• Title/Summary/Keyword: Contents Delivery Networks

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Pricing and Scheduling in Contents Delivery Networks

  • Yagi, Noriyuki;Takahashi, Eiji;Yamori, Kyoko;Tanaka, Yoshiaki
    • Proceedings of the IEEK Conference
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    • 2002.07b
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    • pp.1074-1077
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    • 2002
  • This paper proposes an adaptive pricing system with scheduling to balance the demand for contents and to realize an effective use of resources in contents delivery networks. In the proposed adaptive pricing system, the table of the service levels and prices (tariff) is shown to each user at the start of service and each user chooses one of the service classes. These prices are decided adaptively reflecting the congestion state of the networks. Then, by the proposed scheduling algorithm, these requests are scheduled so as to keep the service level agreements completely.

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An Empirical Study on the Construction Strategy of Web-caching Network (효과적인 웹-캐싱 네트웍 구축전략에 관한 실증 연구)

  • 이주헌;조병룡
    • The Journal of Information Technology and Database
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    • v.8 no.2
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    • pp.41-60
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    • 2001
  • Despite the growth in Internet users, demand for multi-medial, large data files and resulting explosive growth in data traffic, there has been lack of investment in Middle-Mile, interconnection of various networks, resulting in bottleneck effect, which is acerbating. One strategy to overcome such network bottleneck is Content Delivery Network (CDN). CDN does not achieve efficient delivery of large file data through physical improvement/increase in network capacity, but by delivering large file contents, the cause of bottlenecks, from distributed servers. Since it is impracticable to physically improve networks capacity to accommodate the growth in internet traffic, CON, by strong CPs contents at cache servers deployed at major ISPs networks, is able to deliver requested contents to the requesting Web clients without the loss of data and long latency.

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Design and Evaluation of a Hierarchical Hybrid Content Delivery Scheme using Bloom Filter in Vehicular Cloud Environments (차량 클라우드 환경에서 블룸 필터를 이용한 계층적 하이브리드 콘텐츠 전송 방법의 설계 및 평가)

  • Bae, Ihn-Han
    • Journal of Korea Multimedia Society
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    • v.19 no.8
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    • pp.1597-1608
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    • 2016
  • Recently, a number of solutions were proposed to address the challenges and issues of vehicular networks. Vehicular Cloud Computing (VCC) is one of the solutions. The vehicular cloud computing is a new hybrid technology that has a remarkable impact on traffic management and road safety by instantly using vehicular resources. In this paper, we study an important vehicular cloud service, content-based delivery, that allows future vehicular cloud applications to store, share and search data totally within the cloud. We design a VCC-based system architecture for efficient sharing of vehicular contents, and propose a Hierarchical Hybrid Content Delivery scheme using Bloom Filter (H2CDBF) for efficient vehicular content delivery in Vehicular Ad-hoc Networks (VANETs). The performance of the proposed H2CDBF is evaluated through an analytical model, and is compared to the proactive content discovery scheme, Bloom-Filter Routing (BFR).

Networking Technologies for IPTV2.0 Service (IPTV2.0 서비스를 위한 네트워킹 기술)

  • Lee, Kyounghee;Yoon, Changwoo;Ryu, Won;Kim, Bongtae
    • IEMEK Journal of Embedded Systems and Applications
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    • v.3 no.4
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    • pp.218-228
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    • 2008
  • The convergence of broadcasting and telecommunication services is being accelerated by broadband networks, digital broadcasting and Web2.0. This paper describes the definition and service characteristics of IPTV as a representative of broadcasting and telecommunication convergence services. Especially, the changes of infrastructure and technology for IPTV2.0 are addressed in terms of the service features of mobility, intelligence and participation. IPTV2.0 shall be characterized by the open IPTV service based on Web2.0 and the mobile IPTV service over the heterogeneous networks employing various wireless/wired access technologies. The IP Multimedia Subsystem (IMS) and Service Delivery Platform (SDP) technologies are increasingly considered to support the personalization and openness. The mobility management technology is being evolved to provide QoS-guaranteed mobile communication services to users at anytime and anywhere. IPTV2.0 services and platforms are also anticipated to be core components to achieve knowledge-based ubiquitous society. IPTV2.0 contents are required to be integrated with the enhanced metadata to efficiently support search, selection, convergence and delivery of the contents. Moreover, those contents shall be enhanced to provide the scalable services which is adaptable to the network status and user preferences. Therefore, the networking technologies for IPTV2.0 should tightly cooperate with application services and adaptive contents. Those technologies will be developed to construct the ubiquitous content service platform considering the evolution of networks and various converged services.

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Combined Finite-buffered Ferry and Mobile Nodes Message-carrying for DTNs (DTN에서 유한 버퍼의 페리와 이동노드의 메시지 전달)

  • Kim, Byung-Soon;Lee, Bong-Kyoo
    • Journal of Digital Contents Society
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    • v.10 no.1
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    • pp.115-120
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    • 2009
  • In traditional message ferrying schemes, only message ferries carry messages between partitioned networks. In this paper, we propose a new approach to make both finite-buffered c ferries and mobile nodes carry messages so that we reduce message delivery delay and increase throughput in delay tolerant networks. We evaluate our scheme against conventional message ferrying in terms of message delivery delay and throughput.

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High Quality Network and Device Aware Multimedia Content Delivery for Mobile Cloud

  • Saleem, Muhammad;Saleem, Yasir
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.10
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    • pp.4886-4907
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    • 2019
  • The use of mobile devices is increasing in multimedia applications. The multimedia contents are delivered to mobile users over heterogeneous networks. Due to fluctuation in bandwidth and user mobility, the service providers are facing difficulties in providing Quality of Service (QoS) guaranteed delivery for multimedia applications. Multimedia applications depend on QoS parameters such as delay, bandwidth, and jitter to offer better user experience. The existing schemes use the single source and multisource delivery but are unable to balance between stream quality and network congestion for mobile users. We proposed a Quality Oriented Multimedia Content Delivery Scheme (QOMCDS) for the mobile cloud to deliver better quality multimedia contents for the mobile user. The multimedia contents are delivered to the mobile device based on the device's parameters and network environment. The objective video quality assessment models like Peak Signal-to-Noise Ratio (PSNR), Structural Similarity (SSIM), and Video Quality Measurement (VQM) are used to measure the quality of the video. The client side Quality of Experience metric such as Startup delay, Rebuffering events, and Bitrate switch count was used for evaluation. The proposed scheme is evaluated using dash.js and is compared to existing schemes. The results show significant improvement over existing multimedia content delivery schemes.

A Framework for MPEG-4 Contents Delivery over DMB

  • Lee, Bong-Ho;Yang, Kyu-Tae;Hahm, Young-Kwon;Lee, Soo-In;Ahn, Chie-Teuk
    • ETRI Journal
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    • v.26 no.2
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    • pp.112-121
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    • 2004
  • Digital Multimedia Broadcasting (DMB) is an upcoming standard in Korea used to provide mobile multimedia broadcasting service based on the Eureka-147 Digital Audio Broadcasting (DAB) system. The current dominant multimedia coding standard, MPEG-4, is foreseen to play an important role in forthcoming DMB services. However, the current approaches for transporting MPEG-4 content over DMB networks are not optimized. To address this issue we propose a novel MPEG-4 stream multiplexer, called M4SMux, which provides better stream multiplexing and delivery over DMB networks. M4SMux features an MPEG-4 elementary-stream interleaving mechanism that reduces the multiplexing overhead and a multiplex configuration mechanism that utilizes M4SLinkTable for easy content access. In addition, we propose an error correction method which enhances transport efficiency.

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Expediting Data through Erasure Coding in Networks with High Coefficient of Variation of Transfer Time (전송시간의 변화가 큰 네트워크에서 이레이저 코딩을 적용한 긴급 데이터 전송 방법 및 성능 분석)

  • Lee, Goo Yeon;Lee, Yong
    • Journal of Digital Contents Society
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    • v.15 no.2
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    • pp.137-145
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    • 2014
  • In this paper, we focus on end-to-end transfer delay improvement by using erasure coding when delivering expediting message consisting of M packets in networks with high coefficient of variation of transfer time. In the scheme, M packets are divided into b groups with each having g packets. Each group is erasure coded with additional r packets and transmitted. Since the first arrived g packets among g+r packets completes the delivery of the group, the delivery time of the expediting message is reduced. For the scheme, we investigate the optimum group size and number of redundancy packets considering delivery delay reduction and additional transmission cost caused by using erasure coding. From the results of the investigation, we see that the proposed scheme is effective in networks having high variability of transfer time and would be very useful and practical especially for the case that expedited deliveries of messages are needed.

A Study on the Improvement of Flat-based Routing Protocol in Sensor Network

  • Lee, Seok-Cheol;Kim, Chang-Soo
    • Journal of Korea Multimedia Society
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    • v.11 no.12
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    • pp.1722-1729
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    • 2008
  • This paper describes the contents about the efficient routing technique for improvement of transmission in Wireless Sensor Networks. Existing flat-based routing protocols have several problems like data overlap and implosion. Gossiping Algorithm in WSN is able to reduce the overhead and transmit packets through already set up the path but it takes place the data delivery and problem of worst-case. In this paper, we try to solve two problems that are data delivery and worst-case by selecting neighbor nodes using RSSI and number of linkage. The proposed model is available to real-mote and we confirmed the improvement of the performance against existing models.

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Distributed Implementation of Delay Guaranteed Fair Queueing(DGFQ) in Multimedia Ad Hoc Wireless Networks (멀티미디어 Ad Hoc 무선망에서 지연시간 보장 공정큐잉(DGFQ)의 분산적 구현)

  • Yang Hyun-Ho
    • The Journal of the Korea Contents Association
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    • v.5 no.4
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    • pp.245-253
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    • 2005
  • The multimedia ad hoc wireless network is quite an attractive issue since it offers a flexible solution to enable delivery of multimedia services to mobile end users without fixed backbone networks. However, with the unique design challenges of ad hoc wireless networks, it is a non-trivial issue to provide bounded delay guarantee, with fair share of resources. In this paper, we proposed distributed implementation of the delay guaranteed fair queueing (DGFQ) scheme in multimedia ad hoc wireless networks. Through the the results of performance evaluation, we can conclude that DGFQ also performs well to control bounded delay in multimedia ad hoc wireless networks.

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