• Title/Summary/Keyword: Construction of Reality

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A case Study of 3D Model Application for Combining Nuclear Power Industry with Virtual Reality Technology (원전 산업과 가상현실기술 접목을 위한 3D 모델 원전 적용사례 연구)

  • Lim, Byung-Ki
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2019.05a
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    • pp.224-225
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    • 2019
  • Virtual reality technology can be defined as human-computer interface that makes virtual place of specific environments or situation is an interactive computer-generated experience taking place within a simulated environment. In order to combine virtual reality technology of domestic nuclear power industry, the R&D Project has been developing a virtual/augment reality system for nuclear power plant from April 2018 to March 2021. To effectively apply virtual reality technology of domestic nuclear industry, it is necessary to build virtual space similar to real environment. Therefore, This study is analysed 3d model status for nuclear power plant during the life-cycle, and suggested a method to build 3D cad model close to real environment.

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Hazard Recognition and Construction Safety Training Efficacy using Interactive Virtual Reality (VR)

  • Saiyad, Meeranali;Rybkowski, Zofia K.;Suermann, Patrick;Dixit, Manish;Luhan, Gregory;Shanbari, Hamzah
    • International conference on construction engineering and project management
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    • 2022.06a
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    • pp.1209-1216
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    • 2022
  • The majority of construction site incidents occur due to a lack of hazard awareness among workers on job sites. This lack of awareness is despite mandatory construction safety training, typically in the form of written content (safety manuals) or of images depicting hazards. To reduce job-site injuries and fatalities, general contractors have started adopting Virtual Reality (VR) to impart safety training to job site personnel. VR safety training can take the form of an immersive simulation comprising potential safety hazards intentionally embedded into a virtual job site; users are required to identify these hazards within a specified time frame with the expectation that they will be more adept at recognizing hazards on an actual job-site, resulting in fewer accidents. This research study seeks to identify the actual impacts of VR on construction safety awareness among participants. The research addresses the following question: Does VR improve hazard recognition awareness? The primary objective is to evaluate participants' performance of past construction safety awareness against present construction safety awareness after receiving VR training. Participants were asked to complete a multiple-choice Qualtrics™ questionnaire. The results of the study showed a statistically significant knowledge gain advantage with respect to hazard recognition and construction safety awareness with the use of interactive, immersive VR over a more conventional and passive safety training method.

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Augmented Reality Framework for Data Visualization Based on Object Detection and Digital Twins

  • Pham, Hung;Nguyen, Linh;Huynh, Nhut;Lee, Yong-Ju;Park, Man-Woo
    • International conference on construction engineering and project management
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    • 2022.06a
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    • pp.1138-1145
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    • 2022
  • While pursuing digitalization and paperless projects, the construction industry needs to settle on how to make the most of digitized data and information. On-site workers, who currently rely on paper documents to check and review design and construction plans, will need alternative ways to efficiently access the information without using any paper. Augmented Reality is a potential solution where the information customized to a user is aligned with the physical world. This paper proposes the Augmented Reality framework to deliver the information on on-site resources (e.g., workers and equipment) using head-mounted devices. The proposed framework was developed by interoperating Augmented Reality-supported devices and a digital twin platform in which all information related to ongoing tasks is accumulated in real-time. On-site resources appearing in the user's field of view are automatically detected by an object detection algorithm and then assigned to the corresponding information by matching the data in the digital twin platform. Preliminary experiments show the feasibility of the proposed framework. Worker detection results can be visualized on HoloLens 2 in near real-time, and the matching process obtained the accuracy greater than 88%.

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Method to Use the Augmented Reality for Construction Planning and Management

  • Nam, Keong-Woo;Kang, Chulung;Jang, Myunghoun
    • International conference on construction engineering and project management
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    • 2022.06a
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    • pp.1067-1074
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    • 2022
  • An architect creates his/her design to meet owner's requirements. Floor plans, perspective drawings, and scale models are used in order for the owner to choose the design. The tools are a little helpful for communication between the architect and the owner in case the owner does not know architecture. The scale models are good, but it is hard to make scale models while design is in progress. 3D CAD is a good tool for communication, but it is time-consuming and requires high-performance computer hardware. Augmented reality is able to show 3D virtual models that are updated by the architect with smart devices such as a smart phone and a tablet PC. The owner frequently reviews the updated design anytime anywhere. This study proposes a method to use augmented reality for architectural design and construction management. The method supports the communication between the owner, the architect and the contractor to review updated designs, and to complete the building project. 3D models expressed in augmented reality are created using SketchUp with 2D drawings for building construction. An Android application implementing augmented reality is developed by Qualcomm Vuforia and Unity on smart devices. Drawings as markers and 3D models are connected in Unity. And functions that temporarily hide unnecessary parts can be implemented in C# programming language. If an owner, an architect, or a contractor looks at a smart phone on a 2D drawing, he/she can identify building elements such as 3D buildings or columns on a screen. This can help communication between them.

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Fundamental Study of 4D CAD Application by Using Augmented Reality for Civil Engineering Project (증강현실(Augmented Reality)의 토목시설물 4D체계 활용을 위한 기초적 연구)

  • Kang, Leen-Seok;Moon, Hyoun-Seok;Kim, Hyun-Soo;Choi, Hyung-Lae;Kim, Chang-Hak
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2008.11a
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    • pp.658-661
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    • 2008
  • This study aims to suggest a methodology for developing the AR-4D CAD system which can improve construction progress control process by using augmented reality(AR) technology for civil engineering project. This study reviews practical application of AR process in 4D CAB system and suggests the detailed requirements, information flow system and integrated interface function for developing AR-4D CAD system. Through these methods, this research classifies main functions of AR-4D CAD system that can visualize construction progress control data, and suggests an operation scenarios of the system.

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Generating a Simplistic 3D Model for Mobile Platform Applications

  • Ahmed, Naveed;Park, Jee Woong;Morris, Brendan
    • International conference on construction engineering and project management
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    • 2022.06a
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    • pp.1093-1099
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    • 2022
  • The number of buildings is increasing day by day. The next logical footstep is tackling challenges regarding scarcity of resources and sustainability, as well as shifting focus on existing building structures to renovate and retrofit. Many existing old and heritage buildings lack documentation, such as building models, despite their necessity. Technological advances allow us to use virtual reality, augmented reality, and mixed reality on mobile platforms in various aspects of the construction industry. For these purposes, having a BIM model or high detail 3D model is not always necessary, as a simpler model can serve the purpose within many mobile platforms. This paper streamlines a framework for generating a lightweight 3D model for mobile platforms. In doing so, we use an existing structure's site survey data for the foundation data, followed by mobile VR implementation. This research conducted a pilot study on an existing building. The study provides a process of swiftly generating a lightweight 3D model of a building with relative accuracy and cost savings.

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Augmented Reality Framework for Efficient Access to Schedule Information on Construction Sites (증강현실 기술을 통한 건설 현장에서의 공정 정보 활용도 제고 방안)

  • Lee, Yong-Ju;Kim, Jin-Young;Pham, Hung;Park, Man-Woo
    • Journal of KIBIM
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    • v.10 no.4
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    • pp.60-69
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    • 2020
  • Allowing on-site workers to access information of the construction process can enable task control, data integration, material and resource control. However, in the current practice of the construction industry, the existing methods and scope is quite limited, leading to inefficient management during the construction process. In this research, by adopting cutting edge technologies such as Augmented Reality(AR), digital twins, deep learning and computer vision with wearable AR devices, the authors proposed an AR visualization framework made of virtual components to help on-site workers to obtain information of the construction process with ease of use. Also, this paper investigates wearable AR devices and object detection algorithms, which are critical factors in the proposed framework, to test their suitability.

Development of Pre-construction Verification System using AR-based Drawings Object (도면증강 객체기반의 건설공사 사전 시공검증시스템 개발 연구)

  • Kim, Hyeonsung;Kang, Leenseok
    • Land and Housing Review
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    • v.11 no.3
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    • pp.93-101
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    • 2020
  • Recently, as a BIM-based construction simulation system, 4D CAD tools using virtual reality (VR) objects are being applied in construction project. In such a system, since the expression of the object is based on VR image, it has a sense of separation from the real environment, thus limiting the use of field engineers. For this reason, there are increasing cases of applying augmented reality (AR) technology to reduce the sense of separation from the field and express realistic VR objects. This study attempts to develop a methodology and BIM module for the pre-construction verification system using AR technology to increase the practical utility of VR-based BIM objects. To this end, authors develop an AR-based drawing verification function and drawing object-based 4D model augmentation function that can increase the practical utility of 2D drawings, and verify the applicability of the system by performing case analysis. Since VR object-based image has a problem of low realism to field engineers, the linking technology between AR object and 4D model is expected to contribute to the expansion of the use of 4D CADsystem in the construction project.

Dynamic deformation measurement in structural inspections by Augmented Reality technology

  • Jiaqi, Xu;Elijah, Wyckoff;John-Wesley, Hanson;Derek, Doyle;Fernando, Moreu
    • Smart Structures and Systems
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    • v.30 no.6
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    • pp.649-659
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    • 2022
  • Structural Health Monitoring (SHM) researchers have identified Augmented Reality (AR) as a new technology that can assist inspections. Post-seismic structural inspections are conducted to evaluate the safety level of the damaged structures. Quantification of nearby structural changes over short-term and long-term periods can provide building inspectors with information to improve their safety. This paper proposes a Time Machine Measure (TMM) application based on an Augmented Reality (AR) Head-Mounted-Device (HMD) platform. The primary function of TMM is to restore the saved meshes of a past environment and overlay them onto the real environment so that inspectors can intuitively measure dynamic structural deformation and other environmental movements. The proposed TMM application was verified by demo experiments simulating a real inspection environment.

Virtual Reality Safety Training on Multiple Platforms

  • Bao, Quy Lan;Tran, Si Van-Tien;Nguyen, Truong Linh;Park, Chansik
    • International conference on construction engineering and project management
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    • 2022.06a
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    • pp.1187-1193
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    • 2022
  • A construction site is a highly complex and constantly changing environment, where hazardous areas are difficult to detect if workers lack sufficient knowledge and awareness. Thus, frequent worker safety training is required. Numerous studies on using virtual reality (VR) for safety training were published. While they demonstrate the potential for improving the skills necessary to avoid accidents in the construction industry, they remain difficult to apply at actual construction sites. VR requires specialized hardware and software, limiting workers' access and restricting workers' participation in training sessions. As a result, this paper proposes multiple platforms for immersive virtual reality safety training (VRMP) based on Industry Foundation Classes (IFC) and web technologies such as immersive web (WebXR). The VRMP is compatible with mobile and desktop devices currently by workers and demonstrates scenario models familiar to workers. Also, it reduces development time by utilizing Building Information Models (BIM). Additionally, The VRMP collects data from workers in a virtual environment to assess each worker's safety level, assisting workers in effectively and comfortably gaining a better understanding and raising their awareness. This paper develops a case study based on the VRPM in order to assess its effectiveness.

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