrix between AR and physics engine coordinates. To show the feasibility of the proposed method, we implemented a mobile augmented reality authoring system. We believe that the proposed method can be a key factor for context-aware mobile AR authoring system.

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SMIL Authoring System for Multi-media synchronization and representation (멀티미디어 동기화 및 표현을 위한 SMIL 저작 시스템)

  • Ham, Jong-Wan;Jin, Du-Seok;Choi, Bong-Kyu;Cao, Ke-Rang;Park, Man-Seob;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.05a
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    • pp.653-656
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    • 2009
  • Currently with development of development and the hardware of the superhigh speed network about increase is spreading out at the rapid pace the many multimedia contents quite from internet. The production environment is growing about the multimedia contents because of such as circumstance, as well as multimedia contents will increase. However, Numerous voice, the picture, with text etc. the time of the same multimedia contents and problem of spatial synchronization occur, started. W3C(World Wide Web Consortium) solves like this problem point presented the method for. Does so, SMIL(Synchronized Multimedia Integration Language) where puts a base in XML(Extensible Markup Language) will be able to compose the expression of the multimedia contents which is various standard was proposed. SMIL the individual multimedia object of chain with time will be able to integrate with the multimedia presentation which is synchronized spatial in order. In this paper a variety of multimedia content and synchronization of the time and space, to be represented by integrating the design and implementation of SMIL authoring system.

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Design and Development of Hybrid Documents Authoring Tool (하이브리드 문서 저작도구의 설계 및 개발)

  • Hong Kwang-Jin;Jung Kee-Chul
    • Journal of Korea Multimedia Society
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    • v.9 no.4
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    • pp.377-387
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    • 2006
  • Digital documents takes place of paper (off-line) documents, because of the advantages of digital (on-line) documents: supply of information using dynamic contents and good to communize. However, users prefer paper documents to digital documents with the advantages of paper documents: inexpensive, handy to carry, and good to read. Therefore, for providing advantages of digital documents to users who prefer paper documents, many laboratories study about methods which augment digital documents to paper documents. In this paper, we propose the Hybrid Documents Authoring Tool (HDAT), which can insert, delete, and modify on-line information to the off-line. The proposed system is a unified authoring tool for reading and writing of on-line information. And we provide the most natural environment to users using computer vision technology without additional devices such as markers or patterns to retrieve documents. As shown by experimental results, we make sure that our proposed system has high usability and good efficiency on various environments through we measure the low-level of system requirement.

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DEVS Modeling for Interactive Motion-based Mobile Contents Authoring Tool (모바일 기기 환경의 인터렉티브 모션 기반 콘텐츠 개발 도구와 DEVS 모델링)

  • Ju, Seunghwan;Choi, Yohan;Lim, Yongsoo;Seo, Heesuk
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.11 no.2
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    • pp.121-129
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    • 2015
  • Interactive media is a method of communication in which the output from the media comes from the input of the users. The interactive media lets the user go back with the media. Interactive media works with the user's participation. The media still has the same purpose but the user's input adds the interaction and brings interesting features to the system for a better enjoyment. We need a digital content using a dynamic motion and gesture of the mobile device. We made an authoring tool for content producers to easily create interactive content. We have tried to take advantage of the interaction by using a touch screen and a gravity sensor of the mobile device. This interaction may lead to allow the user to participate in the content, it can be used as a key device to assist in engagement. Furthermore, our authoring tool can be applied to various fields of publishing content.

Contents Authoring Tool for Early Childhood Education (유아교육을 위한 콘텐츠 저작 도구)

  • Han, Sun-Ah
    • The Journal of the Korea Contents Association
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    • v.9 no.12
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    • pp.932-939
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    • 2009
  • This paper implements the graphic service template authoring tool based on the service template object model of describing the meta information of the services for early childhood education in the semantic web service environment. Our proposed system provides the robot services by constructing web services automatically and making the appropriate service plans. Moreover, it can create, append, delete, and update the service templates of URC based on STDL, and provide the graphic function on service template resources. In order to provide the user friendly environment in the service template phase, we implement the various editing environment : flow view style, grid view style, and text view style. We also provide the easy editing function by realizing abstract service block based on the robot API. Finally we can offer the intelligent and autonomous service of service agent based on semantic information.

A Study on Development of Data Broadcasting Service Using RSS on Web 2.0 Environment (웹 2.0 환경에서 RSS를 활용한 데이터방송 서비스 구현에 대한 연구)

  • Jang, Yun-Yong;Yim, Hyun-Jeong;Lim, Soon-Bum
    • Journal of Korea Multimedia Society
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    • v.12 no.5
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    • pp.664-676
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    • 2009
  • As data broadcasting has become available, diverse contents can now be provided through digital TV, IPTV and DMB; yet it is true in the current situation that killer contents are insufficient that can satisfy users. On the contrary, in case of the web, with the advent of web 2.0 aiming at user-centered services, the contents market has grown greatly. The ideas and technologies of Web 2.0, if gratified into data broadcasting, are expected to make a contribution to the vitalization of contents. This paper proposes a method of using RSS, as a concrete example of applying web 2.0 to data broadcasting. Accordingly, we have developed a system for producing data services for the ground wave DMB data broadcasting, by using RSS at the stage of authoring news and the like, for which provision of the latest information is important. And for IPTV, we have developed a data broadcasting application so that users can select the RSS they want, as well as a creation system for using RSS at the authoring stage. It is anticipated that the application of RSS by means of the system will simplify the authoring process, making easy the provision of the latest information through the web, and thereby making possible the provision of diverse services to users.

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Implementation of Authoring and Consuming System for IPTV Package Contents (IPTV 융합콘텐츠 저작 및 소비 시스템 구현)

  • Ryu, Jee-Woong;Shin, Geuk-Jae;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.5
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    • pp.1164-1170
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    • 2010
  • IPTV hasn't fulfilled the expectations that it will substitute existing digital broadcasting service and serve new type of services such as interactive and multi-channels. Today's IPTV service just seems to change existing service platform to new one. In this situation, Open IPTV service has been on the rise, which make it possible for consumers to choice contents regardless of contents providers. However, the integration of variety service platforms such as rights protection solution is essential to provide Open IPTV service. In this paper, authoring and consuming system for package contents based on MPEG-21 Multimedia Framework which is developed for distributing media resources.

Design and Implementation of Education Multimedia Content Mastication system based on AVATAR (아바타 기반 교육용 멀티미디어 컨텐츠 저작시스템의 설계 및 구현)

  • 이혜정;정석태
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.5
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    • pp.1042-1049
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    • 2004
  • In this paper, we design and implements editor for education multimedia content authoring based on avatar that use LipSynchro software development kit(SDK). This system automatically generate a movement of Avatar interworking with motion generation engine and phonetic tuning engine. thus, it is able to more excellent educational contents that combine educational multimedia contents authoring tool.

A Data Broadcasting System for Traffic Information Based on Terrestrial DMB (지상파 DMB에서 교통정보 제공을 위한 데이터방송시스템)

  • Kang, Do-Young;Yeh, Hong-Jin
    • Journal of KIISE:Computing Practices and Letters
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    • v.12 no.5
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    • pp.300-311
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    • 2006
  • Traffic information is considered as one of the core contents of the terrestrial DMB. This paper proposes and implements the data broadcasting system, which automatically collects data and transmits the contents in order to provide traffic information promptly The proposed data broadcasting system comprises the following three subsystems: 1 he traffic information integration system for collecting and processing data in real-time, the traffic information authoring system for automatically creating and verifying the contents, and the traffic information transmission system for transmitting the created contents. We describe these subsystems in detail about their functionality, components and interoperability. The proposed data broadcasting system provides the HWS type contents as the PAD data of the terrestrial DMB audio broadcast. Finally, we describe our implementation of the data broadcasting system, and suggest further improvements that need to be made.

3D Character Production for Dialog Syntax-based Educational Contents Authoring System (대화구문기반 교육용 콘텐츠 저작 시스템을 위한 3D 캐릭터 제작)

  • Kim, Nam-Jae;Ryu, Seuc-Ho;Kyung, Byung-Pyo;Lee, Dong-Yeol;Lee, Wan-Bok
    • Journal of the Korea Convergence Society
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    • v.1 no.1
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    • pp.69-75
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    • 2010
  • The importance of a using the visual media in English education has been increased. By an importance of Characters in English language content, the more effort is needed for a learner to show the English pronunciation and a realistic implementation. In this paper, we tried to review the Syntax-based Educational Contents Authoring System. For the more realistic lip-sync character, 3D character to enhance the efficiency of the education was constructed. We used a chart of the association structure analysis of mouth's shape. we produced an optimized 3D character through a process of a concept, a modeling, a mapping and an animating design. For more effective educational content for 3D character creation, the next research will be continuously a 3d Character added to a hand motion and body motion in order to show an effective communication example.