• Title/Summary/Keyword: Consistency 알고리즘

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A partially occluded object recognition technique using a probabilistic analysis in the feature space (특징 공간상에서 의 확률적 해석에 기반한 부분 인식 기법에 관한 연구)

  • 박보건;이경무;이상욱;이진학
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.11A
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    • pp.1946-1956
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    • 2001
  • In this paper, we propose a novel 2-D partial matching algorithm based on model-based stochastic analysis of feature correspondences in a relation vector space, which is quite robust to shape variations as well as invariant to geometric transformations. We represent an object using the ARG (Attributed Relational Graph) model with features of a set of relation vectors. In addition, we statistically model the partial occlusion or noise as the distortion of the relation vector distribution in the relation vector space. Our partial matching algorithm consists of two-phases. First, a finite number of candidate sets areselected by using logical constraint embedding local and structural consistency Second, the feature loss detection is done iteratively by error detection and voting scheme thorough the error analysis of relation vector space. Experimental results on real images demonstrate that the proposed algorithm is quite robust to noise and localize target objects correctly even inseverely noisy and occluded scenes.

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Mobile Transaction Processing in Hybrid Broadcasting Environment (복합 브로드캐스팅 환경에서 이동 트랜잭션 처리)

  • 김성석;양순옥
    • Journal of KIISE:Databases
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    • v.31 no.4
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    • pp.422-431
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    • 2004
  • In recent years, different models in data delivery have been explored in mobile computing systems. Particularly, there were a lot of research efforts in the periodic push model where the server repetitively disseminates information without explicit request. However, average waiting time per data operation highly depends on the length of a broadcast cycle and different access pattern among clients may deteriorate the response time considerably. In this case, clients are preferably willing to send a data request to the server explicitly through backchannel in order to obtain optimal response time. We call the broadcast model supporting backchannel as hybrid broadcast. In this paper, we devise a new transaction processing algorithm(O-PreH) in hybrid broadcast environments. The data objects which the server maintains are divided into Push_Data for periodic broadcasting and Pull_Data for on-demand processing. Clients tune in broadcast channel or demand the data of interests according to the data type. Periodic invalidation reports from the server support maintaining transactional consistency. If one or more conflicts are found, conflict orders are determined not to violate the consistency(pre-reordering) and then the remaining operations have to be executed pessimistically. Through extensive simulations, we demonstrate the improved throughput of the proposed algorithm.

A Simple Stereo Matching Algorithm using PBIL and its Alternative (PBIL을 이용한 소형 스테레오 정합 및 대안 알고리즘)

  • Han Kyu-Phil
    • The KIPS Transactions:PartB
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    • v.12B no.4 s.100
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    • pp.429-436
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    • 2005
  • A simple stereo matching algorithm using population-based incremental learning(PBIL) is proposed in this paper to decrease the general problem of genetic algorithms, such as memory consumption and inefficiency of search. PBIL is a variation of genetic algorithms using stochastic search and competitive teaming based on a probability vector. The structure of PBIL is simpler than that of other genetic algorithm families, such as serial and parallel ones, due to the use of a probability vector. The PBIL strategy is simplified and adapted for stereo matching circumstances. Thus, gene pool, chromosome crossover, and gene mutation we removed, while the evolution rule, that fitter chromosomes should have higher survival probabilities, is preserved. As a result, memory space is decreased, matching rules are simplified and computation cost is reduced. In addition, a scheme controlling the distance of neighbors for disparity smoothness is inserted to obtain a wide-area consistency of disparities, like a result of coarse-to-fine matchers. Because of this scheme, the proposed algorithm can produce a stable disparity map with a small fixed-size window. Finally, an alterative version of the proposed algorithm without using probability vector is also presented for simpler set-ups.

Fast Content-preserving Seam Estimation for Real-time High-resolution Video Stitching (실시간 고해상도 동영상 스티칭을 위한 고속 콘텐츠 보존 시접선 추정 방법)

  • Kim, Taeha;Yang, Seongyeop;Kang, Byeongkeun;Lee, Hee Kyung;Seo, Jeongil;Lee, Yeejin
    • Journal of Broadcast Engineering
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    • v.25 no.6
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    • pp.1004-1012
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    • 2020
  • We present a novel content-preserving seam estimation algorithm for real-time high-resolution video stitching. Seam estimation is one of the fundamental steps in image/video stitching. It is to minimize visual artifacts in the transition areas between images. Typical seam estimation algorithms are based on optimization methods that demand intensive computations and large memory. The algorithms, however, often fail to avoid objects and results in cropped or duplicated objects. They also lack temporal consistency and induce flickering between frames. Hence, we propose an efficient and temporarily-consistent seam estimation algorithm that utilizes a straight line. The proposed method also uses convolutional neural network-based instance segmentation to locate seam at out-of-objects. Experimental results demonstrate that the proposed method produces visually plausible stitched videos with minimal visual artifacts in real-time.

The Analysis of Semi-supervised Learning Technique of Deep Learning-based Classification Model (딥러닝 기반 분류 모델의 준 지도 학습 기법 분석)

  • Park, Jae Hyeon;Cho, Sung In
    • Journal of Broadcast Engineering
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    • v.26 no.1
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    • pp.79-87
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    • 2021
  • In this paper, we analysis the semi-supervised learning (SSL), which is adopted in order to train a deep learning-based classification model using the small number of labeled data. The conventional SSL techniques can be categorized into consistency regularization, entropy-based, and pseudo labeling. First, we describe the algorithm of each SSL technique. In the experimental results, we evaluate the classification accuracy of each SSL technique varying the number of labeled data. Finally, based on the experimental results, we describe the limitations of SSL technique, and suggest the research direction to improve the classification performance of SSL.

A Client Cache Consistency Method using Information of Transaction Operations (트랜잭션의 연산정보를 이용한 클라이언트 캐시 일관성 유지 기법)

  • Yu, Je-Hyeok;Jo, Seong-Ho;Jeong, Il-Yeong;Hwang, Jong-Seon
    • Journal of KIISE:Databases
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    • v.27 no.4
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    • pp.671-681
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    • 2000
  • 클라이언트-서버(Client-Server) 데이터베이스 환경에서 병목현상의 해결책으로 클라이언트캐시(Client cache)를 사용할 수 있다. 여러 클라이언트들이 같은 데이터베이스의 일부를 캐시한 복사본을 사용할 때, 다른 클라이언트들과 서버간에 일관성 유지를 보장해주어야 한다. 캐시의 일관성을 유지하기 위한 여러 가지 알고리즘들이 제안되어왔다. 그 중에서 O2PL(Optimistic Two Phase Locking) 기법은 동시성을 증가시킬 수 있는 주요 장점이 있다. 그러나 O2PL 알고리즘은 트랜잭션이 완료(commit) 연산을 요구하는 시점에서 접근한 캐시데이터의 일관성을 위한 작업이 시작되므로 최종적인 완료까지는 지연이 발생하게된다. 이때 다른 클라이언트에서 잠금 충돌(lock conflict)에 의해 전역 교착상태(global deadlock)가 발생한다면 블락(block)되어 지연되는 시간은 더욱 증가하게된다. 본 논문에서는 향상된 O2PL 기법으로 PN(Preemption by Notification)-O2PL 기법을 제안한다. 이 접근에서는 O2PL의 특성으로 얻을 수 있는 연산정보를 관련된 다른 트랜잭션에게 통지(notification)로 사용하고 제시한 조건에 해당할 경우 상대 자원을 바로 사용할 수 있게 한다. 이 조건은 대부분의 전역 교착 상태에 해당하는 두 트랜잭션간의 교착상태를 조기에 신속히 감지할 수 있게 하여 트랜잭션 완료의 지연을 감소시키게 한다. PN-O2PL 알고리즘이 기존의 O2PL기법보다 빠른 응답시간을 얻을 수 있음을 모의 실험을 통하여 보인다.

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A Checkpointing and Error Recovery Algorithm Based on 2-Phase Commit Protocol for Distributed Transaction (분산 트랜잭션 처리 시스템에서 2-단계 확인 프로토콜을 근거로 하는 검사점 설정 및 오류 복구 알고리즘)

  • Park, Yun-Yong;Jeon, Seong-Ik;Jo, Ju-Hyeon
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.2
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    • pp.327-338
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    • 1996
  • In this paper, we present a new checkpointing algorithm to preserve the consistency of resources in distributed transaction processing systems, and the error recovery algorithms to recover form the failure. In comparison with the existed algorithms, the checkpointing algorithm proposed in this paper can minimize the interference of the distributed transaction and the stroage cost during checkpointing, and does not need the extra message to make th checkpoint. Also we show that the error recovery algorithms prevent the distributed transaction with a partial fault from spreading the fault, which calls domnio-effect and prevent them from restarting cyclically. And we describe the correctness and the performane of the proposed algorithms.

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Novel Variable Step-Size Gradient Adaptive Lattice Algorithm for Active Noise Control (능동 소음 제어를 위한 새로운 가변 수렴 상수 Gradient Adaptive Lattice Algorithm)

  • Lee, Keunsang;Kim, Seong-Woo;Im, Jaepoong;Seo, Young-Soo;Park, Youngcheol
    • The Journal of the Acoustical Society of Korea
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    • v.33 no.5
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    • pp.309-315
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    • 2014
  • In this paper, a novel variable step-size filtered-x gradient adaptive lattice (NVSS-FxGAL) algorithm for active noise control system is proposed. The gradient adaptive lattice (GAL) algorithm is capable of controlling the narrow band noise effectively. The GAL algorithm can achieve both fast convergence rate and low steady-state level using the variable step-size. However, it suffers from the convergence performance for varying signal characteristic since the global variable step-size is equally applied to all lattice stages. Therefore, the proposed algorithm guarantees the stable and consistency convergence performance by using the local variable step-size for the suitable each lattice stage. Simulation results confirm that the proposed algorithm can obtain the fast convergence rate and low steady-state level compared to the conventional algorithms.

Concurrent Processing Algorithm on Event Messages of Virtual Environment Using Round-Robin Scheduling (라운드 로빈 스케쥴링을 이용한 가상환경 이벤트의 병행 처리 알고리즘)

  • Yu, Seok-Jong
    • Journal of Korea Multimedia Society
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    • v.9 no.7
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    • pp.827-834
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    • 2006
  • In distributed virtual environment, system response time to users' interactions is an importance factor to determine the degree of contentment with the system. Generally, response time is affected by the efficiency of event message processing algorithm, and most of previous systems use FCFS algorithm, which processes message traffic sequentially based only on the event occurrence time. Since this method totally depends on the order of occurrence without considering the priorities of events, it has a problem that might drop the degree of system response time by causing to delay processing message traffic when a bottleneck phenomenon happens in the server side. To overcome this limitation of FCFS algorithm, this paper proposes a concurrent event scheduling algorithm, which is able to process event messages concurrently by assigning the priorities to the events. It is also able to satisfy the two goals of system together, consistency and responsiveness through the combination of occurrence time with priority concept of events.

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Common Rail Pressure Control Algorithm for Passenger Car Diesel Engines Using Quantitative Feedback Theory (QFT를 이용한 디젤엔진의 커먼레일 압력 제어알고리즘 설계 연구)

  • Shin, Jaewook;Hong, Seungwoo;Park, Inseok;Sunwoo, Myoungho
    • Transactions of the Korean Society of Mechanical Engineers B
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    • v.38 no.2
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    • pp.107-114
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    • 2014
  • This paper proposes a common rail pressure control algorithm for passenger car diesel engines. For handling the parameter-varying characteristics of common rail systems, the quantitative feedback theory (QFT) is applied to the design of a robust rail pressure control algorithm. The driving current of the pressure control valve and the common rail pressure are used as the input/output variables for the common rail system model. The model parameter uncertainty ranges are identified through experiments. Rail pressure controller requirements in terms of tracking performance, robust stability, and disturbance rejection are defined on a Nichols chart, and these requirements are fulfilled by designing a compensator and a prefilter in the QFT framework. The proposed common rail pressure control algorithm is validated through engine experiments. The experimental results show that the proposed rail pressure controller has a good degree of consistency under various operating conditions, and it successfully satisfies the requirements for reference tracking and disturbance rejection.